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- 8 years ago
- Forum: A2XT
- Topic: A2MBXT beta testing
- Replies: 2373
- Views: 314207
Re: A2MBXT beta testing
Finished my current run. Observations for Worlds 5 through 9 are below (aside from the gamestopping bugs I already mentioned). I'm now going to download the latest updates since I began my run. Will add these to the buglist as noted. World 5 issues: - I recommend we filter Sheath out of Superfluous ...
- 8 years ago
- Forum: A2XT
- Topic: A2MBXT - Graphics
- Replies: 985
- Views: 161998
Re: A2MBXT - Graphics
Ah, I thought the only recommendation being offered was to change Iris's colors. I didn't realize the hairstyle itself was different.
- 8 years ago
- Forum: A2XT
- Topic: A2MBXT - Graphics
- Replies: 985
- Views: 161998
Re: A2MBXT - Graphics
There is in-game artwork made showing Iris with green hair and a purple eye. If we changed her hair and eye color now, that artwork would have to be redone.Ittababy wrote:please explain to a new guy what that means? I'm sorry for the trouble, but I don't get it
- 8 years ago
- Forum: A2XT
- Topic: A2MBXT - Graphics
- Replies: 985
- Views: 161998
Re: A2MBXT - Graphics
We can't change Iris's hair and eye color now without completely redoing the EOW6 artwork.
- 8 years ago
- Forum: A2XT
- Topic: A2MBXT beta testing
- Replies: 2373
- Views: 314207
Re: A2MBXT beta testing
Hit another gamestopping bug: after defeating Science at the end of World 8, and grabbing the Super Leek, the black "loading" screen afterwards hangs indefinitely. The "normal" leek isn't acquired - nothing happens at all. Tested this twice, same result both times. Starting to ru...
- 8 years ago
- Forum: A2XT
- Topic: A2MBXT beta testing
- Replies: 2373
- Views: 314207
Re: A2MBXT beta testing
There is another gamestopping bug in Sheath Courage Returns. The game crashed completely upon entering the door that appears after defeating the boss. Tried twice, same result each time. Once I've completed my current playthrough (I'm using the world map cheat to bypass gamestopping bugs) I will pos...
- 8 years ago
- Forum: A2XT
- Topic: A2MBXT beta testing
- Replies: 2373
- Views: 314207
Re: A2MBXT beta testing
There is a serious gamestopping bug in the World 5 overworld. Specifically, as soon as you reach it, you can't move anywhere or access any levels. You wind up deposited one tile to the right and one tile above the intro level - instead of on the intro level itself. Also, the path from the intro leve...
- 8 years ago
- Forum: A2XT
- Topic: A2MBXT beta testing
- Replies: 2373
- Views: 314207
Re: A2MBXT beta testing
After completing Worlds 1 through 4 in the latest build (using Sheath in all levels that allow it), I have the following observations to report: - The SOW2 cutscene is the only place in the game where "Super-Leek" is hyphenated. To be consistent with the rest of the game, all such instance...
- 8 years ago
- Forum: A2XT
- Topic: A2MBXT Cutscenes and Story SPOILERS (no raocows allowed)
- Replies: 546
- Views: 104031
Re: A2MBXT Cutscenes and Story SPOILERS (no raocows allowed)
I've played all of the Towers of Biased. Each has a "storyline" with the characters, and storyline bosses, being members from the SMBX forums. As a non-member of those forums, I (i) don't understand those storylines, (ii) don't know who the characters are, (iii) don't know their personalit...
- 8 years ago
- Forum: A2XT
- Topic: A2MBXT Cutscenes and Story SPOILERS (no raocows allowed)
- Replies: 546
- Views: 104031
Re: A2MBXT Cutscenes and Story SPOILERS (no raocows allowed)
My thoughts are this: Have it so that the driving force of the Space/Time Warps is due to a savestate ("Demo") raocow did years ago in an LP, which created Demo and the Siblings. The computer virus (from ASMBXT) was implemented by Luigi in order to bring raocow to that universe to fix the...
- 8 years ago
- Forum: A2XT
- Topic: A2MBXT Cutscenes and Story SPOILERS (no raocows allowed)
- Replies: 546
- Views: 104031
Re: A2MBXT Cutscenes and Story SPOILERS (no raocows allowed)
Should we move all of the story discussion posts in the General Discussion thread to here? Sep moved two, but there are a lot more.
- 8 years ago
- Forum: A2XT
- Topic: A2MBXT beta testing
- Replies: 2373
- Views: 314207
Re: A2MBXT beta testing
I agree with moving (or removing) the opening shell-kicking goopa in Giant Egg. Even just moving the goopa back a few steps, so the player has more of a chance to see it and react to it before it kicks the shell, would be an improvement. I disagree with adding hammers for fighting the World. Wouldn'...
- 8 years ago
- Forum: A2XT
- Topic: Episode 1 Discussion Thread
- Replies: 1130
- Views: 140284
Re: A2MBXT Discussion Thread
Why did you even spoiler that... I spoilered it because you did. This thread is open to raocow so I'm erring on the side of caution. There's 3 normal length chapters and then there's one short ( 5 levels, each challenging your ability with one of the characters and a final boss) "Finale" ...
- 8 years ago
- Forum: A2XT
- Topic: A2MBXT beta testing
- Replies: 2373
- Views: 314207
Re: A2MBXT beta testing
ALL WORLD 2, ALL THE TIMESturg wrote:Overworld head decision: Feenicks and I have decided to default to the Talking Time Graphics as it is far more amusing.
- 8 years ago
- Forum: A2XT
- Topic: Episode 1 Discussion Thread
- Replies: 1130
- Views: 140284
Re: A2MBXT Discussion Thread
Just so we're clear: when you refer to the final episode, are you talking about
Episode 3 or Episode 4? There seems to be some confusion on how many Episodes are planned.
- 8 years ago
- Forum: A2XT
- Topic: Episode 1 Discussion Thread
- Replies: 1130
- Views: 140284
Re: A2MBXT Discussion Thread
UMM... I just remembered something kinda important that we need to put in somewhere after the ending of each chapter. There's supposed to be a scene with the dual timeliner (Kood in this episode) or a silhouette of them where their artifact glows and a text pops up saying something like "An en...
- 8 years ago
- Forum: A2XT
- Topic: A2MBXT beta testing
- Replies: 2373
- Views: 314207
Re: A2MBXT beta testing
Frozelar's vid is up! Hooray! EDIT: Whoa, what the HELL is going on with the overworld? (at 10:11) It is NOT supposed to look like that. Something must be wrong in your installation - which downloads are you using? (Also, when raocow jumped into a sack during the Tutorial, it was supposed to remain ...
- 8 years ago
- Forum: A2XT
- Topic: Episode 1 Discussion Thread
- Replies: 1130
- Views: 140284
Re: A2MBXT Discussion Thread
Refresh my memory, have you guys figured out why PPR goes through Sudden Sequel Heel Syndrome yet? So far, I don't think the reason for that has gone beyond: If not the Villain should be revealed to be PPR, who wishes to get revenge on his past self for a dumb decision he made. He is always a step ...
- 8 years ago
- Forum: A2XT
- Topic: Episode 1 Discussion Thread
- Replies: 1130
- Views: 140284
Re: A2MBXT Discussion Thread
I've got some further ideas for Episode 2's storyline, which could - by extension - spill over to Episode 3. My idea hinges on one central conceit: that TWO characters, not just one, actually survive the destruction of the universe and go back in time at the end of Episode 1. One being Sheath, of co...
- 8 years ago
- Forum: A2XT
- Topic: A2MBXT beta testing
- Replies: 2373
- Views: 314207
Re: A2MBXT beta testing
this was buggin me for awhile and I was wondering if anyone else felt the same dear Moosh can we change the stage music for Castle of The World? Im sure its just me but both versions of that song just dont feel right to me and dont fit at all... perhaps this little number from ASMT would be a viabl...
- 8 years ago
- Forum: A2XT
- Topic: A2MBXT beta testing
- Replies: 2373
- Views: 314207
Re: A2MBXT beta testing
EDIT2: Are we still swapping Item Babysitting and Fruitcat Clouds? It might be better to place the easier level before the castle of the world as a breather. My suggestion is to swap Item Babysitting and Curtain Tortoise. That way, we have at least one level's space between the three trickiest leve...
- 8 years ago
- Forum: A2XT
- Topic: Episode 1 Discussion Thread
- Replies: 1130
- Views: 140284
Re: A2MBXT Discussion Thread
Is it okay if we put the Castle of No Significance Cameo in World 2? Since the Castle looked like it was more in a forest, plus I think we can shorten the time the player takes at the beginning of the game before actually playing a level if we that later. If we're going to move that out of World 1 ...
- 8 years ago
- Forum: A2XT
- Topic: A2MBXT beta testing
- Replies: 2373
- Views: 314207
Re: A2MBXT beta testing
Schtolteheim, the fact that you are getting Link, Peach, and star graphics (instead of Sheath, Kood, and leek graphics) suggests something is seriously wrong with your installation. Did it work before you installed the latest update? EDIT: -I still kind of think that the water swimming effect is sti...
- 8 years ago
- Forum: let's play
- Topic: Copy Kitty - Imitation is the besterest form of flattery
- Replies: 1237
- Views: 211326
Re: Copy Kitty - Imitation is the besterest form of flattery
I'm curious how many people who watch this LP already play the game. As someone who doesn't, I've always found Copy Kitty videos ridiculously hard to follow and thus I've never been engaged. I'm wondering if that's just because I don't know the game already though? Perhaps knowing the existing mech...
- 8 years ago
- Forum: A2XT
- Topic: A2MBXT beta testing
- Replies: 2373
- Views: 314207
Re: A2MBXT beta testing
Bear in mind that This Sounds Accurate is available in World 1 and, once the player finds the salad bar, is an easy and speedy option for life-farming early in the game. Which in my eyes makes a life-farm in the HUB frankly unnecessary. But, if we're going to put one in the HUB regardless, it might ...
