I have added a side story that takes place during Chronicle 1:
Seventh Flame:
https://docs.google.com/document/d/1ZW- ... sp=sharing
Search found 300 matches
- 1 year ago
- Forum: art showcase
- Topic: Seldran Chronicles - tales of a threatened planet
- Replies: 5
- Views: 1229
- 1 year ago
- Forum: project showcase
- Topic: [SMBX 2.0] Delightful Adventure - Enhanced (1.2.2)
- Replies: 6
- Views: 3468
Re: [SMBX 2.0] Delightful Adventure - Enhanced (1.1.0)
THE EPISODE HAS BEEN UPDATED TO 1.1.0 -Minor graphical changes (namely all levels in world 2) -Made world 2's green star easier to figure out where it is, and added an easy pipe to leave once collected -Made world 3's boss' controls snappier -More backgrounds have been parallaxed -Fixes to some lua ...
- 1 year ago
- Forum: art showcase
- Topic: Seldran Chronicles - tales of a threatened planet
- Replies: 5
- Views: 1229
- 1 year ago
- Forum: project showcase
- Topic: [SMBX 2.0] Delightful Adventure - Enhanced (1.2.2)
- Replies: 6
- Views: 3468
[SMBX 2.0] Delightful Adventure - Enhanced (1.2.2)
https://cdn.discordapp.com/attachments/985166685147373608/985166930816172102/DA_1_Logo_remake.png A classic SMBX Episode has been Enhanced! That's right! After quite a few years of development, Mario & Luigi's Delightful Adventure-- An old, old SMBX episode of mine, has been Enhanced and improv...
- 1 year ago
- Forum: art showcase
- Topic: Seldran Chronicles - tales of a threatened planet
- Replies: 5
- Views: 1229
Seldran Chronicles - tales of a threatened planet
Been a while since i've posted here huh? https://cdn.discordapp.com/attachments/925501293034885120/969542772547780628/seldran_with_text.png What initially began as an attempt to give a backstory to my main OC, spiraled into its own thing and story, got carried a bit and so this kind of happened; Sel...
- 2 years ago
- Forum: let's play
- Topic: *X3 WINNER CONGRATS TO ENJL* the one with the seasonal allergies
- Replies: 1633
- Views: 186175
Re: And the cow chased the cat over the moon (MaGLX3)
Gonna basically copy-paste my youtube comment cos i think it explains the whole level pretty well; I admit i was SUPER anxious of the playthrough but i am super happy that things went well!!! Developer commentary time: First off I'd like to clarify that the Ptooie Platform pattern is actually not ra...
- 3 years ago
- Forum: let's play
- Topic: *X3 WINNER CONGRATS TO ENJL* the one with the seasonal allergies
- Replies: 1633
- Views: 186175
Re: (MaGLX)^3 = ?
As a very big Klonoa fan, i feel like SMBX klonoa controls... really bad imo it's like a mix of Klonoa 2 and GBA Klonoa, but it still feels super off, especially the flutter jump, i really hope he gets a bit of a proper rework in future versions tbh FWIW, I know Hoeloe has commented as recently as ...
- 3 years ago
- Forum: let's play
- Topic: *X3 WINNER CONGRATS TO ENJL* the one with the seasonal allergies
- Replies: 1633
- Views: 186175
Re: (MaGLX)^3 = ?
Yo Klonoa cameo. I can only imagine how much he breaks levels not intended for him if he plays like his home games. As a very big Klonoa fan, i feel like SMBX klonoa controls... really bad imo it's like a mix of Klonoa 2 and GBA Klonoa, but it still feels super off, especially the flutter jump, i r...
- 3 years ago
- Forum: SMBX2 (Current - 2.0 Beta 4)
- Topic: MAGLX3: THE MOVIE: THE CONTEST: THE GAME
- Replies: 122
- Views: 26201
Re: MAGLX3: THE MOVIE: THE CONTEST: THE GAME
it's time...
- 4 years ago
- Forum: let's play
- Topic: Super Mario 63 - FINAL FLASH (game)
- Replies: 156
- Views: 33151
Re: Super Mario 63 - A Lanthanide Flash Game
raocow scrapes the side of a Star Coin and then completely ignores it: the video
Classic raocow
Classic raocow
- 4 years ago
- Forum: let's play
- Topic: Super Mario 63 - FINAL FLASH (game)
- Replies: 156
- Views: 33151
Re: Super Mario 63 - A Highly Contotient Flash Game
I actually finished this game 100% literally today, what an incredible coincidence lol
This is gonna be interesting! The movement tech in this game is super cool, you can get away with so much improvised and stupid stuff that i love it
This is gonna be interesting! The movement tech in this game is super cool, you can get away with so much improvised and stupid stuff that i love it
- 5 years ago
- Forum: let's play
- Topic: Mega Man - We're Here Forever!
- Replies: 7276
- Views: 1185537
Re: Mighty No. 9 - Better Than Nothing
That achievement name... Ouch
- 5 years ago
- Forum: the gazebo
- Topic: The Unofficial Official Birthday Thread Thingamajig
- Replies: 1723
- Views: 302423
Re: The Unofficial Official Birthday Thread Thingamajig
Happy birthday to raocow!!!
- 5 years ago
- Forum: let's play
- Topic: Mega Man - We're Here Forever!
- Replies: 7276
- Views: 1185537
Re: Mega Man ZX Advent - The Last Mega Man
I wonder if raocow's gonna play the little megaman 1 inspired minigame that you unlock in this game at some point, it's only 1 level long, would be cool to see it in the LP
- 5 years ago
- Forum: let's play
- Topic: Super Mario Bros. 3MIX - Tippi and Count Bleck
- Replies: 235
- Views: 38382
Re: Super Mario Bros. 3MIX - Onionkid Strikes Again: SMB
One of the major issues in this hack (other than the very slow intro into the properly new stuff) is slowdown, most of the levels in this hack suffer from it, it's mostly because the og smb3 never had too many entities on screen at once, since the way smb3 was programmed is different from how smb1/s...
- 5 years ago
- Forum: let's play
- Topic: Last Impact : Final Impact
- Replies: 557
- Views: 90051
Re: Last Impact : Final Impact
And there it is, Last Impact, final boss' neat but man that lava tower, you can take only 2 hits due to the reduced health, it's a bit dumb and uncontrollable
- 5 years ago
- Forum: let's play
- Topic: COMING UP NEXT now w/ BUCKET.TXT
- Replies: 1885
- Views: 352828
Re: COMING UP NEXT
We (and mostly me) deeply apologise for all this ruckus, the Remastering process has taken way longer than we initially expected, so yes it is a good call to remove it till it's properly done, progress should start to be a lot smoother now that the team is back;
Again, sorry about the ruckus, really
Again, sorry about the ruckus, really
- 5 years ago
- Forum: let's play
- Topic: Last Impact : Final Impact
- Replies: 557
- Views: 90051
Re: Last Impact : Fiftieth Dream About Winning The Lottery
The final star in this course is very weird, it took a long while to figure out what to do, let's see how raocow will fair with it
- 5 years ago
- Forum: let's play
- Topic: Last Impact : Final Impact
- Replies: 557
- Views: 90051
Re: Last Impact : Forty-Sixth Ka-Ching Sound
Hmmm, barbecued plumber in this episode, tasty These stars always have some sort of detail that makes everything become 10x tedious, be it the star resetting in the roulette, the fireballs and no health heal + pokey punching in the arena, it's like "Hey this idea is fun*" (*Not actually) I...
- 5 years ago
- Forum: let's play
- Topic: Last Impact : Final Impact
- Replies: 557
- Views: 90051
Re: Last Impact : Forty-Second Blue Screen
Again, raocow refuses to change to a better camera angle while swimming, to safe his life. I mean he really can't do much about that if the camera for some reason goes nuts when mario specifically swims in the acid Also yeah this is my least favourite course cos stomach levels are always... Ugh... ...
- 5 years ago
- Forum: let's play
- Topic: Last Impact : Final Impact
- Replies: 557
- Views: 90051
Re: Last Impact : Forty-First Round of Smash! Mario vs Snake!
The world raocow's missing is strangely well hidden and out of the way, but others have already pointed out where it is so i don't think i gotta repeat it Congrats on the pinball!!! I was not aware Kaze made it... Barely a challenge since now it doesn't punish you at all, is that good? I can't tell ...
- 5 years ago
- Forum: let's play
- Topic: Last Impact : Final Impact
- Replies: 557
- Views: 90051
Re: Last Impact : Thirty-Eighth Fall Into Obscurity
Oh boy, Shadow Factory, at least it's done tho, but man that level is incredibly stressful with the instant death circles, especially the ones that kill you where the star on the tower is.. ONTO TIER 3 Things here get a little... Very demanding, like, really demanding with walljumps and movement tri...
- 5 years ago
- Forum: let's play
- Topic: Last Impact : Final Impact
- Replies: 557
- Views: 90051
Re: Last Impact : Thirty-Second's (to mars)
Man i COMPLETELY forgot that the boss was in star 2 instead of star 6
Good to see raocow got thru it without issue tho, i've seen people getting bounce-comboed by the paragoombas so many times
Good to see raocow got thru it without issue tho, i've seen people getting bounce-comboed by the paragoombas so many times
- 5 years ago
- Forum: let's play
- Topic: Last Impact : Final Impact
- Replies: 557
- Views: 90051
Re: Last Impact : Thirty-First DEFEAT THE GIANT SPIER MAN
SPIDER BOSS TRIVIA! So the previous version of the boss was obnoxious due to how fast the boss would back up away from you, even when attempting to pound, he's just slide away before landing due to the speed, it was really hard And now time for Sky world zone! It has another awkward final star but i...
- 5 years ago
- Forum: let's play
- Topic: Last Impact : Final Impact
- Replies: 557
- Views: 90051
Re: Last Impact : Twenty-Ninth Fierce Button Mash
OH BY THE WAY, raocow, if you can, wait for a little while in the star selection screen in any of the courses, there's an easter egg if you wait long enough, you'll see!