Search found 1130 matches
- 6 years ago
- Forum: let's play
- Topic: Let's Play JUMP! A talkhaus non-ASMT Mario Romhack - Ep79c FINAL - Won 1F8
- Replies: 644
- Views: 106891
Re: Let's Play JUMP! A talkhaus non-ASMT Mario Romhack - Episode 33b - Uncivil Engineering
I vote for the Red Switch then Angry Fish. I also vote that in world 5, when we tell you to use v1.02+ for a level, you do it for that level. ;) Is that Wigglertuff ? There were multiple changed levels in World 5. If it is that level, I don't exactly mind supporting that. It makes the level easier,...
- 6 years ago
- Forum: let's play
- Topic: JUMP - Let's meet again at JUMP½
- Replies: 1290
- Views: 206481
Re: JUMP - Don't be hasty, this must be talkhaus' Mario Party.
maybe you should have realized after the third or fourth midpoint that the level is more than you'd bargained for As surprising as it sounds, this level has only 4 Midway Points (which is actually the same number as Bridge Engineering, curiously enough). That... actually made me curious which level...
- 6 years ago
- Forum: let's play
- Topic: Let's Play JUMP! A talkhaus non-ASMT Mario Romhack - Ep79c FINAL - Won 1F8
- Replies: 644
- Views: 106891
Re: Let's Play JUMP! A talkhaus non-ASMT Mario Romhack - Episode 33b - Uncivil Engineering
I vote for Red Switch Palace, and then Angry Fish, because I'm sure you will have time for it after this level. Also, it sure was a while since I did post music information. And I won't for the next episode either, unless you do Angry Fish quickly enough to start the castle (but I doubt you will, es...
- 6 years ago
- Forum: let's play
- Topic: Hoeloe Plays: Pokémon White 2 Nuzlocke
- Replies: 52
- Views: 9341
Re: Hoeloe Plays: Pokémon White 2 Nuzlocke
(5:49) That was somewhat risky. What if Patrat did critical hit.
(11:37) Bug type is also super effective against Dark type.
(11:37) Bug type is also super effective against Dark type.
- 6 years ago
- Forum: JUMP½
- Topic: Claim a Thing Place
- Replies: 395
- Views: 134082
Re: Claim a Thing Place
Reserving ExGFX CC for level C (I like numbers like that, okay?), as well as Map16 tiles 6AA-6AF (I tried to take more tiles in advance than I needed, but it turned out I needed even more).
- 6 years ago
- Forum: let's play
- Topic: JUMP - Let's meet again at JUMP½
- Replies: 1290
- Views: 206481
Re: JUMP - Don't be hasty, this must be talkhaus' Mario Party.
I did complain about Wigglertuff before in a spoiler. But because it was in a spoiler, let me say that once again. Wigglertuff is a good example of what can go wrong with an autoscrolling level. There is just way too much happening. Bullet Bills shot randomly, you cannot really prepare for it. Somet...
- 6 years ago
- Forum: let's play
- Topic: JUMP - Let's meet again at JUMP½
- Replies: 1290
- Views: 206481
Re: JUMP - Don't be hasty, this must be talkhaus' Mario Party.
If that helps, the next level is really short.dr_kraid wrote:I mean I hate to say it but this is getting to be "Holy Damn This Level Is Too Long: The Romhack"
It also has Kaizo-like difficulty, and is a quite unusual puzzle level.
Fun times.
- 6 years ago
- Forum: let's play
- Topic: JUMP - Let's meet again at JUMP½
- Replies: 1290
- Views: 206481
Re: JUMP - Don't be hasty, this must be talkhaus' Mario Party.
Though it doesn't seems a good idea to make challenges mandatory for all players Well, technically it's not mandatory, you can skip this level if you like by going to Mushroom Tripper. Just like you can skip all of Morsel's levels actually, and you would not even skip that much (The Cave of Layer2,...
- 6 years ago
- Forum: let's play
- Topic: JUMP - Let's meet again at JUMP½
- Replies: 1290
- Views: 206481
Re: JUMP - Don't be hasty, this must be talkhaus' Mario Party.
Welcome to Nairobi . (although I guess Manky Bridge is easier than that, raocow did set 6 extra Midway Points in Nairobi) Enjoy your stay. And yeah, tomorrow is going to be a thing. Might be one of these times where you'd want to split your playing sessions in two at the midway point (at least if ra...
- 6 years ago
- Forum: let's play
- Topic: Lets Play Banzai Mario World : Watch my fu*king videos
- Replies: 63
- Views: 16228
Re: Lets Play Banzai Mario World : Watch my fu*king videos
From Chuck code (four instances of this line): JSL $01ACF9 Why would you do that... $01ACF9 is a location where the game has a random number generator. Go figure. The Chuck can randomly jump while meeting a wall. It is guaranteed to jump when Mario is above the Chuck, however. Or crossing a gap whil...
- 6 years ago
- Forum: let's play
- Topic: Lets Play Banzai Mario World : Watch my fu*king videos
- Replies: 63
- Views: 16228
Re: Lets Play Banzai Mario World : Watch my fu*king videos
Puzzle solving, the anonymousbl00dlust way. Alright. Congratulations, you managed to make a most convoluted solution I've seen for this level. If you want to know the intended solution, feel free to check the video. Also yay for shelljumps. To think I did the shelljump in the first part of a level t...
- 6 years ago
- Forum: let's play
- Topic: Let's Play JUMP! A talkhaus non-ASMT Mario Romhack - Ep79c FINAL - Won 1F8
- Replies: 644
- Views: 106891
Re: Let's Play JUMP! A talkhaus non-ASMT Mario Romhack - Episode 32 - Make A Good Layer2 Contest
I don't know if I should vote for Angry Fish or Bridge Engineering.
So let's for vote for Super Grand Ultra Marathon of Finalness
.
So let's for vote for Super Grand Ultra Marathon of Finalness
- 6 years ago
- Forum: let's play
- Topic: JUMP - Let's meet again at JUMP½
- Replies: 1290
- Views: 206481
Re: JUMP - Don't be hasty, this must be talkhaus' Mario Party.
Oh no David Wise's name was taken in vain or something like that. I dunno much about his work though, ahaha. David Wise is a composer who worked on various games (the most recognized one is Donkey Kong Country 2), and he made the track in a level which raocow played, Donkey Kong Country 2 - In a Sn...
- 6 years ago
- Forum: let's play
- Topic: JUMP - Let's meet again at JUMP½
- Replies: 1290
- Views: 206481
Re: JUMP - Don't be hasty, this must be talkhaus' Mario Party.
Is there a reason why the startup mushroom doesn't work in today's level? I didn't check the today's video yet (I will in home), but retry system is not overworld. This is usually not noticeable, because most of retry levels filter power-ups, but there are exceptions. I'm not sure why this particul...
- 6 years ago
- Forum: JUMP½
- Topic: [Map] Nin fails at mapmaking
- Replies: 9
- Views: 3080
Re: [Map] Nin fails at mapmaking
Could you please make that into an spc file or upload a video to youtube? Here you go. I was going to do it, but I didn't have anything to say about this track, and the author did say "I'm pretty awful at taking criticism, so if it's actually terrible, I'd rather you ignore it than tell me so&...
- 6 years ago
- Forum: JUMP½
- Topic: Claim a Thing Place
- Replies: 395
- Views: 134082
Re: Claim a Thing Place
Isn't VIP6 technically finished however level-wise?Jolpengammler wrote:Hey Iso, submit it for VIP Mario 6
- 6 years ago
- Forum: let's play
- Topic: JUMP - Let's meet again at JUMP½
- Replies: 1290
- Views: 206481
Re: JUMP - Don't be hasty, this must be talkhaus' Mario Party.
wow, my levels either get love or hate huh :D This level just needs 1 koopa removed.. Also how the hell do you like Cryophobia Cavern era64? it's crap! It's slow, the palette hurts your eyes, and you can barely see the enemies! My least favourite of my own levels, it sucks ass! My old self is shit!...
- 6 years ago
- Forum: let's play
- Topic: JUMP - Let's meet again at JUMP½
- Replies: 1290
- Views: 206481
Re: JUMP - Don't be hasty, this must be talkhaus' Mario Party.
So Luminous Leaping... man this level really angered me. You are not the only one. No offense to Jolpe, but for me Jolpe's levels are worst levels in the game. His narrow level design is not really that fun, with precise jumps everywhere, and that's about it. I don't mean in terms of difficulty, I ...
- 6 years ago
- Forum: let's play
- Topic: Let's Play JUMP! A talkhaus non-ASMT Mario Romhack - Ep79c FINAL - Won 1F8
- Replies: 644
- Views: 106891
Re: Let's Play JUMP! A talkhaus non-ASMT Mario Romhack - Episode 31b - That last dragon coin D:
Congratulations on defeating Chains of Atrophy. Voting for Angry Fish , to have something fun and on the easier side (as easy things can get at this point of a game). To comment on your YouTube video description. You know, I said that I don't like the nerf of Keep a Positive Altitude world 5 level b...
- 6 years ago
- Forum: let's play
- Topic: lhb plays video games (JUMP)
- Replies: 161
- Views: 27182
Re: lhb plays video games (JUMP)
Zach808 wrote:
- 6 years ago
- Forum: the cartridgé
- Topic: Pokémon
- Replies: 841
- Views: 142421
Re: Pokémon
You don't need to weak Pokemon like that. 1/3 of HP is enough.Ivy wrote:I love the Freeze glitch in gen 1
- 6 years ago
- Forum: let's play
- Topic: Hoeloe Plays: Pokémon White 2 Nuzlocke
- Replies: 52
- Views: 9341
Re: Hoeloe Plays: Pokémon White 2 Nuzlocke
No Lenora, that's White 2, not White.Zephyr_DragonLord wrote:Remind me if Lenora is still the second Gym Leader in this game...
I don't think second gym is THAT threatening in B2W2 myself, but your mileage may vary. I guess it may be a different experience for you, considering you picked a Grass type starter.
- 6 years ago
- Forum: JUMP½
- Topic: Claim a Thing Place
- Replies: 395
- Views: 134082
Re: Claim a Thing Place
Nevermind my 4E music allocation. I will probably use Super Nazo Puyo - Arle vs. Rulue for that slot instead of Aliens vs Predator - Space Port, after I figure out where the port of it was (pretty sure it was a Japanese port). EDIT: Hm, found something made by gocha on some obscure web site called Y...
- 6 years ago
- Forum: let's play
- Topic: JUMP - Let's meet again at JUMP½
- Replies: 1290
- Views: 206481
Re: JUMP - Don't be hasty, this must be talkhaus' Mario Party.
Agreed. The speed of the autoscroll and obstacles are balanced well, which can be observed in many autoscrolled levels in this hack too in my opinion. We'll see another one of them soon. You know, I find it interesting. I said I'm not a fan of autoscrolling levels. But thinking about it, 5 from 12 ...
- 6 years ago
- Forum: let's play
- Topic: JUMP - Let's meet again at JUMP½
- Replies: 1290
- Views: 206481
Re: JUMP - Don't be hasty, this must be talkhaus' Mario Party.
"Palatable Perturbation" is one of my favorite "reverse control" levels. Oftentimes when people use this gimmick they don't know what they're doing and the level just ends up super obnoxious - but I really like the execution of this one. It's not afraid to give the player poweru...
