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pge projectsmw centralsmbx community

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by TiKi
1 day ago
Forum: let's play
Topic: Wandersong - Tempo giusto
Replies: 46
Views: 1444

Re: Wandersong - Cadenza

The cafe kid's story... Four kids play a game... They end the universe... They make a new universe... Aliens and time travel... It's a lot to get into... It HAS been a little while since I last saw a homestuck reference. Now that I see it, it makes perfect sense to me that this game is at least tak...
by TiKi
4 days ago
Forum: let's play
Topic: All The S@nics - Advance 2 - Rebuild Of Pocket Adventure 2.0: You Can (Finally) Advance
Replies: 4668
Views: 224241

Re: All The S@nics - Advance 2 - Rebuild Of Pocket Adventure 2.0: You Can (Finally) Advance

Leet wrote: If they made the rings permanent collectibles instead of making you get them all at once I think it would be fine, cause then you're just asked to look around the levels a little more. But, uh...
Banjo-Kazooie vibes
by TiKi
4 days ago
Forum: let's play
Topic: YUMP2 - 12 - West End Girls
Replies: 298
Views: 8281

Re: YUMP2 - 5 - Cog is Push

In the truest YUMP quality, I suggest you load up a level in YUMP 2 and then just have it be a completely different game, and once you beat that, go back to YUMP 2 and pretend it never happened. True anarchy. we threw around the idea of inserting nes golf into ysp, then coding a bowser fight inside...
by TiKi
1 week ago
Forum: let's play
Topic: YUMP2 - 12 - West End Girls
Replies: 298
Views: 8281

Re: YUMP 2 - 4′33″

Oh my god YCZ i havent seen you post anywhere in years They were busy making sideways Thwomp Boss It kind of amuses me how that thing has apparently become my legacy; it must have been over ten years since I coded the thing, and it still keeps popping up every now and again, like in that one room i...
by TiKi
1 week ago
Forum: let's play
Topic: YUMP2 - 12 - West End Girls
Replies: 298
Views: 8281

Re: YUMP 2 - 4′33″

Leet wrote: Oh my god YCZ i havent seen you post anywhere in years
They were busy making sideways Thwomp Boss
by TiKi
1 week ago
Forum: let's play
Topic: VIP6 - VIP
Replies: 429
Views: 17952

Re: VIP6 - 2ch

It's too bad this LP didn't inspire the VIP team to to un-zombie it.
by TiKi
1 week ago
Forum: let's play
Topic: Wandersong - Tempo giusto
Replies: 46
Views: 1444

Re: Wandersong - Andante

Was this a Patreon thing?
by TiKi
3 weeks ago
Forum: let's play
Topic: VIP6 - VIP
Replies: 429
Views: 17952

Re: VIP6 - Kumamoto (the Amakusa archipelago)

Jolpengammler wrote: I just gotta say, that is one cool boss yo! I wonder who coded it? Since carol doesn't do stuff anymore I think?
Yeah, I'm interested too. And to see if they're still into hacking.
by TiKi
3 weeks ago
Forum: let's play
Topic: VIP6 - VIP
Replies: 429
Views: 17952

Re: VIP6 - Nagasaki

Strangely, the first vldcx video doesn't have the issue, but the later ones do. I know you changed your emulator at some point in that playthrough so that might be why? Here's another comparison (focus on the moving bushes in the background). Again it's a very small thing and I might just be overly...
by TiKi
1 month ago
Forum: let's play
Topic: All The S@nics - Advance 2 - Rebuild Of Pocket Adventure 2.0: You Can (Finally) Advance
Replies: 4668
Views: 224241

Re: All The S@nics - Adventure 2 (Battle) - Sayonara... Sega's Consoles.

raocow, would Green Hill Zone be a worthy reward for getting all A-Ranks?
by TiKi
1 month ago
Forum: let's play
Topic: COMING UP NEXT
Replies: 1255
Views: 127968

Re: COMING UP NEXT

Hopefully we don't get any more level names like that one. That level's name was truly the icing on the cake for how awful it is.
by TiKi
1 month ago
Forum: let's play
Topic: request grab-bag
Replies: 5953
Views: 607965

Re: request grab-bag

xfix wrote: I like how this game (Super Ledgehop: Double Laser) justifies four color palette as "color-blindness".
That'd be cool but I'm not sure blue and red contrast all that well to a colorblind person? Heck, the gray and blue don't contrast that much to ME.
by TiKi
2 months ago
Forum: let's play
Topic: Vanilla Level Design Contest X - 1he First place entry...well d0ne to all.
Replies: 666
Views: 32197

Re: Vanilla Level Design Contest X - So you land on blocks, and then sprite blocks...

S.N.N. wrote: play BROS in all four sides
my favorite part of that game is how the programmer never bothered noticing that loading the coin sound messes with the collision detection for the coins
by TiKi
2 months ago
Forum: let's play
Topic: All The S@nics - Advance 2 - Rebuild Of Pocket Adventure 2.0: You Can (Finally) Advance
Replies: 4668
Views: 224241

Re: All The S@nics - SA² - Happy yearaversary, All The S@nics!!!

I've heard that at least for the US version some.of the emerald hints are swapped relative to their locations or just flat out mistranslated sometimes
by TiKi
2 months ago
Forum: let's play
Topic: COMING UP NEXT
Replies: 1255
Views: 127968

Re: COMING UP NEXT

Twenty bucks says the Panic in the Mushroom Kingdom guy didn't even draw the hentai in the Palaces of Hentai
by TiKi
2 months ago
Forum: let's play
Topic: Vanilla Level Design Contest X - 1he First place entry...well d0ne to all.
Replies: 666
Views: 32197

Re: Vanilla Level Design Contest X - Wow, a few hours early!

also, i'm assuming from this level there are no la-mulana addmusics known to man, which is a big shame. almost enough to make me transcribe the music to midi just to make one, but not quite As someone unfamiliar with SMW hacking, are you inplying that most users in this contest aren't capable of po...
by TiKi
2 months ago
Forum: let's play
Topic: All The S@nics - Advance 2 - Rebuild Of Pocket Adventure 2.0: You Can (Finally) Advance
Replies: 4668
Views: 224241

Re: All Of SOUPER Sh@dow & S@nic - Adventure 2 - Looking A Little Dehydrated There, Shadow

The emerald stages make me inordinately mad because they found a way to make a Sonic game worse for speedrunning by adding RNG

On a complimentary to Knuckles note, I'm going to miss his skin tone from this game. Loved that small bit of diversity
by TiKi
2 months ago
Forum: let's play
Topic: request grab-bag
Replies: 5953
Views: 607965

Re: request grab-bag

Final Fantasy Four Job Fiesta is coming up soon, and that game just so happens to have such a dumb and wacky and stupid and silly sense of humor that I think cowrao might enjoy it? inb4 "But Laularu you weasel dog charlatan I have never played the fantasy del cinco this will make for a poor LP and/...
by TiKi
2 months ago
Forum: let's play
Topic: All The S@nics - Advance 2 - Rebuild Of Pocket Adventure 2.0: You Can (Finally) Advance
Replies: 4668
Views: 224241

Re: All The S@nics & Knockles - Adventure 2 - Weed...

Cool Super Mario Last Impact level in my Sonic game. I recall quitting at the moon level in this hack (Which was what, course 4? 5?). I get the feeling you mean deadly yet sprawling level that's too in-love with its gimmicks and is almost impossible to find what you're TRYING TO find (let alone hid...
by TiKi
2 months ago
Forum: let's play
Topic: Vanilla Level Design Contest X - 1he First place entry...well d0ne to all.
Replies: 666
Views: 32197

Re: Vanilla Level Design Contest X - OK still looking at 100th! To level or not to level...

1. Vanilla 2. Choconilla/chocolate - Where it doesn't use only the vanilla game's assets, but they ARE all externally pre-made. That is to say, graphics/music ripped or composed, and ASM created by someone who isn't the hacker or on their team. There's still significant leeway in their usage (such ...
by TiKi
2 months ago
Forum: let's play
Topic: Vanilla Level Design Contest X - 1he First place entry...well d0ne to all.
Replies: 666
Views: 32197

Re: Vanilla Level Design Contest X - OK still looking at 100th! To level or not to level...

A contest for more "unusual" vanilla stuff might be fun, but I don't know how much potential there really is for subverting traditional formulas in the confines of vanilla hacking. I think CLDCs might already kind of fill the niche of "unusual" contest entries, but I haven't taken part in them befo...
by TiKi
2 months ago
Forum: let's play
Topic: All The S@nics - Advance 2 - Rebuild Of Pocket Adventure 2.0: You Can (Finally) Advance
Replies: 4668
Views: 224241

Re: All The S@nics & Knockles - Adventure 2 - Don't Touch Me, Harlot!

Why does Eggman even have a rocket since he's been teleporting to and from the ARK? Maybe he used one to get up there the first time but why set another one up all ready again. It really seems like "we pre-rendered this whole rocket scene and we have to use it". Funnily enough this line of thinking...
by TiKi
3 months ago
Forum: let's play
Topic: VIP6 - VIP
Replies: 429
Views: 17952

Re: VIP6 - Fukushima

On a related note, Commander Keen 9: Battle of the Brains did a similar thing with reskinning a normal enemy into an invincible boss that you have to goad into breaking the level (It technically has HP, but all that does is let you stun it with 1 shot after you deplete the HP. I find that to be a go...
by TiKi
3 months ago
Forum: let's play
Topic: All The S@nics - Advance 2 - Rebuild Of Pocket Adventure 2.0: You Can (Finally) Advance
Replies: 4668
Views: 224241

Re: All The S@nics & Knockles - Adventure 2 - Don't Touch Me, Harlot!

Fun SONY Facts! The Dreamcast Killer One of the biggest sticking points in any discussion about the Dreamcast is its relationship with the PlayStation 2. That, and the fact that despite having a thirteen month lead in the US and a whole two years in Japan, nothing it did could wrench the publics ey...

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