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by Jesuiscontent
12 years ago
Forum: A2MT
Topic: Signups & Reservations
Replies: 3073
Views: 522817

Re: Signups & Reservations

Requesting ExGFX 1E7 please.

Also one map16 tile : 12D0. It IS available, right?
by Jesuiscontent
12 years ago
Forum: A2MT
Topic: Testing and Development: Deadline-one week after comments
Replies: 5786
Views: 1023737

Re: Testing and Development: Deadline Nov. 17th

On it. If you like it you can use it, otherwise, you can try another one on your own! ^^ As far as the cutoff, barring ExAnimation, they're simple fixes, then the chainsaw/munchers just requires basic knowledge of ExAnimation and it should all be pretty simple. I can even set up the palette for you...
by Jesuiscontent
12 years ago
Forum: A2MT
Topic: Testing and Development: Deadline-one week after comments
Replies: 5786
Views: 1023737

Re: Testing and Development: Deadline Nov. 17th

I like the music and the concept a lot! But, I don't know if you have heard about the concept of cutoff being bad, because it is all over the place. cutoff.png There's a lot more, for example pipes next to water and corner tiles. your foreground palette looks poorly made, it#s okay to have it weird...
by Jesuiscontent
12 years ago
Forum: A2MT
Topic: Testing and Development: Deadline-one week after comments
Replies: 5786
Views: 1023737

Re: Testing and Development: Deadline Nov. 17th

Hey there guys ! I'm happy to introduce you the first version of my level, Dancing with Shells (level 115). It's the red dot level on the overworld. (There is only ONE exit though, it's just to male it stand out) http://bin.smwcentral.net/u/17829/Dancingwithshells.ips Feel free to point out every pa...
by Jesuiscontent
12 years ago
Forum: A2MT
Topic: Signups & Reservations
Replies: 3073
Views: 522817

Re: Signups & Reservations

Yeah, you actually don't have to do that. The .spcs are just so you can listen to the song (with an SPC Player). But I'm glad your addmusic worked! Oh, okay. I think redowloading the exact correct version of Addmusic solved the problem then. Now for actual reservations : I request a secondary exit ...
by Jesuiscontent
12 years ago
Forum: A2MT
Topic: Signups & Reservations
Replies: 3073
Views: 522817

Re: Signups & Reservations

Woohoo ! I'm not exactly sure what was the problem, but after redownloading Addmusic 4.05 and recopying everything, I finally got these musics to work. (This time I also copied the .spc files that came with the .txt files in the LEVEL folder, maybe that was why it didn't work before...? If it was ju...
by Jesuiscontent
12 years ago
Forum: A2MT
Topic: Signups & Reservations
Replies: 3073
Views: 522817

Re: Signups & Reservations

You can insert new music. You need to use Romi's Addmusic. The music in the AM folder becomes the LEVEL folder and the Addmusic list inside the AM folder is also used. The music slots are yours. Meh, I must be doing something wrong then, because after following two different tutorials, every time I...
by Jesuiscontent
12 years ago
Forum: let's play
Topic: Mario Gives Up 2: Let's resuscitate the Princess
Replies: 408
Views: 88958

Re: Mario Gives Up 2: Let's resuscitate the Princess

I have a question considering a certain secret exit: Where can I find the secret exit in the train level in world 7? Y ou have to enter in one of the wagons (does that word even exit in english...?), like, you have to fall into the small area between 2 wagons, then try to enter them like you would ...
by Jesuiscontent
12 years ago
Forum: A2MT
Topic: Signups & Reservations
Replies: 3073
Views: 522817

Re: Signups & Reservations

Okay, now that I'm actually finding fitting stuff for my level, I'd like to request music slots 68 and 70. Unless the tracks I want are already in the hack? I'm talking about : -Life in the Mines from Donkey kong country -Doll maker of Bucuresti from Perfect cherry blossom They werent in the music l...
by Jesuiscontent
12 years ago
Forum: let's play
Topic: Mario Gives Up 2: Let's resuscitate the Princess
Replies: 408
Views: 88958

Re: Mario Gives Up 2: Let's resuscitate the Princess

The way this game handles these Land of the Dead secrets is surely one of it's more creative ideas, I must say. Though watching a YouTube video of raocow watching a Youtube video is putting us dangerously close to an infinite regression. Just wait. Around 2030, there will be videos like "Let's...
by Jesuiscontent
12 years ago
Forum: let's play
Topic: Mario Gives Up 2: Let's resuscitate the Princess
Replies: 408
Views: 88958

Re: Mario Gives Up 2: Let's resuscitate the Princess

The part after the Mid Point in Kinda Sorta Think should of been handled better. Either remove the tiles or have less enemies and sprites on screen. It seemed really dickish to hide things the way the creator did IMO. And if it's one of the hardest levels in the game then what the hell is it doing ...
by Jesuiscontent
12 years ago
Forum: let's play
Topic: Mario Gives Up 2: Let's resuscitate the Princess
Replies: 408
Views: 88958

Re: Mario Gives Up 2: Let's resuscitate the Princess

The 2nd part of today's video kind of reminded me of the entry with Cirno music and ice in the 9th door contest. raocow just standing there, waiting for the 3 tons of moving ennemies to free up some space... Good thing today ended in a better way !
by Jesuiscontent
12 years ago
Forum: left-overs...
Topic: Sprites and Blocks: Requests, help, and discussion.
Replies: 576
Views: 134734

Re: Sprites and Blocks: Requests, help, and discussion.

A cannon that shoots moving shells? I remember seeing a few of those in hyper VI. Not sure if it's hard or frowned-upon to take a thing from another hack, but if not then that's a place you can get it. If it helps, the level I'm thinking of is either the second or third level in world 6, the sewer ...
by Jesuiscontent
12 years ago
Forum: left-overs...
Topic: Sprites and Blocks: Requests, help, and discussion.
Replies: 576
Views: 134734

Re: Sprites and Blocks: Requests, help, and discussion.

Ometeotl wrote:I have no capabilities in what you need, I just wanted you to clarify what you wanted. Sorry for the confusion.
Auuuuwww :( You just crushed my hopes to dust... for eternity. Well not really for eternity if any talented kind soul manages to do this, but still!
by Jesuiscontent
12 years ago
Forum: let's play
Topic: Mario Gives Up 2: Let's resuscitate the Princess
Replies: 408
Views: 88958

Re: Mario Gives Up 2: Let's resuscitate the Princess

I do think the hack is getting a bit worse as it goes on. It does have some ... let's say unnecessary parts later on (that poor excuse of a "race" immediately comes to mind) but most of the levels remain pretty good. It's just that, yeah, like that barrel part, the hack has these sort of ...
by Jesuiscontent
12 years ago
Forum: left-overs...
Topic: Sprites and Blocks: Requests, help, and discussion.
Replies: 576
Views: 134734

Re: Sprites and Blocks: Requests, help, and discussion.

Do you want the bulletshell's design to be special in anyway, or just the static image of the shell laying on the ground? Ah, sorry, guess I wasn't too clear about what I wanted. I was talking about a cannon that would shoot "running" shells, as in a shell after being kicked by a koopa, t...
by Jesuiscontent
12 years ago
Forum: left-overs...
Topic: Sprites and Blocks: Requests, help, and discussion.
Replies: 576
Views: 134734

Re: Sprites and Blocks: Requests, help, and discussion.

Hey guys. I'm looking for something for the level I'm working on, but since I am an utter and complete noob in all that asm and custom stuff I'm kindly requesting some help here ! So basically my level is sort of a shell-themed level, with blue koopas kicking shells all over the place. But to add so...
by Jesuiscontent
12 years ago
Forum: A2MT
Topic: Signups & Reservations
Replies: 3073
Views: 522817

Re: Signups & Reservations

Name: Slime dudes' Anthill (not final) Level: 115 Sub-Levels: 0C2 Music Slots: None, will use existing music. ExGFX: None MAP16: None Exits : 1 Secondary exits : 120, 121 I have very little experience in Lunar magic especially in chocolate stuff and whatnot, but since I have a few ideas for a level ...
by Jesuiscontent
12 years ago
Forum: let's play
Topic: New SMWC contest thingy: the 9th Door: the series.
Replies: 464
Views: 101903

Re: New SMWC contest thingy: the 9th Door: the series.

I have to admit that I laughed way more in the first videos than the last.(Still remembering the Poopface1 part, haha) The top ten vids are maybe a good course about level design, if anything, but yeah, not much more.
by Jesuiscontent
12 years ago
Forum: let's play
Topic: request grab-bag
Replies: 6545
Views: 1194624

Re: request grab-bag

What about the rom hack Pokémon Darkness? I was a bit suspicious when I downloaded it but it ended up having pretty neat level design, and the Pokemon graphics are a nice change.
by Jesuiscontent
12 years ago
Forum: let's play
Topic: New SMWC contest thingy: the 9th Door: the series.
Replies: 464
Views: 101903

Re: New SMWC contest thingy: the 9th Door: the series.

S.N.N. wrote:leod's level is only as high as it is because I'm 100% biased for ponies.

Confirmed by YouTube.
The level with the giant pony at the end must be reeeeeally bad to be ranked so low then.