Search found 834 matches
- 8 years ago
- Forum: the gazebo
- Topic: raocow.com was updated
- Replies: 27
- Views: 4143
Re: raocow.com was updated
Ya know, between the homepage, the comics page, and this talkhaus, I never noticed how minimalist everything is. No fancy colorful backgrounds, no banners, heck, not even description text outside of the forum sections. I dont think the comics even have news posts, just "(news)" in the text...
- 8 years ago
- Forum: let's play
- Topic: Nocturne in the Moonlight - Castlevania SotN (PSP version) Blind
- Replies: 790
- Views: 109309
Re: Summoning of the Fright - Castlevania SoN (PSP version) Blind
The stone mask is a Jojo's bizzare adventure reference, apparently.
- 8 years ago
- Forum: let's play
- Topic: Nocturne in the Moonlight - Castlevania SotN (PSP version) Blind
- Replies: 790
- Views: 109309
Re: Passenger of the Rite - Castlevania SoN (PSP version) Blind
raocow should get the Saturn rom and play those areas for FULL COMPLETION LP. I actually own that version because I spend way too much money on video games. It's the definitive version.. if you're into load times. It's kind of sad. Most people consider the Saturn version, despite its random flaws h...
- 8 years ago
- Forum: let's play
- Topic: Nocturne in the Moonlight - Castlevania SotN (PSP version) Blind
- Replies: 790
- Views: 109309
Re: Sympathy of the Blind Night - Castlevania SoN (PSP version) Blind
I really wanted to play the Saturn version of SotN, but I need a decent emulator for a fast and smooth play. I managed to play NiGHTS and megaman 8 pretty well with Ssf. ill see how it works with castlevania tomorrow after work. Right now. It works, though the emulator seems to have some issues, it...
- 8 years ago
- Forum: let's play
- Topic: Nocturne in the Moonlight - Castlevania SotN (PSP version) Blind
- Replies: 790
- Views: 109309
Re: Passenger of the Rite - Castlevania SoN (PSP version) Blind
Going off what I last said about the double jump, this is what amuses me the most about the ability. The mere fact that he got it made the Mermaid Statue USELESS, since he could traverse the entire waterway to the holy symbol with just his double jump and spamming potions! Hahahaha! chereon opens a...
- 8 years ago
- Forum: the gazebo
- Topic: Fun Miiverse Posts
- Replies: 52
- Views: 7452
Re: Fun Miiverse Posts
thats ok, sega cant tell offical sonic character art from devinatart fanart eitherDoctor Shemp wrote:I can't even tell the difference between real Sonic characters and fan Sonic characters anymore anyway.
- 8 years ago
- Forum: archive
- Topic: MaGL X2 Planning Thread! Please be civil Σ( ̄□ ̄|||)
- Replies: 116
- Views: 22887
Re: MaGL X2 Planning Thread! Please be civil Σ( ̄□ ̄|||)
More than anything, I'm concerned about being given a combination like Mario & Luigi, because I kind of want to try a level designed for two or more players (I have some fun ideas), but they play so similarly that it would pretty much be a waste. similar to this, would doing supermario2/superbd...
- 8 years ago
- Forum: let's play
- Topic: Nocturne in the Moonlight - Castlevania SotN (PSP version) Blind
- Replies: 790
- Views: 109309
Re: Underground of the Sight - Castlevania SoN (PSP version) Blind
The crystal cloak is another victim to 30 fps video, as ingame its constantly flickering between visible and invisible to look transparent. http://i.imgur.com/UJY2XId.gif here's how it looks slowed down to 33 fps, as fast as gifcam allows. at 60 fps it looks more like this. http://i.imgur.com/9f4hDd...
- 8 years ago
- Forum: let's play
- Topic: Nocturne in the Moonlight - Castlevania SotN (PSP version) Blind
- Replies: 790
- Views: 109309
Re: Variety of the Knight - Castlevania SoN (PSP version) Blind
also going through the water section without the item is understandable since it came out right after this game, where water damaging you was normal and its just used as an obstacle. And also Olrok's quarters place is pretty much the way raocow's suppose to go, as there's a door that leads straight...
- 8 years ago
- Forum: let's play
- Topic: Nocturne in the Moonlight - Castlevania SotN (PSP version) Blind
- Replies: 790
- Views: 109309
Re: Variety of the Knight - Castlevania SoN (PSP version) Blind
He seems to get it in his head that, even though a game has been on the easy side, whatever he's encountered is just disproportionately difficult, as opposed to being something he's not actually *meant* to do at that point. To be fair while the newer games don't really do it so much anymore, the ol...
- 8 years ago
- Forum: let's play
- Topic: Nocturne in the Moonlight - Castlevania SotN (PSP version) Blind
- Replies: 790
- Views: 109309
Re: Variety of the Knight - Castlevania SoN (PSP version) Blind
I have to say this, when this game gets good, it's kinda hard to stop! the "one more place" mentality really works in castlevania because unlike metroid, it actually has teleporters making backtracking not an utter pain. It's pretty much the simplest possible navigational improvement besi...
- 8 years ago
- Forum: let's play
- Topic: the 'raocow has a patreon' thread
- Replies: 996
- Views: 179306
Re: a serious question for y'all
other options for patreons could be voting for stuff"hey here's a list of games that i think are super fun, which of them should i do a one-off video of?" or "hey what order should i do things in this game?" Alternatively make a patreon room in one of the smbx projects where peop...
- 8 years ago
- Forum: let's play
- Topic: Nocturne in the Moonlight - Castlevania SotN (PSP version) Blind
- Replies: 790
- Views: 109309
Re: Avian of the Height - Castlevania SoN (PSP version) Blind
Also the holy water's fire doesnt move forward in this game (if thats what you mean idk)
Yeah you're right, whoops. I need to go back and correct a few things in some of my posts, namely how the stat boosts for defeating dracula at the start work, because several sources say different things.
- 8 years ago
- Forum: let's play
- Topic: the 'raocow has a patreon' thread
- Replies: 996
- Views: 179306
Re: a serious question for y'all
throw in a patreon only forum section and you (or raocow i guess) have my money.RenaBeach wrote:talkhaus premium accounts for patrons
- 8 years ago
- Forum: let's play
- Topic: Nocturne in the Moonlight - Castlevania SotN (PSP version) Blind
- Replies: 790
- Views: 109309
Re: Avian of the Height - Castlevania SoN (PSP version) Blind
Yeah, I wonder why raocow didn't use the Holy Water more often. It did huge damage! And what is the point of that salt anyway? How is it not a worse version of the Holy Water. It stays in place while the holy water moves foward , it also spreads out as it falls down, with a much lower trajectory ma...
- 8 years ago
- Forum: suggestion box
- Topic: Ban Rena until she's sober
- Replies: 35
- Views: 12455
Re: Ban Rena until she's sober
So, does this mean Rena is a Seija fan?


- 8 years ago
- Forum: let's play
- Topic: Nocturne in the Moonlight - Castlevania SotN (PSP version) Blind
- Replies: 790
- Views: 109309
Re: Skeletons of the Flight - Castlevania SoN (PSP version) Blind
Welcome to the top left corner of the map, the place with no teleporters and no savepoints. It is a pain in the ass, and theres a few other places you can go first if its too hard (there was another room with a jewel of open door). The item at the end past this area is pretty great though. get the a...
- 8 years ago
- Forum: let's play
- Topic: the 'raocow has a patreon' thread
- Replies: 996
- Views: 179306
Re: a serious question for y'all
If you made a Patreon I would be very angry and upset even though I don't know what it is. !! welp got heard what I wanted consider the idea forgotten!!! ninja edit: man so I think you can tell and I'm kinda sick and I can't write, but I'll just leave this here as I wrote it for posterity's sake. I...
- 8 years ago
- Forum: let's play
- Topic: Nocturne in the Moonlight - Castlevania SotN (PSP version) Blind
- Replies: 790
- Views: 109309
Re: Library of the Might - Castlevania SoN (PSP version) Blind
Look, the librarian hasnt exactly cleaned up the place lately, just uh, walk around it. man the save room distribution in this game sometimes makes no sense. warp point location is a bit of a pain too as one corner of the map doesnt really have one, making traveling to it a bit of a pain when you go...
- 8 years ago
- Forum: suggestion box
- Topic: Ban Rena until she's sober
- Replies: 35
- Views: 12455
Re: Ban Rena until she's sober
pǝddılɟ sı ʇxǝʇ ʎɯ uǝɥʍ ǝpıɔǝp oʇ ʇǝƃ I 'oN
Wait a minute, does this work with youtube videos?
Oh Hell yes!
Wait a minute, does this work with youtube videos?
Oh Hell yes!
- 8 years ago
- Forum: the cartridgé
- Topic: Regarding SMBX Link
- Replies: 11
- Views: 2598
Re: Regarding SMBX Link
I loved zelda 2 as a kid, so I'm a bit biased towards the guy. I actually like Sheath as a character too, but I think she needs a bit of tweaking to her sprite and levels need a really different approach for her.
- 8 years ago
- Forum: let's play
- Topic: Nocturne in the Moonlight - Castlevania SotN (PSP version) Blind
- Replies: 790
- Views: 109309
Re: Ascending of the Bite - Castlevania SoN (PSP version) Blind
Why the frick-frack are there so many undocumented mechanics in this bladdy game Please buy the official Koonami strategy guide to hot tips and tricks to beat the game! (and then gamefaqs became popular and has screwed that revenue stream ever since) as for the "street fighter moves" raoc...
- 8 years ago
- Forum: let's play
- Topic: Nocturne in the Moonlight - Castlevania SotN (PSP version) Blind
- Replies: 790
- Views: 109309
Re: Scenery of the Fight - Castlevania SoN (PSP version) Blind
Is there any difference when a damage number raocow gives is yellow or red? Red numbers are damage you have taken. Yellow numbers are damage you are dealing Green numbers are damage healed, with light green being critcal hits multi hit attacks give flashing numbers, which on a 30 fps video, can end...
- 8 years ago
- Forum: let's play
- Topic: Nocturne in the Moonlight - Castlevania SotN (PSP version) Blind
- Replies: 790
- Views: 109309
Re: Scenery of the Fight - Castlevania SoN (PSP version) Blind
It does feel like the player can easily lose track of health while playing, especially with the delay in damage transferring to the display on top-left. Also Tenlade's post is incomplete Whoops, I didn't notice i got cut off there. I was gonna say that the subweapon always looked like alucard was k...
- 8 years ago
- Forum: let's play
- Topic: Nocturne in the Moonlight - Castlevania SotN (PSP version) Blind
- Replies: 790
- Views: 109309
Re: Exploring of the Right - Castlevania SoN (PSP version) Blind
Random fact: that $250 Money bag located squarely in the long corridor respawns, making it an option for farming money early on if youre insane and dont mind going through that long corridor over and over again. Water hurts alucard a lot in this game,So I guess half vampires can't cross running wate...
