Search found 1050 matches
- 7 years ago
- Forum: JUMP½
- Topic: DEADLINE (8/31/2017(lol)
- Replies: 22
- Views: 12616
Re: DEADLINE (10/31)
I can assure you, 138 is free LUL
- 7 years ago
- Forum: project showcase
- Topic: A2MT Complete! 1.9.5 Released!
- Replies: 768
- Views: 171440
Re: A2MT Complete IT'S FINALLY DONE! UPDATE 1.6 IS OUT!
So mario90 did a thing!!Tobi555 wrote:1.7
- 7 years ago
- Forum: JUMP½
- Topic: DEADLINE (8/31/2017(lol)
- Replies: 22
- Views: 12616
Re: DEADLINE (10/31)
Yeah dude, I don't expect it to finish yet. Ah well.ft029 wrote:A month has gone by with no activity in this thread. This is a friendly, unofficial reminder to make your levels.
- 7 years ago
- Forum: JUMP½
- Topic: Claim a Thing Place
- Replies: 395
- Views: 147258
Re: Claim a Thing Place
I don't actually have the graphicsDesRie wrote:There are several levels to the JUMP 1/2 v0.09 graphics or broken pallets, going to the newly added level is not completely add?
(Google Translation)
- 7 years ago
- Forum: JUMP½
- Topic: JUMP½ Main Discussion, Rules and Base ROM
- Replies: 120
- Views: 56119
Re: JUMP½ Main Discussion, Rules and Base ROM
This should be mostly fixed.
- 7 years ago
- Forum: contest center
- Topic: Make A Good Level Contest (SMW) 3 - Discussion
- Replies: 584
- Views: 133153
Re: [III DAYS LEFT] Make A Good Level Contest (SMW) 3 - Discussion
Okay, maybe I will do a thing after all. Maybe
I already scrapped
I already scrapped
- 7 years ago
- Forum: contest center
- Topic: Make A Good Level Contest (SMW) 3 - Discussion
- Replies: 584
- Views: 133153
Re: [III DAYS LEFT] Make A Good Level Contest (SMW) 3 - Discussion
3 days left? wot? someone didn't math right or extension?
- 7 years ago
- Forum: project showcase
- Topic: A2MT Complete! 1.9.5 Released!
- Replies: 768
- Views: 171440
Re: A2MT Complete IT'S FINALLY DONE! UPDATE 1.6 IS OUT!
Ok thanks aterraformer I appreciate that cuz since I made it, it will always open for me XD How far are you through the game now? Everything going ok? C: The last level I played last night was the Layer 2 "Romp" jank level. Super cleared in. Took me a while lol. I was kind of going off ra...
- 7 years ago
- Forum: project showcase
- Topic: A2MT Complete! 1.9.5 Released!
- Replies: 768
- Views: 171440
Re: A2MT Complete IT'S FINALLY DONE! UPDATE 1.6 IS OUT!
I could not open it, no so works properly!Tobi555 wrote:Can you verify if the Secret.zip folder requires a password
- 7 years ago
- Forum: project showcase
- Topic: A2MT Complete! 1.9.5 Released!
- Replies: 768
- Views: 171440
Re: A2MT Complete IT'S FINALLY DONE! UPDATE 1.6 IS OUT!
Well, I'm 17 exits in and have only experienced minor text related issues with the NPCs in level one on console. Things are looking up!
- 7 years ago
- Forum: JUMP½
- Topic: JUMP½ Main Discussion, Rules and Base ROM
- Replies: 120
- Views: 56119
Re: JUMP½ Main Discussion, Rules and Base ROM
This base rom is a mess. I let the backlog get far too big and I forced myself to do this up this afternoon. Things are missing, I was only downloading the latest versions of things. B, R, Y and TITANIC come to mind. There's a new folder, backlog, and this is the files that I'm not sure what to do ...
- 7 years ago
- Forum: project showcase
- Topic: A2MT Complete! 1.9.5 Released!
- Replies: 768
- Views: 171440
Re: A2MT Complete IT'S FINALLY DONE! UPDATE 1.6 IS OUT!
Wowwwie! Great job! What emulator(s) will this work on? Is it like ZSNES/SNES9x 1.51 or all?
- 7 years ago
- Forum: let's play
- Topic: SMWCX - Credits
- Replies: 427
- Views: 83531
Re: SMWCX - Sunset Hill Zone
Thank you!SAJewers wrote:aterraformer wrote:I need to know the music of the first level of today's video, thanks!
- 7 years ago
- Forum: let's play
- Topic: SMWCX - Credits
- Replies: 427
- Views: 83531
Re: SMWCX - Sunset Hill Zone
I need to know the music of the first level of today's video, thanks!
- 7 years ago
- Forum: JUMP½
- Topic: DEADLINE (8/31/2017(lol)
- Replies: 22
- Views: 12616
Re: DEADLINE (10/31)
I would like to be finished with all level design, so yes. Of course, this does not count testing and revision, I just want a good idea for overworld planning so the overworld can just be made and not revised at all.Ryrir wrote:Does this deadline also apply to multiperson segments?
- 7 years ago
- Forum: JUMP½
- Topic: DEADLINE (8/31/2017(lol)
- Replies: 22
- Views: 12616
DEADLINE (8/31/2017(lol)
This has to be wrapped up. JUMP½ has been fairly dead for a while (myself included, my backlog is extensive) and I want it to be done, at least in level design aspects. I want to get into the overworld phase. If your level isn't completed by Halloween, you're out. Sorry but I cannot wait any longer....
- 7 years ago
- Forum: JUMP½
- Topic: Claim a Thing Place
- Replies: 395
- Views: 147258
Re: Claim a Thing Place
B0Superwiidude wrote:I need a sub level and an exgfx for my bowser level thing
EB
This is the last one I will do like this. Please pick a number yourself, thank you.
- 7 years ago
- Forum: JUMP½
- Topic: [137] Midday and Midnight
- Replies: 6
- Views: 4437
Re: [137] Midday and Midnight
It's overall a good level. I suggest making the backtracking to get dragon coins a little less excessive, as it gets repetitive. And, I am not really authorized to say this but aterraformer wants less secret exits in levels, and I think instead of having a secret exit, the hidden door should just l...
- 7 years ago
- Forum: JUMP½
- Topic: Multiperson sections
- Replies: 53
- Views: 29750
Re: Multiperson sections
Please be sure to claim a number in the claim thread and specify which you want it in, Bowser, RNG or HUB. Posts here have not been considered. This thread is more of a discussion thread. My fault for not specifying.
- 7 years ago
- Forum: JUMP½
- Topic: Claim a Thing Place
- Replies: 395
- Views: 147258
Re: Claim a Thing Place
AFa guy wrote:For a bowser room:
1 sublevel
1 custom shooter
(If it's not already inserted,
1 ExGFX to use the SMB3 Bowser castle background)
C3
10E
- 7 years ago
- Forum: JUMP½
- Topic: Multiperson sections
- Replies: 53
- Views: 29750
Multiperson sections
Since we have until about the end of summer before maybe either topping off the levels or opening up level slots, let's work on this. So we have 2 multiperson levels again this time around. A standard "Bower Castle" and an RNG based level in the style of Boon's Mechanical Mansion from VIP1...
- 7 years ago
- Forum: let's play
- Topic: Large Aquatic Creature Story - had a heart attack
- Replies: 261
- Views: 53482
Re: Large Aquatic Creature Story - WWC
That's what I did. Now I have a mini-community of SMW rom hack speedrunners.Telamon wrote:Maybe if raocow starts speedrunning the game he can get a community started.
- 7 years ago
- Forum: the cartridgé
- Topic: What's the hardest VIP game in your oppinion?
- Replies: 12
- Views: 3649
Re: What's the hardest VIP game in your oppinion?
It will never finish.Slit08 wrote:I think Brutal Mario will be amazing once it is finished.
- 7 years ago
- Forum: JUMP
- Topic: Level tweaking and QA (next: JUMP v1.04)
- Replies: 91
- Views: 40093
Re: Level tweaking and QA (next: JUMP v1.04)
After giving aterraformer the 1.04 file via discord I forgot everything, sorry for the inconvenience. This might be the last version. JUMP v1.04 My fault for not just posting it myself. At first, I thought you did. Not sure when I realized though. It will get hosted on the eventual speedrun.com lea...
- 7 years ago
- Forum: let's play
- Topic: VIP 3 Redux: FINAL: Grace of Kings
- Replies: 285
- Views: 56285
Re: VIP 3 Redux: ...And Into the Flames.
A day late but you can do this: