Weeaboo! Weeaboo!
(directed at nobody specifically, just general conversation direction.)
Search found 570 matches
- 12 years ago
- Forum: let's play
- Topic: smwcentral madness: Vanilla 2010
- Replies: 1634
- Views: 268418
- 12 years ago
- Forum: let's play
- Topic: smwcentral madness: Vanilla 2010
- Replies: 1634
- Views: 268418
Re: smwcentral madness: Vanilla 2010
Look at it this way: By the time raocow is done playing this, VIP5 might almost be halfway finished beta testing.Like I don't know, somewhere between a quarter to a third of the posters in this topic wrote:It will take a long time to finish playing all the entries.
Maybe.
- 12 years ago
- Forum: A2MT
- Topic: A2MT Discussion: OW, Bosses, and Gimmicks
- Replies: 1895
- Views: 311305
Re: A2MT Discussion
Make them increase the demo counter by five and ten respectively, and you might be talking about something worthy of hard mode.Thissa wrote:When playing in hard mode, all 1-ups and 3-ups are removed from the game (or just do nothing).
- 12 years ago
- Forum: let's play
- Topic: Kirby's Dream Land 3
- Replies: 375
- Views: 69036
Re: Kirby's Dream Land 3
Okay like absolute nobody on the internet guy's story time here! Years and years ago, I saw Kirby's Dream Land 3 on the shelves at the local K-Mart. This was a big thing for me, because not only was my birthday coming up, but this was in a place that had really crummy game selections at stores. So I...
- 12 years ago
- Forum: let's play
- Topic: ASMT: Hey there raocow, here be everybody.
- Replies: 2306
- Views: 408198
Re: ASMT: Hey there raocow, here be everybody.
Oh no the pumpkin guys wasn't in the credits D: So yeah, I made a Mecha Koopa swap and a couple of people liked it and it got in but nobody used it. I guess it didn't make it into the credits for reasons that were already discussed! http://talkhaus.raocow.com/download/file.php?id=452 It looked like...
- 12 years ago
- Forum: let's play
- Topic: smwcentral madness: Vanilla 2010
- Replies: 1634
- Views: 268418
Re: smwcentral madness: Vanilla 2010
Aw man who would have expected raocow would have ever wanted to play Super Mario World hacks that's totally unfair and boring and mean and stupid I can't wait for this to get started, so we can move away from running that whole thing into the ground and start whining about how crooked the judging sc...
- 12 years ago
- Forum: let's play
- Topic: ASMT: Hey there raocow, here be everybody.
- Replies: 2306
- Views: 408198
Re: ASMT: Hey there raocow, here be everybody.
I'm guessing that the demos counter is going to hit 600.
Spoilers, raocow has trouble fighting custom bosses.
Spoilers, raocow has trouble fighting custom bosses.
- 13 years ago
- Forum: A2MT
- Topic: A2MT Discussion: OW, Bosses, and Gimmicks
- Replies: 1895
- Views: 311305
Re: ASMT 2 Discussion
What about having the spinjumps disabled (or enabled if we're gonna have it disabled by default) for a world/submap/space station/whatever the heck you want to call a group of levels with a theme?
- 13 years ago
- Forum: A2MT
- Topic: A2MT Discussion: OW, Bosses, and Gimmicks
- Replies: 1895
- Views: 311305
Re: ASMT 2 Discussion
The (or One of several if anyone has any other ideas) super-secret-hidden boss should be the Plotmaster, some sort of nerd wizard thing, and the battle with said boss needs to have it's background be composed of a huge wall of text overcomplicated plot that just flies by at incredible speeds. I know...
- 13 years ago
- Forum: let's play
- Topic: ASMT: Hey there raocow, here be everybody.
- Replies: 2306
- Views: 408198
Re: ASMT: Hey there raocow, here be everybody.
Agreed, but we're not mainly here to do politics nor rhetoric- -Gonna cut you off right there and remind you that this is an internet message board. ANYHOY. I don't remember them being used I think, and that's sad because they were also awesome. That's hilarious. XD I mean, the first graphic swap f...
- 13 years ago
- Forum: let's play
- Topic: ASMT: Hey there raocow, here be everybody.
- Replies: 2306
- Views: 408198
Re: ASMT: Hey there raocow, here be everybody.
Hooray! Donut Pokies! I wasn't directly involved with the Pokey GFX replacement, but that felt like one of those graphic swaps that would never end. It kinda started between replacing Pokey with a traffic light or a bunch of eyeballs stacked up on each other, then there were like three or four varia...
- 13 years ago
- Forum: let's play
- Topic: ASMT: Hey there raocow, here be everybody.
- Replies: 2306
- Views: 408198
Re: ASMT: Hey there raocow, here be everybody.
GFX Today: Diagonal Moving Carrot Platform - Lime - By: Chdata (Origional by FirePhoenix. Didn't fit the parameters and no gfx included.) Magikoopa - Black Mage - Machoman We also saw the Groucho Marx Propeller-Propelled Torpedo Tadpoles. And yes, I'm counting every time somebody can't name those t...
- 13 years ago
- Forum: let's play
- Topic: ASMT: Hey there raocow, here be everybody.
- Replies: 2306
- Views: 408198
Re: ASMT: Hey there raocow, here be everybody.
It's supposed to be a horribly colored version of the thing that your cursor is supposed to be on The Game raocow Doesn't Want us to Name. I don't know the names of freakin' anyone in thing, so whatever that thing's supposed to be called.
- 13 years ago
- Forum: let's play
- Topic: ASMT: Hey there raocow, here be everybody.
- Replies: 2306
- Views: 408198
Re: ASMT: Hey there raocow, here be everybody.
Developer Commentary thingy: Also as a bonus commentary, here's the rest of the Tow-What things I did, 'cause I think flameofdoubt was the only person that used anything from that "series." Half-decent stuff: http://img190.imageshack.us/img190/7510/supermariomarissa.png The ugliest face e...
- 13 years ago
- Forum: let's play
- Topic: ASMT: Hey there raocow, here be everybody.
- Replies: 2306
- Views: 408198
Re: ASMT: Hey there raocow, here be everybody.
Ooo, Scandalous! Maybe if theres a sequel to ASMT we'll include a level where everything is pure blue with feint black outline around Demo, Platforms, Enemies, and items. The outlines would be feint enough that if somebody looked at you playing from a distance it should just look like you're starin...
- 13 years ago
- Forum: let's play
- Topic: ASMT: Hey there raocow, here be everybody.
- Replies: 2306
- Views: 408198
Re: ASMT: Hey there raocow, here be everybody.
Bowser Statues - Frog Statues - Oracle of Wuffing (I think. I lost the list.) Then we shall forever spiral into nothingness as we track down from whence the frog statues came. For yay sir verily did I forge thy frog statues, but ohh dear I was just following someone else's suggestion when so I did....
- 13 years ago
- Forum: let's play
- Topic: Let's play: Robotrek!
- Replies: 49
- Views: 8088
Re: Let's play: Robotrek!
Keep in mind that's Blade 2 Lv 1 compared to Sword 4 Lv 9. That said, looks like it'll still be pretty weak in comparison when Blade 2 hits level 9, so ugh.
There's one more sidequest you could have done now that you have blimp, but the results are probably the most lackluster.
There's one more sidequest you could have done now that you have blimp, but the results are probably the most lackluster.
- 13 years ago
- Forum: let's play
- Topic: ASMT: Hey there raocow, here be everybody.
- Replies: 2306
- Views: 408198
Re: ASMT: Hey there raocow, here be everybody.
Not to beat a smug horse or anything, but just for some "cutting room floor action," there was this from way back near the start (around the time YAY was made) as a Mushroom replacement idea. Naturally, smileys for power ups didn't really take off, and I think the Beet Leek Bush and Popcor...
- 13 years ago
- Forum: let's play
- Topic: Let's play: Robotrek!
- Replies: 49
- Views: 8088
Re: Let's play: Robotrek!
This episode is so neutral sweden just declared war on us: http://www.youtube.com/watch?v=wqAzSDnPGow No battles here, no bloodshed, only ROBOTREK Regarding the fisherman wanting to honor a crab's request, I'm guessing it's an awkwardly-worded reference to this . In other words, talking crabs are g...
- 13 years ago
- Forum: let's play
- Topic: ASMT: Hey there raocow, here be everybody.
- Replies: 2306
- Views: 408198
Re: ASMT: Hey there raocow, here be everybody.
Anyone got the odds of someone taking the flame bait throughout the entire Let's Play of this?
- 13 years ago
- Forum: let's play
- Topic: ASMT: Hey there raocow, here be everybody.
- Replies: 2306
- Views: 408198
Re: ASMT: Hey there raocow, here be everybody.
gfx seen today - Turn blocks (I forget if they were even in the last video) Baby Yoshi Munchers POW - "P" Switch Note Blocks - Tofumans Switch Blocks - Squareryer switch blocks The Death (Demo) counter does count how many times you die but the codes a bit messed up and doesn't work if you...
- 13 years ago
- Forum: let's play
- Topic: ASMT: Hey there raocow, here be everybody.
- Replies: 2306
- Views: 408198
Re: ASMT: Hey there raocow, here be everybody.
Also to pull off the 'eat coin' it would have helped to encorporate the great big mane. At least the ears! Heh. I was mainly just going off of the avatar, to be honest, so hence the lack of a mane. The ears are there, though. Right above the eyes. gargh at least the commenters on youtube see it man...
- 13 years ago
- Forum: ASMT
- Topic: What we could have done better
- Replies: 46
- Views: 15164
Re: What we could have done better
:/ We need to mark this as a SERIOUS BUSINESS subform some two-four weeks before the final deadline, 'cause that's about when posting something that's not immediately relevant to the topic at hand just gets everyone butthurt over small stuff, and getting butthurt over things just clutters up importa...
- 13 years ago
- Forum: let's play
- Topic: ASMT: Hey there raocow, here be everybody.
- Replies: 2306
- Views: 408198
Re: ASMT: Hey there raocow, here be everybody.
Also, the dragon coin replacement (or "raocoin", as it has been called) features the picture of one of the characters from ATXS that you had as an avatar around the time this project was started. Yeah raocow, if you remember back in... July '09, I PM'ed you asking if I could use your avat...
- 13 years ago
- Forum: ASMT
- Topic: FINAL TESTING INITIATED - v1.02 ready for testing
- Replies: 1033
- Views: 174995
Re: FINAL TESTING INITIATED
It's awesome that we can always just send an updated version over, but as one of the guys that doesn't know a thing about things, I gotta wonder when we start pushing the envelope.
