Search found 830 matches

by HarmfulGravemind
12 years ago
Forum: let's play
Topic: smwcentral madness: Vanilla 2010
Replies: 1634
Views: 268415

Re: smwcentral madness: Vanilla 2010

Dragonmanguydudes level was awesome! It would have been perfect in Tls4's MATH Contest!
by HarmfulGravemind
12 years ago
Forum: let's play
Topic: ASMT: Hey there raocow, here be everybody.
Replies: 2306
Views: 408191

Re: ASMT: Hey there raocow, here be everybody.

I loved chdatas level, mostly because it uses drygoo as fishing fish guy!
by HarmfulGravemind
12 years ago
Forum: A2MT
Topic: Re: A2MT Plot thread
Replies: 1014
Views: 184167

Re: A2MT Plot thread

Ah, ATXS chars? Well I guess when you guys really want them in it, that would only work with raocow and AOD writing the complete story.
by HarmfulGravemind
12 years ago
Forum: let's play
Topic: ASMT: Hey there raocow, here be everybody.
Replies: 2306
Views: 408191

Re: ASMT: Hey there raocow, here be everybody.

chdata, I freaking love your jellyfish!
by HarmfulGravemind
12 years ago
Forum: A2MT
Topic: Re: A2MT Plot thread
Replies: 1014
Views: 184167

Re: A2MT Plot thread

chdata wrote:Also wasn't Garish a brother?
raocow wrote:alternate universe demo's name is garish
So I guess it's a female entity!
by HarmfulGravemind
12 years ago
Forum: A2MT
Topic: Re: A2MT Plot thread
Replies: 1014
Views: 184167

Re: A2MT Plot thread

I am totally voting for the hats! Looks Awesome!
by HarmfulGravemind
12 years ago
Forum: art showcase
Topic: Hito's Art Thingy
Replies: 328
Views: 59118

Re: Hito's Art Thingy

Or maybe it's just extremely hot where they live?
by HarmfulGravemind
12 years ago
Forum: A2MT
Topic: Re: A2MT Plot thread
Replies: 1014
Views: 184167

Re: A2MT Plot thread

There should be something the Artist uses to make sure that his other creations don't rebel, like evil clothing or something. But after the battle with Demo, they get worn out and break. That would work. But why does the artist need to do that, is he such an a-hole that they don't do what he wants ...
by HarmfulGravemind
12 years ago
Forum: A2MT
Topic: Re: A2MT Plot thread
Replies: 1014
Views: 184167

Re: A2MT Plot thread

Iris shouldn't turn bad, or be against demo. It just doesn't feel right.
by HarmfulGravemind
12 years ago
Forum: let's play
Topic: Harmful Let's Plays (Secret of Mana; NSMBU)
Replies: 116
Views: 21512

Re: HarmfulGravemind plays Games

Second part of Doom 3. Those guys really are not nice!
Doom 3 - Part 2 - People are not nice to me :(
by HarmfulGravemind
12 years ago
Forum: let's play
Topic: ASMT: Hey there raocow, here be everybody.
Replies: 2306
Views: 408191

Re: ASMT: Hey there raocow, here be everybody.

Kristian wrote:Go away Blinx.
I second that.
by HarmfulGravemind
12 years ago
Forum: A2MT
Topic: A2MT Discussion: OW, Bosses, and Gimmicks
Replies: 1895
Views: 311304

Re: A2MT Plot thread

I have a new random idea... Tausends of years ago an evil menace to the galaxy was prisoned by a mighty warrior and was enclosed in the lair of an old castle. Namely, King Charles Castle. With the death of the last King, the last protector of the Magic spoken to keep the ruler of evil captured in th...
by HarmfulGravemind
12 years ago
Forum: let's play
Topic: Harmful Let's Plays (Secret of Mana; NSMBU)
Replies: 116
Views: 21512

Re: HarmfulGravemind plays Games

I didn't update this here now for quite a while... sorry ^^ All the videos from part 15 onward from Doom 64 are in HD. Doom 64 - Part 15 - Now in HD Doom 64 - Part 16a - Dark Citadel Doom 64 - Part 16b - I hate this level Doom 64 - Part 17 - So much ambush! Doom 64 - Part 18 - Homing Rockets and Spi...
by HarmfulGravemind
12 years ago
Forum: A2MT
Topic: A2MT Discussion: OW, Bosses, and Gimmicks
Replies: 1895
Views: 311304

Re: A2MT Discussion

1. I really like the score display... I'm a big fan of unnecessary big numbers. Though, I do know that the score thing limits what can be done, but I'm not in charge so it doesn't matter anyway. The first ASMT didn't have a score, it got replaced with the demo counter, remember? ^^ 2. I like the in...
by HarmfulGravemind
12 years ago
Forum: A2MT
Topic: A2MT Discussion: OW, Bosses, and Gimmicks
Replies: 1895
Views: 311304

Re: A2MT Discussion

It's not a bad idea. What's the point seriously of forcing rao to farm, while all we want is to see him play the game actually and perhaps enjoy... As long as the demo counter keeps track of his failures (demonic face, I guess...) oh yes the demo counter, how could I forget about that awesome piece...
by HarmfulGravemind
12 years ago
Forum: A2MT
Topic: A2MT Discussion: OW, Bosses, and Gimmicks
Replies: 1895
Views: 311304

Re: A2MT Discussion

Overall getting rid of the HUD would be good, expect for the reserve item. Yes, but I would like to keep track of things. Maybe having the yoshi coins and maybe the level name (or subname for levels that are bigger) in it. It would give more a feeling of, hey, I am exactly at this position. With th...
by HarmfulGravemind
12 years ago
Forum: A2MT
Topic: A2MT Discussion: OW, Bosses, and Gimmicks
Replies: 1895
Views: 311304

Re: A2MT Discussion

Random idea!
No live counter (unlimited lives)
No Time counter (Unlimited time in every level)

Overall getting rid of the HUD would be good, expect for the reserve item.
by HarmfulGravemind
12 years ago
Forum: A2MT
Topic: A2MT Discussion: OW, Bosses, and Gimmicks
Replies: 1895
Views: 311304

Re: A2MT Discussion

Tails_155 wrote:
raocow wrote:hard mode = jumping fish generator in every level, regardless of setting.

heck yeah!
INVINCIBLE fish generator in every level, and coin blocks everywhere!

OR: Invisible Eerie generator
Eerie fish and homing exploding bullet bill generator! And a Fishing Fish guy!
by HarmfulGravemind
12 years ago
Forum: A2MT
Topic: A2MT Discussion: OW, Bosses, and Gimmicks
Replies: 1895
Views: 311304

Re: A2MT Discussion

Argumentable wrote:
kilon wrote: I just hope that people don't vote to disable it only because raocow wants it.
This is exactly why
yep!
by HarmfulGravemind
12 years ago
Forum: let's play
Topic: ASMT: Hey there raocow, here be everybody.
Replies: 2306
Views: 408191

Re: ASMT: Hey there raocow, here be everybody.

i hazz a kwestion cowroa zaid something about smt relesing at c3 nect to corner store does that meanz we have to pay to play ASMT? I hope I did understand what you where saying there, but yes, The Wii version is 50 bucks PS3 and Xbox360 Version 60$. There will also be DLC Content! 500 Wiipoints (4,...
by HarmfulGravemind
12 years ago
Forum: let's play
Topic: ASMT: Hey there raocow, here be everybody.
Replies: 2306
Views: 408191

Re: ASMT: Hey there raocow, here be everybody.

Creators Notes: Wohoo, my room. Overall my room was fairly easy compared to the first versions of it, but I got many complains about the difficulty back then so I made it easyer, maybe to easy but the overall design didn't change at all. This is also the first time I needed to create changelogs to k...
by HarmfulGravemind
13 years ago
Forum: A2MT
Topic: A2MT Discussion: OW, Bosses, and Gimmicks
Replies: 1895
Views: 311304

Re: A2MT Plot thread

I have an idea. MIni-plots. One level being one thing and another referencing it for some reason. This could be done by having two level designers exchange ideas a little bit. For example: At the end of one level Demo does something, and at the beginning of the following level, Demo is "arrest...
by HarmfulGravemind
13 years ago
Forum: ASMT
Topic: raocow's thread -mention me raocow!!!!
Replies: 1401
Views: 264855

Re: raocow's thread -mention me raocow!!!!

You could Megaupload it, it's pretty useful for me. I wanted a backup of all my random stuff I was deleting that I thought I might still have use for so I backed up quite alot of mb there. Oh come one, Megaupload flatout sucks, I would suggest Mediafire. You can upload up to an 200MB File (as many ...
by HarmfulGravemind
13 years ago
Forum: let's play
Topic: ASMT: Hey there raocow, here be everybody.
Replies: 2306
Views: 408191

Re: ASMT: Hey there raocow, here be everybody.

I rather see him saving then hear him getting angry, depressed or bored because of the repetition and everything.
by HarmfulGravemind
13 years ago
Forum: A2MT
Topic: A2MT Discussion: OW, Bosses, and Gimmicks
Replies: 1895
Views: 311304

Re: A2MT Plot thread

rubberfishy wrote:Imagine if cutscenes in A2MT took over 90 minutes to get through. I think everyone would die.
No one says that we are going to add such long cutscenes, but it could be overall more on the plot side of things.