Search found 711 matches

by strongbadman
2 years ago
Forum: let's play
Topic: Waku Waku 7 - Mystery Zone
Replies: 136
Views: 17067

Re: Mystery Box

I don't think a difficulty change in Isaac would help, if raocow's already having trouble
by strongbadman
2 years ago
Forum: let's play
Topic: Waku Waku 7 - Mystery Zone
Replies: 136
Views: 17067

Re: Mystery Box

NastCF wrote: 2 years ago All the Touhou 1CCs minus the spinoffs and Phantasmagoria games = 15 games, one per episode
I'm terrified that you could be close.
by strongbadman
2 years ago
Forum: let's play
Topic: Waku Waku 7 - Mystery Zone
Replies: 136
Views: 17067

Re: Mystery Box

Here's what we know about the mystery box right now:

1. It will be complete in 15 videos exactly
2. It has difficulty levels
3. It is very hard
4. It's something that would warrant being a mystery.

Anybody got any ideas? Maybe a short IWBTG fangame?
by strongbadman
2 years ago
Forum: let's play
Topic: Waku Waku 7 - Mystery Zone
Replies: 136
Views: 17067

Re: Mystery Box

The suspense is killing me
by strongbadman
2 years ago
Forum: let's play
Topic: request grab-bag
Replies: 6348
Views: 998852

Re: request grab-bag

https://youtu.be/NABeP5oGygM

So with the addition of being able to make world maps in Mario Maker 2, is the option on the table of playing map packs that known hackers in the talkhaus or other smw community might make?
by strongbadman
2 years ago
Forum: let's play
Topic: Donkey Kong Land Trilogy - No Country for Old Game Boys
Replies: 250
Views: 30683

Re: Donkey Kong Land 2 - Grumpy Old Game Boys

I just hope the the thread is called "3 game boys and a baby" for the third one
by strongbadman
2 years ago
Forum: let's play
Topic: King Arthur - Black Knight - Bardcore
Replies: 8872
Views: 805229

Re: DATA LOG: E-102 γ: ENTRIES "ADVENTURE" - "THE ROBOT" (PARTLY CORRUPTED)

Huh, so the only way to unlock Big is through Sonic's story. No other character's like that, except for Tails, simply because he's the second character you unlock
by strongbadman
2 years ago
Forum: let's play
Topic: King Arthur - Black Knight - Bardcore
Replies: 8872
Views: 805229

Re: A Lovely Bouquet Of Roses - Adventure - The Great Bird Man

Ah, my bad. I must have not been paying attention. Although with how gamma developed feelings, we can assume that he has the ability to grow and adapt, so maybe Eggman meant "not as advanced as Beta yet "? A stretch, for sure. But like, why would he make Gamma otherwise lol A guess in tha...
by strongbadman
2 years ago
Forum: let's play
Topic: New Super Marisa Land - Squeak for Victory
Replies: 241
Views: 29509

Re: New Super Marisa Land - Pipe Maze

So yeah, you can totally jump chain all the tewis in the boss fight and get lives that way, I think about 9 if you do it right. It's not too big a deal since saving exists and stars are pretty easy to come by, but this seems like the best life farm in the game thus far
by strongbadman
2 years ago
Forum: let's play
Topic: New Super Marisa Land - Squeak for Victory
Replies: 241
Views: 29509

Re: New Super Marisa Land - Hell is Moving Platforms

Oh man this is gonna bug me, was the world one map music on another game raocow played? It sounds super familiar
by strongbadman
2 years ago
Forum: let's play
Topic: Crash Bandicoot Trilogy - U R Not Red E
Replies: 450
Views: 62974

Re: Crash Bandicoot Trilogy - U R Not Red E

I wonder if an idea like that was considered but ultimately discarded, since they required the bazooka for some box collection in a few areas, and not being able to guarantee you have ammo would've made that aspect kind of miserable. So now the current drawback of the bazooka is fhat it's slow and a...
by strongbadman
2 years ago
Forum: let's play
Topic: King Arthur - Black Knight - Bardcore
Replies: 8872
Views: 805229

Re: All The S@nics & Knockles - Adventure - Crystals Have Power

Having played Sonic Adventure 2 but not 1, I really think that game could've used the more granular item det3ctor that this game had. That probably would've helped a lot of the levels.
by strongbadman
3 years ago
Forum: let's play
Topic: Crash Bandicoot Trilogy - U R Not Red E
Replies: 450
Views: 62974

Re: Crash Bandicoot Trilogy - U R Not Red E

I can understand why people prefer crash 2 over 3. Seeinf as in the first 5 levels, only rtwp of them were regular platforming levels. And I'll be honest, I don't care for the jetski level. Also, I've never relized until recently that the underwater stages are probably supposed to take place in the ...
by strongbadman
3 years ago
Forum: let's play
Topic: Crash Bandicoot Trilogy - U R Not Red E
Replies: 450
Views: 62974

Re: Crash Bandicoot Trilogy - U R Not Red E

Leet wrote: 3 years ago Wasn't there another cutscene that was supposed to play
I think the time trial cutscene overrode it
by strongbadman
3 years ago
Forum: let's play
Topic: King Arthur - Black Knight - Bardcore
Replies: 8872
Views: 805229

Re: All The S@nics - Adventure - The New Frontier

What were the differences between the dreamcast and DX versions, and what all does this mod fix?
by strongbadman
3 years ago
Forum: let's play
Topic: Peach's Memory - Memorabilia
Replies: 101
Views: 16957

Re: Peach's Memory - 14 - Mind

I think getting 100 coins on the initial exploratipn of the level is a smart idea, honestly
by strongbadman
3 years ago
Forum: let's play
Topic: Peach's Memory - Memorabilia
Replies: 101
Views: 16957

Re: Peach's Memory - 1 - Nostalgia

Let nobody say you're not prepared for the task of thread management, you've got it all covered!
by strongbadman
3 years ago
Forum: let's play
Topic: King Arthur - Black Knight - Bardcore
Replies: 8872
Views: 805229

Re: All The S@nics - 3D Blast - Fuzzy And Blue

I feel like some of the bossfights have been okay. Mushroom Hill is kinda cool, Metl Sonic in Sky Sanctuary is kind of a mess but kinda works as a duel of sorts. I guess it cpntributes to your point that I'm struggling to think of any though.
by strongbadman
3 years ago
Forum: let's play
Topic: Kirby 64 - Ribbon
Replies: 194
Views: 23859

Re: Kirby 64 - Ribbon

Kirby 64 came out March 24th, 2000. The ps2 came out March 4th of the same year. The ps2 had been out for about 20 days at that point.
by strongbadman
3 years ago
Forum: let's play
Topic: Super "Mario" World 2 - "Final"
Replies: 89
Views: 15188

Re: Super "Mario" World 2 - "Christmas"

I'm sorry this is bugging me. What was the song in today's first level? It sounded a lot, but not quite, like Back Alley Clash.
by strongbadman
3 years ago
Forum: let's play
Topic: Kirby 64 - Ribbon
Replies: 194
Views: 23859

Re: Kirby 64 - Mr. Star

This shard blows becuase there really isn't a way to get bomb and rock in the level. So if you fail, you have to mwnu put of neo star, back to popstar to the one level where everything is, get the powers, menu back out to neo star, and attempt the level once more. The later kirbies got better at put...
by strongbadman
3 years ago
Forum: let's play
Topic: Super "Mario" World 2 - "Final"
Replies: 89
Views: 15188

Re: Super "Mario" World 2 - "Taco"

I think by now I've got an approximation of what the lp title gimmick is, but I'm not sure why it is.
by strongbadman
3 years ago
Forum: let's play
Topic: Crash Bandicoot Trilogy - U R Not Red E
Replies: 450
Views: 62974

Re: Crash Bandicoot Trilogy - U R Not Red E

The gem/death paths in this game are weird. on the one hand, having no crates in one means no checkpoints, which can be rough. On the other hand, putting checkpoints in them means that the level becomes a marathon if you wanna 100 percent it. Or in Piston It Away's case it becomes really devious. I'...
by strongbadman
3 years ago
Forum: let's play
Topic: Super "Mario" World 2 - "Final"
Replies: 89
Views: 15188

Re: Super "Mario" World 2 - "Madeline"

Some of these levels just fly by the end of the video I keep thinking you've only done 2 levels