Search found 1050 matches
- 7 years ago
- Forum: JUMP½
- Topic: JUMP½ Main Discussion, Rules and Base ROM
- Replies: 120
- Views: 48663
Re: JUMP½ Main Discussion, Rules and Base ROM
I have a skype group set up if anyone wants in (pm me for my skype name, not as obvious anymore). Probably going to do up a new base tomorrow afternoon.
- 7 years ago
- Forum: JUMP
- Topic: Level tweaking and QA (next: JUMP v1.04)
- Replies: 91
- Views: 34013
Re: Level tweaking and QA (next: JUMP v1.02)
Featuremorsel/morceau wrote:Could you fix the part of Spring Green where you can wall run through the roof (level 138, roof on screen 03)?
- 7 years ago
- Forum: JUMP½
- Topic: Graphical Replacement Ideas
- Replies: 22
- Views: 10704
Re: Graphical Replacement Ideas
So like, twitch emotes 
- 7 years ago
- Forum: let's play
- Topic: JUMP - Let's meet again at JUMP½
- Replies: 1290
- Views: 206481
Re: JUMP - It's a talkhaus collab without demo in it.
Same, sameRyrir wrote:Whenever raocow gets a feather I personally hope that he loses it immediately
I believe Isrieri wanted it in world 7 simply for thematics. I'm pretty sure I remember him knowing the difficulty of the level.Ryrir wrote:"Blockmancy vs. Trigonometry" was originally located in world seven
- 7 years ago
- Forum: JUMP
- Topic: Level tweaking and QA (next: JUMP v1.04)
- Replies: 91
- Views: 34013
Re: Level tweaking and QA (next: JUMP v1.02)
Anyone else think it should have a midpoint?
- 7 years ago
- Forum: JUMP
- Topic: Level tweaking and QA (next: JUMP v1.04)
- Replies: 91
- Views: 34013
Re: Level tweaking and QA (next: JUMP v1.02)
Will you be readding the midpoint to Crumbles?markyjoe1990 wrote:I'm gonna edit two of my levels the moment I get a chance. They need to be nerfed slightly. I'll get back to you guys when it's done.
- 7 years ago
- Forum: JUMP½
- Topic: [10] "Life on the line"
- Replies: 3
- Views: 1458
Re: [10] Unnamed athletic level
Burnt Mountain Tango was one of my favorites from JUMP so glad to see you're doing kind of sort of similarish. Not entirely sure if multi midpoints will be a thing this time around. Kind of all depends on their necessity and my lack laziness to learn how to use lol.
- 7 years ago
- Forum: JUMP½
- Topic: [4] MIDNIGHT GHOST ZONE
- Replies: 2
- Views: 1268
Re: [4] MIDNIGHT GHOST ZONE
Good start. I do like the a e s t h e t i c s. Wish I had more to say but I don't!
- 7 years ago
- Forum: JUMP½
- Topic: [10C] Hot Kickin'
- Replies: 1
- Views: 1010
Re: [10C] Hot Kickin'
Stop making solid levels so I can have something to criticize dammit!
- 7 years ago
- Forum: let's play
- Topic: JUMP - Let's meet again at JUMP½
- Replies: 1290
- Views: 206481
Re: JUMP - It's a talkhaus collab without demo in it.
raocow look at the credits -before- entering the levels! We need to watch you descend into despair at the sight of certain names. Also, works as a "one more level" prevention system. haha yes, certainly noticed it in your videos! "map stuff" Would have been nicer for raocow to h...
- 7 years ago
- Forum: let's play
- Topic: JUMP - Let's meet again at JUMP½
- Replies: 1290
- Views: 206481
Re: JUMP - It's a talkhaus collab without demo in it.
lmao these acronymsano0maly wrote:LHB was here as recently as today. Do you mean BLD?
- 7 years ago
- Forum: let's play
- Topic: JUMP - Let's meet again at JUMP½
- Replies: 1290
- Views: 206481
Re: JUMP - It's a talkhaus collab without demo in it.
If someone doesn't find the secret on there first time through, the text box in the first level of one of the paths of world 4 tells about this secret. The whole process is more natural than someone just yelling "HEY, YA MISSED A SECRET". I thought BLD was super clever about it, in secret...
- 7 years ago
- Forum: let's play
- Topic: Lets Play Banzai Mario World : Watch my fu*king videos
- Replies: 63
- Views: 16228
Re: Lets Play Banzai Mario World
exactly how it happenedanonymousbl00dlust wrote:taken over by worldpeace in a violent coup
- 7 years ago
- Forum: JUMP
- Topic: Level tweaking and QA (next: JUMP v1.04)
- Replies: 91
- Views: 34013
Re: Level tweaking (v1.02)
SecondedRyrir wrote:You should really give yourself credit for the "Suspicious Warehouse". You made like 80% of that thing!
- 7 years ago
- Forum: let's play
- Topic: Let's Play JUMP! A talkhaus non-ASMT Mario Romhack - Ep79c FINAL - Won 1F8
- Replies: 644
- Views: 106889
Re: Let's Play JUMP! A talkhaus non-ASMT Mario Romhack - Episode 24 - Featuring progress (I know, crazy, right?!)
Exactly. Fuck Mountain. I would probably get banned for imaging that sort of thing. Be sure to think of baseball as you fuck ;)
- 7 years ago
- Forum: JUMP½
- Topic: [Level 109] Over hills and valleys
- Replies: 2
- Views: 1257
Re: [Level 109] Grassy Hill
Nice level. The only thing I think that should be changed is maybe instead of having 6 dragon coins, you remove the ones on screens 5 and 7 and put the third one instead on top of the pipe on screen 6, getting up there with a bullet jump. Really minor idea, other then that, good job.
- 7 years ago
- Forum: JUMP½
- Topic: Claim a Thing Place
- Replies: 395
- Views: 134082
Re: Claim a Thing Place
I'll move it to 00A if that's better. For the overworld, I'm not making it to overall fit the amount of levels, because it's still early on. I'm just going to be shaping the overworld to what you want/mentioned and in the style of VIP 6, which has my favorite OW to date. Considering I am keeping my...
- 7 years ago
- Forum: JUMP½
- Topic: Claim a Thing Place
- Replies: 395
- Views: 134082
Re: Claim a Thing Place
Claming World 1 Map If possible. That, along with my level will be done on Friday. Like I have said multiple times, doing the map so soon into the project is a bad idea and just going to cause a lot more work in the long run. That said, if you're just going to do it anyway, here are some things you...
- 7 years ago
- Forum: let's play
- Topic: JUMP - Let's meet again at JUMP½
- Replies: 1290
- Views: 206481
Re: JUMP - It's a talkhaus collab without demo in it.
*cough* spoiler *cough*Slit08 wrote:literally kaizo
Yes.Ryrir wrote:Linkin Park reference
Well now that you mention it...Horikawa Otane wrote:i think jump is a good idea let's all submit levels to it
- 7 years ago
- Forum: JUMP½
- Topic: Claim a Thing Place
- Replies: 395
- Views: 134082
Re: Claim a Thing Place
Claiming sublevels 37-3C, ExGFX 9F-A6, Music Slot 40-43, and Map16 510-51F. Please look at the claims list before claiming. I had to reclaim all of these. sublevels: 3C-3F, 41, 42 ExGFX: A9-AF Music: 44-47 Map16: 520-52F Please keep in mind, I would like at least the top few rows of map16 page 5 to...
- 7 years ago
- Forum: JUMP½
- Topic: JUMP½ Main Discussion, Rules and Base ROM
- Replies: 120
- Views: 48663
Re: JUMP½ Main Discussion, Rules and Base ROM
New base here if anyone cares...
- 7 years ago
- Forum: JUMP½
- Topic: JUMP½ Main Discussion, Rules and Base ROM
- Replies: 120
- Views: 48663
Re: JUMP½ Main Discussion, Rules and Base ROM
New base rom out tomorrow. Adding in all the levels I had, even some that need a bit done to them. If you want your level in, please submit before sometime tomorrow afternoon when I put things together. This one has most the patches we will be using in. Whatever we are doing with start button or see...
- 7 years ago
- Forum: JUMP½
- Topic: JUMP½ Main Discussion, Rules and Base ROM
- Replies: 120
- Views: 48663
Re: JUMP½ Main Discussion, Rules and Base ROM
Just claim what you need and just use that as to not cause insertion issues.
- 7 years ago
- Forum: the cartridgé
- Topic: JUMP - a large SMW collab lead by worldpeace125
- Replies: 88
- Views: 20770
Re: JUMP - a large SMW collab lead by worldpeace125
It's not unrelated, it is (unfortunately) the author's only two levels.
- 7 years ago
- Forum: the cartridgé
- Topic: JUMP - a large SMW collab lead by worldpeace125
- Replies: 88
- Views: 20770
Re: JUMP - a large SMW collab lead by worldpeace125
I enjoy the reaction everyone lping/lped JUMP gives when they press start and see his nameStink Terios wrote:react to morsel/morceau's levels
