was that hack-wide? If so, gotta add it to the list.yoshicookiezeus wrote:The muncher plants were replaced a long time ago.
Search found 5230 matches
- 13 years ago
- Forum: ASMT
- Topic: raocow's thread -mention me raocow!!!!
- Replies: 1401
- Views: 264856
Re: raocow's thread
- 13 years ago
- Forum: ASMT
- Topic: Testing and Level Discussion
- Replies: 1067
- Views: 174405
Re: Testing and Level Discussion
Also,
Argumentable wrote:Its kind of hard to judge difficulty by looking at it in lunar magic. Either make a video of a playthrough or an IPS patch for playtesting please. I can't be bothered to assemble it all myself and I'm sure other people are just as lazy as I am
- 13 years ago
- Forum: ASMT
- Topic: A Super Mario Thing - Plot and cutscenes
- Replies: 639
- Views: 125222
Re: A Super Mario Thing - Plot and cutscenes
I really hope that some of the original sprites stay the same... Plans as of now are that koopa shells, goal/midway posts and Charlies stay the same in any possible scenario. Question: Are we setting it up so that the credits roll after Charles' defeat, THEN Void World? Or do the credits roll after...
- 13 years ago
- Forum: ASMT
- Topic: Sprite changes
- Replies: 1715
- Views: 275272
Re: Sprite changes
List Update -updated videos for Bony Beetle and Drybones -added Rex -> Rex Yoshi (with picture from last post page 20) -added Spiney -> Flaming Guy Since we have 4 possibilities for Pokey as of now, I'm not adding the new 2. Those in this topic know the possibilities. I think a maximum of 3 options...
- 13 years ago
- Forum: ASMT
- Topic: raocow's thread -mention me raocow!!!!
- Replies: 1401
- Views: 264856
Re: raocow's thread
hmm.. in the vain of the power-ups:
The 1-up mushroom and the 3-up moon! raocow: you still have stuff to do. chop chop. :)
The 1-up mushroom and the 3-up moon! raocow: you still have stuff to do. chop chop. :)
- 13 years ago
- Forum: suggestion box
- Topic: Cave Story LP NEEDed.
- Replies: 6
- Views: 1866
Re: Cave Story LP NEEDed.
maybe one day? Not in the coming 6 months though, I think. Maybe you forget some stuff AND people have even more LP's to look forward to.
- 13 years ago
- Forum: ASMT
- Topic: Sprite changes
- Replies: 1715
- Views: 275272
Re: Sprite changes
I suppose you can't do something like this:


- 13 years ago
- Forum: ASMT
- Topic: Sprite changes
- Replies: 1715
- Views: 275272
Re: Sprite changes
raocows levels have them. Or are they automatically deleted with the patch?yoshicookiezeus wrote: Argumentable: Now that you mention it, that patch does mean that we will actually never see the no-Yoshi sign, as the no-Yoshi intro is completely useless with it.
- 13 years ago
- Forum: ASMT
- Topic: Sprite changes
- Replies: 1715
- Views: 275272
Re: Sprite changes
There, my "MY HEAD IS ON FIRE!" spiny replacement looks like this http://i3.photobucket.com/albums/y72/Tails_155/My%20Sprites/FireDude3.gif Sprite samples above Can you show it in a level? I have the feeling that the arms move a bit to fast for the speed of a spiny. That's probably due to...
- 13 years ago
- Forum: ASMT
- Topic: Sprite changes
- Replies: 1715
- Views: 275272
Re: Sprite changes
List Update Findable on Page 15 (maybe a seperate topic one day. what name to give that?) -added yoshi (good guy) -added hopping flame -added bullet bill (diagonal) -added koopa (climbing) -> Gecko (until further notice) And some things that I think shouldn't be completely changed (maybe improve th...
- 13 years ago
- Forum: ASMT
- Topic: Sprite changes
- Replies: 1715
- Views: 275272
Re: Sprite changes
Is the rex->mario thin still a thing we want to do? If so, is somebody working on it? Since there will be multiple rexes in the game (probably) and there is only 1 Mario, it doesn't quite work out. It also conflicts a bit with the plot. The rex itself hasn't been changed et, so if you have another ...
- 13 years ago
- Forum: ASMT
- Topic: A Super Mario Thing - Plot and cutscenes
- Replies: 639
- Views: 125222
Re: A Super Mario Thing - Plot and cutscenes
In what order are the castle destruction scenes? The same as the original SMW or altered?
- 13 years ago
- Forum: ASMT
- Topic: Sprite changes
- Replies: 1715
- Views: 275272
Re: Sprite changes
Yes. Second one from the top. He seems so happy :) And you guys work so fast that right now I'm all confused with the list. Ah well... I'll find some time to do it sooner or later. And some things that I think shouldn't be completely changed (maybe improve the quality) -koopa shells (at raocows requ...
- 13 years ago
- Forum: ASMT
- Topic: raocow's thread -mention me raocow!!!!
- Replies: 1401
- Views: 264856
Re: raocow's thread
Come to think of it, does Demo have all sprites necessary for the castle destruction scenes? You know, blown up face, getting a mop to wipe the castle of the screen. Stuff like that.
Or can we change these scenes? If so, dang it! possible spoiler! :(
Or can we change these scenes? If so, dang it! possible spoiler! :(
- 13 years ago
- Forum: ASMT
- Topic: Sprite changes
- Replies: 1715
- Views: 275272
Re: Sprite changes
-Added boo to list until further notice about the boo circle -Removed Torpedo Ted -> Pill as requested. -Hopping Flame not yet added as it hasn't got any feedback yet (I like it, but it's not extremely random. Not that everything needs to be that random, but still) EDIT: is the bandana clearly visib...
- 13 years ago
- Forum: ASMT
- Topic: Sprite changes
- Replies: 1715
- Views: 275272
Re: Sprite changes
meh. Maybe something around his neck? This looks like an indianflameofdoubt wrote:The baby yoshi footballs are exgfx, we'd have to go to ycz to change them since they're his level's "thing".
Possible resistance? kinda hard with no forehead.
- 13 years ago
- Forum: ASMT
- Topic: Sprite changes
- Replies: 1715
- Views: 275272
Re: Sprite changes
However if we made a yoshi with a generic bandana as a global edit, it could be like all the good yoshi's having a little "resistance band", and I could slightly modify that to fit my ninja. And we could still have baby helmet yoshi's as enemies (Although I don't know if we really have bi...
- 13 years ago
- Forum: ASMT
- Topic: Sprite changes
- Replies: 1715
- Views: 275272
Re: Sprite changes
Well for some crazy reason i want the charliehorses to get in xD but erm...can someone give me a quick synopsis of why exactly they can't have helmets? it makes sense for the kicked baby ones to have them i agree, but the main gripe seems to be that some would have helmets and some not. Why can't t...
- 13 years ago
- Forum: ASMT
- Topic: Testing and Level Discussion
- Replies: 1067
- Views: 174405
Re: Testing and Level Discussion
I think it also depends on where the reset doors lead to. I mean, after beating 2 parts, in the 3rd part, the reset door there should lead to the beginning of the 3rd part and not to the beginning of the 1st part. This way you can continuously try. It still might be trial and error, but it's somethi...
- 13 years ago
- Forum: ASMT
- Topic: Sprite changes
- Replies: 1715
- Views: 275272
Re: Sprite changes
Twilightarts, the baby yoshi also have a helmet. ..come to think of it, big yoshis cant be used as an enemy right? Their sprite is to big to be kicked around by charlie. So maybe I should change the picture in the list to make sure no-one gets confused. Can someone show that picture then? EDIT: @ c...
- 13 years ago
- Forum: let's play
- Topic: An Untitled Story-Rebelling by exploring like a penguin
- Replies: 1116
- Views: 193061
Re: An Untitled Story-Rebelling by exploring like a penguin
And that is why you shouldn't LP Jumper.
- 13 years ago
- Forum: ASMT
- Topic: A Super Mario Thing - Plot and cutscenes
- Replies: 639
- Views: 125222
Re: A Super Mario Thing - Plot and cutscenes
hmmm... Demo is pulling a Mario by going through the entire world defeating bosses and destroying beautiful castles (which needs to be said in a castle destruction scene). So basically what Demo is doing, is a Super Mario Thing. Therefore the title makes somewhat sense. Maybe we can add a subtitle t...
- 13 years ago
- Forum: ASMT
- Topic: Sprite changes
- Replies: 1715
- Views: 275272
Re: Sprite changes
Added the 3 options for Torpedo Ted and Magic koopa to the list. @TwilightArts: It would work if we only have 1 yoshi throughout the game. But there will probably be different colors of yoshis and then it wouldn't quite make any sense anymore. Sure, that's part of our goal, but why some yoshis have ...
- 13 years ago
- Forum: ASMT
- Topic: A Super Mario Thing - DEADLINE: Feb 28
- Replies: 2258
- Views: 356821
Re: A Super Mario Thing - Collab Hack
Well, just a random thought... As we've established that YCZ's Heavy Press sprite will be the boss of Mr. Charlie guy's Castle, who will be the boss of the void world / final world? Just came to me, y'know, so I thought i'd ask. I thought is was the Black Plague. If that's changed: how about bringi...
- 13 years ago
- Forum: ASMT
- Topic: name that character!
- Replies: 173
- Views: 35902
Re: name that character!
Let's see what the poll results are on monday first and then we'll think of what to do next.
