Thanks. So there wasn't actually a secret exit or anything raocow missed? Huh. Then what's with the big ol' "NO"?Willhart wrote:THUMP has a tas made for it that is over three years old.
https://www.youtube.com/watch?v=cfivGVcdHno
Search found 1972 matches
- 8 years ago
- Forum: let's play
- Topic: A Second Mario Thing: free alex
- Replies: 2226
- Views: 351949
Re: A Second Mario Thing: SNN and alex2's little baby
- 8 years ago
- Forum: let's play
- Topic: A Second Mario Thing: free alex
- Replies: 2226
- Views: 351949
Re: A Second Mario Thing: SNN and alex2's little baby
In THUMP, it looked like raocow was supposed to hit an up-arrow at the end of the P-switch run, which I assume would have eventually led to the "correct" exit. How much more punishmentcontent was there after that up-arrow?
- 8 years ago
- Forum: A2XT
- Topic: A2MBXT beta testing
- Replies: 2373
- Views: 314207
Re: A2MBXT beta testing
Is Sheath filtered out of Monty Mole's Aerial Extravaganza? That's one level that immediately comes to mind as one that I don't think Sheath can complete, given its ride-a-red-sack-over-lava segment. I haven't gotten there yet in my current run. Blue Surfer also requires sack use, obviously, but I t...
- 8 years ago
- Forum: A2XT
- Topic: A2MBXT beta testing
- Replies: 2373
- Views: 314207
Re: A2MBXT beta testing
On that note, If this hasn't been done already, it might be a good idea if people go through and make sure all the levels are playable as all characters, Sheath especially. My current run-through has been using Sheath wherever possible, and I haven't run into any issues yet - though I haven't gone ...
- 8 years ago
- Forum: let's play
- Topic: A Second Mario Thing: free alex
- Replies: 2226
- Views: 351949
Re: A Second Mario Thing: SNN and alex2's little baby
Does completing the switch palaces actually affect the other levels, or is that not functional? I.e., should raocow be purposely hitting those first (or saving them for last)?
- 8 years ago
- Forum: A2XT
- Topic: A2MBXT - Graphics
- Replies: 985
- Views: 161998
Re: A2MBXT - Graphics
After seeing today's video, what are your guys's thoughts on replacing the raocoin with some other coin? Maybe not Parrot coins, but another coin. I think the raocoins are fine. Plus, we've got NPCs and jokes set up based on them being raocoins (I recall in Town 2 and Town 5 at least). I think chan...
- 8 years ago
- Forum: A2XT
- Topic: A2MBXT beta testing
- Replies: 2373
- Views: 314207
Re: A2MBXT beta testing
Also, what are your guys' thoughts on getting some people to rework the secret exit in Castle of the Above and Elsewhere, mainly revamping the 4 sections before the boss, so we can bring that back? It looks like we have some time, so I'm thinking maybe we can use some of this time to rework the ter...
- 8 years ago
- Forum: A2XT
- Topic: Episode 1 Discussion Thread
- Replies: 1130
- Views: 140284
Re: A2MBXT Discussion Thread
I think it's 92 total, with 2 of them in the Relay level itself. So 90 to access the Relay. I'll doublecheck and confirm.SAJewers wrote:Problem is, I don't know how many leeks there are now.
- 8 years ago
- Forum: A2XT
- Topic: Episode 1 Discussion Thread
- Replies: 1130
- Views: 140284
Re: A2MBXT Discussion Thread
Nope. You just need to complete World 8.docopoper wrote:You don't need all the leeks to get into the postgame?
- 8 years ago
- Forum: let's play
- Topic: request grab-bag
- Replies: 6348
- Views: 998858
Re: request grab-bag
do an LP of Zork
- 8 years ago
- Forum: A2XT
- Topic: Episode 1 Discussion Thread
- Replies: 1130
- Views: 140284
Re: A2MBXT Discussion Thread
Yeah, I know, I'm thinking of putting something after the credits... wait, episode 1 has a credits, right? It does. But currently, it also has nothing that unlocks upon gathering all the leeks. If we want to put in something that teases about the future episodes' storylines, I think it should be on...
- 8 years ago
- Forum: let's play
- Topic: Megaman Unlimited: Bridging and Ending is my Forte!
- Replies: 333
- Views: 53058
Re: Megaman Unlimited: Bridging and Ending is my Forte!
Did the Wily Walker have a weakness?
- 8 years ago
- Forum: A2XT
- Topic: Episode 1 Discussion Thread
- Replies: 1130
- Views: 140284
Re: A2MBXT Discussion Thread
Is Episode 4 still a thing? Seems my posts on the subject were eaten by the Talkhaustrophe, but I still like the idea of the final FINAL final challenge - either in Episode 4 or in Episode 3 Postgame - being... ...the one thing that has caused Demo's, and raocow's, and all the other characters' dea...
- 8 years ago
- Forum: A2XT
- Topic: A2MBXT beta testing
- Replies: 2373
- Views: 314207
Re: A2MBXT beta testing
I haven't had a chance to test thoroughly yet, but in the Giana Sisters sublevel, Demo can still kill things with her (invisible) capespin. Flight is successfully disabled.
- 8 years ago
- Forum: A2XT
- Topic: A2MBXT beta testing
- Replies: 2373
- Views: 314207
Re: A2MBXT beta testing
The Castle of the World problem exists even when played from the level editor (for me). Willhart, have you tried touching absolutely no buttons when launched from the Ambiguously Cannon? In any event, it seems like the problem could be easily fixed just by extending the first platform you land on an...
- 8 years ago
- Forum: A2XT
- Topic: A2MBXT beta testing
- Replies: 2373
- Views: 314207
Re: A2MBXT beta testing
One last thing about Castle of the World: now, if you don't hold the run button as you are launched from the Ambiguously Cannon, you miss the first platform and die. Cannot replicate this on the level editor. Have you installed the latest version of the exe? The version I have of a2mbxt.exe was las...
- 8 years ago
- Forum: A2XT
- Topic: A2MBXT beta testing
- Replies: 2373
- Views: 314207
Re: A2MBXT beta testing
So I just beat Castle of the World, and... the game played the End of World 8 cutscene. Not 7. 8. EDIT: And incredibly amusingly, there is something wrong now with Sheath's auto-commands during the EOW8 cutscene, so that instead of making a daring leap over the pit where Iris/Demo/raocow fall, she j...
- 8 years ago
- Forum: A2XT
- Topic: A2MBXT beta testing
- Replies: 2373
- Views: 314207
Re: A2MBXT beta testing
"Touhou"SAJewers wrote:The Postgame one should be a red herring/fake.
- 8 years ago
- Forum: A2XT
- Topic: A2MBXT beta testing
- Replies: 2373
- Views: 314207
Re: A2MBXT beta testing
Here's the update to Superfluous Security that needs to be used. I think Willhart made a text change to an older version that didn't incorporate sedron's tweaks. The edits that need to be made to sedron's updated version are: - change "EMBARASSMENT MODE" to "EMBARRASSMENT MODE" (...
- 8 years ago
- Forum: A2XT
- Topic: A2MBXT beta testing
- Replies: 2373
- Views: 314207
Re: A2MBXT beta testing
I second this.Doctor Shemp wrote:How about we name each door with the world's theme instead which would also give the player a rough idea of what they're in for and let them make an informed choice of what world to do next?
e.g.
Fields
Forest
Desert
Snow
City
Volcano
Clouds
Final
???
- 8 years ago
- Forum: let's play
- Topic: M vs X
- Replies: 137
- Views: 18774
Re: M vs X
I still think it is a bad idea to alternate between the two, because of the different physics engines.
- 8 years ago
- Forum: A2XT
- Topic: A2MBXT beta testing
- Replies: 2373
- Views: 314207
Re: A2MBXT beta testing
I think the hub should have numbers. It makes navigation easier. Agreed, and the Hub always has had numbers, but somehow the latest updates removed them. I don't know if it's an issue with the level or an issue with the update to LunaDLL. EDIT: With all current updates installed, "Sheath Coura...
- 8 years ago
- Forum: A2XT
- Topic: A2MBXT beta testing
- Replies: 2373
- Views: 314207
Re: A2MBXT beta testing
Got it, thanks. I'm giving all the updated levels a spin now. EDIT: I've downloaded all the recent updates but they appear to have broken the door numbers in the HUB: http://i293.photobucket.com/albums/mm78/Voltgloss/NoDoorNumbers.png Also, I don't know if this is a new issue or just one I never not...
- 8 years ago
- Forum: A2XT
- Topic: A2MBXT beta testing
- Replies: 2373
- Views: 314207
Re: A2MBXT beta testing
I'm trying to download this update but getting an "access denied" response.Willhart wrote:Castle Of The World
https://drive.google.com/file/d/0Bxij3Y ... sp=sharing
- 8 years ago
- Forum: let's play
- Topic: request grab-bag
- Replies: 6348
- Views: 998858
Re: request grab-bag
This whole thing started because raocow asked for responses to an (unofficial) poll.
raocow wrote:okay unofficial vote: who thinks I should play the a2mt zombie baserom after mmu, as a sort of longform prologue to a2xt.
