Search found 1050 matches
- 7 years ago
- Forum: the cartridgé
- Topic: JUMP - a large SMW collab lead by worldpeace125
- Replies: 88
- Views: 20770
Re: JUMP - a large SMW collab lead by worldpeace125
Glad yoshi didn't keep the original version of the world 2 castle!
- 7 years ago
- Forum: JUMP½
- Topic: Claim a Thing Place
- Replies: 395
- Views: 134082
Re: Claim a Thing Place
No worries. Just include the music with your level submission. I have to insert it to the base anyway.Rockythetigre wrote:no clue how music adding works
- 7 years ago
- Forum: let's play
- Topic: VIP 2 Revival; TRENTE-QUATRE: FINAL; the segment with infinity
- Replies: 499
- Views: 83372
Re: VIP 2 Revival; VINGT-TROIS: the segment with a simple solution
Gosh, that sounds an awful lot like JUMP's accepting process.era64 wrote:somebody submitted a level, it can be beaten in theory, it goes in
- 7 years ago
- Forum: JUMP½
- Topic: JUMP½ Main Discussion, Rules and Base ROM
- Replies: 120
- Views: 48663
Re: JUMP½ Main Discussion, Rules and Base ROM
I just meant I would give you that name in case you ever were able to and wanted to. I dunno, made sense in my mind. I'll tell you the patch stuff on skype.
- 7 years ago
- Forum: JUMP½
- Topic: [Level 108] Spooky Cave
- Replies: 1
- Views: 1270
Re: [Level 108] Spooky Cave
Just going post here that I mostly had no criticism for this level. The one thing I did was a quick and easy fix that I told superwiidude on skype. Everyone else, feel free if you notice anything!
- 7 years ago
- Forum: JUMP½
- Topic: [10A] Count of 4 or 1
- Replies: 1
- Views: 1134
Re: [10A] Count of 4 or 1
What's with you and having levels requiring no criticism, gosh.
- 7 years ago
- Forum: JUMP½
- Topic: JUMP½ Main Discussion, Rules and Base ROM
- Replies: 120
- Views: 48663
Re: JUMP½ Main Discussion, Rules and Base ROM
do let me know and I'll come back for JUMP 1/4! NO. I honestly don't really understand your whole process with resources. Like if you wanna do that, that's fine but it would add an extra step or 2 for you. I'm sorry, I don't really know how to help you with what happened in the picture. It is proba...
- 7 years ago
- Forum: JUMP½
- Topic: Graphical Replacement Ideas
- Replies: 22
- Views: 10704
Graphical Replacement Ideas
Just thought I would make public some of my ideas for the VIP/ASMT style sprite replacements. Feel free to suggest things. Theme seems to be Western-style memes as VIPs were more Eastern (I'm not getting these mixed up, yes?) but that could change anyway. Banzai Bill = Kappa Chucks or Koopas = RareP...
- 7 years ago
- Forum: JUMP½
- Topic: JUMP½ Main Discussion, Rules and Base ROM
- Replies: 120
- Views: 48663
Re: JUMP½ Main Discussion, Rules and Base ROM
NEW BASE ROM IS OUT I included a potentially overthought changelog and may have missed a few things to keep everyone up to date. Big changes include added levels, a few new sprites/blocks, no more sprite tile limits, exgfx and SMB3 scrolly pipes! I had to use the GreenHammerBro version to continue ...
- 7 years ago
- Forum: JUMP½
- Topic: JUMP½ Main Discussion, Rules and Base ROM
- Replies: 120
- Views: 48663
Re: JUMP½ Main Discussion, Rules and Base ROM
lmao that's not what I was thinking but okay :DRyrir wrote:"oh wow this level was made by this guy, this is going to be so good"
- 7 years ago
- Forum: JUMP½
- Topic: [level 101] Pe-er Pressure
- Replies: 7
- Views: 2259
Re: [level 101] Pe-er Pressure
lol I know but dammit! It was the original idea and it would fit so well. I don't know what I want anymore.era64 wrote:Wasn't that supposed to be mostly vanilla VIP-like ROM hack. I don't remember special sound effects in VIP myself.
- 7 years ago
- Forum: JUMP½
- Topic: JUMP½ Main Discussion, Rules and Base ROM
- Replies: 120
- Views: 48663
Re: JUMP½ Main Discussion, Rules and Base ROM
Joples told me to come here and claim a level spot?! I don't know what I'm doing, but damn it I'll try! :lol: (He's going to help me to learn how to use Lunar Magic and make not-terrible levels, but as of now I know nothing, so please shout at me/kick me out if necessary!) Glad to see you're gettin...
- 7 years ago
- Forum: JUMP½
- Topic: Claim a Thing Place
- Replies: 395
- Views: 134082
Re: Claim a Thing Place
Level: 5Rockythetigre wrote:Could you also assign me one Level and a sublevel? :)
And yeah, a music track as I don't wanna insert music myself.
Sublevel: 2A
Music: 38
For the future, everyone please just pick the next available. Thank you.
- 7 years ago
- Forum: JUMP½
- Topic: JUMP½ Main Discussion, Rules and Base ROM
- Replies: 120
- Views: 48663
Re: JUMP½ Main Discussion, Rules and Base ROM
I took a peak around some Japanese sites and used a little Way Back Machine but didn't come across anything. It is very possible they are somewhere else though.LHB wrote:Does anyone know if the ports Sui made for Sui Mario are available somewhere?
- 7 years ago
- Forum: JUMP½
- Topic: JUMP½ Main Discussion, Rules and Base ROM
- Replies: 120
- Views: 48663
Re: JUMP½ Main Discussion, Rules and Base ROM
I'd absolutely like to help out, although I don't really understand the gimmick of submitting a 'YouTube/VIP'-inspired level. Best I can say is like, amateurish. The thing with Super Mario World is that it shines when just being itself, not a full on different game. That's been a common thing latel...
- 7 years ago
- Forum: JUMP½
- Topic: [level 101] Pe-er Pressure
- Replies: 7
- Views: 2259
Re: [level 101] Pe-er Pressure
It really didn't, I was stretching. Anyways, good update. You made at least one speedrunner to play this hack in the future very happy. Someone please make a flushing sound effect for the doors!!
- 7 years ago
- Forum: JUMP½
- Topic: Claim a Thing Place
- Replies: 395
- Views: 134082
Re: Claim a Thing Place
I'd like to make a level for this but I don't have anything specific in mind for resources? Can I just be assigned a level, a sublevel, two secondary exits, one Map16 page, 2 Exgfx files, and one music track, if that's okay? Sure, that's fine. I got you down for: Level 4 Sublevel 29 Secondary exits...
- 7 years ago
- Forum: JUMP½
- Topic: JUMP½ Main Discussion, Rules and Base ROM
- Replies: 120
- Views: 48663
Re: JUMP½ Main Discussion, Rules and Base ROM
To me, those with vanilla or SMAS graphics are a tad more memorable for me I guess. You're absolutely right though. It is just my arbitrary vision. Honestly, I'm not sure why I thought JUMP had more custom graphics lol
- 7 years ago
- Forum: JUMP½
- Topic: [level 101] Pe-er Pressure
- Replies: 7
- Views: 2259
Re: [level 101] Pe-er Pressure
Not much to say really, it's a good level. One thing maybe the end of screen E. I feel like it makes you wait longer than it should. I also feel like the time limit isn't really a difficult thing until the very last section. Those two things could be just me though and not really too big of a deal a...
- 7 years ago
- Forum: JUMP½
- Topic: JUMP½ Main Discussion, Rules and Base ROM
- Replies: 120
- Views: 48663
Re: JUMP½ Main Discussion, Rules and Base ROM
Basically not two years from now? Like a year I guess, I don't really know. I'll consider making a deadline once I feel the project is nearing completion anyone and I need to place a fire under people's (myself included) butts. That said, hoping for the brain chemistry change thing! Don't know a lot...
- 7 years ago
- Forum: JUMP½
- Topic: Claim a Thing Place
- Replies: 395
- Views: 134082
Re: Claim a Thing Place
43 was the first page I could give you.
- 7 years ago
- Forum: JUMP½
- Topic: Claim a Thing Place
- Replies: 395
- Views: 134082
- 7 years ago
- Forum: JUMP½
- Topic: JUMP½ Main Discussion, Rules and Base ROM
- Replies: 120
- Views: 48663
Re: JUMP½
Uhh does anyone want to work on the second half of my level? I'm going to work on the secret path, but don't really have any ideas for the second half of the normal path. The theme is a desert with bullets and bombs, but you don't have to stick with that theme for the rest of the level (in fact, I ...
- 7 years ago
- Forum: JUMP½
- Topic: JUMP½ Main Discussion, Rules and Base ROM
- Replies: 120
- Views: 48663
Re: JUMP½
something that normally doesn't go on a line guide on one (Cannon, goomba, ect) I think that should be fine. Also will there be screen scrolling pipes or no Yes but I remember there being an issue with them in JUMP. I don't remember the exact problem, the solution, or what version we used so if you...
- 7 years ago
- Forum: JUMP½
- Topic: JUMP½ Main Discussion, Rules and Base ROM
- Replies: 120
- Views: 48663
Re: JUMP½
early game mountain level hahaha wut? No. no. Well maybe the first half. I accept and really liked the first half. This started as such a goofy level. I really liked the reference to 2-1 of VIP1 in the first screen. No issues really. Then the second half. First off, don't bother giving a mushroom. ...
