Search found 803 matches
- 10 years ago
- Forum: let's play
- Topic: GMC Jam #6 - Tranquilising our Evening Routine
- Replies: 59
- Views: 12549
Re: GMC Jam #6 - Tranquilising our Evening Routine
The glorious return of the helicopter and skeletons pushing out of skin
- 10 years ago
- Forum: let's play
- Topic: Distorted Travesty
- Replies: 937
- Views: 155498
Re: Distilled Tapestry
"Fudd's mistake. It's like a choice except it never comes."
Was that a Tails Gets Trolled reference!? If so, I love you forever.
Was that a Tails Gets Trolled reference!? If so, I love you forever.
- 11 years ago
- Forum: the hall of fame
- Topic: i dont like you raocow
- Replies: 36
- Views: 14503
Re: i dont like you raocow
raocow Smells
Nice
Nice
- 11 years ago
- Forum: let's play
- Topic: Gensou Tansaku Nitroid!: Now With 100% Less Medicine Physics
- Replies: 1004
- Views: 183270
Re: Gensou Tansaku Nitroid!: Now With 100% Less Medicine Phy
I'd actually think level names would be one of the last things that are done for a thing.peteyboo wrote:I sure like how the creators had to go back into the game and edit whatever title they had for 5-6 after they playtested it. It was probably something like "Super Fun Cake Land" originally.
- 11 years ago
- Forum: let's play
- Topic: Psycho Waluigi - Extreme secondary character action
- Replies: 193
- Views: 41848
Re: Psycho Waluigi - Extreme secondary character action
raocow, I would at least get all forty crowns to see just what you get for it.
- 11 years ago
- Forum: art showcase
- Topic: ◕ raocow Animations ◕: Ain't Enough Space for all dem Cows!
- Replies: 131
- Views: 29313
Re: ◕ raocow Animations ◕ : It's Taco Time!!
I... didn't see raocow bursting into flames coming. But what was the funniest was Demo's "0" expression. Also one little nitpick I have is that when raocow faces the left, his "R" on his shirt is reversed, which isn't how turning works. I'm pretty sure there's a way to fix that b...
- 11 years ago
- Forum: let's play
- Topic: Psycho Waluigi - Extreme secondary character action
- Replies: 193
- Views: 41848
Re: Psycho Waluigi - Extreme secondary character action
Jesus Christ, did Nitroid kill your father or something? Why do you hate it so much?Ometeotl wrote:The people who think this game is boring/dumb are probably the same people who get all giddy over a Nitori video, so there's no use reasoning with them.
- 11 years ago
- Forum: let's play
- Topic: Psycho Waluigi - Extreme secondary character action
- Replies: 193
- Views: 41848
Re: Psycho Waluigi - Extreme secondary character action
Or he could set the window to full screen, too. There's a full screen option.
- 11 years ago
- Forum: let's play
- Topic: Psycho Waluigi - Extreme secondary character action
- Replies: 193
- Views: 41848
Re: Psycho Waluigi - Extreme secondary character action
Most of the graphics are edits of various sprites from the mario series in general
- 11 years ago
- Forum: let's play
- Topic: Psycho Waluigi - Extreme secondary character action
- Replies: 193
- Views: 41848
Re: Psycho Waluigi - Extreme secondary character action
I saw in the comments that the way the resolution is makes the video look bad.
There's a full screen mode, if you go to View in the window, and then press Full Screen. That may help a bit.
There's a full screen mode, if you go to View in the window, and then press Full Screen. That may help a bit.
- 11 years ago
- Forum: art showcase
- Topic: Demo fan art, for no reason!
- Replies: 1428
- Views: 283594
Re: Demo fan art, for no reason!
Oh, hey Chaoxys!
I really like the way that looks. ...Sorry I don't really have much else to say, but yeah, it looks cool!
I really like the way that looks. ...Sorry I don't really have much else to say, but yeah, it looks cool!
- 11 years ago
- Forum: art showcase
- Topic: ShikonNico's Fabulous Fluffy Factory~ X3
- Replies: 8
- Views: 2866
Re: ShikonNico's Fabulous Fluffy Factory~ X3
ahahaha, I love the Mishi doll, it's just slumped over like "Eh, I don't give a fuck"
- 11 years ago
- Forum: let's play
- Topic: Mario Gives Up 2: Let's resuscitate the Princess
- Replies: 408
- Views: 78840
Re: Mario Gives Up 2: Let's resuscitate the Princess
...I'm sorry, but that Rainbow Dash sprite is horrible.
- 11 years ago
- Forum: A2MT
- Topic: Music Discussion: Requests, help, and general
- Replies: 1184
- Views: 225246
Re: Music Discussion: Requests, help, and general
No, I'm pretty sure he's thinking of This one (which I still think would make a good Parrot House theme)Wyatt wrote:I like it a lot, and it definitely flows better now. Also raocow's idea is rad let's do it!
Ashan, I think you're thinking of New Horizons, which is gonna be the title screen music.
- 11 years ago
- Forum: the gazebo
- Topic: Nintendo Trying to Give Mario A Voice
- Replies: 17
- Views: 2675
Re: Nintendo Trying to Give Mario A Voice
That game isn't made by Nintendo, it's made by SquareEnix, who got the rights to make it. They've made a few spinoffs, and some of them have Mario speaking full sentences. Nintendo themselves don't seem to have him talk much, the only time I can remember him doing so is a single line in Luigi's Mans...
- 11 years ago
- Forum: let's play
- Topic: request grab-bag
- Replies: 6348
- Views: 998858
Re: request grab-bag
Hey raocow, whenever you get the chance, I have a fangame that may interest you. Psycho Waluigi . It's an extremely unique and creative game that stars Waluigi (duh) and he has the assistance of some telepathic eyeball thing called Psycho Iris that lets him pick up and throw things with his mind. It...
- 11 years ago
- Forum: the gazebo
- Topic: Equestrians somewhat lacking for intelligence
- Replies: 11
- Views: 2726
Re: Equestrians somewhat lacking for intelligence
hahaha, that's pretty great. Is there any way to make the mane red? Because that would be perfect.
- 11 years ago
- Forum: A2MT
- Topic: Graphics Discussion: Requests, help and general
- Replies: 1915
- Views: 304535
Re: Graphics Discussion: Requests, help and general
I posted it here, I'm pretty sure.
Here is is again, anyways.

Here is is again, anyways.

- 11 years ago
- Forum: A2MT
- Topic: Level Finalization/QA List (Tweaking of Inserted Levels)
- Replies: 287
- Views: 73067
Re: Final Tweaking of Inserted Levels
Playing back through my level (132, Multi-Tier Hillside) in the latest baserom, I noticed that the left halves of my signposts were solid. I'd guess it was the fix the guys did for the left half being invisible, and making the replacement signpost blocks solid by accident or something. In any case, ...
- 11 years ago
- Forum: let's play
- Topic: New SMWC contest thingy: the 9th Door: the series.
- Replies: 464
- Views: 89759
Re: New SMWC contest thingy: the 9th Door: the series.
Why are we forgetting the obvious answer? Why not strawberry? Strawberry is vanilla with chocolate drizzled on it, basically. Some minor ExGFX, for example, added to an otherwise vanilla level, is strawberry. That would make more sense as Chocolate Chip I'd think and oh god that giant Pinkamina was...
- 11 years ago
- Forum: let's play
- Topic: New SMWC contest thingy: the 9th Door: the series.
- Replies: 464
- Views: 89759
Re: New SMWC contest thingy: the 9th Door: the series.
Why are we forgetting the obvious answer?
Why not strawberry?
Why not strawberry?
- 11 years ago
- Forum: let's play
- Topic: New SMWC contest thingy: the 9th Door: the series.
- Replies: 464
- Views: 89759
Re: New SMWC contest thingy: the 9th Door: the series.
I have concluded that the last level he played was Mario Purgatory. You cannot die forever in theory, only getting stronger as the layout punishes you, and it is extremely hard to escape. In the end, the only way to escape besides the intended way is through taking things you should have for granted...
- 11 years ago
- Forum: the cartridgé
- Topic: Radish Engine (SMBX Engine Remake)
- Replies: 227
- Views: 54218
Re: SMBX Engine Remake
I don't think the different sizes should be for every single type of enemy, but it would work well for some of the more basic enemies. Anyways, I remembered some giant enemy sprites someone made so I dug them back up http://talkhaus.raocow.com/download/file.php?id=4589 http://talkhaus.raocow.com/dow...
- 11 years ago
- Forum: A2MT
- Topic: Re: A2MT Plot thread
- Replies: 1014
- Views: 184167
Re: A2MT Plot thread - UPDATE 02/06/2010
I'm pretty sure each "path" will have it's own difficulty curve.
- 11 years ago
- Forum: A2MT
- Topic: Graphics Discussion: Requests, help and general
- Replies: 1915
- Views: 304535
Re: Graphics Discussion: Requests, help and general
If someone'll give me the tiles that the overworld border uses I could probably whip something up.
