Search found 699 matches
- 12 years ago
- Forum: let's play
- Topic: smwcentral madness: Vanilla 2010
- Replies: 1634
- Views: 268417
Re: smwcentral madness: Vanilla 2010
Level 50 was kind of dull and visually messy, but I quite liked 49.
- 12 years ago
- Forum: let's play
- Topic: Kirby's Dream Land 3
- Replies: 375
- Views: 69036
Re: Kirby's Dream Land 3
I believe the boss you're thinking of Mr. Frosteey the walrus
- 12 years ago
- Forum: let's play
- Topic: smwcentral madness: Vanilla 2010
- Replies: 1634
- Views: 268417
Re: smwcentral madness: Vanilla 2010
Yes yes, we saw the past 30 entries.Daarkbuu wrote:The whole idea of turning all the contest entries into one big hack would take way too much effort. Nobody likes exert effort.
Worked for ASMTArgumentable wrote:Turn some of the really short ones into sublevels
- 12 years ago
- Forum: let's play
- Topic: smwcentral madness: Vanilla 2010
- Replies: 1634
- Views: 268417
Re: smwcentral madness: Vanilla 2010
Sssso you know, out of curiosity, with these contests, why not put them all in one big map after judging or something? I guess it'd be kind of pointless, but I think it'd be a neat way to do things once judging is done. That's been suggested many times. In fact, it was suggested in the discussion t...
- 12 years ago
- Forum: let's play
- Topic: smwcentral madness: Vanilla 2010
- Replies: 1634
- Views: 268417
Re: smwcentral madness: Vanilla 2010
Sssso you know, out of curiosity, with these contests, why not put them all in one big map after judging or something?
I guess it'd be kind of pointless, but I think it'd be a neat way to do things once judging is done.
I guess it'd be kind of pointless, but I think it'd be a neat way to do things once judging is done.
- 12 years ago
- Forum: let's play
- Topic: Kirby's Dream Land 3
- Replies: 375
- Views: 69036
Re: Kirby's Dream Land 3
I can't wait to see how they make the next level be horrible for choosing Nago
- 12 years ago
- Forum: let's play
- Topic: smwcentral madness: Vanilla 2010
- Replies: 1634
- Views: 268417
Re: smwcentral madness: Vanilla 2010
So man how about those levels today.
They were nice. And that first level really did give a feeling of pleasent-ness, didn't it?
So...did the second guy really submit his entire hack to this or...?
They were nice. And that first level really did give a feeling of pleasent-ness, didn't it?
So...did the second guy really submit his entire hack to this or...?
- 12 years ago
- Forum: let's play
- Topic: Kirby's Dream Land 3
- Replies: 375
- Views: 69036
Re: Kirby's Dream Land 3
what does this even meanBean wrote:I kind of like how raocow plays down to the level of his competition at times.
- 12 years ago
- Forum: let's play
- Topic: Kirby's Dream Land 3
- Replies: 375
- Views: 69036
Re: Kirby's Dream Land 3
Ball Kirby was one of those powers I didn't care for at first, but then I found what made it awesome and oh god death machine.
- 12 years ago
- Forum: let's play
- Topic: smwcentral madness: Vanilla 2010
- Replies: 1634
- Views: 268417
Re: smwcentral madness: Vanilla 2010
I liked these levels. They weren't retardedly hard, they had pleasant pallets and were easy to understand, MIDPOINTS!!!!!, and of aggressively ok length.
Personally I would have given them the same score. I'm surprised Element Castle didn't come out on top, actually, because of the pallets.
Personally I would have given them the same score. I'm surprised Element Castle didn't come out on top, actually, because of the pallets.
- 12 years ago
- Forum: let's play
- Topic: Kirby's Dream Land 3
- Replies: 375
- Views: 69036
Re: Kirby's Dream Land 3
Looking around on the article makes it sounds like it could be a shortening of Adelien's Japanese name, due to text boxes.
...But they're also completely different characters.
A shame Kirby's recurring people are generally limited to Metaknight, Dedede, and Whispy.
...But they're also completely different characters.
A shame Kirby's recurring people are generally limited to Metaknight, Dedede, and Whispy.
- 12 years ago
- Forum: let's play
- Topic: smwcentral madness: Vanilla 2010
- Replies: 1634
- Views: 268417
Re: smwcentral madness: Vanilla 2010
the Hacks 101 ripoff underwater maze section was just as confusing in the actual game.
the tetris section seemed exceedingly random
for the no blind run comment and say that that would be great since unlike some people I like seeing my LPers make progress and knowing what they're doing.
the tetris section seemed exceedingly random
for the no blind run comment and say that that would be great since unlike some people I like seeing my LPers make progress and knowing what they're doing.
- 12 years ago
- Forum: let's play
- Topic: Kirby's Dream Land 3
- Replies: 375
- Views: 69036
Re: Kirby's Dream Land 3
Only 64 brings up Adeline, but I wouldn't be surprised if an official guide/manga mentioned Ado being a guy.Kilgamayan wrote:I don't see a penis on one and tits on the other, though.
Did Hal Labs use gender pronouns in regards to both of them at some point?
The lack of bow, however, is worrying.
- 12 years ago
- Forum: let's play
- Topic: Touhou wasn't hard enough
- Replies: 168
- Views: 36140
Re: The only successful Touhou Lunatic LPs in the world
is the main course potatoes & rice
it's potatoes & rice isn't it
it's potatoes & rice isn't it
- 12 years ago
- Forum: let's play
- Topic: smwcentral madness: Vanilla 2010
- Replies: 1634
- Views: 268417
Re: smwcentral madness: Vanilla 2010
raocow I don't think anyone would blame you if places 57 through 33 were suddenly accidentally deleted forever.
- 12 years ago
- Forum: let's play
- Topic: Kirby's Dream Land 3
- Replies: 375
- Views: 69036
Re: Kirby's Dream Land 3
raocow, Ado is a dude.
Adeline is a girl
Krako is pronounced crack-oh not crack-ow.
...well I think...
Adeline is a girl
Krako is pronounced crack-oh not crack-ow.
...well I think...
- 12 years ago
- Forum: let's play
- Topic: smwcentral madness: Vanilla 2010
- Replies: 1634
- Views: 268417
Re: smwcentral madness: Vanilla 2010
http://danbooru.donmai.us/post/show/652930 For anyone wondering what Rao's wallpaper was. Lol, is it just supposed to be random or are the different objects references to things? Today's level was insane. Having been warned about it before hand, when I saw the video title, I could have sworn it was...
- 12 years ago
- Forum: let's play
- Topic: Kirby's Dream Land 3
- Replies: 375
- Views: 69036
Re: Kirby's Dream Land 3
Uhhh, pretty sure 64 is the only one where Cutter sucks so much.
The two remakes keep the quick cutter, Amazing Mirror had the quick cutter, Squeak Squad had the quick cutter...
The two remakes keep the quick cutter, Amazing Mirror had the quick cutter, Squeak Squad had the quick cutter...
- 12 years ago
- Forum: let's play
- Topic: Touhou wasn't hard enough
- Replies: 168
- Views: 36140
Re: My LP's are so awesome that they delay raocow's videos
Not playing 9.5? Sadness. After your excellent DS lp, I was really looking forward to it :C
- 12 years ago
- Forum: let's play
- Topic: Kirby's Dream Land 3
- Replies: 375
- Views: 69036
Re: Kirby's Dream Land 3
I like all these levels that are like "Get to the end with this helper to get the Heart-Star!" And you're all, okay, and then once you do they're like "SPOILERS WE GAVE YOU THE WORST HELPER FOR THIS LEVEL EVER" and you're like FFFFFFFFF. "YOU WILL TAKE KINE THROUGH THIS DES...
- 12 years ago
- Forum: let's play
- Topic: Kirby's Dream Land 3
- Replies: 375
- Views: 69036
Re: Kirby's Dream Land 3
02's theme is cool, ts Brawl remix is awesome, too: http://www.youtube.com/watch?v=CZ4H4cozBoY
Really one thing I love about Kirby games: They all have amazing final boss themes
Really one thing I love about Kirby games: They all have amazing final boss themes
- 12 years ago
- Forum: let's play
- Topic: smwcentral madness: Vanilla 2010
- Replies: 1634
- Views: 268417
Re: smwcentral madness: Vanilla 2010
I still don't get SMWC's gigantic hardon for nonlinearity.Argumentable wrote:It isn't either, and shouldn't have an effect on the enjoyment of a game (though I think there is such a thing as too many paths)noone...... wrote:What's with judges disliking linearity? Linearity is good, not bad.
- 12 years ago
- Forum: let's play
- Topic: Kirby's Dream Land 3
- Replies: 375
- Views: 69036
Re: Kirby's Dream Land 3
I imagine that the very last part of the level was designed with Broom+Nago in mind, as a reward.
Because seriously.
Because seriously.
- 12 years ago
- Forum: let's play
- Topic: Kirby's Dream Land 3
- Replies: 375
- Views: 69036
Re: Kirby's Dream Land 3
Yaaay no more soundtest. I always wondered why you kept doing it even though it could take upwards of 30 seconds on a place where every second counts. Also I like my "Hey there everybody, this is raocow"s quick and to the point. Also makes opening several videos at the same time and having...
- 12 years ago
- Forum: let's play
- Topic: Kirby's Dream Land 3
- Replies: 375
- Views: 69036
Re: Kirby's Dream Land 3
I like that the level with the Gourmet Race music is also the level with the slowdown sand
also raocow, that background wasn't that great.
also raocow, that background wasn't that great.
