Search found 512 matches
- 8 years ago
- Forum: let's play
- Topic: SMBX (2014 Yacht of Opinions): MaGL X - Whoohoo!
- Replies: 4589
- Views: 674329
Re: Each Judge Possesses an Opinion of their Own
Do I have to spell everything out? It's devoid of anything resembling a challenge. Let's be clear here, this is a difference between video game design theory. To Septentrion, games seem to be a medium in which to propose challenges to the player that are to be overcome. To me, however, that is quit...
- 8 years ago
- Forum: let's play
- Topic: SMBX (2014 Yacht of Opinions): MaGL X - Whoohoo!
- Replies: 4589
- Views: 674329
Re: Each Judge Possesses an Opinion of their Own
Okay, how was Little Ruins made? Twice, the level bounderies change. First it's scrolling horizontally, and then it scrolls vertically. DBDBDGSHSKC, Bwah!?!!?! How was that done? The warping of the wizard was also impressive as well. The autoscrolling mechanic can be used to do that. Well, it could...
- 8 years ago
- Forum: let's play
- Topic: SMBX (2014 Yacht of Opinions): MaGL X - Whoohoo!
- Replies: 4589
- Views: 674329
Re: Each Judge Possesses an Opinion of their Own
Why stop at sixty?Eathanu wrote:Why stop at two?KingTwelveSixteen wrote:Attach a Thwomp to another Thwomp!
Clearly the best option.
Why stop at twelve?
Why stop at one-hundred? (because layers max at a 100.)
- 8 years ago
- Forum: let's play
- Topic: SMBX (2014 Yacht of Opinions): MaGL X - Whoohoo!
- Replies: 4589
- Views: 674329
Re: Each Judge Possesses an Opinion of their Own
Attach a Thwomp to another Thwomp!
Clearly the best option.
Clearly the best option.
- 8 years ago
- Forum: AZCT
- Topic: AZCT Resource Claiming/Organization Thread
- Replies: 45
- Views: 18178
Re: AZCT Resource Claiming/Organization Thread
Is this still up-to-date? Or did we lose some stuff in the Talkhaustrophy or something?
- 8 years ago
- Forum: AZCT
- Topic: AZCT: A Zelda Classic Thing - Basic Planning Thread
- Replies: 970
- Views: 164688
Re: AZCT: A Zelda Classic Thing - Basic Planning Thread
I certainly hope it's being placed on the second island, seeing as how I've already placed it there.
- 9 years ago
- Forum: A2XT
- Topic: Episode 1 Discussion Thread
- Replies: 1130
- Views: 140284
Re: A2MBXT Discussion Thread
Did you get Link and Zelda from EOW2?SAJewers wrote:goddamnit. Anyone else I missed?
- 9 years ago
- Forum: A2XT
- Topic: LunaDLL/LunaLUA help thread
- Replies: 1467
- Views: 247199
Re: LunaDLL help thread
Can you post a video or something then?SAJewers wrote:Not exactly, it's really hard to explain without trying it yourself.
- 9 years ago
- Forum: A2XT
- Topic: SMBX Help Thread
- Replies: 798
- Views: 152357
Re: SMBX Help Thread
For some reason when I tried to make a new SMBX level, the custom graphics didn't apply. I've checked and rechecked and then copy/pasted and the names of the folder and the lvl file are the same. Does anyone know how this could happen? Are you using gif files? For some reason, the game isn't findin...
- 9 years ago
- Forum: let's play
- Topic: request grab-bag
- Replies: 6348
- Views: 998854
Re: request grab-bag
Haha, yes. :DHorikawa Otane wrote:He should LP minesweeper next that game is awesome
Alternatively, he could play Mamono Sweeper, which is an RPG version of minesweeper.
- 9 years ago
- Forum: A2XT
- Topic: SMBX Help Thread
- Replies: 798
- Views: 152357
Re: SMBX Help Thread
For some reason when I tried to make a new SMBX level, the custom graphics didn't apply.
I've checked and rechecked and then copy/pasted and the names of the folder and the lvl file are the same. Does anyone know how this could happen?
I've checked and rechecked and then copy/pasted and the names of the folder and the lvl file are the same. Does anyone know how this could happen?
- 9 years ago
- Forum: let's play
- Topic: AUS plays Rayman 1 [6 parts up]
- Replies: 26
- Views: 4336
Re: AUS plays Rayman 1 [6 parts up]
Mr. Skops gave me some trouble, but it was still fun fighting him. So imagine how flabergasted I was to learn that his laser follows your fist. How are you supposed to figure that out? That's not intuitive it all! I am pretty sure you are supposed to figure it out by attempting to attack him and th...
- 9 years ago
- Forum: AZCT
- Topic: AZCT Overworld
- Replies: 36
- Views: 14612
Re: AZCT Overworld
Hah, those are good cheats. :)
- 9 years ago
- Forum: let's play
- Topic: SMBX (2014 Yacht of Opinions): MaGL X - Whoohoo!
- Replies: 4589
- Views: 674329
Re: You Teach me and I'll Mostly Ignore You - MAGL X
Filters are for when characters break levels. When levels break characters, no filter is needed - the player is there to realize the futility of trying, give up and switch to another character. If I test a level for A2MBXT and see that clearly it does not work for a certain character, and they didn...
- 9 years ago
- Forum: let's play
- Topic: AUS plays Rayman 1 [6 parts up]
- Replies: 26
- Views: 4336
Re: AUS plays Rayman 1 [6 parts up]
Ofcoarse you clear that jump after the bouncy maze on your second try. I had to use the 99 lives cheat, AND the extra continues cheat. You literally just have to walk to the right. Man, don't act like that is something obvious if you don't already remember it. We lost like 30 lives there as kids. :(
- 9 years ago
- Forum: let's play
- Topic: SMBX (2014 Yacht of Opinions): MaGL X - Whoohoo!
- Replies: 4589
- Views: 674329
Re: MaGLX: You're my best friend! With placements we must de
You obviously haven't played his Demoware level in ASMBXT, or his -SPOILER- level in A2MBXT. ;)YelseyKing wrote:Does raocow know *how* to make a not-terrible level?Sturg wrote:inb4 one of the angrycao levels is raocow's level
Edit: All right, they *are* well-made. Just... no fun to *play*.
- 9 years ago
- Forum: let's play
- Topic: AUS plays Rayman 1 [6 parts up]
- Replies: 26
- Views: 4336
Re: AUS plays Rayman 1 [6 parts up]
Le gasp! This is still going?
Come on AUS, Rayman isn't THAT hard, taking two years to finish...
:)
Come on AUS, Rayman isn't THAT hard, taking two years to finish...
- 9 years ago
- Forum: let's play
- Topic: SMBX (2014 Yacht of Opinions): MaGL X - Whoohoo!
- Replies: 4589
- Views: 674329
Re: MaGL X - It's raocow and me!
Bowser's Oldest Fortress was my favorite world 2 level.
- 9 years ago
- Forum: A2XT
- Topic: LunaDLL/LunaLUA help thread
- Replies: 1467
- Views: 247199
Re: LunaDLL help thread
Interdasting... is it possible to put an Iris block in the reserve, and when youre Iris make it a demo block? or at the least, assign a button press to switch between Demo/Iris? Somebody already made a level where pressing down twice switches your character. Questroala Caverns or something similar ...
- 9 years ago
- Forum: A2XT
- Topic: LunaDLL/LunaLUA help thread
- Replies: 1467
- Views: 247199
Re: LunaDLL help thread
Would the star actually ever become blue or could you collect the same star an infinite number of times?
- 9 years ago
- Forum: A2XT
- Topic: Updates/Announcements
- Replies: 304
- Views: 74007
Re: Updates/Announcements
OK, I just got this via PM: EOW6 Apparently once EOW8 is done (everything is written up, just gotta do it), he'll send me all the cutscenes for me to insert. Apparently Something I can look at will be my hands by the 21. Haha, wow. :lol: I just watched that, it was great. My favorite part was "...
- 9 years ago
- Forum: A2XT
- Topic: Updates/Announcements
- Replies: 304
- Views: 74007
Re: Updates/Announcements
At this point not releasing the stuff that's already ready is just blatantly wasting time for no gain whatsoever.
I have no idea why the whole thing wasn't released for beta testing like a month or two ago.
I have no idea why the whole thing wasn't released for beta testing like a month or two ago.
- 9 years ago
- Forum: AZCT
- Topic: AZCT Overworld
- Replies: 36
- Views: 14612
Re: AZCT Overworld
Hm.
Here's the current version of island 2, still missing about 1/3-1/4 of it (the rightmost parts of the island).
Just so you know what's going on with it currently.
Here's the current version of island 2, still missing about 1/3-1/4 of it (the rightmost parts of the island).
Just so you know what's going on with it currently.
- 9 years ago
- Forum: AZCT
- Topic: AZCT Overworld
- Replies: 36
- Views: 14612
Re: AZCT Overworld
It has occurred to me that with the second island being named 'Shade Island' and the first town being named 'Sunset town' that we have a bit of a theme going on here.
Just thought I should note that.
Just thought I should note that.
- 9 years ago
- Forum: AZCT
- Topic: AZCT Overworld
- Replies: 36
- Views: 14612
Re: AZCT Overworld
Hey Shemp, you don't mind if I start working on the second island using FireSeraphim's unfinished island thing, do you?
