Already done with 9-3.
Guess what? :)
It has a stupid world 9 gimmick! :D ;)
(also bullet jumping)
Search found 512 matches
- 9 years ago
- Forum: Superb Demo Sisters
- Topic: Bugs, Testing, and Help (Oh My!)
- Replies: 260
- Views: 55305
- 9 years ago
- Forum: Superb Demo Sisters
- Topic: Level Signup Sheet
- Replies: 128
- Views: 33293
Re: Level Signup Sheet
I claim 9-3.
Gonna be fun.
Gonna be fun.
- 9 years ago
- Forum: A2XT
- Topic: Episode 1 Discussion Thread
- Replies: 1130
- Views: 140284
Re: A2MBXT Discussion Thread
LunaDLL could do it I bet.Xirix wrote:So is it possible to do wind/currents of any kind in SMBX?
- 9 years ago
- Forum: Superb Demo Sisters
- Topic: Superb Demo Sisters
- Replies: 314
- Views: 63942
Re: Superb Demo Sisters
Huh. I was kind of counting on being able to pick up shells to make some of the obstacles in my level easier.
Oh well, people were saying it was to easy for 6-2 anyways. So much for the vine though.
Oh well, people were saying it was to easy for 6-2 anyways. So much for the vine though.
- 9 years ago
- Forum: A2XT
- Topic: Updates/Announcements
- Replies: 304
- Views: 74007
Re: Updates/Announcements
You can remove Item Babysitting if you like. It was the first thing I ever made and I'm not especially proud of it. Though raocow wants to do MaGL X first so there's plenty of time for testing if we want to hammer out the over the top difficulty of the second half. I'm open to remaking large chunks...
- 9 years ago
- Forum: Superb Demo Sisters
- Topic: Superb Demo Sisters
- Replies: 314
- Views: 63942
Re: Superb Demo Sisters
If I choose to make 4-4, would I have to do the weird teleporting infinite corridor thing like the original did? Because if so the answer is no, otherwise I'm taking it.WestonSmith wrote:And 2-3 is off the table!
Next up, 4-4 is up for grabs. If not claimed in the next 24 hours, I'll be taking it myself.
- 9 years ago
- Forum: A2XT
- Topic: Episode 1 Level Review Thread
- Replies: 546
- Views: 91349
Re: A2MBXT Level Review Thread(EP1 LEVEL BUGS DON'T GO HERE)
What do you mean by Wonky Hitbox? Mario can stand on lava because his horizontal hitbox is big enough that he is technically standing on land instead. This happened every single time I fought him once I got him to start bonking his head on things and falling down. I had to make him jump a few more ...
- 9 years ago
- Forum: A2XT
- Topic: Episode 1 Level Review Thread
- Replies: 546
- Views: 91349
Re: A2MBXT Level Review Thread(EP1 LEVEL BUGS DON'T GO HERE)
So, you saw no problems with the boss and how to defeat him? No, the problem with the boss was that his hitbox was a bit wonky. Probably can fix that with a txt file or something. I really would have enjoyed the complainy developer gimmick much more if he had stuff to say for some of the utterly st...
- 9 years ago
- Forum: A2XT
- Topic: Episode 1 Level Review Thread
- Replies: 546
- Views: 91349
Re: A2MBXT Level Review Thread(EP1 LEVEL BUGS DON'T GO HERE)
Plant Zone Semi-Official Testing Log By KingTwelveSixteen Ah, immediately dying at the start because I panicked about a plant and fell in a pit, even though I was holding a shell and could have easily landed safely on either side of the pit. Like raocow, 'I am pretty good at video games' sometimes....
- 9 years ago
- Forum: A2XT
- Topic: Episode 1 Level Review Thread
- Replies: 546
- Views: 91349
Re: A2MBXT Level Review Thread(EP1 LEVEL BUGS DON'T GO HERE)
Island Place That Somehow Floats Semi-Official Testing Log By KingTwelveSixteen The very first thing that happens when I start the level is the a bunch of enemies walk off some ledges to their horrible demise. Auspicious start there. :? Anti-Huge-Post-Spoiler Ahoy! Love the graphics + music. It's n...
- 9 years ago
- Forum: A2XT
- Topic: Episode 1 Level Review Thread
- Replies: 546
- Views: 91349
Re: A2MBXT Level Review Thread(EP1 LEVEL BUGS DON'T GO HERE)
I don't understand why you guys are having such problems with the secret exit in Sandy sands. I managed to get to it fine every time. On the other hand, the normal exit is a pain because... The quicksand obscures the safe path. The secret exit is so much easier because It appears before the normal ...
- 9 years ago
- Forum: A2XT
- Topic: Episode 1 Level Review Thread
- Replies: 546
- Views: 91349
Re: A2MBXT Level Review Thread(EP1 LEVEL BUGS DON'T GO HERE)
Item Babysitting Semi-Official Testing Log By KingTwelveSixteen [/b] Spoilered for your convenience! Oh my gosh I love this level already. The clouds, and the bouncey and the ? block which is also a cloud? Awesome. Even the enemy placement is perfect so far. I admit, I am slightly disappointed that...
- 9 years ago
- Forum: A2XT
- Topic: Updates/Announcements
- Replies: 304
- Views: 74007
Re: Updates/Announcements
There's a glitch with Island Place that Somehow Floats: it doesn't exist.
The dropbox that is supposed to have it on the A2MBXT Levels/Episode1 thing doesn't actually have it, making it impossible for me to test it.
Fun.
The dropbox that is supposed to have it on the A2MBXT Levels/Episode1 thing doesn't actually have it, making it impossible for me to test it.
Fun.
- 9 years ago
- Forum: A2XT
- Topic: Episode 1 Level Review Thread
- Replies: 546
- Views: 91349
Re: A2MBXT Level Review Thread(EP1 LEVEL BUGS DON'T GO HERE)
Sandy Sands Semi-Official Testing Log By KingTwelveSixteen First things first: THE START LOCATION IS IN THE WRONG PLACE. :evil: This is quite obvious...if you are ok with spoilers before testing a level and looking at stuff. Which I'm not. Rest of it's in here. Cutoff with the first Raocoin locatio...
- 9 years ago
- Forum: Superb Demo Sisters
- Topic: Bugs, Testing, and Help (Oh My!)
- Replies: 260
- Views: 55305
Re: Bugs, Testing, and Help (Oh My!)
Every place with like 5 Goopas can easily grab you some lives by getting 10 bounces on them then bouncing a shell into all of the other shells to grab some more.
Also bullets. So many. You can totally grab some lives there.
Also bullets. So many. You can totally grab some lives there.
- 9 years ago
- Forum: Superb Demo Sisters
- Topic: Bugs, Testing, and Help (Oh My!)
- Replies: 260
- Views: 55305
Re: Bugs, Testing, and Help (Oh My!)
and here's a first draft of 8-4. http://puu.sh/6WOUt.rar Review! First thing that comes to mind playing your level? Repetitive. :( The first bit with the single tile jumps over and over again? That's bad. Make that like half the length it currently is. Every green jumping Goopa in this is easily av...
- 9 years ago
- Forum: A2XT
- Topic: Updates/Announcements
- Replies: 304
- Views: 74007
Re: Updates/Announcements
If there's anything left that I can help with, I officially offer my services. Like, overworld work or play-testing/fixing the last few semi-broken/broken levels or something.
- 9 years ago
- Forum: A2XT
- Topic: Is anyone interested in/capeable of making SMBX cutscenes
- Replies: 61
- Views: 11328
Re: Is anyone interested in/capeable of making SMBX cutscene
This seemed like the best place to post this, so... In ASMBXT the first, the cutscenes were kinda marred by the fact that the "game stuff" (score, reserve box, etc) stayed above the cartoons, unlike, say, a Final Fantasy game. Will this be fixed in this game? This time around we are doing...
- 9 years ago
- Forum: Superb Demo Sisters
- Topic: Bugs, Testing, and Help (Oh My!)
- Replies: 260
- Views: 55305
Re: Bugs, Testing, and Help (Oh My!)
Crazy spinning fireball wheel things seem pretty difficult obstacle-wise, they should only appear in 8-4 or the stuff afterwards.
- 9 years ago
- Forum: ASMT 64
- Topic: Starting from scratch
- Replies: 9
- Views: 5463
Re: Starting from scratch
Obviously this should be a Kood hack, since he's the only one who can wall-jump properly. 
- 9 years ago
- Forum: Superb Demo Sisters
- Topic: Bugs, Testing, and Help (Oh My!)
- Replies: 260
- Views: 55305
Re: Bugs, Testing, and Help (Oh My!)
Er... I don't see a 6-4 (or 7-2) in there anywhere? >.> ...I meant to ask if anyone (Weston especially) minds that I kind of appointed myself Mr. Unofficial Tester Guy? Are my opinions sound? Should I lay off somewhat? I just feel like I want to be invested in this project and want it to be great. ...
- 9 years ago
- Forum: Superb Demo Sisters
- Topic: Bugs, Testing, and Help (Oh My!)
- Replies: 260
- Views: 55305
Re: Bugs, Testing, and Help (Oh My!)
have a 5-4 draft ok http://puu.sh/6QzCK.rar Video Critique: http://www.twitch.tv/kingtwelvesixteen/b/502227226 TL;DW: The hammer bros things are broken. Also you can kill the flames with fireballs. Also there's this stupid thing with some lava hitbox. The secret's exit pipe made me think that it wa...
- 9 years ago
- Forum: Superb Demo Sisters
- Topic: Bugs, Testing, and Help (Oh My!)
- Replies: 260
- Views: 55305
Re: Bugs, Testing, and Help (Oh My!)
EDIT: I know this would NOT be an easy change to make (or rather, just a time-consuming one), but I think both levels would look a lot nicer if the darker water was used (that water was also used in the 'original' SNES version; the lighter water was used for pits in above-ground levels). That chang...
- 9 years ago
- Forum: A2XT
- Topic: Updates/Announcements
- Replies: 304
- Views: 74007
Re: Updates/Announcements
I didn't count things like levels that need fixing/changing. Also, last call if you want to appear in the HUB. If it turns out we aren't using that odd 'put bosses of future episodes into the background in world 9 somewhere' (which I don't think we are) then sure, I'd like to be in the hub. Words t...
- 9 years ago
- Forum: Superb Demo Sisters
- Topic: Superb Demo Sisters
- Replies: 314
- Views: 63942
Re: Superb Demo Sisters
Y'all should use background objects for the lava so Demo falls through it to her death rather than just dying But I specifically used that element (dying on contact with lava) in my level!! Hey so I can't help but think; I don't think a full-on Superb Demo Sisters 2 would be possible, since there's...
