Search found 420 matches
- 9 months ago
- Forum: let's play
- Topic: R-ACK - The End - romhack
- Replies: 121
- Views: 12320
Re: R-ACK - 8 - m-ack
if you want the switch palace gag to land, I would recommend not using the switch pain relief (at least not until you see...the reason why it exists)
- 9 months ago
- Forum: let's play
- Topic: R-ACK - The End - romhack
- Replies: 121
- Views: 12320
Re: R-ACK - 7 - mh-ck
https://cdn.discordapp.com/attachments/199267859795279872/1131436289502224424/thefirstrackbad.gif intended strat according to "flamboyant aardvark" to be a bit fair, when I accepted the level, I too had a pretty dumb strat of like, retaining P-speed and jumping the 2 tile pillar to the go...
- 9 months ago
- Forum: let's play
- Topic: R-ACK - The End - romhack
- Replies: 121
- Views: 12320
Re: R-ACK - 6 - mha-k
Toxic Hole is definitely one of the "questionable" levels in terms of difficulty, so maybe a good idea to clear other areas first lmao.
or rip the band-aid
or rip the band-aid
- 9 months ago
- Forum: let's play
- Topic: R-ACK - The End - romhack
- Replies: 121
- Views: 12320
Re: R-ACK - 4 - mhac-
could be nice to give a warning to motion sickness for this level, btw.
e: well I have actually watched the episode, and yeah! something about that level kinda clicked, didn't it?
e: well I have actually watched the episode, and yeah! something about that level kinda clicked, didn't it?
- 9 months ago
- Forum: let's play
- Topic: R-ACK - The End - romhack
- Replies: 121
- Views: 12320
Re: R-ACK - 4 - -hack
Petario M. Parker was bitten by a radioactive Scuttlebug, and competed in a wrestling competition. After he won, he let a criminal get away, resulting in his Uncle Benji M. Parker dying by the same crook. The Scuttlebug reminded Petario of the spiders he found in Brooklyn, so he adopted the name Spi...
- 9 months ago
- Forum: let's play
- Topic: R-ACK - The End - romhack
- Replies: 121
- Views: 12320
Re: R-ACK - 4 - -hack
It's probably worth mentioning that the "dup" glitch leads to a kinda super huge shortcut, which would be why it's behind quite a finicky trick. The method behind getting the dup consistent really is shooting it at a specific point of the screen (specifically the x position; y position doe...
- 9 months ago
- Forum: let's play
- Topic: R-ACK - The End - romhack
- Replies: 121
- Views: 12320
Re: R-ACK - 3 - r-ack
that do be a goal post's name
(today seems to be going a lot better)
(today seems to be going a lot better)
- 9 months ago
- Forum: let's play
- Topic: R-ACK - The End - romhack
- Replies: 121
- Views: 12320
Re: R-ACK - 2 - ro-ck
ftr I already said to rao Team JANK have been preparing for however he feels about the hack in the end for the last 2 years, and that we're fine with it. I also sent this "difficulty warning" list a bit ago which kinda mentions where the game gets hard.
- 9 months ago
- Forum: let's play
- Topic: R-ACK - The End - romhack
- Replies: 121
- Views: 12320
Re: R-ACK - 2 - ro-ck
I posted a comment about the decision behind breaking bridge's placement, but I deleted it since any attempt of explanation would lead to colouring the whole hack in an unnatural way so I'll just post my little 'jest' here instead. The term "secret exit" in the context of r-ack is kinda no...
- 9 months ago
- Forum: let's play
- Topic: R-ACK - The End - romhack
- Replies: 121
- Views: 12320
Re: R-ACK - 1 - rom-k
there's going to be like a week from July 30th to the 8th where I won't be able to update the thread or title, so I can put in the playlist as a supplementary to the actual, individual uploads. Oh you don't wanna hear talkhaus/raofandom complain about game design, I'm still triggered from the JUMP 1...
- 9 months ago
- Forum: let's play
- Topic: R-ACK - The End - romhack
- Replies: 121
- Views: 12320
R-ACK - The End - romhack
https://cdn.discordapp.com/attachments/199267859795279872/1123165976670773289/image.png R-ACK ("Are Ah-ck") is a 2021 "yumplike" created by Team JANK, a team consisting of anonymous members who may or may not share some faces with a similarly named team. On May 12th 2021, it rec...
- 9 months ago
- Forum: let's play
- Topic: request grab-bag
- Replies: 6551
- Views: 1195691
Re: request grab-bag
oops
- 9 months ago
- Forum: A3MT
- Topic: Level testing and discussion
- Replies: 340
- Views: 35227
Re: Level testing and discussion
the craigdarroch castle boss
IS DONE
IS DONE
- 10 months ago
- Forum: A3MT
- Topic: And Another Thing - discussion thread (FINAL DEADLINE FOR ALMOST EVERYTHING APRIL 30ND)
- Replies: 448
- Views: 164476
Re: And Another Thing - discussion thread (bowz soft deadline at August 29th)
if it's really down to the wire, consider me as an option for the final boss. The fight I already coded for my level took a lot out of me, and I'm managing a lot of other stuff so only really contact me if it can't be figured out.
- 10 months ago
- Forum: A3MT
- Topic: Boss discussion ~We Did Not Throw The Morsel Block~
- Replies: 46
- Views: 5167
Re: Boss discussion ~We Did Not Throw The Morsel Block~
Most of the video is just the boss lol
- 10 months ago
- Forum: A3MT
- Topic: Boss discussion ~We Did Not Throw The Morsel Block~
- Replies: 46
- Views: 5167
Re: Boss discussion ~We Did Not Throw The Morsel Block~
https://cdn.discordapp.com/attachments/199267859795279872/1112961512378732554/my_hack056.png The cruel and chaotic Craigdarroch Castle has catastrophically crashed to kingdom come. Can Demo complete her conquest out of this confusing conundrum? Cue the quest to the climax! (yes my plan is to put th...
- 10 months ago
- Forum: A3MT
- Topic: Boss discussion ~We Did Not Throw The Morsel Block~
- Replies: 46
- Views: 5167
Re: Boss discussion ~We Did Not Throw The Morsel Block~
So the boss is baaaaaaasically done. There's just the matter of putting the attacks in an order I like, and also (important) coding the hit detection for dealing damage to the boss, the health bar for the boss, and also coding it's defeat animation which I'm quite excited for. So in a sense, I almos...
- 10 months ago
- Forum: A3MT
- Topic: Boss discussion ~We Did Not Throw The Morsel Block~
- Replies: 46
- Views: 5167
- 10 months ago
- Forum: A3MT
- Topic: And Another Thing - discussion thread (FINAL DEADLINE FOR ALMOST EVERYTHING APRIL 30ND)
- Replies: 448
- Views: 164476
Re: And Another Thing - discussion thread (bowz details being settled, pls watch warmly)
What version of SA-1 is this hack using btw? I want to know if it's SA-1 v1.40 or later for
a boss I'm working on.
(spoiling for raocow's sake)- 10 months ago
- Forum: A3MT
- Topic: Boss discussion ~We Did Not Throw The Morsel Block~
- Replies: 46
- Views: 5167
- 10 months ago
- Forum: let's play
- Topic: CLDC 2020 - It's been a while
- Replies: 206
- Views: 18021
Re: CLDC 2020 - It's been a while
MaQL - Make a Questionable Level
would be intriguing to see talkhaus questionability
(hey it kinda works because making it a Q instead of a G gives it a bootleggy feel)
would be intriguing to see talkhaus questionability
(hey it kinda works because making it a Q instead of a G gives it a bootleggy feel)
- 10 months ago
- Forum: A3MT
- Topic: Boss discussion ~We Did Not Throw The Morsel Block~
- Replies: 46
- Views: 5167
Re: Boss discussion ~We Did Not Throw The Morsel Block~
give me ideas for dumb bullshit Bowser is dead, so he is a Ghost Bowser and Ghost Clown Car, flying around in the pattern of vanilla boo boss throwing ghost mechakoopas. Then he can just summon eerie patterns on the sides of the screen every time he gets damaged, idk. I imagine his palette is the b...
- 10 months ago
- Forum: A3MT
- Topic: Boss discussion ~We Did Not Throw The Morsel Block~
- Replies: 46
- Views: 5167
Re: Boss discussion ~We Did Not Throw The Morsel Block~
Bombs for throwing at you the boss.
- 11 months ago
- Forum: A3MT
- Topic: Boss discussion ~We Did Not Throw The Morsel Block~
- Replies: 46
- Views: 5167
Re: Boss discussion ~We Did Not Throw The Morsel Block~
#relatable
I'm just showing off all the attacks (currently there's 5), the order that's being displayed won't be the order in the final game.
I'm just showing off all the attacks (currently there's 5), the order that's being displayed won't be the order in the final game.
- 11 months ago
- Forum: A3MT
- Topic: Boss discussion ~We Did Not Throw The Morsel Block~
- Replies: 46
- Views: 5167
Re: Boss discussion ~We Did Not Throw The Morsel Block~
oh right the fortress boss update (not done, but proof I'm working on it) SHKhLELccb8 I'm going to 'keep it simple, so' I don't spend a million years on it since I'm stockpiled already. e: attack #3 done (different attack from the video.) https://cdn.discordapp.com/attachments/199267859795279872/111...