Search found 1944 matches

by S.N.N.
12 years ago
Forum: A2MT
Topic: Music Discussion: Requests, help, and general
Replies: 1184
Views: 225246

Re: Custom music thread 2.0

Tbh, it sort of sounds like a mess compared to other stuff I've heard from you CD. I don't really get any sort of flow from it, and I guess that just kills it for me.

...of course, that's just my opinion. Others may like it.
by S.N.N.
12 years ago
Forum: left-overs...
Topic: Contemplating the conceptuary
Replies: 30
Views: 5710

Re: Contemplating the conceptuary

kilon pretty much hit the nail on the head here. I mean, A2MT started up before ASMT was even released. Seriously, most people don't want to go straight from busting their chops on one hack to doing the same thing with another hack (which is apparently supposed to be even better/more sophisticated)....
by S.N.N.
12 years ago
Forum: left-overs...
Topic: Contemplating the conceptuary
Replies: 30
Views: 5710

Re: Contemplating the conceptuary

The way I do it with SMWCP is as follows: -People sign up for stuff (whether it's blocks, sprites, map16, whatever) and provide a link. -I add them to the base ROM once every two days, and update it. -The only thing I provide with the base ROM ZIP is the IPS, and a couple of misc. files. No music, n...
by S.N.N.
12 years ago
Forum: left-overs...
Topic: Contemplating the conceptuary
Replies: 30
Views: 5710

Re: Contemplating the conceptuary

Having not read this thread fully, I'll just state my own views on the project right now, which may or may not differ from others' views. When I heard A2MT was starting up, I was intrigued. I thought it would be very interesting to see a sequel sprout from ASMT. It seemed to start off rather calmly,...
by S.N.N.
12 years ago
Forum: let's play
Topic: Let's Megaman X it up!
Replies: 171
Views: 32516

Re: Let's Megaman X it up!

Isn't a mandrill some sort of primate?

the mega man x series should totally be used for educational purposes to teach kids their animals.
by S.N.N.
12 years ago
Forum: let's play
Topic: Talkhaus, TLs4 needs your help!
Replies: 59
Views: 10341

Re: Talkhaus, TLs4 needs your help!

Huh? I have no idea why Zeldara decided to add those red coins to the intro - I didn't include them when I made it. To answer the question: no. The intro level has no effect at all on 100%ing the game. e: also I gotta say, I like TLs4's style of LPing here. It's similar to raocow's, but quite a bit ...
by S.N.N.
12 years ago
Forum: let's play
Topic: Talkhaus, TLs4 needs your help!
Replies: 59
Views: 10341

Re: Talkhaus, TLs4 needs your help!

It took me a good two years straight to finish making KR, and yes. You get used to using squares to build the levels after a while, but it really makes you realize just how fortunate we are to have editors like Lunar Magic. One incorrect parameter in EggVine = death to the entire ROM. You'd better k...
by S.N.N.
12 years ago
Forum: let's play
Topic: Talkhaus, TLs4 needs your help!
Replies: 59
Views: 10341

Re: Talkhaus, TLs4 needs your help!

on topic: Most YI hacks are designed to be played on a specific ROM version (in this case, which was already mentioned in your video, (U) V1.0. I believe the SMW2+ series is the same way as well - I guess it's just how EggVine handles the ROM ... though the fact that the regular YI doesn't work eith...
by S.N.N.
12 years ago
Forum: left-overs...
Topic: Porting Tool for MIDI to MML
Replies: 12
Views: 3575

Re: Porting Tool for MIDI to MML

A couple people at SMWC made various "half" tools for this (as in, tools that could loop and fix octaves, but do nothing else). It would be interesting to see a tool which can do a bit of everything, but I'm afraid to say that the most it would be able to accomplish is basic channel inform...
by S.N.N.
12 years ago
Forum: let's play
Topic: Blinx plays the worst video games known to man; has fun
Replies: 17
Views: 3538

Re: Blinx plays the worst video games known to man; has fun

that is just one of those hacks that should have never existed
by S.N.N.
12 years ago
Forum: left-overs...
Topic: A thing About music
Replies: 36
Views: 7193

Re: A thing About music

Personally, I'd rather hear 9F high quality songs than FF less-than-stellar tracks.

shrug.
by S.N.N.
12 years ago
Forum: left-overs...
Topic: A thing About music
Replies: 36
Views: 7193

Re: A thing About music

Like what? I'm not aware of anything atm, and I would like to know. Then you should do some research before going all "herpa derpa" and shit as you did previously. Romi's addmusic, when used with Carol's MORE.bin allows for very easy sample access from slots 13-3F. People also tend to fin...
by S.N.N.
12 years ago
Forum: let's play
Topic: ASMT on TVTropes
Replies: 23
Views: 5670

Re: ASMT on TVTropes

Doesn't even really feel like a TVTropes article to me. Most ones I've read actually interest me due to the fact that people explain how the trope is executed in a unique way .. but this one is just dull. It's "Trope -> Level Name/Character". That, and echoing what has been said earlier, n...
by S.N.N.
12 years ago
Forum: let's play
Topic: smwcentral madness: Vanilla 2010
Replies: 1634
Views: 268412

Re: smwcentral madness: Vanilla 2010

You know, this one of my personal favorites in the contest. I don't know if it was the dialogue or the concept or what, but something about it was really .. fun.

(but yeah I do agree that the difficulty was pretty all over the place.)
by S.N.N.
12 years ago
Forum: A2MT
Topic: Base ROM Inclusions
Replies: 536
Views: 111122

Re: Base ROM Inclusions - PATCHLESS IPS DOWNLOAD AVAILABLE

You need to patch MORE.asm yourself either manually, or using the -se command. It doesn't automatically patch it for you.
by S.N.N.
12 years ago
Forum: let's play
Topic: smwcentral madness: Vanilla 2010
Replies: 1634
Views: 268412

Re: smwcentral madness: Vanilla 2010

What is kind of sad is that this is the only part of his level design that many people try to copy when SMW Hacks 101 had many more brilliant ideas. FYI, people have been doing the "wacky landscapes" long, -long- before Hacks 101 even brought it up. They've even been doing it well too - i...
by S.N.N.
12 years ago
Forum: A2MT
Topic: Music Discussion: Requests, help, and general
Replies: 1184
Views: 225246

Re: Custom music thread 2.0

Personally, the only reason I did a composition early is because it's now or never for me. I'll be ridiculously busy in the upcoming months, and I wanted to get some small part in this collab, even if it was just a map theme. I safely assumed an ice world would be one of them, and if not, it can pro...
by S.N.N.
12 years ago
Forum: let's play
Topic: smwcentral madness: Vanilla 2010
Replies: 1634
Views: 268412

Re: smwcentral madness: Vanilla 2010

I just wish people knew how to make longer levels out of smaller concepts. raocow made a rather interesting point in his video - it's really hard to find a solid middle ground. People either cram too much in a level (mariocool1999) or too little (that topsail level from a while back).

Eh.
by S.N.N.
12 years ago
Forum: A2MT
Topic: A message to newcomers to the 'asmt' project
Replies: 136
Views: 24805

Re: A message to newcomers to the 'asmt' project

Kil2 wrote:I would've asked on smwc before youtube. Imagine if you were recruiting a bunch of people like the dude who made EWF or whatever it was called
hey man we're abusing them on our own collab though!
by S.N.N.
12 years ago
Forum: A2MT
Topic: A message to newcomers to the 'asmt' project
Replies: 136
Views: 24805

Re: A message to newcomers to the 'asmt' project

any manager knows that all giving a later deadline does, for the most part, is make people start later. Some people actually take more than two weeks to make a level though (especially if they're making everything themselves). That, and it's very easy for people to lose motivation or inspiration du...
by S.N.N.
12 years ago
Forum: A2MT
Topic: Music Discussion: Requests, help, and general
Replies: 1184
Views: 225246

Re: Custom music thread 2.0

I think I still prefer the original world 2 theme over your variation, but it's still a nice one regardless. As for the fast-paced one .. I left my comments on YT, but I'll drop them here as well. It's a good change of pace from your slower stuff that most of us are used to - fix up that middle port...
by S.N.N.
12 years ago
Forum: A2MT
Topic: Testing and Development: Deadline-one week after comments
Replies: 5786
Views: 900144

Re: Testing and Development - Note added 27-5 11:27 EDT

@raocow: Yeah, that's all you need to do (unless you have some INIT code, which it looks like you don't). After that, it's simply a matter of one of the head guys patching it to the base ROM (unless you plan to do it yourself for testing purposes).
by S.N.N.
12 years ago
Forum: A2MT
Topic: Music Discussion: Requests, help, and general
Replies: 1184
Views: 225246

Re: Custom music thread 2.0

If you're considering porting AUS stuff, keep in mind that two of them have already been ported rather well by Ersanio over at SMWC (Mist (Mountside) and In the Dark (DarkGrotto)), and can be found in the music section there. Just saving you the trouble of porting two of them, at least. Afaik, the r...
by S.N.N.
12 years ago
Forum: A2MT
Topic: Music Discussion: Requests, help, and general
Replies: 1184
Views: 225246

Re: Custom music thread 2.0

Thanks for the comments. Since the themes from the original were rather soothing, for the most part, I kind of wanted to keep it in that style. Guess it all ended well! I do hope we'll see a large variety of composers doing stuff for this. Even if I end up not doing any other tracks, I'd love to hea...