Search found 2276 matches

by Tails_155
13 years ago
Forum: ASMT
Topic: Testing and Level Discussion
Replies: 1067
Views: 174402

Re: Testing and Level Discussion

kilon wrote:Caracc: I thought we are using the unlimited sprite patch. I haven't bothered getting all coins, but if that is more difficult, maybe add a barrier at the end so you must get all coins?
Point of clarification: Unlimited means 12, not *unlimited*
by Tails_155
13 years ago
Forum: ASMT
Topic: Credits
Replies: 83
Views: 15894

Re: Credits

I designed the volcano world, the void world, and most of the grass world, as well as making improvements to all of Kristian's submaps and setting up level numbers and events, so I think that I ought to be in the Overworld Design department too. Also, Couldn't I be listed as the Project Coordinator...
by Tails_155
13 years ago
Forum: ASMT
Topic: Credits
Replies: 83
Views: 15894

Re: Credits

Crushawake and YCZ would be ASM. I forgot but... where we putting credits in a level? Or am I thinking SMWC's collab? Also Machoman I think is a spriter too. Maybe we could use the cutscenetool thing to do a little slideshow of all the sprite replacements, including if possible as many "other&...
by Tails_155
13 years ago
Forum: ASMT
Topic: Credits
Replies: 83
Views: 15894

Credits

Someone suggested in the Sprite thread about making Credits... So I figured someone should start a topic about it to get things in order... Please tell me your name and what you're doing for the hack so I can get things set up (and if need be, someone can take over, but I think I can handle this) In...
by Tails_155
13 years ago
Forum: ASMT
Topic: Graphics Request Thread
Replies: 134
Views: 20819

Re: Graphics Request Thread

chdata wrote:Errm 4D?
*digression perhaps outside topic*

Yes, there are dimensions above 3D, speculatively 11
by Tails_155
13 years ago
Forum: ASMT
Topic: Graphics Request Thread
Replies: 134
Views: 20819

Re: Graphics Request Thread

That would explain why your new siggy doesn't seem odd in the slightest to my mind. (I really really like optical illusions, anomalies, and impossible figures.) It's none: It's simply 4-Dimensional: A tesseract. http://upload.wikimedia.org/wikipedia/commons/5/55/Tesseract.gif Oddly, also called &qu...
by Tails_155
13 years ago
Forum: ASMT
Topic: Sprite changes
Replies: 1715
Views: 275271

Re: Sprite changes

Someone please animate that for us, I wanna see dancing '?'
by Tails_155
13 years ago
Forum: the cartridgé
Topic: Super Mario - The Cookie Crisis
Replies: 28
Views: 7091

Re: Super Mario - The Cookie Crisis

At this point in the demo process he probably didn't want people accessing that which is at the end (take a guess.) And so he left it out until he's basically done I'd figure.
by Tails_155
13 years ago
Forum: ASMT
Topic: Testing and Level Discussion
Replies: 1067
Views: 174402

Re: Testing and Level Discussion

You still only need 3, and I don't know how to get up that arrow. Also a lot of the ground tiles act weird. The ones you can walk through, that is. Items and enemies will float on them I'll try and take care of that, that's definitely my fault, and to get up there you spinjump the pirhana plant If ...
by Tails_155
13 years ago
Forum: ASMT
Topic: Testing and Level Discussion
Replies: 1067
Views: 174402

Re: Testing and Level Discussion

kilon wrote:That explains why there where 6 blocks in the level named Four Blocks...
Yea, fixed, reupped
by Tails_155
13 years ago
Forum: ASMT
Topic: Sprite changes
Replies: 1715
Views: 275271

Re: Sprite changes

chdata wrote:i like the 3rd cement block
It can cause cutoff (see the corners)
by Tails_155
13 years ago
Forum: ASMT
Topic: raocow's thread -mention me raocow!!!!
Replies: 1401
Views: 264855

Re: raocow's thread

raocow wrote:Uhm, I've noticed there's a topic on koopas, I hope you guys don't consider using my squigly urn things?

I mention this because I thought they looked pretty bad and replaced them with something different (using urns)

Well, no, though I personally REALLY liked yours XP
by Tails_155
13 years ago
Forum: ASMT
Topic: A Super Mario Thing - A List Of Stuff Inserted
Replies: 139
Views: 42900

Re: A Super Mario Thing - A List Of Stuff Inserted

I used 381-384 for ON/OFF triangles and assist blocks
by Tails_155
13 years ago
Forum: ASMT
Topic: Testing and Level Discussion
Replies: 1067
Views: 174402

Re: Testing and Level Discussion

If that muncher boss on your channel is made by you, Reallink, we don't have to worry about a cool custom boss for this level. EDIT to Tails: Forest Fun First of all, the name doesn't correspond with the palette although that shouldn't be a problem. *pic snip* You must use the p-switch to get the m...
by Tails_155
13 years ago
Forum: ASMT
Topic: A Super Mario Thing - Plot and cutscenes
Replies: 639
Views: 125217

Re: A Super Mario Thing - Plot and cutscenes

kilon wrote:Actually, we plan to use a level for the credits. The original credits are WAY to short.
And maybe we can still add the enemies and their names, but I don't think it's necessary.
Not necessary, but I think it's fun, and would add little extra :)
by Tails_155
13 years ago
Forum: ASMT
Topic: A Super Mario Thing - Plot and cutscenes
Replies: 639
Views: 125217

Re: A Super Mario Thing - Plot and cutscenes

I think this fits here, are the sprite-cast credits at the end editable? As in if we actually managed to name all the enemies, could that be fixed in-game? There is a tool that can change the names. The names cannot be longer than the original though. Also, only the original sprites are shown in th...
by Tails_155
13 years ago
Forum: ASMT
Topic: A Super Mario Thing - Plot and cutscenes
Replies: 639
Views: 125217

Re: A Super Mario Thing - Plot and cutscenes

I think this fits here, are the sprite-cast credits at the end editable? As in if we actually managed to name all the enemies, could that be fixed in-game?
by Tails_155
13 years ago
Forum: ASMT
Topic: Testing and Level Discussion
Replies: 1067
Views: 174402

Re: Testing and Level Discussion

After seeing that, I am even less confident about my two rooms for KCC, but I'm putting them up for testing, finally, anyway... be gentle
by Tails_155
13 years ago
Forum: ASMT
Topic: On The Topic of Koopas
Replies: 182
Views: 27682

Re: On The Topic of Koopas

Since no one minded my "sprites in the sprite thread" idea XP

Image

^ why not just color their backs?
by Tails_155
13 years ago
Forum: ASMT
Topic: Custom music thread
Replies: 856
Views: 160824

Re: Custom music thread

It wasn't working, due to the aforementioned unmentioned step...

Okay, now the part is ready for group testing whenever we do KC's stuff
by Tails_155
13 years ago
Forum: ASMT
Topic: Custom music thread
Replies: 856
Views: 160824

Re: Custom music thread

I did all of that, using the exact version recommended, and nothing happened when I used LM, it says 20 is "Not Used" still

I checked for spelling errors and all that
by Tails_155
13 years ago
Forum: ASMT
Topic: On The Topic of Koopas
Replies: 182
Views: 27682

Re: On The Topic of Koopas

flameofdoubt wrote:They aren't...? howso?
Their shape, the blue ones look different
by Tails_155
13 years ago
Forum: ASMT
Topic: [POLL] List of Global Graphic Changes (in progress)
Replies: 590
Views: 110157

Re: List of Global Graphic Changes (in progress) + Voting

Kincyr wrote:actually, when a ? block is it, it uses the same bump sprite that the yellow eye blocks do. I think raocow meant to change that.

besides, if you look at the ? block carefully, it has the eyes too
You don't have to look carefully, you just have to look when the '?' is on the right side XP
by Tails_155
13 years ago
Forum: ASMT
Topic: Custom music thread
Replies: 856
Views: 160824

Re: Custom music thread

It might be lost in the topic somewhere, but how does one add music to a file?
by Tails_155
13 years ago
Forum: the cartridgé
Topic: Super Mario - The Cookie Crisis
Replies: 28
Views: 7091

Re: Super Mario - The Cookie Crisis

The Collapsed Castle idea stands out above a lot of hacks on its own, this hack is very, very good, I really can't wait for the full version (I think someone told you something like "stop procrastinating" in their LP of it...)