Search found 1697 matches

by Daarkbuu
13 years ago
Forum: ASMT
Topic: A Super Mario Thing - DEADLINE: Feb 28
Replies: 2258
Views: 356816

Re: A Super Mario Thing - Collab Hack

I love that level argumentable, reminds me of the bee level in vip 1, except better designed. And no, I don't think the level looks too difficult.

@chdata
decent palette, in my opinion, it's definately a keeper!
by Daarkbuu
13 years ago
Forum: ASMT
Topic: A Super Mario Thing - DEADLINE: Feb 28
Replies: 2258
Views: 356816

Re: A Super Mario Thing - Collab Hack

Should we stay away from puzzles that require double grabbing? Also here is gameplay footage of the first part of 11b. I think it's a little too dificult right now, and it uses double grabbing and a new glitch I found that let's you create two silver pows from one block, by hitting it with two obje...
by Daarkbuu
13 years ago
Forum: let's play
Topic: An Untitled Story-Rebelling by exploring like a penguin
Replies: 1116
Views: 193056

Re: An Untitled Story-Rebelling by exploring like a penguin

Finally, that damn gear dragon is slayed! Now raocow can move on to more horrible bosses, such as jaumping jerkface McCoy and scary eye McCain. But honestly now, I found that gear dragon one of the more unique looking bosses in the game. He wasn't just some random semi-round stone dude.
by Daarkbuu
13 years ago
Forum: ASMT
Topic: Levels Signup Thread - NEW INFO
Replies: 614
Views: 124242

Re: A Super Mario Thing - Levels Signup Thread

So before I actually submit this level (its the one right before bowser) I thought you guys should take a look at it and give me some feed back. Yes it is difficult and long, but it is the last level before bowser and I figured it should test your skills. I made it so most of the switch palaces had...
by Daarkbuu
13 years ago
Forum: ASMT
Topic: A Super Mario Thing - Levels Submission Thread
Replies: 370
Views: 87289

Re: A Super Mario Thing - Levels Submission Thread

Here's level 109; Up N' Ice! http://www.mediafire.com/download.php?5ewzgmnmcrj Problem: The background got to be fix. No offense, but that level looks kind of ...bleh. Do you have experience with lunar magic prior to this collab? Like have you ever made a hack of your own? Ultimately though, it's m...
by Daarkbuu
13 years ago
Forum: ASMT
Topic: raocow's thread -mention me raocow!!!!
Replies: 1401
Views: 264855

Re: raocow's thread

Ok I tried the new 3rd part of the level. Good changes! Now I don't get to see the small pixels of my feet. That's good. It looks better too. What's Aod? Apples of destruction? Are you serious? AOD is the guy that writes all the witty text in raocow's comics. While raocow himself does the illustrat...
by Daarkbuu
13 years ago
Forum: touhou
Topic: Subterranean Animism character teams.
Replies: 9
Views: 3173

Re: Subterranean Animism character teams.

FRK wrote:Holy cow, thanks for that Walkthrough-FAQ-kind of document. I have yet to play SA but I've heard that it's awesome.
I've also heard that it can go absolutely apeshit on you at any time...
by Daarkbuu
13 years ago
Forum: let's play
Topic: Super Mario World Returns - No Tools!
Replies: 470
Views: 80130

Re: Super Mario World Returns - No Tools!

Wow, just wow. What the hell was up with that secret exit. If yah ask me, it was way too ........secretive. I mean, what if you had bad eye sight or something. Would you really be able to catch a glimpse of such a subtle difference between a single block.
by Daarkbuu
13 years ago
Forum: ASMT
Topic: raocow's thread -mention me raocow!!!!
Replies: 1401
Views: 264855

Re: raocow's thread

I think AOD is too busy having fooooshy dreams.
by Daarkbuu
13 years ago
Forum: ASMT
Topic: A Super Mario Thing - DEADLINE: Feb 28
Replies: 2258
Views: 356816

Re: A Super Mario Thing - Collab Hack

Yeah, keep the new version in my opinion.
by Daarkbuu
13 years ago
Forum: ASMT
Topic: raocow's thread -mention me raocow!!!!
Replies: 1401
Views: 264855

Re: raocow's thread

Not to bad. I like the aesthetics. Although, the scrolling part of the level with swimming seems a little bit 'forced' in my opinion, the level itself is long enough ( and damn hard, especially with fishing fish guy around :evil: ). oh and some of your ball n chains have missing parts because of th...
by Daarkbuu
13 years ago
Forum: ASMT
Topic: raocow's thread -mention me raocow!!!!
Replies: 1401
Views: 264855

Re: raocow's thread

Not to bad. I like the aesthetics. Although, the scrolling part of the level with swimming seems a little bit 'forced' in my opinion, the level itself is long enough ( and damn hard, especially with fishing fish guy around :evil: ). oh and some of your ball n chains have missing parts because of the...
by Daarkbuu
13 years ago
Forum: ASMT
Topic: A Super Mario Thing - DEADLINE: Feb 28
Replies: 2258
Views: 356816

Re: A Super Mario Thing - Collab Hack

Definately the sandy one, it's sexy. :D
by Daarkbuu
13 years ago
Forum: ASMT
Topic: A Super Mario Thing - Levels Submission Thread
Replies: 370
Views: 87289

Re: A Super Mario Thing - Levels Submission Thread

Here is my level for the desert, ft. wacky vippiness.

http://senduit.com/1186a2

PS. YCZ, you kind of need to update the red and green marks on the overworld images.
by Daarkbuu
13 years ago
Forum: ASMT
Topic: A Super Mario Thing - DEADLINE: Feb 28
Replies: 2258
Views: 356816

Re: A Super Mario Thing - Collab Hack

Argumentable wrote:
Daarkbuu wrote:
prsnth1111 wrote:Darkbuu sure is working hard at bringing some extra awesomeness to the game.
Image

thanks YCZ.
It needs a mouth too
no, that would ruin the vip 4 nostalgia.
by Daarkbuu
13 years ago
Forum: ASMT
Topic: A Super Mario Thing - DEADLINE: Feb 28
Replies: 2258
Views: 356816

Re: A Super Mario Thing - Collab Hack

prsnth1111 wrote:Darkbuu sure is working hard at bringing some extra awesomeness to the game.
Image

thanks YCZ.
by Daarkbuu
13 years ago
Forum: ASMT
Topic: A Super Mario Thing - DEADLINE: Feb 28
Replies: 2258
Views: 356816

Re: A Super Mario Thing - Collab Hack

Image

Image

OH MAN! bokoboko and aramaki straight from vip 4. (Yes I am allowed to use these) Aramaki (the one that's lying down,) has an earthquake smash that stuns you. This feature was not used in the final version of vip 4.
by Daarkbuu
13 years ago
Forum: ASMT
Topic: Levels Signup Thread - NEW INFO
Replies: 614
Views: 124242

Re: A Super Mario Thing - Levels Signup Thread

yoshicookiezeus wrote:I am sorry, but level 19 got claimed in the second post of this page.
I edited my post, look again.....
by Daarkbuu
13 years ago
Forum: ASMT
Topic: Levels Signup Thread - NEW INFO
Replies: 614
Views: 124242

Re: A Super Mario Thing - Levels Signup Thread

Can I have level 117 in the desert , no sub levels.
by Daarkbuu
13 years ago
Forum: ASMT
Topic: A Super Mario Thing - Levels Submission Thread
Replies: 370
Views: 87289

Re: A Super Mario Thing - Levels Submission Thread

@yoshicookiezeus

Ooops! guess I didn't look close enough at the map! also, glad you enjoyed yourself :D
by Daarkbuu
13 years ago
Forum: let's play
Topic: An Untitled Story-Rebelling by exploring like a penguin
Replies: 1116
Views: 193056

Re: An Untitled Story-Rebelling by exploring like a penguin

What is with these crazy ghosts anyway? they're really starting to freak me out. It's like oh man! I'm ghost, there for I'm going to take your soul away!
by Daarkbuu
13 years ago
Forum: ASMT
Topic: A Super Mario Thing - Levels Submission Thread
Replies: 370
Views: 87289

Re: A Super Mario Thing - Levels Submission Thread

http://senduit.com/4fb960

world 5 fortress, panic in the outhouse.
by Daarkbuu
13 years ago
Forum: ASMT
Topic: A Super Mario Thing - Levels Submission Thread
Replies: 370
Views: 87289

Re: A Super Mario Thing - Levels Submission Thread

Here is my level for the cave world, level 1D sublevel 3C

http://senduit.com/b945bb
by Daarkbuu
13 years ago
Forum: ASMT
Topic: Patches For Collab Hack.
Replies: 38
Views: 8814

Re: Patches For Collab Hack.

Argumentable wrote:How much does this level name extension patch extend by?
Adds a second line of text.
by Daarkbuu
13 years ago
Forum: ASMT
Topic: Patches For Collab Hack.
Replies: 38
Views: 8814

Re: Patches For Collab Hack.

The 'level name extension patch'.