(shouting)

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by Awakenyourmind
13 years ago
Forum: A2MT
Topic: Testing and Development: Deadline-one week after comments
Replies: 5786
Views: 1023660

Re: Testing & Development~

Well, here's the semi-finished level o' mine! I say "semi-finished" because the block that I use to unlock the secret exit doesn't seem to work for whatever reason. It may make a little more sense if you actually play the level. If you have any suggestions as to how to fix this, then plea...
by Awakenyourmind
13 years ago
Forum: A2MT
Topic: Testing and Development: Deadline-one week after comments
Replies: 5786
Views: 1023660

Re: Testing & Development~

Franky; Here's a package of the music, the level, and the music bank, for one of them. I read that thread on smw central, and thought I had done everything correctly, but appearently not. Thanks again for looking into this with me. :) http://www.2shared.com/file/Z7VPrxh0/frankyHELPSME.html :lol: Th...
by Awakenyourmind
13 years ago
Forum: A2MT
Topic: Testing and Development: Deadline-one week after comments
Replies: 5786
Views: 1023660

Re: Testing & Development~

@ProfessorDemetri: Sure. Send me the music file your using along with the information for it. Or you can link me, either one is fine. If you want to learn how to do it yourself for future levels of yours, this thread may help: http://www.smwcentral.net/?p=viewthread&t=39323 @Kevinskie555: One of...
by Awakenyourmind
13 years ago
Forum: A2MT
Topic: Graphics Discussion: Requests, help and general
Replies: 1915
Views: 348178

Re: A2MT GFX Thread

Quick question: how does one get rid of the animated tiles in the 8x8 editor (as they are currently eating up tiles that are supposed to be in their location) ? In the latest version of Lunar Magic (1.82) ? edit df.png those out of place door and block looking things, there. They shouldn't be there...
by Awakenyourmind
13 years ago
Forum: A2MT
Topic: Testing and Development: Deadline-one week after comments
Replies: 5786
Views: 1023660

Re: Testing & Development~

@7t7c: I found nothing wrong with the level until I reached the 3rd part. In the underwater part the coin underneath the door doesn't show in game. It does on Lunar magic but not in game. I would suggest just putting a block there. When your done with that I can test further. Edit: I can help you in...
by Awakenyourmind
13 years ago
Forum: A2MT
Topic: Testing and Development: Deadline-one week after comments
Replies: 5786
Views: 1023660

Re: Testing & Development~

@Capefeather: First room was fine, the grinder jumping part might be hard for some people. 2nd room is a bit much, you should remove the first plant (in the little room with the P switch) that shoots up two fireballs. 3rd room with the P switch required me to be amazingly fast to get to the hidden b...
by Awakenyourmind
13 years ago
Forum: A2MT
Topic: Testing and Development: Deadline-one week after comments
Replies: 5786
Views: 1023660

Re: Testing & Development~

@Yonowaaru: I assume the #2 Mortons castle is your level correct? Edit: Checked the Wiki page. A grinder or two needs to be removed in the part the boss door (at the start of the level) leads you to. To many, even with save states and rewind I was getting hit allot and had to pause it and come back ...
by Awakenyourmind
13 years ago
Forum: A2MT
Topic: Testing and Development: Deadline-one week after comments
Replies: 5786
Views: 1023660

Re: Testing & Development~

Okay. I extended the time by 50 seconds. Think it's ready? Yes I do. I finished with about 192 left. Which is good because I already knew where I was going. For someone playing it for the first time that extra time I had left over will be vital. The music is also a nice touch. maybe I am just being...
by Awakenyourmind
13 years ago
Forum: A2MT
Topic: Testing and Development: Deadline-one week after comments
Replies: 5786
Views: 1023660

Re: Testing & Development~

The P switch is still there, it's just on a tiny part of land now. I would remove the one by the gray P switch then extend the time by 50 or so. I assume the spring board is to go back to get the P switch above those clouds right? If so the one by the gray P switch is pointless. If you remove that ...
by Awakenyourmind
13 years ago
Forum: A2MT
Topic: Testing and Development: Deadline-one week after comments
Replies: 5786
Views: 1023660

Re: Testing & Development~

Okay. Here's the fixed version. I took out the P-switch I used for testing, and I also took out the exit to level C6. Edit: Also, Franky. Don't beat yourself up for not being here to test. I was just being miserable. Sorry about that. :S The P switch is still there, it's just on a tiny part of land...
by Awakenyourmind
13 years ago
Forum: A2MT
Topic: Testing and Development: Deadline-one week after comments
Replies: 5786
Views: 1023660

Re: Testing & Development~

Well, once again there's about 1 post on the "collaboration extravaganza" thread per day, so let's hope that someone actually sees this. I think that I'm done my level at this point. If someone does see this, do you think it's ready for level clearing? I really don't want to do any major ...
by Awakenyourmind
13 years ago
Forum: the cartridgé
Topic: Music that motivates you while SMW hacking.
Replies: 4
Views: 2074

Music that motivates you while SMW hacking.

I don't think this thread has been done before, if it has my bad! Anyway. What music gets you motivated when smw hacking. Maybe music that helps you get in the right mind state to come up with cool ideas, or just keeps you motivated in any sort of way. The music that comes to my mind is the street f...
by Awakenyourmind
13 years ago
Forum: A2MT
Topic: Testing and Development: Deadline-one week after comments
Replies: 5786
Views: 1023660

Re: Testing & Development~

Yup, it's the same guy. Is that all y'all have to say to him? Because now I gotta phrase all that in a way that makes it so an auto-translate doesn't mess things up too much. Well other then a way for yoshi to get on top of the platform above the ladders and removing those following football faces ...
by Awakenyourmind
13 years ago
Forum: A2MT
Topic: Testing and Development: Deadline-one week after comments
Replies: 5786
Views: 1023660

Re: Testing & Development~

Just finished the level, my final words: I would advise removing all of the football / faces that bounce and follow you. Even with savestates I found it annoying being hit frequently by either them or the projectiles while trying to dodge them. What you can do is add a few more creative ways to use ...
by Awakenyourmind
13 years ago
Forum: A2MT
Topic: Testing and Development: Deadline-one week after comments
Replies: 5786
Views: 1023660

Re: Testing & Development~

Franky, seriously, you're a freakin' miracle worker. lol Thank you. Worked like a charm. That being said, fixed, and finished, I'm posting the IPS again, for a final PLAYA TEST, YO! Tell me any bugs or anything that you find unfair, anything along those lines. Thanks for testing, in advance! :) Als...
by Awakenyourmind
13 years ago
Forum: A2MT
Topic: Testing and Development: Deadline-one week after comments
Replies: 5786
Views: 1023660

Re: Testing & Development~

Guuuuuise. Seriously, I need help. I can't progress untill I figure out how to fix my midway point lol :( Sad Faice... When I'm setting the midway point to screen F, it just doesn't set, and the midway point isn't anywhere. What would cause this? Video explaining and showing the problem here... htt...
by Awakenyourmind
13 years ago
Forum: A2MT
Topic: Signups & Reservations
Replies: 3073
Views: 522783

Re: Signups & Reservations

I would like to contribute to this project if a level happens to become open anytime soon. I will keep an eye on this thread as well as raocows videos. As for giving up on my level like some, that is not an option. I don't start something I don't intend to finish even if things don't go as planned. ...