Search found 5230 matches

by kilon
13 years ago
Forum: ASMT
Topic: A Super Mario Thing - DEADLINE: Feb 28
Replies: 2258
Views: 356821

Re: A Super Mario Thing - Collab Hack

Well, just a random thought... As we've established that YCZ's Heavy Press sprite will be the boss of Mr. Charlie guy's Castle, who will be the boss of the void world / final world? Just came to me, y'know, so I thought i'd ask. I thought is was the Black Plague. If that's changed: how about bringi...
by kilon
13 years ago
Forum: ASMT
Topic: Sprite changes
Replies: 1715
Views: 275272

Re: Sprite changes

Machoman wrote:heres the psyduck.. But theres no yellow color... And I have tought about changine the hand that put's out the psyduck into ash glove.
Personally I think the color is perfect.
by kilon
13 years ago
Forum: ASMT
Topic: Sprite changes
Replies: 1715
Views: 275272

Re: Sprite changes

Democracy kicks in. From the sprites where there where 2 options, I added both so we can vote on it. I also added Bowser statues -> Frog and P-Balloon -> Hamburger I removed the Work In Progress thing because the creator knows it best. And not all sprites in here are official yet, but this is so you...
by kilon
13 years ago
Forum: ASMT
Topic: Sprite changes
Replies: 1715
Views: 275272

Re: Sprite changes

you might be right. But to be sure, ar those I made bold the only ones with more options or am I missing something? Blargg Bob-omb Bony Beetle Bouncing football Bullet Bill Buzzy Beetle Dry Bones Fishing Boo Flying Hammer Bro Fuzzy Goomba Mechakoopa Mega Mole Ninji Podobo Pokey Rip van Fish Sumobro ...
by kilon
13 years ago
Forum: ASMT
Topic: Sprite changes
Replies: 1715
Views: 275272

Re: Sprite changes

I updated the list. Now it's alphabetical and enemy sprites and other sprites are separated. Enemy Sprites Blargg -> Yellow Submarine (Work In Progress) or did we go with the other one? http://www.youtube.com/watch?v=BKE64ZZ5MxI Bob-omb -> Lightbulb http://talkhaus.raocow.com/download/file.php?id=18...
by kilon
13 years ago
Forum: ASMT
Topic: A Super Mario Thing - Plot and cutscenes
Replies: 639
Views: 125222

Re: A Super Mario Thing - Plot and cutscenes

Kil wrote:speaking of demos, how about this music for the evil spaceship portion of the first cutscene? http://www.youtube.com/watch?v=5HI193ydxZc
2nded. I assume it fades out at any moment you come to that point in the cutscene? There are fast readers and slow readers after all.
by kilon
13 years ago
Forum: ASMT
Topic: Testing and Level Discussion
Replies: 1067
Views: 174405

Re: Testing and Level Discussion

Ok, I think the rest of the changes are up to you guys. Watch it or test it out yourself I'm making the part before the boss one of those save stations, but I didn't think we had a graphic for it so hopefully this will do Only mushroom powerups are supposed to be able to be used in it, so don't ask...
by kilon
13 years ago
Forum: ASMT
Topic: Sprite changes
Replies: 1715
Views: 275272

Re: Sprite changes

Potential coin idea?: carrot.PNG Only problem is i think one of the coins' incarnations (in gfx01) uses mirroring to produce a two tile coin from a single tile. For the gfx33 animation i could try and make it spin though if people like the idea. i definitely think it should be vegetable related due...
by kilon
13 years ago
Forum: ASMT
Topic: A Super Mario Thing - Plot and cutscenes
Replies: 639
Views: 125222

Re: A Super Mario Thing - Plot and cutscenes

Well, the cutscene is roughly 2.30 minutes, so it's not that long, but we might spread it more. Question is: where and when? We could just start out with only the vegetables, but what reason is there for all the creatures and charlies to attack Demo? Therefore we need the teleportation. You could le...
by kilon
13 years ago
Forum: ASMT
Topic: A Super Mario Thing - Plot and cutscenes
Replies: 639
Views: 125222

Re: A Super Mario Thing - Plot and cutscenes

Blinx wrote: Just my thoughts. :roll:
And you're allowed to have them.

But isn't it cool that a random hack has such a deep story? (although it's not even that deep)
It surely wouldn't be expected and thus it is random and thus it fits in perfectly.
Besides a better story makes higher quality.
by kilon
13 years ago
Forum: ASMT
Topic: Sprite changes
Replies: 1715
Views: 275272

Re: Sprite changes

I should put my list in alphabetical order... Don't want to do it right now though. I'll do it tomorrow! With all latest sprites included. Stay tuned! Also: timing platforms are awesome. And it kinda makes me think of a slice of citron so that's good. The weight: grey is much better. At least now yo...
by kilon
13 years ago
Forum: ASMT
Topic: raocow's thread -mention me raocow!!!!
Replies: 1401
Views: 264856

Re: raocow's thread

Well: SPOILER raocow, sorry but don't read this!!! : we started of without a story and now that starts shaping up, it won't be easy to let that correspond with the levels which are more random then our story. Ah well, adding message boxes in levels where needed can bring us very far. Anyway: I'm anx...
by kilon
13 years ago
Forum: ASMT
Topic: Sprite changes
Replies: 1715
Views: 275272

Re: Sprite changes

I'll try that. Then put it in this post. Edit: Errrhhhh It just looks too strange with the face at the top being menacing. I think thwomps should stay menacing anyways though. The smiley just looks odd. Also all bullet bill replacements are pretty much finished. (Includes vertical diagonal and hori...
by kilon
13 years ago
Forum: ASMT
Topic: Testing and Level Discussion
Replies: 1067
Views: 174405

Re: Testing and Level Discussion

I made a better video. It'll take about another hour though to process through everywhere. note to self: Take out those stupid flying question blocks and red koopas. And random reset door. I'll wait till the video to give full comments, but from what I've seen in the 2nd video you had before: -Can ...
by kilon
13 years ago
Forum: ASMT
Topic: Testing and Level Discussion
Replies: 1067
Views: 174405

Re: Testing and Level Discussion

I've successfully turned the message block, blue koopa, spike top, red koopa, and green koopa all black an white. I just need to find Demo's clothes palette to turn everything black and white. Perhaps someone could help? [images] Actually I kinda liked that one spike top that was red. It stood out ...
by kilon
13 years ago
Forum: ASMT
Topic: raocow's thread -mention me raocow!!!!
Replies: 1401
Views: 264856

Re: raocow's thread

DaxterSpeed wrote:I would say that this will not take more then a month before it's done.
For our own sake, let's not give any deadlines.
It's done when it's done and it's way faster then any other collab hack. That's it.
by kilon
13 years ago
Forum: ASMT
Topic: raocow's thread -mention me raocow!!!!
Replies: 1401
Views: 264856

Re: raocow's thread

DaxterSpeed wrote:I sure hope the sequel will be better organized.
True. But VIP 1 is the least in the series as well, so no harm done.
by kilon
13 years ago
Forum: ASMT
Topic: A Super Mario Thing - Plot and cutscenes
Replies: 639
Views: 125222

Re: A Super Mario Thing - Plot and cutscenes

4. Demo in the sky. Her comments aren't exactly of someone about to fall (cartoon style). Maybe add a "wait... uh-oh." or something like that. Actually, I liked that part. I thought it was one of the funniest parts along with the idiot soldier charlie. Mainly the line, "This looks no...
by kilon
13 years ago
Forum: ASMT
Topic: Sprite changes
Replies: 1715
Views: 275272

Re: Sprite changes

IF ANYTHING NEEDS TO BE CHANGED, LET ME KNOW Here's one you're missing, YCZ already said it's in. http://img8.imageshack.us/img8/1673/raocoinfeaturingeat.png Added it. There's also my stuff from the other topic, I doubt any of it is good for global use due to omg plot, but certain people might find...
by kilon
13 years ago
Forum: let's play
Topic: Controller Suggestions
Replies: 24
Views: 4797

Re: Controller Suggestions

TheChrisD wrote: Note the very first word.
...

Details. Who cares about such small details?
by kilon
13 years ago
Forum: ASMT
Topic: A Super Mario Thing - Plot and cutscenes
Replies: 639
Views: 125222

Re: A Super Mario Thing - Plot and cutscenes

I finished a beta version of the first part of the intro cutscene. Video link Comments? 1. Now that this hack evolved beyond 'just a hack', maybe improve the opening screen (Hey there everyone) 2. Title screen needs to be changed (obviously). Maybe Demo stnading in the center with a yoshi at the ri...
by kilon
13 years ago
Forum: ASMT
Topic: Sprite changes
Replies: 1715
Views: 275272

Re: Sprite changes

What we have so far (as far as I know) WARNING: BIG POST!!! Fishin' Boo -> Fishing Fish Guy http://img16.imageshack.us/img16/4620/asupermariothing00000.png P-switch -> P http://img189.imageshack.us/img189/4620/asupermariothing00000.png Yoshi -> Charlie Horse ( as an enemy only (from kickin' Charlie)...
by kilon
13 years ago
Forum: let's play
Topic: Controller Suggestions
Replies: 24
Views: 4797

Re: Controller Suggestions

Corded Xbox360 controller is my personal favorite. +1 You get used to the D-pad after a while, but I did tend to get used to using the left thumbstick much quicker. Plus, it means you don't need to buy a separate controller for your PC if you already own a 360. you still need a wireless receiver.
by kilon
13 years ago
Forum: ASMT
Topic: Testing and Level Discussion
Replies: 1067
Views: 174405

Re: Testing and Level Discussion

I'm still a bit confused at the part with all the p-switches. (to the left of here. Couldn't return and didn't want to redo the level just now) But it is doable or are you talking about inside the piramide? I stretched the climbing net to the left so its possible to return, and added a P symbol tel...
by kilon
13 years ago
Forum: ASMT
Topic: Custom music thread
Replies: 856
Views: 160829

Re: Custom music thread

so we can use guilty gear? but 1. I don't know anything about guilty gear so i don't know what song is good. I like this midi file though: http://midi.thehylia.com/midifiles/dreamcast/guilty-gear-x/holy-orders.mid 2. Don't know where it could fit in. This is no suggestion, just wanting to share this...