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by Chirei
5 years ago
Forum: let's play
Topic: Mega Man - We're Here Forever!
Replies: 7276
Views: 1183842

Re: Mega Man Zero - Zero to Hero

You got the charged saber move! This is probably the new, most iconic thing Zero gets from this series, and it's even more intense than how it looks when you think about it. https://i.imgur.com/uHUiavM.png Zero is literally slamming the air so hard with his sword that it generates a shockwave. Video...
by Chirei
5 years ago
Forum: let's play
Topic: Mega Man - We're Here Forever!
Replies: 7276
Views: 1183842

Re: Mega Man Zero - Zero to Hero

I see people talking about fighting harpuia with his weakness using the charged saber and whatever, but raocow didn't have it yet do the newer missions just appear at the top of the list, or...? He doesn't, but he is very close to having it, as he got it in the fight during one attempt. I think the...
by Chirei
5 years ago
Forum: let's play
Topic: Mega Man - We're Here Forever!
Replies: 7276
Views: 1183842

Re: Mega Man Zero - Zero to Hero

So you've encountered the first of X's Guardians, Sage Harpuia. As you've probably figured out, these guys are an insanely big deal, and as such, all the other guardians will be equally tough and have 96 lines of health. Usually people won't go into this fight without at least the Charged Saber, but...
by Chirei
5 years ago
Forum: let's play
Topic: Mega Man - We're Here Forever!
Replies: 7276
Views: 1183842

Re: Mega Man Zero - Zero to Hero

I only played this first game from the MMZ series, and I remember enjoying it, but boy howdy is this LP - and the comments - showing how many rough edges it really has. This is probably why I never had interest in playing the rest of the series. And sounds like I was unfortunately missing out by do...
by Chirei
5 years ago
Forum: let's play
Topic: Mega Man - We're Here Forever!
Replies: 7276
Views: 1183842

Re: Mega Man Zero - Zero to Hero

This is not the last time the game is going to hard freeze you when there is a pickup on screen. It's also worth noting that the series will NEVER do this again for the remainder of the games in it. Normally people suggest fighting the mole tank with the charged saber, but in this case, the Triple R...
by Chirei
5 years ago
Forum: let's play
Topic: Mega Man - We're Here Forever!
Replies: 7276
Views: 1183842

Re: Mega Man Zero - Zero to Hero

Is this one of those games where using weapons (the rod in particular) on the ground freezes your position on the floor during the animation, but using them midair means you can move freely? If so, jumping before using the rod could help. Yes, and thankfully it's mobile enough that raocow can defea...
by Chirei
5 years ago
Forum: let's play
Topic: Mega Man - We're Here Forever!
Replies: 7276
Views: 1183842

Re: Mega Man Zero - Zero to Hero

So you experienced your first instance of combo-stacking hits in this game with the Triple Rod. Each successive hit of the triple combo for the Saber and Rod have higher priority than normal attacks, which allows them to actually connect on bosses and ignore their i-frames with something of higher p...
by Chirei
5 years ago
Forum: let's play
Topic: Mega Man - We're Here Forever!
Replies: 7276
Views: 1183842

Re: Mega Man Zero - Zero to Hero

Just tested it and, yeah you're right. In fact, it's even more interesting. You're unable to charge shot throughout the opening stage until you're handed the Z Saber at the golem boss, and from then on you can charge your weapon. My theory that would (kinda) make sense out of this would be that eve...
by Chirei
5 years ago
Forum: let's play
Topic: Mega Man - We're Here Forever!
Replies: 7276
Views: 1183842

Re: Mega Man Zero - Zero to Hero

I was thinking of that. My headcanon is he borrowed one from one of the bodies lying around, then Cerveau later handed him this upgraded saber-gun mod. Someone might need to go and test this, but can you half-charge the buster in the opening stage? I feel like you aren't able to, which would actual...
by Chirei
5 years ago
Forum: let's play
Topic: Mega Man - We're Here Forever!
Replies: 7276
Views: 1183842

Re: Mega Man Zero - Zero to Hero

Oh right, that's an interesting quirk about the Megaman Zero weapons, they're all mods of his Z saber. Even his gun, it's just his saber in a grip dock thing. It's essentially the Wii Zapper. Now that one is really strange to me, because with Type B, Zero can fire a shot and slash with his saber ne...
by Chirei
5 years ago
Forum: let's play
Topic: Mega Man - We're Here Forever!
Replies: 7276
Views: 1183842

Re: Mega Man Zero - Zero to Hero

90 points is insanely good!!! That's actually almost S-Rank quality. You can indeed pogo off of enemies with the Triple Rod. I am sad that it only exists in Z1, where it has to level up to be used. You can use the Triple Rod to obtain a few of the Cyber-Elves, but due to their floating mechanic you ...
by Chirei
5 years ago
Forum: let's play
Topic: Mega Man - We're Here Forever!
Replies: 7276
Views: 1183842

Re: Mega Man Zero - Zero to Hero

Dragon Fogel wrote: 5 years ago Can't you break the container from below and let the elf drift down to you?
Yes, you can. You can also do this with the one on the hook leading to the disposal center.
by Chirei
5 years ago
Forum: let's play
Topic: Mega Man - We're Here Forever!
Replies: 7276
Views: 1183842

Re: Mega Man Zero - Zero to Hero

Some of the comments were saying he can? He actually can, and that combined with how annoying this mission is is what causes me brother to skip it with the Escape Unit every time if he can't help it, and he is the type of person who will get perfect scores just for the sake of perfect scores. Thank...
by Chirei
5 years ago
Forum: let's play
Topic: Mega Man - We're Here Forever!
Replies: 7276
Views: 1183842

Re: Mega Man Zero - Zero to Hero

I mean, I think raocow reading it for himself on the elf screen and being like "wait, what" would be funny, but I don't know when we'll be seeing that elf screen... I'm just going under the assumption that we won't - because the reality is that the game not only doesn't just give you no r...
by Chirei
5 years ago
Forum: let's play
Topic: Mega Man - We're Here Forever!
Replies: 7276
Views: 1183842

Re: Mega Man Zero - Zero to Hero

making that text huge is the exact opposite of hiding it behind a spoiler tag, which is what you should have done It's... said what it actually does on the elf screen, albeit vaguely? I also don't actually expect raocow to get the crystals to use it, so it won't show up in the playthrough. Getting ...
by Chirei
5 years ago
Forum: let's play
Topic: Mega Man - We're Here Forever!
Replies: 7276
Views: 1183842

Re: Mega Man Zero - Zero to Hero

82 points is really good! Even counting restarts, that's really good, given that the average points per mission is probably like 50-60 for someone trying for the first time that likes platformers. So yeah, now you've discovered that bosses can have up to 3 healthbars in this game - that's 96 units o...
by Chirei
5 years ago
Forum: let's play
Topic: Mega Man - We're Here Forever!
Replies: 7276
Views: 1183842

Re: Mega Man Zero - Zero to Hero

Is the buster presently not chargeable? It would make sense for it to be a level-up function, but Cerveau outright said the buster could be charged (which I noticed raoguy proceeded to ignore entirely). It's been a long time since I played this game so I don't remember either way. You have to level...
by Chirei
5 years ago
Forum: let's play
Topic: Mega Man - We're Here Forever!
Replies: 7276
Views: 1183842

Re: Mega Man Zero - Zero to Hero

No no I don't mean "Hey raocow, setup B is probably more fit for your playstyle". That's fine. I mean like, all the people just expositing and gushing about every flaw and nook and cranny and secret and mechanic and how the grading system works and upgrades work and how ranks work and how...
by Chirei
5 years ago
Forum: let's play
Topic: Mega Man - We're Here Forever!
Replies: 7276
Views: 1183842

Re: Mega Man Zero - Zero to Hero

Ultimately, let us remember that there is a Let's in Let's Play. We should try to enhance the experience wherever mechanically possible, but not to the point where it forces playing a certain way to the point of uncomfortableness for the LPer. I wholeheartedly approve of the practice of stopping got...
by Chirei
5 years ago
Forum: let's play
Topic: Mega Man - We're Here Forever!
Replies: 7276
Views: 1183842

Re: Mega Man Zero - Zero to Hero

Classtoise wrote: 5 years ago So do MMZ fans just not grasp the concept of a blind playthrough or...
raocow expressed confusion at being able to use his weapons, and how to save. Given that the former is going to be a problem for FOUR GAMES, I don't really think anyone is committing any LP crimes here.
by Chirei
5 years ago
Forum: let's play
Topic: Mega Man - We're Here Forever!
Replies: 7276
Views: 1183842

Re: Mega Man Zero - Zero to Hero

I admit, this is the first time I've heard this explanation before before, and it not only seems kind of strange and counter-intuitive, but it's also somewhat ontradicted by the games themselves? I believe this is actually the official Capcom explanation, and while I might want to think otherwise, ...
by Chirei
5 years ago
Forum: let's play
Topic: Mega Man - We're Here Forever!
Replies: 7276
Views: 1183842

Re: Mega Man Zero - Zero to Hero

Paragraph wrote: 5 years ago EDIT²: Reading your post, my memory was faulty, you do need the Transserver, not Ciel to do Elf stuff. Sorry!
Yeah, it's 2 that relegates the function to Ciel. No worries, though.
by Chirei
5 years ago
Forum: let's play
Topic: COMING UP NEXT now w/ BUCKET.TXT
Replies: 1885
Views: 351633

Re: COMING UP NEXT

i don't know what the heck "jiggly zone" is but would that be like, several-weeks-sized on its own? from what i'm hearing rozen-whatever would be like a month though so that'd probably fit nicely JIGGLY ZONE will probably be like 5 days, tops. RKS will prooooobably end at around that Augu...
by Chirei
5 years ago
Forum: let's play
Topic: Mega Man - We're Here Forever!
Replies: 7276
Views: 1183842

Re: Mega Man Zero - Zero to Hero

Welcome to Megaman Zero 1! I've secretly been anxious for you to play this, because all(?) of the Resistance members names' are in French, and i've always wanted to hear a native French speaker pronounce them correctly. Right in the intro, the game teaches you the harshest lesson. Passy actually str...
by Chirei
5 years ago
Forum: let's play
Topic: Mega Man - We're Here Forever!
Replies: 7276
Views: 1183842

Re: Mega Man Zero - Zero to Hero

What I remember was losing all my lives, game overing, losing the ability to play that stage ever again ... and then continuing with zero lives. Meaning I had one chance to beat every single level (not gonna happen). That's odd, shouldn't you restart with 2 like usual? Though I think you're forced ...