Search found 1373 matches

by darkychao
10 years ago
Forum: let's play
Topic: ASMBXT; Journey's end
Replies: 2223
Views: 309032

Re: raocow Plays: ASMBXT Preludsion to the stupid

Okay, seeing as no one knows the proper solution to this puzzle I'll take the liberty of showing all of you how to solve puzzles "The Darkychao Way" TM 6IVUqhzujDs Hold up there, Mr. Guy. How exactly do you do that two-character control thing? This is certainly news to me. I was emulating...
by darkychao
10 years ago
Forum: let's play
Topic: ASMBXT; Journey's end
Replies: 2223
Views: 309032

Re: raocow Plays: ASMBXT Preludsion to the stupid

raocow wrote:I'd now argue it is an excellent early level because it sure makes people talking
Yeah, but there were a lot of people talking about Sonic '06 and it doesn't mean that was good.
by darkychao
10 years ago
Forum: let's play
Topic: ASMBXT; Journey's end
Replies: 2223
Views: 309032

Re: raocow Plays: ASMBXT Preludsion to the stupid

Okay, seeing as no one knows the proper solution to this puzzle I'll take the liberty of showing all of you how to solve puzzles "The Darkychao Way"TM
by darkychao
10 years ago
Forum: let's play
Topic: ASMBXT; Journey's end
Replies: 2223
Views: 309032

Re: raocow Plays: ASMBXT Preludsion to the stupid

I think all I'm saying is that this'd feel better as a secret exit for a level in world 5-6 at least, instead of conjoined with an otherwise very-simple level in World 1. Though I'd guess you're someone who doesn't like the idea of a "difficulty curve", so this ends up being just an argum...
by darkychao
10 years ago
Forum: ASMBXT
Topic: Testing results/issues
Replies: 867
Views: 144397

Re: Testing results/issues

dr_kraid wrote:OK so after seeing this new furore with Shaman's level and having a bit of a think about stuff I am forced to ask: how hard/annoying is It's a Wonderful Demo? Frozelar had a lot of trouble with it... but he was playing it way wrong.
it's like super easy.
by darkychao
10 years ago
Forum: ASMBXT
Topic: Testing results/issues
Replies: 867
Views: 144397

Re: Testing results/issues

SAJewers wrote:
MrWeirdGuy wrote:Done already, because you know what they say, gotta go fast.
http://www.sendspace.com/file/8rhzy6
what up with the blank "MAKESUREYOUREADME.tct"?
that obviously says "!MAKE SURE YOU RENAME!.txt"
by darkychao
10 years ago
Forum: let's play
Topic: ASMBXT; Journey's end
Replies: 2223
Views: 309032

Re: raocow Plays: ASMBXT Prelude to the what the hell

i just knew he was going to accidentally go into the cutscene pipe at the end there...
by darkychao
10 years ago
Forum: A2XT
Topic: The Talkhaus presents... A Super Mario Bros. X Thing: Prelude To The Stupid!
Replies: 272
Views: 63249

Re: The Talkhaus presents... A Super Mario Bros. X Thing!

Rezanator wrote:Ah that makes sense. I couldn't replicate it afterwards when I was playing, that made me think it was a glitch. Thanks again.
oh, it's a glitch, I just decided to make the best of a silly situation.
by darkychao
10 years ago
Forum: let's play
Topic: ASMBXT; Journey's end
Replies: 2223
Views: 309032

Re: raocow Plays: ASMBXT Prelude to the what the hell

This is the first finished internet project I've contributed to so I was grinning all the way through this video. I will quite possibly injure my face from grin overload when raocow gets to one of my levels. I couldn't agree more. I'm going to have this feel of giddy excitement every time he plays ...
by darkychao
10 years ago
Forum: ASMBXT
Topic: Testing results/issues
Replies: 867
Views: 144397

Re: Testing results/issues

I dunno. The thing it does (runs smbx.exe as a child process which it "debugs". then it places a breakpoint at the "death" routine which the launcher catches and increments the death counter, and also reads the level number), anything beyond winXP REALLY dislikes that whole proc...
by darkychao
10 years ago
Forum: ASMBXT
Topic: ASMBXT Discussion Thread
Replies: 1008
Views: 156475

Re: ASMBXT Discussion Thread

how many cut scenes are we making for this game? There are 4, an intro and a character introduction cutscene for each of the 3 "other" characters (raocow, Sheath, Kood) So there's not going to be an ending cutscene :( There's sort of one built into the end of Final Fight and there is the ...
by darkychao
10 years ago
Forum: ASMBXT
Topic: ASMBXT Discussion Thread
Replies: 1008
Views: 156475

Re: ASMBXT Discussion Thread

8flight wrote:how many cut scenes are we making for this game?
There are 4, an intro and a character introduction cutscene for each of the 3 "other" characters (raocow, Sheath, Kood)
by darkychao
10 years ago
Forum: ASMBXT
Topic: Testing results/issues
Replies: 867
Views: 144397

Re: Testing results/issues

the cutscenes are timed incorrectly, scenes change before the text shows up and such. I didn't change any timings. Only typos in the text. Oh, god dammit, I just tested it and for some reason events are timed differently in the actual game than in the editor... Wait, no... they still play fine in t...
by darkychao
10 years ago
Forum: ASMBXT
Topic: Testing results/issues
Replies: 867
Views: 144397

Re: Testing results/issues

the cutscenes are timed incorrectly, scenes change before the text shows up and such.
by darkychao
10 years ago
Forum: ASMBXT
Topic: ASMBXT Discussion Thread
Replies: 1008
Views: 156475

Re: ASMBXT Discussion Thread

okay, sorry for being late, but here's Kood's cutscene.
http://www.mediafire.com/?f271cc4c965palw
by darkychao
10 years ago
Forum: ASMBXT
Topic: ASMBXT Discussion Thread
Replies: 1008
Views: 156475

Re: ASMBXT Discussion Thread

Okay, I sat at my computer for quite a while last night and today, but I just can't think of anything for Kood's cutscene other than a picture of kood standing in front of the door to mysterious jungle talking to Luigi on the radio, and no mater what I write it's really uninteresting and on top of t...
by darkychao
10 years ago
Forum: ASMBXT
Topic: ASMBXT Discussion Thread
Replies: 1008
Views: 156475

Re: ASMBXT Discussion Thread

intro: *vegetables that can't found almost anywhere else* sheath: *My sister I are running...* you might want to correct those. Umm... okay I genuinely don't see the problem with the first one Lacking a 'be' after 'can't': "can't be found" Okay, thanks. after writing something it's hard t...
by darkychao
10 years ago
Forum: ASMBXT
Topic: ASMBXT Discussion Thread
Replies: 1008
Views: 156475

Re: ASMBXT Discussion Thread

intro: *vegetables that can't found almost anywhere else* sheath: *My sister I are running...* you might want to correct those. Umm... okay I genuinely don't see the problem with the first one (although I did realize I put a comma rather than a semicolon after it), and I fixed the other one. I also...
by darkychao
10 years ago
Forum: ASMBXT
Topic: ASMBXT Discussion Thread
Replies: 1008
Views: 156475

Re: ASMBXT Discussion Thread

and now a sheath cutscene, http://www.mediafire.com/?8kv8kmpdba3z8i2
What do you mean did I use minecraft because it's easier than actually doing the perspective by hand... well, of course I did.
P.S. I know very little about Sheath's character, so, this one is a little short.
by darkychao
10 years ago
Forum: ASMBXT
Topic: ASMBXT Discussion Thread
Replies: 1008
Views: 156475

Re: ASMBXT Discussion Thread

I had ample time last night to just mess around with stuff...
SO... I did another cutscene as well as a cutscene hub.
by darkychao
10 years ago
Forum: ASMBXT
Topic: Testing results/issues
Replies: 867
Views: 144397

Re: Testing results/issues

raocow wrote:you probably just need to put the no turning flag like I had to do with the books in 'library'.
a lot of npcs don't take to that tag, so probably put a other facing sprite just to be safe
by darkychao
10 years ago
Forum: ASMBXT
Topic: ASMBXT Discussion Thread
Replies: 1008
Views: 156475

Re: ASMBXT Discussion Thread

docopoper wrote:hehehe. Where is the scene going to be put? As an intro option in the main menu?
preferably, either that or a cutscenes options if I have enough time during the night to make 3 more, which is unlikely.
by darkychao
10 years ago
Forum: ASMBXT
Topic: ASMBXT Discussion Thread
Replies: 1008
Views: 156475

Re: ASMBXT Discussion Thread

So, here is the intro thing that I said I'd do.
by darkychao
10 years ago
Forum: ASMBXT
Topic: Testing results/issues
Replies: 867
Views: 144397

Re: Testing results/issues

hub 2
you can leave kood's level as kood
sheath can get out as well, link can brake those bombable blocks with just a sword, witch allows you to get to the gimmick area and then you can suicide on the bombs to respawn at the beginning of the level, allowing you to play as sheath anywhere
by darkychao
10 years ago
Forum: ASMBXT
Topic: ASMBXT Discussion Thread
Replies: 1008
Views: 156475

Re: ASMBXT Discussion Thread

raocow wrote:yeah let's not overeaching is pretty much what destroyed a2mt and reduced it down to trinkle-progress-town. Well, amongst other things.
but the difference is what I'm doing won't delay the release, if needs be it'll be released after the rest is already in your hands.