omfg raocow ;w;raocow wrote:you... you resurrected gaston through the harvard necromancy department and made him do a level ;_;
Search found 1353 matches
- 7 years ago
- Forum: archive
- Topic: MaGL X2 Discussion - MaGL X2 Lands TOMORROW. GET. HYPE.
- Replies: 3541
- Views: 578739
Re: MaGL X2 Discussion (Final-Final Count: 272 Entries + 31 Bosses!)
- 7 years ago
- Forum: let's play
- Topic: Super Meat Boy - some day we'll meat again
- Replies: 739
- Views: 107141
Re: Super Meat Boy - gimmick retrospective town
The trick for beating the last level was likely to jump directly on the key when going down, and then dodge the mouth after that. Also I don't think the large mouths actually hurt Meat Boy for some reason. Good thing this is Super Bandage Girl :O As a(n eager) first-timer to seeing SMB, Cotton Alle...
- 7 years ago
- Forum: archive
- Topic: MaGL X2 Discussion - MaGL X2 Lands TOMORROW. GET. HYPE.
- Replies: 3541
- Views: 578739
Re: MaGL X2 Discussion (Final-Final Count: 272 Entries + 31 Bosses!)
Oh dear. I just woke up from a dream where talkhaus was like, a physical social meeting place and not a forum, and in all the MaGL X2 hype the forum had actually divided into several large factions working on separate, high-quality/budget post-MaGL projects, and The Lost Levels was still one of them...
- 7 years ago
- Forum: archive
- Topic: MaGL X2 Discussion - MaGL X2 Lands TOMORROW. GET. HYPE.
- Replies: 3541
- Views: 578739
Re: MaGL X2 Discussion (Final-Final Count: 272 Entries + 31 Bosses!)
You must be DEEP because of all the people I know (and avoid) this would literally have never come up, haha... That actually sounds like a really wacky level name, to be honest `~`Fawriel wrote:I'm in too deep in the social justice business so I keep reading it as "Make a Female at Birth". ._.
- 7 years ago
- Forum: archive
- Topic: MaGL X2 Discussion - MaGL X2 Lands TOMORROW. GET. HYPE.
- Replies: 3541
- Views: 578739
Re: MaGL X2 Discussion (Final-Final Count: 272 Entries + 31 Bosses!)
I just realized at the pit of my stomach that someone who did not make a troll level is going to manage to get last place, and I can't even imagine what to say to that person. Like the Vanilla Contest 2014's last places were pretty much like "yeah here's three whole levels that weren't very goo...
- 7 years ago
- Forum: contest center
- Topic: A MAGL X2 Prediction Thread
- Replies: 282
- Views: 50058
Re: A MAGL X2 Prediction Thread
silver medal for my MAGL level, because it has porn 5th place for MAFAB, because yes ... but seriously, if anything my MAGL level would suffer from lame level design, since I focused more on building a storyline (and I'm a 1st time level maker). but since most scoring relies on fun factor, I'm hopi...
- 7 years ago
- Forum: archive
- Topic: MaGL X2 Discussion - MaGL X2 Lands TOMORROW. GET. HYPE.
- Replies: 3541
- Views: 578739
Re: MaGL X2 Discussion (Final-Final Count: 272 Entries + 31 Bosses!)
I would manage 100 pages of hype all by myself if it wouldn't get me banned for spam :DHorikawa Otane wrote:Are we actually going to reach 100 pages of pure hype hahaha.
- 7 years ago
- Forum: archive
- Topic: MaGL X2 Discussion - MaGL X2 Lands TOMORROW. GET. HYPE.
- Replies: 3541
- Views: 578739
Re: MaGL X2 Discussion (Final-Final Count: 272 Entries + 31 Bosses!)
It's nice to be able to see who else made bosses now. :3 Yes, this actually makes me very happy xD It's exciting to see who the boss makers were. It also makes me feel like a standout as someone who's never made a boss before, never mind as someone who'd never made a level before this contest eithe...
- 7 years ago
- Forum: Magl X : the Lost Levels
- Topic: General Planning Thread
- Replies: 289
- Views: 75044
Re: General Planning Thread
I... I like MaGRL X a lot.
- 7 years ago
- Forum: archive
- Topic: MaGL X2 Discussion - MaGL X2 Lands TOMORROW. GET. HYPE.
- Replies: 3541
- Views: 578739
Re: MaGL X2 Discussion (Final-Final Count: 272 Entries + 31 Bosses!)
Currently rewatching MaGL x, I have to say, even though it was just a contest, I still find this series just as good as ASMBXT, I can't wait to see raocow play MaGL X2, and it looks like its got even more levels in it then the last one (correct me if I'm wrong) I actually enjoy MaGL X way more than...
- 7 years ago
- Forum: let's play
- Topic: SMBX: SMBX Japan; Horikawa lives there!
- Replies: 618
- Views: 93499
Re: SMBX: SMBX Japan; Horikawa lives there!
There's nothing wrong with the gameplay and everything wrong with how long it takes. I think the two different kinds of Touhou movement (fairy and floating piece) are both super cool, and I super like how each obstacle was set up... ... but what exactly do you, as a designer, expect from a player wh...
- 7 years ago
- Forum: archive
- Topic: MaGL X2 Discussion - MaGL X2 Lands TOMORROW. GET. HYPE.
- Replies: 3541
- Views: 578739
Re: MaGL X2 Discussion (Final-Final Count: 272 Entries + 31 Bosses!)
I've been dedicatedly rewatching MAGLX and now ASMBXT and I haven't seen a single video be muted or have a warning on it so far so yeah Yeah I finished MaGL X and now I'm on ASMBXT 41 and counting `~` Everything is good so far, no mutes. Part of me lately has been going "oh man it seems like t...
- 7 years ago
- Forum: archive
- Topic: MaGL X2 Discussion - MaGL X2 Lands TOMORROW. GET. HYPE.
- Replies: 3541
- Views: 578739
Re: MaGL X2 Discussion (Final-Final Count: 272 Entries + 31 Bosses!)
This sounds like something I'd want. Your level had better make me want more >:ODoctorSponge wrote:chicken tenders, but the appetizer makes it seem like you're eating chicken cordon bleu
- 7 years ago
- Forum: Magl X : the Lost Levels
- Topic: Lua help thread
- Replies: 165
- Views: 48195
Re: Lua help thread
Untested, but if you replace screen.left = player.x - left screen.right = player.x + right with screen.left = player.x - player.screen.left screen.right = screen.left + 800 I think that'll fix it and make it scroll from exactly where the camera was before the scrolling started. Yep, also worked! No...
- 7 years ago
- Forum: Magl X : the Lost Levels
- Topic: Lua help thread
- Replies: 165
- Views: 48195
Re: Lua help thread
Hmm, odd. What if you download a full SMBX installation from http://engine.wohlnet.ru/LunaLua/ and copy your worlds directory over? Updating it that way helped, thanks! Everything's finally working the way I want now ;w; (Though when Lua triggers autoscroll for the first time, the camera jumps behi...
- 7 years ago
- Forum: Magl X : the Lost Levels
- Topic: Lua help thread
- Replies: 165
- Views: 48195
Re: Lua help thread
I updated all my Lua files but I don't know specifically what needed to be updated, since it's still happening.Hoeloe wrote:The devkit has a very outdated version of LunaLua. I recommend updating if you haven't already.
- 7 years ago
- Forum: archive
- Topic: MaGL X2 Discussion - MaGL X2 Lands TOMORROW. GET. HYPE.
- Replies: 3541
- Views: 578739
Re: MaGL X2 Discussion (Final-Final Count: 272 Entries + 31 Bosses!)
You should include peoples' food choices in their description/judgement in some way :OHorikawa Otane wrote:This food thing confused me so much at first because all I saw was pages of food choices with zero explanation.
But now I love it kinda a lot.
- 8 years ago
- Forum: archive
- Topic: MaGL X2 Discussion - MaGL X2 Lands TOMORROW. GET. HYPE.
- Replies: 3541
- Views: 578739
Re: MaGL X2 Discussion (Final-Final Count: 272 Entries + 31 Bosses!)
Homemade quiche.
- 8 years ago
- Forum: let's play
- Topic: SMBX (2014 Yacht of Opinions): MaGL X - Whoohoo!
- Replies: 4589
- Views: 674327
Re: SMBX (2014 Yacht of Opinions): MaGL X - Whoohoo!
I had talkhaus briefly revert to a state from about over day in the past, for like 2-3 minutes before it magically came back to the present. I didn't assume it was a cache bug on my end but I haven't seen it since, either.
- 8 years ago
- Forum: Magl X : the Lost Levels
- Topic: Lua help thread
- Replies: 165
- Views: 48195
Re: Lua help thread
Is this incorrect or did I mess up copying it somehow? You didn't mess up copying... there must be something else happening with the way your level is set up, because I pasted exactly what you had there and nothing else into a test level, and it worked perfectly. The player was in fact not able to ...
- 8 years ago
- Forum: archive
- Topic: MaGL X2 Discussion - MaGL X2 Lands TOMORROW. GET. HYPE.
- Replies: 3541
- Views: 578739
Re: MaGL X2 Discussion (Final-Final Count: 272 Entries + 31 Bosses!)
My butt is convinced it exercised the perfect amount of restraintHorikawa Otane wrote:one thing i've noticed...
some of you butts need to learn restraint.
- 8 years ago
- Forum: let's play
- Topic: Super Meat Boy - some day we'll meat again
- Replies: 739
- Views: 107141
Re: Super Meat Boy - spikes deter pigeons and increase the difficulty
raocow, please note in the future: of course you're going to get hit by moving spikes if you can only pass them with exactly your double jump, but are moving forward while jumping (thus meeting the spike wall before you reach the apex of your jump, even if you left the ground at the correct time). Y...
- 8 years ago
- Forum: Magl X : the Lost Levels
- Topic: Lua help thread
- Replies: 165
- Views: 48195
Re: Lua help thread
Are you using pretty much the exact same code as above? It sounds to me like the code you're using is setting the left boundary as you expect, but something is going wrong with the right boundary. Perhaps paste what code you're using? I copied and pasted directly from above, but nevertheless: left ...
- 8 years ago
- Forum: Magl X : the Lost Levels
- Topic: Simple Screenshot/Video Thread
- Replies: 48
- Views: 19043
Re: Simple Screenshot/Video Thread
I'm having fun working on my boss Now I just need to add some weak points on it to destroy and some bomb generators off to sides so I can throw bombs at said weak points http://i.imgur.com/eBZ9AWl.png?1 Yes the arms and legs move up and down Criticism and suggestions welcome BOWSER STOLE GAMMA That...
- 8 years ago
- Forum: Magl X : the Lost Levels
- Topic: Lua help thread
- Replies: 165
- Views: 48195
Re: Lua help thread
Okaaaaay, so I was busy yesterday and only finally got to actually using the Lua autoscroll today instead of the in-engine one, and it works great! ... Except that the player can outrun the autoscroll if he or she wishes. I can just completely run through everything and the level won't scroll until ...
