(shouting)

Search found 1050 matches

by aterraformer
7 years ago
Forum: JUMP½
Topic: DEADLINE (8/31/2017(lol)
Replies: 22
Views: 12616

Re: DEADLINE (10/31)

I can assure you, 138 is free LUL
by aterraformer
7 years ago
Forum: JUMP½
Topic: DEADLINE (8/31/2017(lol)
Replies: 22
Views: 12616

Re: DEADLINE (10/31)

ft029 wrote:A month has gone by with no activity in this thread. This is a friendly, unofficial reminder to make your levels.
Yeah dude, I don't expect it to finish yet. Ah well.
by aterraformer
7 years ago
Forum: JUMP½
Topic: Claim a Thing Place
Replies: 395
Views: 147258

Re: Claim a Thing Place

DesRie wrote:There are several levels to the JUMP 1/2 v0.09 graphics or broken pallets, going to the newly added level is not completely add?
(Google Translation)
I don't actually have the graphics :oops:
by aterraformer
7 years ago
Forum: JUMP½
Topic: JUMP½ Main Discussion, Rules and Base ROM
Replies: 120
Views: 56119

Re: JUMP½ Main Discussion, Rules and Base ROM

This should be mostly fixed.
by aterraformer
7 years ago
Forum: contest center
Topic: Make A Good Level Contest (SMW) 3 - Discussion
Replies: 584
Views: 133153

Re: [III DAYS LEFT] Make A Good Level Contest (SMW) 3 - Discussion

Okay, maybe I will do a thing after all. Maybe
I already scrapped
by aterraformer
7 years ago
Forum: contest center
Topic: Make A Good Level Contest (SMW) 3 - Discussion
Replies: 584
Views: 133153

Re: [III DAYS LEFT] Make A Good Level Contest (SMW) 3 - Discussion

3 days left? wot? someone didn't math right or extension?
by aterraformer
7 years ago
Forum: project showcase
Topic: A2MT Complete! 1.9.5 Released!
Replies: 768
Views: 171440

Re: A2MT Complete IT'S FINALLY DONE! UPDATE 1.6 IS OUT!

Ok thanks aterraformer I appreciate that cuz since I made it, it will always open for me XD How far are you through the game now? Everything going ok? C: The last level I played last night was the Layer 2 "Romp" jank level. Super cleared in. Took me a while lol. I was kind of going off ra...
by aterraformer
7 years ago
Forum: project showcase
Topic: A2MT Complete! 1.9.5 Released!
Replies: 768
Views: 171440

Re: A2MT Complete IT'S FINALLY DONE! UPDATE 1.6 IS OUT!

Tobi555 wrote:Can you verify if the Secret.zip folder requires a password
I could not open it, no so works properly!
by aterraformer
7 years ago
Forum: project showcase
Topic: A2MT Complete! 1.9.5 Released!
Replies: 768
Views: 171440

Re: A2MT Complete IT'S FINALLY DONE! UPDATE 1.6 IS OUT!

Well, I'm 17 exits in and have only experienced minor text related issues with the NPCs in level one on console. Things are looking up!
by aterraformer
7 years ago
Forum: JUMP½
Topic: JUMP½ Main Discussion, Rules and Base ROM
Replies: 120
Views: 56119

Re: JUMP½ Main Discussion, Rules and Base ROM

This base rom is a mess. I let the backlog get far too big and I forced myself to do this up this afternoon. Things are missing, I was only downloading the latest versions of things. B, R, Y and TITANIC come to mind. There's a new folder, backlog, and this is the files that I'm not sure what to do ...
by aterraformer
7 years ago
Forum: project showcase
Topic: A2MT Complete! 1.9.5 Released!
Replies: 768
Views: 171440

Re: A2MT Complete IT'S FINALLY DONE! UPDATE 1.6 IS OUT!

Wowwwie! Great job! What emulator(s) will this work on? Is it like ZSNES/SNES9x 1.51 or all?
by aterraformer
7 years ago
Forum: let's play
Topic: SMWCX - Credits
Replies: 427
Views: 83531

Re: SMWCX - Sunset Hill Zone

SAJewers wrote:
aterraformer wrote:I need to know the music of the first level of today's video, thanks!

Thank you!
by aterraformer
7 years ago
Forum: let's play
Topic: SMWCX - Credits
Replies: 427
Views: 83531

Re: SMWCX - Sunset Hill Zone

I need to know the music of the first level of today's video, thanks!
by aterraformer
7 years ago
Forum: JUMP½
Topic: DEADLINE (8/31/2017(lol)
Replies: 22
Views: 12616

Re: DEADLINE (10/31)

Ryrir wrote:Does this deadline also apply to multiperson segments?
I would like to be finished with all level design, so yes. Of course, this does not count testing and revision, I just want a good idea for overworld planning so the overworld can just be made and not revised at all.
by aterraformer
7 years ago
Forum: JUMP½
Topic: DEADLINE (8/31/2017(lol)
Replies: 22
Views: 12616

DEADLINE (8/31/2017(lol)

This has to be wrapped up. JUMP½ has been fairly dead for a while (myself included, my backlog is extensive) and I want it to be done, at least in level design aspects. I want to get into the overworld phase. If your level isn't completed by Halloween, you're out. Sorry but I cannot wait any longer....
by aterraformer
7 years ago
Forum: JUMP½
Topic: Claim a Thing Place
Replies: 395
Views: 147258

Re: Claim a Thing Place

Superwiidude wrote:I need a sub level and an exgfx for my bowser level thing
B0
EB

This is the last one I will do like this. Please pick a number yourself, thank you.
by aterraformer
7 years ago
Forum: JUMP½
Topic: [137] Midday and Midnight
Replies: 6
Views: 4437

Re: [137] Midday and Midnight

It's overall a good level. I suggest making the backtracking to get dragon coins a little less excessive, as it gets repetitive. And, I am not really authorized to say this but aterraformer wants less secret exits in levels, and I think instead of having a secret exit, the hidden door should just l...
by aterraformer
7 years ago
Forum: JUMP½
Topic: Multiperson sections
Replies: 53
Views: 29750

Re: Multiperson sections

Please be sure to claim a number in the claim thread and specify which you want it in, Bowser, RNG or HUB. Posts here have not been considered. This thread is more of a discussion thread. My fault for not specifying.
by aterraformer
7 years ago
Forum: JUMP½
Topic: Claim a Thing Place
Replies: 395
Views: 147258

Re: Claim a Thing Place

a guy wrote:For a bowser room:
1 sublevel
1 custom shooter
(If it's not already inserted,
1 ExGFX to use the SMB3 Bowser castle background)
AF
C3
10E
by aterraformer
7 years ago
Forum: JUMP½
Topic: Multiperson sections
Replies: 53
Views: 29750

Multiperson sections

Since we have until about the end of summer before maybe either topping off the levels or opening up level slots, let's work on this. So we have 2 multiperson levels again this time around. A standard "Bower Castle" and an RNG based level in the style of Boon's Mechanical Mansion from VIP1...
by aterraformer
7 years ago
Forum: let's play
Topic: Large Aquatic Creature Story - had a heart attack
Replies: 261
Views: 53482

Re: Large Aquatic Creature Story - WWC

Telamon wrote:Maybe if raocow starts speedrunning the game he can get a community started.
That's what I did. Now I have a mini-community of SMW rom hack speedrunners.
by aterraformer
7 years ago
Forum: the cartridgé
Topic: What's the hardest VIP game in your oppinion?
Replies: 12
Views: 3649

Re: What's the hardest VIP game in your oppinion?

Slit08 wrote:I think Brutal Mario will be amazing once it is finished.
It will never finish.
by aterraformer
7 years ago
Forum: JUMP
Topic: Level tweaking and QA (next: JUMP v1.04)
Replies: 91
Views: 40093

Re: Level tweaking and QA (next: JUMP v1.04)

After giving aterraformer the 1.04 file via discord I forgot everything, sorry for the inconvenience. This might be the last version. JUMP v1.04 My fault for not just posting it myself. At first, I thought you did. Not sure when I realized though. It will get hosted on the eventual speedrun.com lea...
by aterraformer
7 years ago
Forum: let's play
Topic: VIP 3 Redux: FINAL: Grace of Kings
Replies: 285
Views: 56285

Re: VIP 3 Redux: ...And Into the Flames.

A day late but you can do this: