Search found 868 matches
- 8 years ago
- Forum: Magl X : the Lost Levels
- Topic: Level Testing and Reviews
- Replies: 327
- Views: 88772
Re: Level Testing and Reviews
I'm mildly disappointed that mr. saturn doesn't say something... other than that, I approve of all the modifications, and I'm surprised you made the sawblades stop moving when you take a hit! however, some other peeps had issues with the tedcage, and it wasn't changed right? so uh, get ready for so...
- 8 years ago
- Forum: let's play
- Topic: 8th VLDC: RIP Ningamer
- Replies: 588
- Views: 109619
Re: 8th VLDC: .
Don't feel bad, raocow, Variety Path is easily the worst level in the game (besides maybe P is for Pandemonium, I haven't touched that yet). Everything in that level is a terrible mess, spamming tons of enemies, annoying jumps, tight timing, and tons of other frustrating crap. As an average SMW play...
- 8 years ago
- Forum: let's play
- Topic: 8th VLDC: RIP Ningamer
- Replies: 588
- Views: 109619
Re: 8th VLDC: .
Whoops, I highlighted the one above it by accident. I also only realized the Mt. Blazius and Searing Stronghold scores hadn't been posted yet until after I posted.S.N.N. wrote:Pyro: You posted my scores for a level later in the world, not Normal Ghost House.
- 8 years ago
- Forum: let's play
- Topic: 8th VLDC: RIP Ningamer
- Replies: 588
- Views: 109619
Re: 8th VLDC: ~
Oh man, HOW DOES MOLES is great. I've beaten the whole mountain world as well as the factory and ice worlds and I have to say that HOW DOES MOLES is one of the most enjoyable and creative ones I've played so far. And because that level is so good, I'll beat Yoshicookiezeus to the punch. EDIT: pasted...
- 8 years ago
- Forum: archive
- Topic: MaGL X2 Discussion - MaGL X2 Lands TOMORROW. GET. HYPE.
- Replies: 3541
- Views: 656726
Re: MaGL X2 Discussion (Final-Final Count: 272 Entries + 31 Bosses!)
As the days go on, I feel worse and worse about my level. Not bottom 50 worse, but probably lost in the middle shuffle. Same here, but moreso because of some errors and my second star not necessarily tacked on, but...part of an idea I regret. By the way, Horikawa, would you be willing to reveal wha...
- 8 years ago
- Forum: Magl X : the Lost Levels
- Topic: Lua help thread
- Replies: 165
- Views: 57135
Re: Lua help thread
I've finally gotten around to updating my level, but when I implement the code that Hoeloe posted earlier function onLoopSection2(asdf) if asdf == 1 then screen = player.sectionObj.boundary screen.left = screen.left + speed screen.right = screen.right + speed player.sectionObj.boundary = screen end ...
- 8 years ago
- Forum: Magl X : the Lost Levels
- Topic: Lua help thread
- Replies: 165
- Views: 57135
Re: Lua help thread
Is there any way to check if the player is currently being hit? I need to make it so autoscrolling will stop temporarily when the player in that state.
- 8 years ago
- Forum: the cartridgé
- Topic: What games are you playing?
- Replies: 11480
- Views: 1629870
Re: What games are you playing?
I'm playing Vanilla Contest 8 myself. I've beaten the grass and ice worlds and have done some levels in the mountain and garbage worlds.
- 8 years ago
- Forum: Magl X : the Lost Levels
- Topic: Level Submissions
- Replies: 102
- Views: 45197
Re: Level Submissions
Mega Man Inspired My Take on Torpedo Teds In This Level.
Overall I think it's a shorter level. 1 star. If there are any bugs, please tell me so I can fix them. If it needs to be noted, this one does use Lua.
EDIT:
Based on feedback, here's Version 2.
Overall I think it's a shorter level. 1 star. If there are any bugs, please tell me so I can fix them. If it needs to be noted, this one does use Lua.
EDIT:
Based on feedback, here's Version 2.
- 8 years ago
- Forum: Magl X : the Lost Levels
- Topic: Name-Claiming Thread
- Replies: 269
- Views: 90917
Re: Name-Claiming Thread
I'm close to finishing one of my levels so I'll go ahead and claim Oh this? It's just your average sinking mountain level.
- 9 years ago
- Forum: Magl X : the Lost Levels
- Topic: Lua help thread
- Replies: 165
- Views: 57135
Re: Lua help thread
I'm just learning Lua and I'm trying to make a controllable layer, and I'm trying to make it so you can only move it if you're actually in the same section as it. However, it won't move now, period. What am I doing wrong? function onLoopSection2(asdf) if asdf == 1 then function onKeyDown(keycode) if...
- 9 years ago
- Forum: let's play
- Topic: it's always the spikes - Mega Man: Revenge of the Fallen
- Replies: 2
- Views: 1303
Re: it's always the spikes - Mega Man: Revenge of the Fallen
OH NO THIS EXISTS
Mega Man: Revenge of the Bullshit [2] - Toad Man (with Heavy Sigh, Mateo360, Combat Lobster, and a spooky ghost)
Mega Man: Revenge of the Bullshit [2] - Toad Man (with Heavy Sigh, Mateo360, Combat Lobster, and a spooky ghost)
- 9 years ago
- Forum: let's play
- Topic: it's always the spikes - Mega Man: Revenge of the Fallen
- Replies: 2
- Views: 1303
it's always the spikes - Mega Man: Revenge of the Fallen
This LP is also being posted on the fangames thread on SA: http://forums.somethingawful.com/showthread.php?threadid=3595795 Previous Trainwrecks: Mega Pony http://rpgmaker.net/media/content/games/2406/screenshots/ROTF_title.jpg Uuuuuh...help. Mega Man: Revenge of the Fallen is a Mega Man fangame mad...
- 9 years ago
- Forum: the gazebo
- Topic: Skypehaus 2.0 | Weenie Hut Jr. Haus
- Replies: 390
- Views: 101089
Re: Skypehaus 2.0 | Weenie Hut Jr. Haus
I'll join in. Skype name is snoruntpyro.
- 9 years ago
- Forum: Magl X : the Lost Levels
- Topic: Name-Claiming Thread
- Replies: 269
- Views: 90917
Re: Name-Claiming Thread
An idea hit me and I now must claim The Ultimate Revenge of Dr. raocow. I'll also take Mega Man Inspired My Take on Torpedo Teds in This Level.
- 9 years ago
- Forum: let's play
- Topic: Super Meat Boy - some day we'll meat again
- Replies: 739
- Views: 125621
Re: Super Meat Boy - super won game
At this point in Cotton Alley they just give you free A+s. In the Light World, they just give you over the average time, but in the Dark World every level has a par time of 60 so it's pretty much impossible to not get A+ ranks.
- 9 years ago
- Forum: archive
- Topic: MaGL X2 Discussion - MaGL X2 Lands TOMORROW. GET. HYPE.
- Replies: 3541
- Views: 656726
Re: MaGL X2 Discussion (Final-Final Count: 271 Entries!)
I don't exactly know how this works, is the whole package released at a certain time for everyone or does raocow get it first and it's released to the public later?
- 9 years ago
- Forum: archive
- Topic: MaGL X2 Discussion - MaGL X2 Lands TOMORROW. GET. HYPE.
- Replies: 3541
- Views: 656726
Re: MaGL X2 Discussion (Final-Final Count: 271 Entries!)
I started an entry, but I'm not happy with what I have currently and I'm not motivated to finish it either. Oh well, I'm happier with my level anyways.