Search found 2276 matches
- 12 years ago
- Forum: A2MT
- Topic: Testing and Development: Deadline-one week after comments
- Replies: 5786
- Views: 900146
Re: Testing & Development~
Somewhat unrelated but....You know whats really bothering me? The fact that I keep seeing the same custom sprites in every single level that uses them. That freakin' triple spitting piranha plant is EVERYWHERE. Not to mention firebars, Hammer brothers, and those thwomps that we inserted. People ser...
- 12 years ago
- Forum: left-overs...
- Topic: a2mt: where are we at?
- Replies: 77
- Views: 23482
Re: a2mt: where are we at?
If they want to get the parrot coins for completion they don't NEED to use the shortcuts. They are there for people who might not want to get 100% of everything - it gives them an alternate option to go through the worlds. It only makes the game easier for them if they decide to not stay in the mai...
- 12 years ago
- Forum: left-overs...
- Topic: a2mt: where are we at?
- Replies: 77
- Views: 23482
Re: a2mt: where are we at?
Really? A junk response as the first YT post to a topic like this? ._.
Shouldn't be surprised.
I think that'd be entertaining, but now you already would know about it...
ALSO: Thanks for the Dog Ending thing... that was hilarious.
Shouldn't be surprised.
I think that'd be entertaining, but now you already would know about it...
ALSO: Thanks for the Dog Ending thing... that was hilarious.
- 12 years ago
- Forum: A2MT
- Topic: Re: A2MT Plot thread
- Replies: 1014
- Views: 184167
Re: A2MT Plot thread - UPDATE 02/06/2010
rubberfishy wrote:Plot: Demo breaks her legs and has to find new ones, also parrot.
Done.
- 12 years ago
- Forum: A2MT
- Topic: Re: A2MT Plot thread
- Replies: 1014
- Views: 184167
Re: A2MT Plot thread - UPDATE 02/06/2010
So in the next few years, right?
- 12 years ago
- Forum: A2MT
- Topic: Base ROM Inclusions
- Replies: 536
- Views: 111122
Re: Base ROM Inclusions
Cool paying attention, me.
- 12 years ago
- Forum: A2MT
- Topic: Base ROM Inclusions
- Replies: 536
- Views: 111122
Re: Base ROM Inclusions
No we're not. We're using 1.82. Just save your level in 1.82 and it's set. I've been informed by SNN, and everyone I know has tried it with no problems.limepie20 wrote:Yeah, I'm not sure if anyone is still working on it but right now we are using 1.7.
- 12 years ago
- Forum: A2MT
- Topic: Re: A2MT Plot thread
- Replies: 1014
- Views: 184167
Re: A2MT Plot thread - UPDATE 02/06/2010
edited for tails' post - I dunno, I think the idea that I offered gives a nice compromise. Oh no, I wasn't saying "we're doing it for sure" I was just mentioning that mandatory collectibles /do/ exist in mainstream games @Paralars - scrambled worlds would also be harder to map with the li...
- 12 years ago
- Forum: A2MT
- Topic: Re: A2MT Plot thread
- Replies: 1014
- Views: 184167
Re: A2MT Plot thread - UPDATE 02/06/2010
The reason why I don't like this idea is because I dislike the idea of collectables to be mandatory. I think making collectables optional for unlockable levels (or anything really) is pretty cool. A few of my favorite mandatory collectables: Bananas (B-Locker, DK64) Jiggies (Puzzles, BK, BT) Notes ...
- 12 years ago
- Forum: A2MT
- Topic: Graphics Discussion: Requests, help and general
- Replies: 1915
- Views: 304533
Re: A2MT GFX Thread
So far, yes, that's a good replacement, but it is a thing to keep in mind.Paralars wrote:we have Terry's eyeballs, as a possible replacement.
- 12 years ago
- Forum: A2MT
- Topic: Testing and Development: Deadline-one week after comments
- Replies: 5786
- Views: 900146
Re: Testing & Development~
In my opinion, those graphics look very, very good. Hopefully you can build a good level around them. Can't wait to see the graphics 'in action'. The graphics looks awesome. The only thing is, that firebar in the second image is coming out of nowhere it seems? I love the heat effect, too. It doesn'...
- 12 years ago
- Forum: A2MT
- Topic: Testing and Development: Deadline-one week after comments
- Replies: 5786
- Views: 900146
Re: Testing & Development~
Thanks :)Ometeotl wrote:http://www.youtube.com/watch?v=NuV61XaJsjoTails_155 wrote:Does anyone have YouTube clips? Since I'm inserting the music I'm trying not to put music in the folders until it's actually being inserted
I'll keep listening, but it sounds good.
- 12 years ago
- Forum: A2MT
- Topic: Testing and Development: Deadline-one week after comments
- Replies: 5786
- Views: 900146
Re: Testing & Development~
I don't see how youtube can fix this problem, but I guess the internet does lots of wonderful things. :D ...really? you don't see how uploading a video of you playing a level with the song someone else inserted keeps me from putting extra files I can mix up in the folder? Adding lines to the text f...
- 12 years ago
- Forum: A2MT
- Topic: Testing and Development: Deadline-one week after comments
- Replies: 5786
- Views: 900146
Re: Testing & Development~
Does anyone have YouTube clips? Since I'm inserting the music I'm trying not to put music in the folders until it's actually being inserted
- 12 years ago
- Forum: A2MT
- Topic: Signups & Reservations
- Replies: 3073
- Views: 460310
Re: Signups & Reservations
EVERYONE SWITCH TO LUNAR MAGIC 1.82!
I have spoken with SNN and he says that there are no issues with simply opening your ROM, saving it, and moving on. Please do this. We want consistency. You don't need to change anything you are doing, except switch to the new one.
I have spoken with SNN and he says that there are no issues with simply opening your ROM, saving it, and moving on. Please do this. We want consistency. You don't need to change anything you are doing, except switch to the new one.
- 12 years ago
- Forum: left-overs...
- Topic: Patch Discussion: Request, discussion, and general
- Replies: 254
- Views: 63620
Re: Patches, Tools, and Hex Edits
EVERYONE SWITCH TO LUNAR MAGIC 1.82!
I have spoken with SNN and he says that there are no issues with simply opening your ROM, saving it, and moving on. Please do this. We want consistency. You don't need to change anything you are doing, except switch to the new one.
I have spoken with SNN and he says that there are no issues with simply opening your ROM, saving it, and moving on. Please do this. We want consistency. You don't need to change anything you are doing, except switch to the new one.
- 12 years ago
- Forum: A2MT
- Topic: A2MT Discussion: OW, Bosses, and Gimmicks
- Replies: 1895
- Views: 311302
Re: A2MT Discussion Thread
EVERYONE SWITCH TO LUNAR MAGIC 1.82!
I have spoken with SNN and he says that there are no issues with simply opening your ROM, saving it, and moving on. Please do this. We want consistency. You don't need to change anything you are doing, except switch to the new one.
I have spoken with SNN and he says that there are no issues with simply opening your ROM, saving it, and moving on. Please do this. We want consistency. You don't need to change anything you are doing, except switch to the new one.
- 12 years ago
- Forum: A2MT
- Topic: Testing and Development: Deadline-one week after comments
- Replies: 5786
- Views: 900146
Re: Testing & Development~
I normally wouldn't doublepost but this is a big deal... EVERYONE SWITCH TO LUNAR MAGIC 1.82 ! I have spoken with SNN and he says that there are no issues with simply opening your ROM, saving it, and moving on. Please do this. We want consistency. You don't need to change anything you are doing, exc...
- 12 years ago
- Forum: A2MT
- Topic: Testing and Development: Deadline-one week after comments
- Replies: 5786
- Views: 900146
Re: Testing & Development~
I am doing one last check on music for the water level, if someone has a suggestion from a level they've already done, please let me know! Here's the level as-is.
- 12 years ago
- Forum: A2MT
- Topic: Testing and Development: Deadline-one week after comments
- Replies: 5786
- Views: 900146
Re: Testing & Development~
Okay, so, for information purposes: I've added a graphical representation of where mushrooms will pop up but only in the first room, as a sort of a learning tool toward 'hey, watch out for these in this level'. I don't want to do more than that, however, because I get the impression a lot of the le...
- 12 years ago
- Forum: A2MT
- Topic: Graphics Discussion: Requests, help and general
- Replies: 1915
- Views: 304533
Re: A2MT GFX Thread
[18:20] Mr. Cow: hm, I wanted to talk to you about that. the asmt enemies, they're just essentially are being redrawn into highrez for a2mt, right? [18:20] Mr. Cow: I think we should redesign the pokey [18:20] Tails_155: some of them [18:20] Mr. Cow: I'd rather it be a critter, like everything else,...
- 12 years ago
- Forum: A2MT
- Topic: Re: A2MT Plot thread
- Replies: 1014
- Views: 184167
Re: A2MT Plot thread - UPDATE 02/06/2010
Is the gone then? I forget what all was decided.
- 12 years ago
- Forum: A2MT
- Topic: Testing and Development: Deadline-one week after comments
- Replies: 5786
- Views: 900146
Re: Testing & Development~
Ometeotl: Why not make the DEMO at the top always blue? That's what I tried to do.
- 12 years ago
- Forum: A2MT
- Topic: Testing and Development: Deadline-one week after comments
- Replies: 5786
- Views: 900146
Re: Testing & Development~
Not at all, my IPS for the newest version is like 800 kb, and yours probably has more stuff.Ometeotl wrote:That's what I thought, but the patch it made was 900+ KB, which I assume means something went wrong.
- 12 years ago
- Forum: A2MT
- Topic: Testing and Development: Deadline-one week after comments
- Replies: 5786
- Views: 900146
Re: Testing & Development~
made it so in many places, if you fall in a hole instead of dying you restart that part of the level (first room except the last jump, latter part of second room, all of autoscroll room, all but last screen of forest room) I just fell into the hole at the end of the second sublevel and it teleporte...
