Search found 1972 matches

by Voltgloss
8 years ago
Forum: let's play
Topic: A Second Mario Thing: free alex
Replies: 2226
Views: 351949

Re: A Second Mario Thing: SNN and alex2's little baby

Willhart wrote:THUMP has a tas made for it that is over three years old.
https://www.youtube.com/watch?v=cfivGVcdHno
Thanks. So there wasn't actually a secret exit or anything raocow missed? Huh. Then what's with the big ol' "NO"?
by Voltgloss
8 years ago
Forum: let's play
Topic: A Second Mario Thing: free alex
Replies: 2226
Views: 351949

Re: A Second Mario Thing: SNN and alex2's little baby

In THUMP, it looked like raocow was supposed to hit an up-arrow at the end of the P-switch run, which I assume would have eventually led to the "correct" exit. How much more punishmentcontent was there after that up-arrow?
by Voltgloss
8 years ago
Forum: A2XT
Topic: A2MBXT beta testing
Replies: 2373
Views: 314207

Re: A2MBXT beta testing

Is Sheath filtered out of Monty Mole's Aerial Extravaganza? That's one level that immediately comes to mind as one that I don't think Sheath can complete, given its ride-a-red-sack-over-lava segment. I haven't gotten there yet in my current run. Blue Surfer also requires sack use, obviously, but I t...
by Voltgloss
8 years ago
Forum: A2XT
Topic: A2MBXT beta testing
Replies: 2373
Views: 314207

Re: A2MBXT beta testing

On that note, If this hasn't been done already, it might be a good idea if people go through and make sure all the levels are playable as all characters, Sheath especially. My current run-through has been using Sheath wherever possible, and I haven't run into any issues yet - though I haven't gone ...
by Voltgloss
8 years ago
Forum: let's play
Topic: A Second Mario Thing: free alex
Replies: 2226
Views: 351949

Re: A Second Mario Thing: SNN and alex2's little baby

Does completing the switch palaces actually affect the other levels, or is that not functional? I.e., should raocow be purposely hitting those first (or saving them for last)?
by Voltgloss
8 years ago
Forum: A2XT
Topic: A2MBXT - Graphics
Replies: 985
Views: 161998

Re: A2MBXT - Graphics

After seeing today's video, what are your guys's thoughts on replacing the raocoin with some other coin? Maybe not Parrot coins, but another coin. I think the raocoins are fine. Plus, we've got NPCs and jokes set up based on them being raocoins (I recall in Town 2 and Town 5 at least). I think chan...
by Voltgloss
8 years ago
Forum: A2XT
Topic: A2MBXT beta testing
Replies: 2373
Views: 314207

Re: A2MBXT beta testing

Also, what are your guys' thoughts on getting some people to rework the secret exit in Castle of the Above and Elsewhere, mainly revamping the 4 sections before the boss, so we can bring that back? It looks like we have some time, so I'm thinking maybe we can use some of this time to rework the ter...
by Voltgloss
8 years ago
Forum: A2XT
Topic: Episode 1 Discussion Thread
Replies: 1130
Views: 140284

Re: A2MBXT Discussion Thread

SAJewers wrote:Problem is, I don't know how many leeks there are now.
I think it's 92 total, with 2 of them in the Relay level itself. So 90 to access the Relay. I'll doublecheck and confirm.
by Voltgloss
8 years ago
Forum: A2XT
Topic: Episode 1 Discussion Thread
Replies: 1130
Views: 140284

Re: A2MBXT Discussion Thread

docopoper wrote:You don't need all the leeks to get into the postgame?
Nope. You just need to complete World 8.
by Voltgloss
8 years ago
Forum: let's play
Topic: request grab-bag
Replies: 6348
Views: 998858

Re: request grab-bag

do an LP of Zork
by Voltgloss
8 years ago
Forum: A2XT
Topic: Episode 1 Discussion Thread
Replies: 1130
Views: 140284

Re: A2MBXT Discussion Thread

Yeah, I know, I'm thinking of putting something after the credits... wait, episode 1 has a credits, right? It does. But currently, it also has nothing that unlocks upon gathering all the leeks. If we want to put in something that teases about the future episodes' storylines, I think it should be on...
by Voltgloss
8 years ago
Forum: let's play
Topic: Megaman Unlimited: Bridging and Ending is my Forte!
Replies: 333
Views: 53058

Re: Megaman Unlimited: Bridging and Ending is my Forte!

Did the Wily Walker have a weakness?
by Voltgloss
8 years ago
Forum: A2XT
Topic: Episode 1 Discussion Thread
Replies: 1130
Views: 140284

Re: A2MBXT Discussion Thread

Is Episode 4 still a thing? Seems my posts on the subject were eaten by the Talkhaustrophe, but I still like the idea of the final FINAL final challenge - either in Episode 4 or in Episode 3 Postgame - being... ...the one thing that has caused Demo's, and raocow's, and all the other characters' dea...
by Voltgloss
8 years ago
Forum: A2XT
Topic: A2MBXT beta testing
Replies: 2373
Views: 314207

Re: A2MBXT beta testing

I haven't had a chance to test thoroughly yet, but in the Giana Sisters sublevel, Demo can still kill things with her (invisible) capespin. Flight is successfully disabled.
by Voltgloss
8 years ago
Forum: A2XT
Topic: A2MBXT beta testing
Replies: 2373
Views: 314207

Re: A2MBXT beta testing

The Castle of the World problem exists even when played from the level editor (for me). Willhart, have you tried touching absolutely no buttons when launched from the Ambiguously Cannon? In any event, it seems like the problem could be easily fixed just by extending the first platform you land on an...
by Voltgloss
8 years ago
Forum: A2XT
Topic: A2MBXT beta testing
Replies: 2373
Views: 314207

Re: A2MBXT beta testing

One last thing about Castle of the World: now, if you don't hold the run button as you are launched from the Ambiguously Cannon, you miss the first platform and die. Cannot replicate this on the level editor. Have you installed the latest version of the exe? The version I have of a2mbxt.exe was las...
by Voltgloss
8 years ago
Forum: A2XT
Topic: A2MBXT beta testing
Replies: 2373
Views: 314207

Re: A2MBXT beta testing

So I just beat Castle of the World, and... the game played the End of World 8 cutscene. Not 7. 8. EDIT: And incredibly amusingly, there is something wrong now with Sheath's auto-commands during the EOW8 cutscene, so that instead of making a daring leap over the pit where Iris/Demo/raocow fall, she j...
by Voltgloss
8 years ago
Forum: A2XT
Topic: A2MBXT beta testing
Replies: 2373
Views: 314207

Re: A2MBXT beta testing

SAJewers wrote:The Postgame one should be a red herring/fake.
"Touhou"
by Voltgloss
8 years ago
Forum: A2XT
Topic: A2MBXT beta testing
Replies: 2373
Views: 314207

Re: A2MBXT beta testing

Here's the update to Superfluous Security that needs to be used. I think Willhart made a text change to an older version that didn't incorporate sedron's tweaks. The edits that need to be made to sedron's updated version are: - change "EMBARASSMENT MODE" to "EMBARRASSMENT MODE" (...
by Voltgloss
8 years ago
Forum: A2XT
Topic: A2MBXT beta testing
Replies: 2373
Views: 314207

Re: A2MBXT beta testing

Doctor Shemp wrote:How about we name each door with the world's theme instead which would also give the player a rough idea of what they're in for and let them make an informed choice of what world to do next?

e.g.
Fields
Forest
Desert
Snow
City
Volcano
Clouds
Final
???
I second this.
by Voltgloss
8 years ago
Forum: let's play
Topic: M vs X
Replies: 137
Views: 18774

Re: M vs X

I still think it is a bad idea to alternate between the two, because of the different physics engines.
by Voltgloss
8 years ago
Forum: A2XT
Topic: A2MBXT beta testing
Replies: 2373
Views: 314207

Re: A2MBXT beta testing

I think the hub should have numbers. It makes navigation easier. Agreed, and the Hub always has had numbers, but somehow the latest updates removed them. I don't know if it's an issue with the level or an issue with the update to LunaDLL. EDIT: With all current updates installed, "Sheath Coura...
by Voltgloss
8 years ago
Forum: A2XT
Topic: A2MBXT beta testing
Replies: 2373
Views: 314207

Re: A2MBXT beta testing

Got it, thanks. I'm giving all the updated levels a spin now. EDIT: I've downloaded all the recent updates but they appear to have broken the door numbers in the HUB: http://i293.photobucket.com/albums/mm78/Voltgloss/NoDoorNumbers.png Also, I don't know if this is a new issue or just one I never not...
by Voltgloss
8 years ago
Forum: A2XT
Topic: A2MBXT beta testing
Replies: 2373
Views: 314207

Re: A2MBXT beta testing

I'm trying to download this update but getting an "access denied" response.
by Voltgloss
8 years ago
Forum: let's play
Topic: request grab-bag
Replies: 6348
Views: 998858

Re: request grab-bag

This whole thing started because raocow asked for responses to an (unofficial) poll.
raocow wrote:okay unofficial vote: who thinks I should play the a2mt zombie baserom after mmu, as a sort of longform prologue to a2xt.