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by kitikami
4 years ago
Forum: A2XT
Topic: Isrieri's Huge Review/Critique Thread
Replies: 108
Views: 9256

Re: Isrieri's Huge Review/Critique Thread

If you know the solution to Tag Team Puzzle please tell me. I'm not sure that this is 100% the intended solution, and the order isn't completely optimized (looking at it now, I think I was at least switching unnecessarily between Kood/raocow tasks a bit), but it works: TAG TEAM PUZZLE SOLUTION -sta...
by kitikami
4 years ago
Forum: A2XT
Topic: LunaDLL/LunaLUA help thread
Replies: 1470
Views: 131762

Re: LunaDLL help thread

I was playing around with changing the player hitbox width. The addresses are right after the hitbox height addresses in this post , and are also data size w. 00B2C6FC - 00B2C740 -> player hitbox height for each character/power-up state (starts with small mario through small link, then cycles same w...
by kitikami
4 years ago
Forum: A2XT
Topic: Submission Guidelines (READ FIRST)
Replies: 193
Views: 31247

Re: Level Submission FAQ/Notes (Download Devkit Here)

SAJewers mentioned 10 MB as a limit to shoot for:
SAJewers wrote:Yeah, try to keep it under 10 MB. If you go over by a bit, we probably won't care.
by kitikami
4 years ago
Forum: A2XT
Topic: Episode 1 Level Review Thread
Replies: 547
Views: 48864

Re: A2MBXT Level Review Thread

Review of 24. kitikami - Hakugyokurou . Demos to complete: 4 or so Themes: Touhou, Nonstandard Gameplay, Forest The most technologically impressive and faithful recreation of Touhou in SMBX yet. Wow. Main recommendations/thoughts: - This can't be tested from the editor, so perhaps it isn't an issue...
by kitikami
4 years ago
Forum: A2XT
Topic: Episode 1: Post Levels Here
Replies: 535
Views: 47286

Re: A2MBXT: Post Levels Here

Glad to hear it, and thanks again for the feedback.
by kitikami
4 years ago
Forum: A2XT
Topic: Episode 1 Level Review Thread
Replies: 547
Views: 48864

Re: A2MBXT Level Review Thread

Ah, sorry, I had been looking in just the LunaDLL help thread and not the SMBX help thread. Thanks.
by kitikami
4 years ago
Forum: A2XT
Topic: Episode 1: Post Levels Here
Replies: 535
Views: 47286

Re: A2MBXT: Post Levels Here

I updated Hakugyokurou to change the controls in the danmaku part with LunaDLL. This makes it much easier but hopefully less frustrating to play:

http://asmbxt.wikia.com/wiki/Hakugyokurou
by kitikami
4 years ago
Forum: A2XT
Topic: Episode 1 Level Review Thread
Replies: 547
Views: 48864

Re: A2MBXT Level Review Thread

I did read the help thread, but the only thing I could find on changing hitboxes said something about it not being very useful because it either left it the same or made the player hitbox huge, which was the same thing that was happening when I tried changing it.
by kitikami
4 years ago
Forum: A2XT
Topic: Episode 1 Level Review Thread
Replies: 547
Views: 48864

Re: A2MBXT Level Review Thread

Hakugyokurou : - I haven't played Touhou games, but from what I remember looking at them, their controls are much more precise and responsive than SMBX's and the character has a very small hitbox. Also, correct me if I'm wrong, Touhou games allow you to restart where you die. - Considering this, th...
by kitikami
4 years ago
Forum: A2XT
Topic: Episode 1: Post Levels Here
Replies: 535
Views: 47286

Re: A2MBXT: Post Levels Here

Since it looks like level reviews are starting up again, I finally got around to replacing the character block filter in Hakugyokurou with a LunaDLL filter. There are a few other minor things I want to change, and I'll try playing around with LunaDLL a bit more to see if there is anything else with ...
by kitikami
5 years ago
Forum: the gazebo
Topic: JAPAN
Replies: 206
Views: 18574

Re: JAPAN

Wow, Horikawa, this thread is great. Tons of interesting stuff, and I really appreciate the learn-from-the-expert format. One thing you mentioned in the original post that I've always wondered about is minorities in Japan. It seems like a much more racially homogenous country than the U.S. and obvio...
by kitikami
5 years ago
Forum: let's play
Topic: Copy Kitty - Imitation is the besterest form of flattery
Replies: 1189
Views: 115024

Re: Copy Kitty - Imitation is the besterest form of flattery

I tried the game a little bit once after watching raocow LP it for a while, but not enough to really help follow it any better than I had before. I've always just enjoyed watching the visuals and the casual destruction without worrying too much about the details. I do think this reboot seems a bit e...
by kitikami
5 years ago
Forum: let's play
Topic: Copy Kitty - Imitation is the besterest form of flattery
Replies: 1189
Views: 115024

Re: Copy Kitty - Imitation is the besterest form of flattery

This game looks really nice in HD. Hopefully the bandwidth won't be an issue for doing future episodes in HD.
by kitikami
5 years ago
Forum: let's play
Topic: Copy Kitty - Imitation is the besterest form of flattery
Replies: 1189
Views: 115024

Re: Copy Kitty - Imitation is the besterest form of flattery

That would be nice, I've always enjoyed raocow's Copy Kitty videos, and his old B-sides in general.
by kitikami
5 years ago
Forum: let's play
Topic: SMBX (2014 Yacht of Opinions): MaGL X - Whoohoo!
Replies: 5014
Views: 358547

Re: LOOKS LIKE WE MADE IT!!!!

I didn't recognize Ryuu's name at first, but then I paused the video to think about it for a second because it seemed like I should. Then I realized who he was, and I was thoroughly impressed that he was included (I also liked his level a lot). Nice job getting these postgame levels gathered, Horika...
by kitikami
5 years ago
Forum: let's play
Topic: SMBX (2014 Yacht of Opinions): MaGL X - Whoohoo!
Replies: 5014
Views: 358547

Re: Never Again, raocow's in the top ten! He's been training

I think I am more influenced by the flavour/atmosphere of a level than most, but I thought Holy's level delivered pretty well. I never got the sense that it was building up to more than it actually presented, and I thought the overall presentation came together really well. It didn't have that much ...
by kitikami
5 years ago
Forum: let's play
Topic: SMBX (2014 Yacht of Opinions): MaGL X - Whoohoo!
Replies: 5014
Views: 358547

Re: Never Again, raocow's in the top ten! He's been training

I think it's funny that there was all that talk about how Ignoritus' scale bunching up most of the levels in a tighter range minimized the impact of his scores relative to the other judges, but then in spite of that it was still his favourite level that won the contest. My top five favourites (in th...
by kitikami
5 years ago
Forum: let's play
Topic: SMBX (2014 Yacht of Opinions): MaGL X - Whoohoo!
Replies: 5014
Views: 358547

Re: Never Again, raocow's in the top ten! He's been training

The dancing Dracula level and the caffeine shake level had my favourite endings of the contest. I smiled quite a bit at both of those. I also thought the Dracula Bowser bit at the end of that level was a clever usage of that fight.
by kitikami
5 years ago
Forum: let's play
Topic: SMBX (2014 Yacht of Opinions): MaGL X - Whoohoo!
Replies: 5014
Views: 358547

Re: Never Again, raocow's in the top ten! He's been training

I wasn't really into the Mushroom Kingdom framing story in raocow's level, but then when it went into the level proper, I started really enjoying it. I also thought the POW block panacea was a good connection to tie the two parts together. It went from being some crazy random thing Dr. Saturn cooked...
by kitikami
5 years ago
Forum: A2XT
Topic: Episode 1: Post Levels Here
Replies: 535
Views: 47286

Re: A2MBXT: Post Levels Here

This was posted here before, but it got lost when the Talkhaus went down. Since it looks like Episode 1 is winding down, I guess it's a decent time to re-post it: http://asmbxt.wikia.com/wiki/Hakugyokurou It's kind of a weird level in that it is a remake of a danmaku stage without any real platformi...
by kitikami
5 years ago
Forum: let's play
Topic: EXCLUSIVE!! raocow plays romhack for third time
Replies: 354
Views: 32332

Re: EXCLUSIVE!! raocow plays romhack for third time

I recently found QI as well and had a similar reaction. I'm guessing raocow watched it online or something since I've heard getting the rights to use all the background images overseas is enough of a nightmare that it basically can't be exported for broadcast. Hopefully your driving in horrible weat...
by kitikami
5 years ago
Forum: let's play
Topic: Variety of Chance - Featuring Ika Musume
Replies: 147
Views: 14675

Re: Variety of Chance - Featuring Ika Musume

Since I can't comment on YouTube without a Google+ account, I'll just say here that I thought the "Flower Wither Away" title to the video from a few days ago was pretty clever.

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