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by Pyro
4 years ago
Forum: contest center
Topic: MaGL X2 Relay Level (What is a level? A miserable little pile of...)
Replies: 1151
Views: 105631

Re: MaGL X2 Relay Level (Postgame Colab Level - ラオカウ Edition - 73% done)

I'll go right now if you have no one else, but if someone else wants to go I can wait.
by Pyro
4 years ago
Forum: contest center
Topic: MASL- GAME OUT NOW!
Replies: 199
Views: 19493

Re: MASL- The first (and probably last)

it's a whale with a chimney glued to it
by Pyro
4 years ago
Forum: contest center
Topic: MASL- GAME OUT NOW!
Replies: 199
Views: 19493

Re: MASL- The first (and probably last)

This isn't completely clear, are we supposed to create two new enemy textures from scratch or just use two custom enemy textures that could be found in a graphics pack?
by Pyro
4 years ago
Forum: contest center
Topic: KCX 2 - Results! Full Episode is out now!
Replies: 441
Views: 65096

Re: MAGKLx2

I'll try to do something.
by Pyro
4 years ago
Forum: contest center
Topic: MaGL X2 Relay Level (What is a level? A miserable little pile of...)
Replies: 1151
Views: 105631

Re: MaGL X2 Relay Level (Postgame Colab Level - ☮ Edition - 71% done)

This seems pretty interesting, is it fine if I can jump in at this point? I don't care what screen I do.
by Pyro
4 years ago
Forum: the gazebo
Topic: Talkhaugotchi Life II - Return of the Island
Replies: 1550
Views: 109273

Re: Talkhaugotchi Life II - Return of the Island

hahaha I'm last place in girl charm, I have defeated you all.
by Pyro
4 years ago
Forum: let's play
Topic: 8th VLDC: RIP Ningamer
Replies: 594
Views: 62276

Re: 8th VLDC: .

Also, I'm a stupid, but what's the music in Cobalt Quarry? I know it's a Mega Man, but I thought it was the MM7 select. Heelllllp The aboveground theme is Proto Man's Castle from Mega Man 5, and the underground theme is Cocoa Cave from Kirby Super Star. I recognized both tracks pretty fast, I was s...
by Pyro
4 years ago
Forum: contest center
Topic: MASL- GAME OUT NOW!
Replies: 199
Views: 19493

Re: MASL- The first (and probably last)

Sure, I'd be up for this.
by Pyro
4 years ago
Forum: Magl X : the Lost Levels
Topic: General Planning Thread
Replies: 292
Views: 43964

Re: General Planning Thread

I'd like to see a counter here, especially because people can just update their levels on the fly with Dragon Coins or making them less insane to get.
by Pyro
4 years ago
Forum: Magl X : the Lost Levels
Topic: Level Testing and Reviews
Replies: 329
Views: 44316

Re: Level Testing and Reviews

I'm mildly disappointed that mr. saturn doesn't say something... other than that, I approve of all the modifications, and I'm surprised you made the sawblades stop moving when you take a hit! however, some other peeps had issues with the tedcage, and it wasn't changed right? so uh, get ready for so...
by Pyro
4 years ago
Forum: let's play
Topic: 8th VLDC: RIP Ningamer
Replies: 594
Views: 62276

Re: 8th VLDC: .

Don't feel bad, raocow, Variety Path is easily the worst level in the game (besides maybe P is for Pandemonium, I haven't touched that yet). Everything in that level is a terrible mess, spamming tons of enemies, annoying jumps, tight timing, and tons of other frustrating crap. As an average SMW play...
by Pyro
4 years ago
Forum: let's play
Topic: 8th VLDC: RIP Ningamer
Replies: 594
Views: 62276

Re: 8th VLDC: .

S.N.N. wrote:Pyro: You posted my scores for a level later in the world, not Normal Ghost House.
Whoops, I highlighted the one above it by accident. I also only realized the Mt. Blazius and Searing Stronghold scores hadn't been posted yet until after I posted.
by Pyro
4 years ago
Forum: let's play
Topic: 8th VLDC: RIP Ningamer
Replies: 594
Views: 62276

Re: 8th VLDC: ~

Oh man, HOW DOES MOLES is great. I've beaten the whole mountain world as well as the factory and ice worlds and I have to say that HOW DOES MOLES is one of the most enjoyable and creative ones I've played so far. And because that level is so good, I'll beat Yoshicookiezeus to the punch. EDIT: pasted...
by Pyro
4 years ago
Forum: archive
Topic: MaGL X2 Discussion - MaGL X2 Lands TOMORROW. GET. HYPE.
Replies: 3824
Views: 328147

Re: MaGL X2 Discussion (Final-Final Count: 272 Entries + 31 Bosses!)

As the days go on, I feel worse and worse about my level. Not bottom 50 worse, but probably lost in the middle shuffle. Same here, but moreso because of some errors and my second star not necessarily tacked on, but...part of an idea I regret. By the way, Horikawa, would you be willing to reveal wha...
by Pyro
4 years ago
Forum: Magl X : the Lost Levels
Topic: Lua help thread
Replies: 169
Views: 26234

Re: Lua help thread

I've finally gotten around to updating my level, but when I implement the code that Hoeloe posted earlier function onLoopSection2(asdf) if asdf == 1 then screen = player.sectionObj.boundary screen.left = screen.left + speed screen.right = screen.right + speed player.sectionObj.boundary = screen end ...
by Pyro
4 years ago
Forum: Magl X : the Lost Levels
Topic: Lua help thread
Replies: 169
Views: 26234

Re: Lua help thread

Is there any way to check if the player is currently being hit? I need to make it so autoscrolling will stop temporarily when the player in that state.
by Pyro
4 years ago
Forum: the cartridgé
Topic: What games are you playing?
Replies: 8133
Views: 581980

Re: What games are you playing?

I'm playing Vanilla Contest 8 myself. I've beaten the grass and ice worlds and have done some levels in the mountain and garbage worlds.
by Pyro
4 years ago
Forum: Magl X : the Lost Levels
Topic: Level Submissions
Replies: 102
Views: 23803

Re: Level Submissions

Mega Man Inspired My Take on Torpedo Teds In This Level.

Overall I think it's a shorter level. 1 star. If there are any bugs, please tell me so I can fix them. If it needs to be noted, this one does use Lua.

EDIT:

Based on feedback, here's Version 2.
by Pyro
4 years ago
Forum: Magl X : the Lost Levels
Topic: Name-Claiming Thread
Replies: 273
Views: 48403

Re: Name-Claiming Thread

I'm close to finishing one of my levels so I'll go ahead and claim Oh this? It's just your average sinking mountain level.
by Pyro
4 years ago
Forum: Magl X : the Lost Levels
Topic: Lua help thread
Replies: 169
Views: 26234

Re: Lua help thread

I'm just learning Lua and I'm trying to make a controllable layer, and I'm trying to make it so you can only move it if you're actually in the same section as it. However, it won't move now, period. What am I doing wrong? function onLoopSection2(asdf) if asdf == 1 then function onKeyDown(keycode) if...
by Pyro
4 years ago
Forum: let's play
Topic: it's always the spikes - Mega Man: Revenge of the Fallen
Replies: 2
Views: 660

Re: it's always the spikes - Mega Man: Revenge of the Fallen

OH NO THIS EXISTS

Image

Mega Man: Revenge of the Bullshit [2] - Toad Man (with Heavy Sigh, Mateo360, Combat Lobster, and a spooky ghost)
by Pyro
4 years ago
Forum: let's play
Topic: it's always the spikes - Mega Man: Revenge of the Fallen
Replies: 2
Views: 660

it's always the spikes - Mega Man: Revenge of the Fallen

This LP is also being posted on the fangames thread on SA: http://forums.somethingawful.com/showthread.php?threadid=3595795 Previous Trainwrecks: Mega Pony http://rpgmaker.net/media/content/games/2406/screenshots/ROTF_title.jpg Uuuuuh...help. Mega Man: Revenge of the Fallen is a Mega Man fangame mad...
by Pyro
4 years ago
Forum: the gazebo
Topic: Skypehaus 2.0 | Weenie Hut Jr. Haus
Replies: 412
Views: 64599

Re: Skypehaus 2.0 | Weenie Hut Jr. Haus

I'll join in. Skype name is snoruntpyro.
by Pyro
4 years ago
Forum: Magl X : the Lost Levels
Topic: Name-Claiming Thread
Replies: 273
Views: 48403

Re: Name-Claiming Thread

An idea hit me and I now must claim The Ultimate Revenge of Dr. raocow. I'll also take Mega Man Inspired My Take on Torpedo Teds in This Level.
by Pyro
4 years ago
Forum: let's play
Topic: Super Meat Boy - some day we'll meat again
Replies: 751
Views: 64295

Re: Super Meat Boy - super won game

At this point in Cotton Alley they just give you free A+s. In the Light World, they just give you over the average time, but in the Dark World every level has a par time of 60 so it's pretty much impossible to not get A+ ranks.

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