Search found 2065 matches

by Hoeloe
6 years ago
Forum: A2XT
Topic: Episode 2 Theme/Town Thread
Replies: 315
Views: 69717

Re: Episode 2 Theme/Town Thread

And that'll happen when we test levels and fix bugs. I'm not here to make the best thing ever. ASMBXT was decent, but could have been better if we tested more levels and fixed more bugs. If we do that, we'll be fine. Sure, but that's no reason not to actually employ some game design principles in o...
by Hoeloe
6 years ago
Forum: A2XT
Topic: Episode 2 Theme/Town Thread
Replies: 315
Views: 69717

Re: Episode 2 Theme/Town Thread

having to create brand new short levels while... other short levels are legit in need of being done, seems a little bit misguided I agree completely here. I think the extra levels aren't really necessary. Granted if someone makes them there's no reason not to use them I suppose, but we certainly sh...
by Hoeloe
6 years ago
Forum: A2XT
Topic: Episode 2 Theme/Town Thread
Replies: 315
Views: 69717

Re: Episode 2 Theme/Town Thread

And that'll happen when we test levels and fix bugs. I'm not here to make the best thing ever. ASMBXT was decent, but could have been better if we tested more levels and fixed more bugs. If we do that, we'll be fine. Sure, but that's no reason not to actually employ some game design principles in o...
by Hoeloe
6 years ago
Forum: A2XT
Topic: Episode 2 Theme/Town Thread
Replies: 315
Views: 69717

Re: Episode 2 Theme/Town Thread

As long as the metric for good is that people enjoy raocow's LP I'd argue on this point. Yes, we're making a game for raocow to LP, but let's also aim to get him to enjoy playing it as much as possible. If we can make a game that makes a fun LP and is also a good game in its own right, then I think...
by Hoeloe
6 years ago
Forum: A2XT
Topic: Episode 2 Theme/Town Thread
Replies: 315
Views: 69717

Re: Episode 2 Theme/Town Thread

We need deathlines I think. The trouble with deadlines is that there's so much stuff that's waiting on other people's things. For example, I'm waiting on additions to the OpenGL stuff in LunaLua for the world 3 town. Because the timescale of this sort of thing isn't easily predictable, a deadline i...
by Hoeloe
6 years ago
Forum: the cartridgé
Topic: Twilight Princess HD
Replies: 12
Views: 3112

Re: Twilight Princess HD

Well, I just started a let's play series of this game so... my opinions will likely be made clear there.

Link for anyone who cares
by Hoeloe
6 years ago
Forum: let's play
Topic: Apathy Arcade: Twilight Princess HD
Replies: 36
Views: 6207

Apathy Arcade: Twilight Princess HD

So, this is a slightly different format of let's play from my others. This time, it's a dual commentary with my brother, and we're bantering while playing Twilight Princess HD. This is less family friendly than my other LPs, as it tends to get more lewd in places. So anyway, check out Apathy Arcade ...
by Hoeloe
6 years ago
Forum: let's play
Topic: Hoeloe Plays: Toki Tori 2+
Replies: 12
Views: 2575

Re: Hoeloe Plays: Toki Tori 2+

New episode up. Some weird stuff happens.


by Hoeloe
6 years ago
Forum: the gazebo
Topic: Talkhaugotchi Life III - The Reckoning
Replies: 1163
Views: 191899

Re: Talkhaugotchi Life III - The Reckoning

Well bears are pretty sexy tbh.
by Hoeloe
6 years ago
Forum: let's play
Topic: Hoeloe Plays: Toki Tori 2+
Replies: 12
Views: 2575

Re: Hoeloe Plays: Toki Tori 2+

New episode! Basically just me taking selfies for the entire episode.


by Hoeloe
6 years ago
Forum: let's play
Topic: Hoeloe Plays: Pokémon White 2 Nuzlocke
Replies: 52
Views: 9341

Re: Hoeloe Plays: Pokémon White 2 Nuzlocke

era64 wrote:(5:49) That was somewhat risky. What if Patrat did critical hit.
(11:37) Bug type is also super effective against Dark type.
Welp. I always forget the Dark-related type modifiers.
by Hoeloe
6 years ago
Forum: A2XT
Topic: Episode 2 Cutscene Feedback/Revision thread (SPOILERS)
Replies: 19
Views: 8172

Re: Episode 2 Cutscene Feedback thread (SPOILERS)

EOW4 cutscenes, 1st draft http://pastebin.com/BAHPyHc1 @sbestos tries and fails to deter our heroes, eventually confronting them and threatening to summon a mercenary to stop them. When his goon fails to appear the inflatable doormat is forced to fight for the acceptance of his brothers-in-law. I l...
by Hoeloe
6 years ago
Forum: A2XT
Topic: A2MBXT Cutscenes and Story SPOILERS (no raocows allowed)
Replies: 546
Views: 104031

Re: A2MBXT Cutscenes and Story SPOILERS (no raocows allowed)

1 - Should we have a Mission Control-type character in Ep. 2 like Con in ASMT or Jeremy and Chao in the Distorted Travesty games? I'd argue no. It's not necessary and can really mess up the pacing. Where would said MC character appear in the game? Text within levels (which can throw off the origina...
by Hoeloe
6 years ago
Forum: let's play
Topic: Hoeloe Plays: Toki Tori 2+
Replies: 12
Views: 2575

Re: Hoeloe Plays: Toki Tori 2+

New episode is up!
by Hoeloe
6 years ago
Forum: let's play
Topic: Hoeloe Plays: Pokémon White 2 Nuzlocke
Replies: 52
Views: 9341

Re: Hoeloe Plays: Pokémon White 2 Nuzlocke

era64 wrote: I hope you can get past the first gym, this gym kills Nuzlockes, like nothing else in the game.
Fortunately, I haven't recorded past the first gym yet, so I guess I've got some more grinding ahead of me!
by Hoeloe
6 years ago
Forum: let's play
Topic: Hoeloe Plays: Pokémon White 2 Nuzlocke
Replies: 52
Views: 9341

Hoeloe Plays: Pokémon White 2 Nuzlocke

So, I decided that, when let's playing, I should just play the games I'll have fun with. I've been meaning to do a Nuzlocke run for a while, and I've never played Pokémon White 2, so I thought that would make a suitable LP. So anyway, here's the video list! Playlist 1 - Bunny's Adventure 2 - All Sor...
by Hoeloe
7 years ago
Forum: the gazebo
Topic: Talkhaugotchi Life III - The Reckoning
Replies: 1163
Views: 191899

Re: Talkhaugotchi Life III - The Reckoning

bkamakaze wrote: thats... not a very good name
YOU HATING ON MY MAGICAL GIRL TRANSFORMATION?

Fudge Angel is LIFE.
by Hoeloe
7 years ago
Forum: let's play
Topic: Hoeloe Plays: Toki Tori 2+
Replies: 12
Views: 2575

Re: Hoeloe Plays: Toki Tori 2+

Episode 2 is out!
by Hoeloe
7 years ago
Forum: let's play
Topic: A Subsidiary Mario Tabletop Thing
Replies: 85
Views: 13725

Re: A Subsidiary Mario Tabletop Thing

WHAT DO WE HAVE HERE?


by Hoeloe
7 years ago
Forum: let's play
Topic: A Super Mario Tabletop Thing - Now with Easy Watch Order
Replies: 813
Views: 178686

Re: A Super Mario Tabletop Thing

WELL THIS WAS UNEXPECTED


by Hoeloe
7 years ago
Forum: A2XT
Topic: Episode 2 Level Review and Testing Discussion
Replies: 783
Views: 148182

Re: Episode 2 Level Review and Testing Discussion

ztarwuff wrote: I'm sorry, I didn't mean to offend you in anyway.
You didn't offend me, don't worry about it. I just wanted to point out why a coin trail isn't really necessary.
by Hoeloe
7 years ago
Forum: A2XT
Topic: Episode 2 Level Review and Testing Discussion
Replies: 783
Views: 148182

Re: Episode 2 Level Review and Testing Discussion

Shouldn't there be a coin trail over the first pit? You know, in an arc to indicate that you should jump over it? Speaking as a level designer - this is neither here nor there. You can add one, but show me one person who, when presented with a drop into the unknown and a clear path beyond it, won't...