Search found 565 matches

by gamercal
11 years ago
Forum: let's play
Topic: Cal's LP thing (NP: Rayman Origins, PTCG 2, SMWCP)
Replies: 124
Views: 20194

Re: Let's Have Another Crack at This Thing (NP: SMSR)

Gotta love it when everything dies on you in one go...

Something about being similar to Tall Tall Mountain, without being Tall.

At least I learned something about compatibility of Blueberry Flashback Express with VSync buffers... wonder if there's a way to turn off Touhou's reliance on them.
by gamercal
11 years ago
Forum: let's play
Topic: S. Mario: The S stands for "Shine"
Replies: 252
Views: 52137

Re: S. Mario: The S stands for "Shine"

The game gives you 99 lives at the start of each run. Since it also saves after every level, rao doesn't need savestates between parts.
by gamercal
11 years ago
Forum: let's play
Topic: Cal's LP thing (NP: Rayman Origins, PTCG 2, SMWCP)
Replies: 124
Views: 20194

Re: Let's Have Another Crack at This Thing (NP: SMSR)

This time with more immediate availability! Unfortunately take two since the recording blacked out the first time for no apparent reason other than me changing emulator settings to try and remove the interlacing and disappearing issues. Didn't seem to work at all. Oh well. On the plus side I now ha...
by gamercal
11 years ago
Forum: touhou
Topic: Touhou Danmaku Hell - Success and Failure Stories
Replies: 763
Views: 136959

Re: Touhou Danmaku Hell - Success and Failure Stories

4-5 bombs tends to be what I have it down to. The one flaw with Marisa C's power over Reimu B is that it doesn't seem to kill stage enemies quite as well when focusing on one. For example in Stage 3, with the faeries that come up from the side of the screen spamming circle goodness you can defeat th...
by gamercal
11 years ago
Forum: touhou
Topic: Touhou Danmaku Hell - Success and Failure Stories
Replies: 763
Views: 136959

Re: Touhou Danmaku Hell - Success and Failure Stories

I think overall what I can say about Kanako is a lot like what you said about Okuu in your old LP run. She's a pretty easy final boss on the whole by series standards, but that does not make her actually easy. I'm sure if I practised against her a little more than I have then I would be much more co...
by gamercal
11 years ago
Forum: touhou
Topic: Touhou Danmaku Hell - Success and Failure Stories
Replies: 763
Views: 136959

Re: Touhou Danmaku Hell - Success and Failure Stories

I told you not to underestimate DBF! Grats btw ^_^ Probably my biggest victory of late has been taking down Virtue of Wind God on Lunatic with Marisa C. Whilst obviously not as painful as A or B, Marisa in general has a hard time against the spell because when it starts forcing you into split-second...
by gamercal
11 years ago
Forum: let's play
Topic: Cal's LP thing (NP: Rayman Origins, PTCG 2, SMWCP)
Replies: 124
Views: 20194

Re: Let's Have Another Crack at This Thing (NP: SMSR)

It was at 95% processing! It said it had just one minute left!

Oh well, it happens. I just wanted to do this whilst I remembered, since if I didn't I would definitely forget to do so later on.
by gamercal
11 years ago
Forum: let's play
Topic: Cal's LP thing (NP: Rayman Origins, PTCG 2, SMWCP)
Replies: 124
Views: 20194

Re: Let's Have Another Crack at This Thing (NP: SMSR)

Going into a vase apparently equates to entering a Sky World.

Funny how that works. World 2 is pretty fun though, so I'm not really complaining!
by gamercal
11 years ago
Forum: touhou
Topic: Touhou Danmaku Hell - Success and Failure Stories
Replies: 763
Views: 136959

Re: Touhou Danmaku Hell - Success and Failure Stories

One thing I learned about the spirit wheels is that they are actually aimed. Whilst that may not SOUND like much of a help since they are still a pain to see, they have a very clear audio cue as to when they are fired, so it's possible to move into spaces between them with each incoming wave. Still ...
by gamercal
11 years ago
Forum: touhou
Topic: Touhou Danmaku Hell - Success and Failure Stories
Replies: 763
Views: 136959

Re: Touhou Danmaku Hell - Success and Failure Stories

Kanako is mostly doable, especially compared to earlier bosses in the game. The third spell is my single most hated thing in the entire fight outside of Lunatic's VoWG, simply because of the block walls it always feeds you. It would be fine if the walls weren't almost impassable by themselves, or ev...
by gamercal
11 years ago
Forum: touhou
Topic: Touhou Danmaku Hell - Success and Failure Stories
Replies: 763
Views: 136959

Re: Touhou Danmaku Hell - Success and Failure Stories

Well, I'm glad for that at least. I was worried for a sec that you were just gonna call me a Mary Sue or something and to man up cause it isn't that hard xD That tends to be what I hate about these games though. So many people seem to think it's sooooooo easy, but really, playing it on Lunatic ALMOS...
by gamercal
11 years ago
Forum: let's play
Topic: Cal's LP thing (NP: Rayman Origins, PTCG 2, SMWCP)
Replies: 124
Views: 20194

Cal's LP thing (NP: Rayman Origins, PTCG 2, SMWCP)

Old thread for legacy purposes Alright, so I'm going to keep this here thread updated with my LP videos for just now, assuming I remember. I'm uploading Worms Reloaded matches every once in a while at the moment, along with Minecraft stuff, but I won't be putting those up here since it would be a w...
by gamercal
11 years ago
Forum: touhou
Topic: Touhou Danmaku Hell - Success and Failure Stories
Replies: 763
Views: 136959

Re: Touhou Danmaku Hell - Success and Failure Stories

It's just, with the exception of UFO (which I don't play right now, that caused way too much hate the last time I tried to do Lunatic...) I can do all of the games rather too easily on Hard now. I managed to beat SA with Marisa A with SIX spare lives. SA. Come on, really... And as a result, although...
by gamercal
11 years ago
Forum: touhou
Topic: Touhou Danmaku Hell - Success and Failure Stories
Replies: 763
Views: 136959

Re: Touhou Danmaku Hell - Success and Failure Stories

Boy has it been a while since this thread saw anything! MoF is seriously bullshit. I don't hold the same kind of hate for it as I do for IN, but I hate it just as much all the same. It's just all so... bullshit. Yes, I'm going to go out on a limb here and call MoF bullshit, deal with it. It's all ju...
by gamercal
11 years ago
Forum: touhou
Topic: Touhou Danmaku Hell - Success and Failure Stories
Replies: 763
Views: 136959

Re: Touhou Danmaku Hell - Success and Failure Stories

The timer... really isn't the same. And I mean REALLY isn't. It's much more obvious during spells, but even regular garden-variety non-spells have it shortened a bit. When you have two or more bombs in stock, you get this SUPER HUGE time to react (the game stops and the death is all slow-mo and junk...
by gamercal
11 years ago
Forum: touhou
Topic: Touhou Danmaku Hell - Success and Failure Stories
Replies: 763
Views: 136959

Re: Touhou Danmaku Hell - Success and Failure Stories

I seriously find it to be perfectly fine :/ The power is adequate so long as you DO move on top of an enemy for it, and it is screen-clearing unlike some bombs. I forgot that she was "slowed down" by the normal version though, I guess that is what happens when you don't play solo Remi for ...
by gamercal
11 years ago
Forum: touhou
Topic: Touhou Danmaku Hell - Success and Failure Stories
Replies: 763
Views: 136959

Re: Touhou Danmaku Hell - Success and Failure Stories

The last non-card from Marisa features destroyable familiars, and if you're using Youmu you can destroy them in the first card too, but other than that most bosses don't use static familiars anyhow (Wriggle, Mystia and Reimu's all just fly off-screen, and most of Eirin's do too). Technically Reisen'...
by gamercal
11 years ago
Forum: touhou
Topic: Touhou Danmaku Hell - Success and Failure Stories
Replies: 763
Views: 136959

Re: Touhou Danmaku Hell - Success and Failure Stories

I am legitimately surprised Kaguya doesn't respawn destroyed familiars after a time. Maybe she can't. Like, all of her spells are generated from the items they're based on, not from Kaguya herself. So perhaps the items can only spawn a set number of familiars at the start of the spell and that is i...
by gamercal
11 years ago
Forum: touhou
Topic: Touhou Danmaku Hell - Success and Failure Stories
Replies: 763
Views: 136959

Re: Touhou Danmaku Hell - Success and Failure Stories

Reason A is pretty likely, given that playing on higher difficulties makes lower difficulties much easier. Reason B is also likely, that bomb is insanely good for SA standards. Reason C... not so much. Anyhow, a couple of captures of Hourai Jewel, one with the border team and one with Marisa solo. I...
by gamercal
11 years ago
Forum: touhou
Topic: Touhou Danmaku Hell - Success and Failure Stories
Replies: 763
Views: 136959

Re: Touhou Danmaku Hell - Success and Failure Stories

Yeahhhhh man I captured Hourai Jewel on Lunatic! And it only took me 41 or so goes with Reimu/Yukari! Damn they make Kaguya so much easier than Marisa does. Too bad they make half the rest of the game much harder for me due to familiars and stuff... Also Remilia is awesome. EXCEPTIONALLY fast (maybe...
by gamercal
11 years ago
Forum: touhou
Topic: Touhou Barrage All Stars
Replies: 14
Views: 5547

Re: Touhou Barrage All Stars

She played dead to try and get the player to stop. Cause you know, HELP ME EIRIN and all that. (Even though she's way stronger than Eirin... after all, SHE is the one who helps EIRIN in 6A, not the other way around!) Anyhow, I really loved this on the whole. I don't agree with the ZERO invincibility...
by gamercal
11 years ago
Forum: touhou
Topic: Touhou Danmaku Hell - Success and Failure Stories
Replies: 763
Views: 136959

Re: Touhou Danmaku Hell - Success and Failure Stories

...

......

You maniac, how?
by gamercal
11 years ago
Forum: let's play
Topic: Touhou wasn't hard enough
Replies: 168
Views: 36140

Re: Touhou 13! New! Excitement! Moe!

Well, to me the tradeoff isn't that swell. Trance by itself doesn't do all that much - at best you might beat one spell card with a full Trance gauge, usually it's closer to 2/3 at best. Now consider the average bomb against the same spells. MOST bombs are going to deal at least what, 40-60% of most...