Search found 685 matches

by xnamkcor
4 years ago
Forum: let's play
Topic: Last Impact : Final Impact
Replies: 557
Views: 72951

Re: Last Impact : Fortieth break (the targets)

That floor pattern sure was seizurific.
by xnamkcor
4 years ago
Forum: let's play
Topic: Mega Man Powered Up User Levels - Game Not Over: The User Wins
Replies: 7209
Views: 968073

Re: Mega Man Maverick Hunter X - Just Vile

I'm pretty sure the remixed stages are because of a certain spoileriffic thing that happens in Vile's campaign that requires the fight between X and Vile to be moved all the way back to the end of D-Rex's stage (and maybe because Vile can't dash,) so they figured "Screw it, let's just redo the...
by xnamkcor
4 years ago
Forum: let's play
Topic: Mega Man Powered Up User Levels - Game Not Over: The User Wins
Replies: 7209
Views: 968073

Re: Mega Man Maverick Hunter X - Just Vile

If Peter Parker is Piderman; is JJJ Boss Piderman?
by xnamkcor
4 years ago
Forum: let's play
Topic: Mega Man Powered Up User Levels - Game Not Over: The User Wins
Replies: 7209
Views: 968073

Re: Mega Man Maverick Hunter X - Just Vile

To be fair to the PSP, the SNES can't handle that cart ride either.

PS: The PSP has slowdown during the final cart ride with X with the default PSP settings, but if you set the CPU to 333, it goes away.
by xnamkcor
4 years ago
Forum: the gazebo
Topic: Discordhaus 2.0 | Like Skypehaus, but on Discord
Replies: 316
Views: 75119

Re: Discordhaus 2.0 | Like Skypehaus, but on Discord

I hear this is where get an invite to the Discord server.

xnamkcor#3740
by xnamkcor
4 years ago
Forum: let's play
Topic: Last Impact : Final Impact
Replies: 557
Views: 72951

Re: Last Impact : Twenty-First Mirror Shock

The floor(read: desk) is lava.
by xnamkcor
4 years ago
Forum: let's play
Topic: Mega Man Powered Up User Levels - Game Not Over: The User Wins
Replies: 7209
Views: 968073

Re: Mega Man Maverick Hunter X - Just Vile

Thanks for not overwriting the saves.
by xnamkcor
4 years ago
Forum: let's play
Topic: Mega Man Powered Up User Levels - Game Not Over: The User Wins
Replies: 7209
Views: 968073

Re: Mega Man Zero 4 - Absolute Zero

That fountain water reminds me of Grandia or Castlevania.
by xnamkcor
4 years ago
Forum: let's play
Topic: Mega Man Powered Up User Levels - Game Not Over: The User Wins
Replies: 7209
Views: 968073

Re: Mega Man Zero 4 - Absolute Zero

raocow, Tractor Shot is an anti-materiel shot designed to hunt Tractors
by xnamkcor
4 years ago
Forum: let's play
Topic: Mega Man Powered Up User Levels - Game Not Over: The User Wins
Replies: 7209
Views: 968073

Re: Mega Man Zero 4 - Absolute Zero

Is Neige a reploid? Or did we just casually teleport our first human?

Although, I think Wily machines have teleported before for at least 5 meters with Wily inside.
by xnamkcor
4 years ago
Forum: let's play
Topic: Mega Man Powered Up User Levels - Game Not Over: The User Wins
Replies: 7209
Views: 968073

Re: Mega Man Zero 4 - Absolute Zero

It took me a bit too realise raocow was saying "rappel", not "raple".
by xnamkcor
4 years ago
Forum: let's play
Topic: Mega Man Powered Up User Levels - Game Not Over: The User Wins
Replies: 7209
Views: 968073

Re: Mega Man Zero 4 - Absolute Zero

raocow wrote:
The wall jump works about 4 pixels from the wall and closer. You don't have to be in the wall sliding animation to wall jump.

PS: Are you okay?

PPS: Buster wolf!
by xnamkcor
4 years ago
Forum: let's play
Topic: Last Impact : Final Impact
Replies: 557
Views: 72951

Re: Last Impact : Fourth Economic Boom

You can tell how old a tree is by counting its money rings.
by xnamkcor
4 years ago
Forum: let's play
Topic: Mega Man Powered Up User Levels - Game Not Over: The User Wins
Replies: 7209
Views: 968073

Re: Mega Man Zero 4 - Absolute Zero

The best solution for humans going Maverick is introducing more Fiber into their diet.
by xnamkcor
4 years ago
Forum: let's play
Topic: Last Impact : Final Impact
Replies: 557
Views: 72951

Re: Last Impact : Second Bonk (wall is invisible)

Q: Can SM64 translate vertices in the fly?

A: Yes, badly
by xnamkcor
4 years ago
Forum: let's play
Topic: Mega Man Powered Up User Levels - Game Not Over: The User Wins
Replies: 7209
Views: 968073

Re: Mega Man X8 - An Epic of an Ending

Can we all just think about the fact that in the current state of the world and who they are(automata(#notracist)), for X or Zero to own a "backyard" is an absurd luxury.
by xnamkcor
4 years ago
Forum: let's play
Topic: Mega Man Powered Up User Levels - Game Not Over: The User Wins
Replies: 7209
Views: 968073

Re: Mega Man X8 - An Epic of an Ending

ano0maly wrote: 4 years ago you mean astronomy right
Scientists: Hmm... well, why don't you just go by Astronomy instead of Astrology?

xnamkcor: No way! Why should I change? They're the ones who suck.
by xnamkcor
4 years ago
Forum: let's play
Topic: Mega Man Powered Up User Levels - Game Not Over: The User Wins
Replies: 7209
Views: 968073

Re: Mega Man X8 - An Epic of an Ending

Kilgamayan wrote: 4 years ago I like how the giant wall of ice cubes started melting before Zero's Ion Cannon even fired at it.
As someone who took a college course in Astrology, I can answer this.

Most or all of the light that has heat(energy) capable of melting ice or burning things, is not visible.
by xnamkcor
4 years ago
Forum: let's play
Topic: Mega Man Powered Up User Levels - Game Not Over: The User Wins
Replies: 7209
Views: 968073

Re: Mega Man X8 - An Epic of an Ending

Is there an entire polygon of the floor missing below the capsule in the ice level?
by xnamkcor
4 years ago
Forum: let's play
Topic: Mega Man Powered Up User Levels - Game Not Over: The User Wins
Replies: 7209
Views: 968073

Re: Mega Man X8 - An Epic of an Ending

Reverning wrote: 4 years ago
Mea wrote: 4 years ago I've always liked the idea of navigators, having multiple to select from tickles my fancy. So one provides detail on enemies, the other tells you paths in the level, what does Alia do?
Canonically? Serial-murder.
It's only murder if it's a crime. At worst she's a serial killer.
by xnamkcor
4 years ago
Forum: let's play
Topic: Mega Man Powered Up User Levels - Game Not Over: The User Wins
Replies: 7209
Views: 968073

Re: Mega Man X8 - An Epic of an Ending

Mea wrote: 4 years ago I've always liked the idea of navigators, having multiple to select from tickles my fancy. So one provides detail on enemies, the other tells you paths in the level, what does Alia do?
She brains people.
by xnamkcor
4 years ago
Forum: let's play
Topic: Mega Man Powered Up User Levels - Game Not Over: The User Wins
Replies: 7209
Views: 968073

Re: Mega Man X8 - An Epic of an Ending

raocow wrote: 4 years ago I mean personally I wouldn't expect a port to bring a game to widescreen. Like if nintendo where to port smw for some reason I wouldn't expect it to go widescreen.
Do you remember the PSP port of Symphony of the Night? That was hilarious.
by xnamkcor
4 years ago
Forum: let's play
Topic: Mega Man Powered Up User Levels - Game Not Over: The User Wins
Replies: 7209
Views: 968073

Re: Mega Man X8 - An Epic of an Ending

PS: The PS2 widescreen hack works fine, but there is no guarantee that the whole game would work perfectly. PPS: Or this whole collection is a cash grab and the devs don't even care enough to add widescreen support. To be fair, stuff like this is rarely handled by somehow asking the GPU if an entit...
by xnamkcor
4 years ago
Forum: let's play
Topic: Mega Man Powered Up User Levels - Game Not Over: The User Wins
Replies: 7209
Views: 968073

Re: Mega Man X8 - An Epic of an Ending

For anyone wondering why X8 isn't widescreen. The game handles loading of enemies and screens by the edge of the screen. Widening the screen would mess with the challenge rooms. The room would trigger, but you aren't in the room, and you are now softlocked. PS: The PS2 widescreen hack works fine, bu...
by xnamkcor
4 years ago
Forum: let's play
Topic: Mega Man Powered Up User Levels - Game Not Over: The User Wins
Replies: 7209
Views: 968073

Re: Mega Man Zero 3 - Omega Man

Deus ex Ciel? God from the Sky? Edit: Also, wall-jumps immediately after latching on ARE a bit finicky. In the X and Zero Series(And probably any other that follows or stole their engine), You don't need to latch to wall jump. There is a proximity to any walljumpable wall that lets you do a wall jum...