Search found 647 matches
- 6 years ago
- Forum: let's play
- Topic: DT3 - raocow and the game that ended
- Replies: 2417
- Views: 401926
Re: DT3 - raocow dies of laughter
I would evaluate the next boss's difficulty at around 2~3 Shroud Lords.
- 6 years ago
- Forum: let's play
- Topic: DT3 - raocow and the game that ended
- Replies: 2417
- Views: 401926
Re: DT3 - raocow dies of laughter
Same thing happened to my videos today, I wonder if it's the same person. Thankfully those spoilers were meaningless to me.Cirno wrote:Don't read today's video comments, there's a jerk in there spoiling everything :(
- 6 years ago
- Forum: let's play
- Topic: DT3 - raocow and the game that ended
- Replies: 2417
- Views: 401926
Re: DT3 - raocow dies of laughter
The Overlord is a true test of knowledge, and I'm not sure raocow is wise enough given the dash button stubborness.
- 6 years ago
- Forum: let's play
- Topic: DT3 - raocow and the game that ended
- Replies: 2417
- Views: 401926
Re: DT3 - raocow dies of laughter
So...how would the talkhaus react if ZB gave raocow a secret update that actually changed the ending of the game? Torches and pitchforks!! It isn't happening cause I don't like torches or pitchforks. With tomorrow, comes raocow's favorite attack in the game. I dunno about everybody else, but I woul...
- 6 years ago
- Forum: let's play
- Topic: DT3 - raocow and the game that ended
- Replies: 2417
- Views: 401926
Re: DT3 - raocow dies of laughter
Yeah, the speeding up thing is bullshit because your brain has to continuously readjust to different timings every time you die and the animations are the same, it's not fair. It was even worse when the Golden Shield did something else entirely and thus was useless! Also I love how much foreshadowin...
- 6 years ago
- Forum: let's play
- Topic: DT3 - raocow and the game that ended
- Replies: 2417
- Views: 401926
Re: DT3 - raocow slips on ice
No, I seriously mean it. If raocow does not figure out parrying and doesn't use it extensively, he will probably not beat this gate. The nightmare gate boss is pretty much impossible without parrying many strikes in rapid succession. At least pause-buffering exists! And is also the only reason I go...
- 6 years ago
- Forum: let's play
- Topic: DT3 - raocow and the game that ended
- Replies: 2417
- Views: 401926
Re: DT3 - raocow slips on ice
Hahaha that's probably not even remotely possible.SAJewers wrote:This is raocow, he'll bruteforce his way through without it.Nekoishi wrote:You're gonna need to learn how to parry.
This gate is hilarious, and I'm super looking forward to the boss because he's gonna be one HELL of a thing.
- 6 years ago
- Forum: let's play
- Topic: JUMP - Let's meet again at JUMP½
- Replies: 1290
- Views: 206483
Re: JUMP - stands for "Just Understanding Morsel's Palace"
100 points for the La-Mulana reference.
- 6 years ago
- Forum: let's play
- Topic: JUMP - Let's meet again at JUMP½
- Replies: 1290
- Views: 206483
Re: JUMP - stands for "Just Understanding Morsel's Palace"
I'm baffled by how bad raocow was playing. This level is pretty straightforward and not even hard.
Tomorrow: the worst level in the game! Maybe not anymore due to patches!
Tomorrow: the worst level in the game! Maybe not anymore due to patches!
- 6 years ago
- Forum: let's play
- Topic: DT3 - raocow and the game that ended
- Replies: 2417
- Views: 401926
Re: DT3 - raocow slips on ice
I'm starting to think raocow's monitor is just set too dark.
Anyway, DT falls flat on its face when it's doing things that aren't action.
Anyway, DT falls flat on its face when it's doing things that aren't action.
- 6 years ago
- Forum: let's play
- Topic: the 'raocow has a patreon' thread
- Replies: 996
- Views: 179300
Re: the 'raocow has a patreon' thread
Rumor has it that Koba has been sighted around high quality game rips, so RIP is right.Jesuiscontent wrote:It's too late for drama mistery kobabeach is rip in rip so no translation
Also I'll translate if necessary.
- 6 years ago
- Forum: let's play
- Topic: DT3 - raocow and the game that ended
- Replies: 2417
- Views: 401926
Re: DT3 - raocow slips on ice
Whoa what raocow actually forced a game over.
- 6 years ago
- Forum: let's play
- Topic: JUMP - Let's meet again at JUMP½
- Replies: 1290
- Views: 206483
Re: JUMP - stands for "Just Understanding Morsel's Palace"
Both of today's levels are ridiculously great. It's pretty funny how world 7 is considerably easier and better than world 6, but I'm grateful for that.
- 6 years ago
- Forum: let's play
- Topic: JUMP - Let's meet again at JUMP½
- Replies: 1290
- Views: 206483
Re: JUMP - stands for "Just Understanding Morsel's Palace"
Best level in the game, though it really should have ended after the switch room.
- 6 years ago
- Forum: let's play
- Topic: JUMP - Let's meet again at JUMP½
- Replies: 1290
- Views: 206483
Re: JUMP - "Someone should change the thread title as it is clearly no longer topical.".
Man, it seems throwing objects is raocow's Kryptonite. I've had a lot of fun with Shouldering On and Get The Normal Exit and yet gave up and used savestates on Old Fogey Skies. Maybe I was just exausted? Who knows. Also world 6 is particularly grueling because it has a ton of murder levels in a row ...
- 6 years ago
- Forum: let's play
- Topic: DT3 - raocow and the game that ended
- Replies: 2417
- Views: 401926
Re: DT3 - raocow jumps on bubbles
The enemy room is really the only hard part, though it's really hard. If you get past the enemy room without messing up the rhythm then you're pretty much golden.
- 6 years ago
- Forum: let's play
- Topic: JUMP - Let's meet again at JUMP½
- Replies: 1290
- Views: 206483
Re: JUMP - Don't be hasty, this must be talkhaus' Mario Party.
Yup, that's Manky Bridge. Equal parts creative, clever, tedious, and obnoxious.
- 6 years ago
- Forum: let's play
- Topic: DT3 - raocow and the game that ended
- Replies: 2417
- Views: 401926
Re: DT3 - raocow jumps on bubbles
I'm fond of calling the Abomination The Distorted Travesty. It fits!
I also struggled with the diagonal switch, and the shotgun ice suggestion blows my mind,
I love how everyone solves the switch puzzles differently.
I also struggled with the diagonal switch, and the shotgun ice suggestion blows my mind,
I love how everyone solves the switch puzzles differently.
- 6 years ago
- Forum: let's play
- Topic: DT3 - raocow and the game that ended
- Replies: 2417
- Views: 401926
Re: DT3 - raocow jumps on bubbles
The 4px jumps are actually very easy to land.
Also Hexor is really boring in this game, he's just a big boring ball of hate.
Also Hexor is really boring in this game, he's just a big boring ball of hate.
- 6 years ago
- Forum: let's play
- Topic: DT3 - raocow and the game that ended
- Replies: 2417
- Views: 401926
Re: DT3 - raocow brings all the robots to the yard
AuraLancer wrote:Time for some moon music and the return of an infamous DT thing.
"an"
- 6 years ago
- Forum: the gazebo
- Topic: Skypehaus 2.0 | Weenie Hut Jr. Haus
- Replies: 390
- Views: 90984
Re: Skypehaus 2.0 | Weenie Hut Jr. Haus
"stinkterios" on Skype.
What am I getting myself into
What am I getting myself into
- 6 years ago
- Forum: let's play
- Topic: JUMP - Let's meet again at JUMP½
- Replies: 1290
- Views: 206483
Re: JUMP - Don't be hasty, this must be talkhaus' Mario Party.
This is probably my most hated level in the hack. Granted, I did this before it had midpoints but the main issue is still there: there are baloons, and you have to use them. No. Stop baloons forever. Pop them all and pretend they were never part of SMW. Also never had any trouble with Luminous Leapi...
- 6 years ago
- Forum: let's play
- Topic: DT3 - raocow and the game that ended
- Replies: 2417
- Views: 401926
Re: DT3 - raocow brings all the robots to the yard
2:25 for Elpizo?
Geez, if that's how things are going now this might turn into Nitroid 2 later.
Geez, if that's how things are going now this might turn into Nitroid 2 later.
- 7 years ago
- Forum: let's play
- Topic: DT3 - raocow and the game that ended
- Replies: 2417
- Views: 401926
Re: DT3 - raocow brings all the robots to the yard
I love everything about this Nightmare Gate. Precision wall-jumps in overly precarious environments is my jam.
