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smw centralmario fan games galaxypge project

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by TiKi
2 years ago
Forum: let's play
Topic: 8 Powers - Let's Mario it up in gimmickless gimmick town
Replies: 102
Views: 15842

Re: 8 Powers - Let's Mario it up in gimmickless gimmick town

Sorry for the bump, but this seemed like the best place to ask. Did this hack ever get completed?
by TiKi
4 years ago
Forum: let's play
Topic: PARADISE
Replies: 52
Views: 7580

Re: PARADISE

You could post the final episode now... or show your approval of the final boss' waiting game by postponing it! Throw me a bone with this joke, I mean it is surely more surprising than the ending! I have a schedule and I stick to it. https://youtu.be/4B7VbcfzRHk Though I love how in his own trailer...
by TiKi
4 years ago
Forum: let's play
Topic: PARADISE
Replies: 52
Views: 7580

Re: PARADISE

You could post the final episode now... or show your approval of the final boss' waiting game by postponing it! Throw me a bone with this joke, I mean it is surely more surprising than the ending!

by TiKi
4 years ago
Forum: let's play
Topic: PARADISE
Replies: 52
Views: 7580

Re: PARADISE

(As an aside, I'm waiting until the final episode is posted to marathon this. So it's not like this is a reaponse to something specific.) I feel kind of bad that MMP was so bad. It almost seems like it should have been a good game. -An honestly good engine for what, 2005? -25 levels -Many weapons, w...
by TiKi
4 years ago
Forum: let's play
Topic: PARADISE
Replies: 52
Views: 7580

Re: PARADISE

Well hello there Yoku Block! I didn't know you were coming over for Christmas! Oh! And I see you brought your friend, Wind! http://i.imgur.com/tRpOr7V.jpg Megaman Paradise #16: Wind + Vanishing Blocks = ??? (Heavy Sigh, NGDBSS, SnoruntPyro, Shinryu and Combat Lobster) Ugh. This is where I had to st...
by TiKi
4 years ago
Forum: let's play
Topic: PARADISE
Replies: 52
Views: 7580

Re: PARADISE

Sorry for bugging you, but you didn't answer my post. I'm watching the new episode soon. Good luck!
by TiKi
4 years ago
Forum: let's play
Topic: PARADISE
Replies: 52
Views: 7580

Re: PARADISE

Hard Hat 1, kinda. Hard Hat 2? It's actually short and sweet. My main rub is that some weapons are less useful than others. Will the last episode be on Christmas? :mrgreen: the short answer, is no. The long answer, is noooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooo...
by TiKi
4 years ago
Forum: let's play
Topic: PARADISE
Replies: 52
Views: 7580

Re: PARADISE

Hard Hat 1, kinda. Hard Hat 2? It's actually short and sweet. My main rub is that some weapons are less useful than others.

Will the last episode be on Christmas? :mrgreen:
by TiKi
4 years ago
Forum: the cartridgé
Topic: Let's Talk SMBX 1.4
Replies: 46
Views: 6065

Re: Let's Talk SMBX 1.4

I used Cheat Engine to view all text strings in the .exe. Down the rabbit hole we go...

http://engine.wohlnet.ru/forum/viewtopi ... 4095#p4095
by TiKi
4 years ago
Forum: the cartridgé
Topic: Let's Talk SMBX 1.4
Replies: 46
Views: 6065

Re: Let's Talk SMBX 1.4

Thank so! That's actually the answer, but I only know because of someone on Reddit. I'm afraid the time ran out. Also. It's not one question. That was #42 in my attempt. You have to answer enough questions in a row right to get enough points (wrong answers deduct points) to go over an unknown thresh...
by TiKi
4 years ago
Forum: the cartridgé
Topic: Let's Talk SMBX 1.4
Replies: 46
Views: 6065

Re: Let's Talk SMBX 1.4

It was recently discovered you could use a config edit to enable a hidden feature. This feature is a hidden math "mini"game that supposedly unlocks an actual editor feature. Unfortunately, it's harder than MegaMan Paradise. I'm offering my 30+MB graphics pack beta as an additional bounty. Instructio...
by TiKi
4 years ago
Forum: let's play
Topic: PARADISE
Replies: 52
Views: 7580

Re: PARADISE

It's a shame, really. It could have been one of the first good fangames. The creator's "rock hard and don't critique my difficulty" attitude killed it, sadly. If anyone wants a good classic fan game, try Hard Hats 1 and 2.
by TiKi
5 years ago
Forum: A2XT
Topic: LunaLua Offical Thread
Replies: 1318
Views: 143796

Re: LunaLua Offical Thread

Here's another thing I made: Tryclyde, the SMB2 boss: https://www.dropbox.com/s/fbkaws4hap11vo4/Axon-Tryclyde.rar http://i61.tinypic.com/2vs26c3.png I tried to make it relatively faithful to the original. If you have suggestions for improvement or would like me to explain some of/add more comments ...
by TiKi
5 years ago
Forum: the cartridgé
Topic: The Old Games you remember playing but can't remember the name of.
Replies: 28
Views: 4067

Re: The Old Games you remember playing but can't remember the name of.

I've actually posted this same description in a few different threads on different boards, but here it goes again! I remember this old NES game I rented once when I was a youngin'. All I can remember is controlling a little ball or something and travelling between rooms. I specifically remember one...
by TiKi
5 years ago
Forum: A2XT
Topic: LunaLua Offical Thread
Replies: 1318
Views: 143796

Re: Presenting: Lunadll for Lua!

Does anyone use Lunalua and GameMaker? I have a few questions to ask. As a heads up, it's mainly me wondering why the latter seems easier for me to use.
by TiKi
5 years ago
Forum: A2XT
Topic: LunaDLL/LunaLUA help thread
Replies: 1470
Views: 165710

Re: LunaDLL help thread

I had the idea of porting a friend's favorite character into smbx as a surprise, but the bed sprites I could find were 194x110 (2x scale) MUGEN sprites. I'd have no prob with that if it weren't for SMBX. So is there a way to import player sprites past 100x100 into SMBX without having Luna draw each ...
by TiKi
5 years ago
Forum: A2XT
Topic: LunaLua Offical Thread
Replies: 1318
Views: 143796

Re: Presenting: Lunadll for Lua!

I have NO use for this but keyholes interact with the key and SMB2 tree stems and SMW fences interact with the ladybug enemies. Even though they're BGOs. Oh! Some BGOs make the watery splash if there's water over them and you jump in the water at that point.
by TiKi
5 years ago
Forum: A2XT
Topic: LunaLua Offical Thread
Replies: 1318
Views: 143796

Re: Presenting: Lunadll for Lua!

Don't forget explosion collision.

Thanks for the help, but I think you guys have my bomb question wrong. So Link needs to stab bombs in order to get bombs to throw, but if I replace bombs with something else to get a new projectile, there wouldn't be any bombs to stab. What could I do about that?
by TiKi
5 years ago
Forum: A2XT
Topic: LunaLua Offical Thread
Replies: 1318
Views: 143796

Re: Presenting: Lunadll for Lua!

1. Is there a way to make a boss like Bowser or Wart hurt by stomping? 2. Okay so imagine this. I could make hammers replace purple bombs to make Link throw hammers as his special projectile. But is there a way to increment the "bomb" counter by stabbing something then? If I just have to increase th...
by TiKi
5 years ago
Forum: A2XT
Topic: LunaLua Offical Thread
Replies: 1318
Views: 143796

Re: Presenting: Lunadll for Lua!

1. Please add this offset as a variable like PlayerIsFast. So others can use it. It's the Sonicstooslow variable, and 0xFFFF = on I think. 0x00B2C8AE 2. Is there an easy way to make all NPCs act like they're underwater with lua? If so could you please post the whole code for just that? Thanks. RE: n...
by TiKi
5 years ago
Forum: archive
Topic: MaGL X2 Planning Thread! Please be civil Σ( ̄□ ̄|||)
Replies: 133
Views: 15497

Re: MaGL X2 Planning Thread! Please be civil Σ( ̄□ ̄|||)

Toad, Peach and Link could only use mushrooms and the fireflower (the ice flower wasn't implemented) in SMBX 1.2.2. I'd say to be grateful but then again how do you do that type of thing when making a new character?!?
by TiKi
5 years ago
Forum: the gazebo
Topic: Why did the Talkhaustrophe happen?
Replies: 18
Views: 3306

Why did the Talkhaustrophe happen?

^

I don't get why, I just know it did.

Also: was Distorted Travesty's raocow thread lost in it?
by TiKi
5 years ago
Forum: Talkhaus 2014 Mosts
Topic: Most Memorable Event
Replies: 77
Views: 6995

Re: Most Memorable Event

Cat Planet 2
by TiKi
5 years ago
Forum: Talkhaus 2014 Mosts
Topic: Strongest Potential
Replies: 12
Views: 1814

Re: Strongest Potential

Wohlstand

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