Search found 1697 matches

by Daarkbuu
13 years ago
Forum: ASMT
Topic: raocow's thread -mention me raocow!!!!
Replies: 1401
Views: 264855

Re: raocow's thread

raocow wrote:Well I HOPE that the average difficulty is at least... you know. Challenging. Don't go soft on me peeps!
honestly raocow, if I were you, I wouldn't be too worried about that. You can expect fairness at the start but come about world 5 and on......well have fun!
by Daarkbuu
13 years ago
Forum: archive
Topic: A Super Mario Thing - LEVEL SIGNUPS CONFIRMATION
Replies: 28
Views: 6441

Re: A Super Mario Thing - LEVEL SIGNUPS CONFIRMATION

Yes, I am still working on level 123.
by Daarkbuu
13 years ago
Forum: let's play
Topic: Super Mario World Returns - No Tools!
Replies: 470
Views: 80130

Re: Super Mario World Returns - No Tools!

raocow, did you at least block the little tard? Seriously, he seems like the most annoying person ever. If he is so offended, why does he even watch your videos?
by Daarkbuu
13 years ago
Forum: ASMT
Topic: raocow's thread -mention me raocow!!!!
Replies: 1401
Views: 264855

Re: raocow's thread

Personaly I'd rather not play as Mario. Part of the appeal of the Vips is playing as Boon instead. it's purely cosmetic but it really gives the sensation of playing as something 'more' then a "mario romhack" Though I suppose that, like the Vips, we should offer both versions. Is that too ...
by Daarkbuu
13 years ago
Forum: ASMT
Topic: raocow's thread -mention me raocow!!!!
Replies: 1401
Views: 264855

Re: raocow's thread

Alex-R wrote:
raocow wrote:She does need a name, but 'Thing' sounds wrong. I can only think of the Adams Family hand.
What about Demo? :lol:
seconded.
by Daarkbuu
13 years ago
Forum: ASMT
Topic: A Super Mario Thing - DEADLINE: Feb 28
Replies: 2258
Views: 356816

Re: A Super Mario Thing - Collab Hack

Image

Image

Now that smwcentral is back up, I can finally start working on my special world level, "overly hot beach". Just a little preview.
by Daarkbuu
13 years ago
Forum: suggestion box
Topic: Games forum
Replies: 22
Views: 4691

Re: Games forum

Hell no. Just look at smwcentral, so many damn post counters in the forum games. It may not be like that at first, but as this site develops......well yah know.
by Daarkbuu
13 years ago
Forum: let's play
Topic: Super Mario World Returns - No Tools!
Replies: 470
Views: 80130

Re: Super Mario World Returns - No Tools!

Too bad there were absolutely no flying condoms in todays episode. But hey, you can't always have what you want, right? I still don't like the fact that there are no red dots to indicate whether or not a secret exit is present in a level though.
by Daarkbuu
13 years ago
Forum: let's play
Topic: Super Mario World Returns - No Tools!
Replies: 470
Views: 80130

Re: Super Mario World Returns - No Tools!

raocow wrote:honestly.
seriously now :D
by Daarkbuu
13 years ago
Forum: let's play
Topic: Super Mario World Returns - No Tools!
Replies: 470
Views: 80130

Re: Super Mario World Returns - No Tools!

Flying condoms? raocow! I thought you were better than that!
by Daarkbuu
13 years ago
Forum: let's play
Topic: An Untitled Story-Rebelling by exploring like a penguin
Replies: 1116
Views: 193056

Re: An Untitled Story-Rebelling by exploring like a penguin

a robot....out of no where. To be honest with you, I was expected sme sort of large bird thing.....guess not.
by Daarkbuu
13 years ago
Forum: ASMT
Topic: A Super Mario Thing - Plot and cutscenes
Replies: 639
Views: 125217

Re: A Super Mario Thing - Plot and cutscenes

Romi's cutscene tool is outstanding isn't it?
by Daarkbuu
13 years ago
Forum: ASMT
Topic: raocow's thread -mention me raocow!!!!
Replies: 1401
Views: 264855

Re: raocow's thread

That was a lot easier than your previous levels in my opinion, it was also alot funner. Because honestly now, trial of iron is just plain annoying, but this was a pretty neat little level.
by Daarkbuu
13 years ago
Forum: ASMT
Topic: raocow's thread -mention me raocow!!!!
Replies: 1401
Views: 264855

Re: raocow's thread

D-d-d-d-d-d-DOUBLE POST What is the program that is used to completely edit the appearance of sprites (like mario and enemies and stuff). Still jobless and my third level is well on it's way, I'm going to need another day-burner and as an artist I'm interested to learning that. That would be YY-CHR
by Daarkbuu
13 years ago
Forum: ASMT
Topic: A Super Mario Thing - DEADLINE: Feb 28
Replies: 2258
Views: 356816

Re: A Super Mario Thing - Collab Hack

What is mode 7? Also, my alternative idea if that is hard to do, was to make a lemmy koopa (or whatever the one is that goes in those pipes) to be replaced with the turn block, which doesn't spin. And then the fake ones are grey cement blocks. And I'm a fairly good spriter so I'd be drawing them my...
by Daarkbuu
13 years ago
Forum: ASMT
Topic: Levels Signup Thread - NEW INFO
Replies: 614
Views: 124242

Re: A Super Mario Thing - Levels Signup Thread

2 sub levels please.
by Daarkbuu
13 years ago
Forum: ASMT
Topic: A Super Mario Thing - DEADLINE: Feb 28
Replies: 2258
Views: 356816

Re: A Super Mario Thing - Collab Hack

Argumentable wrote:That fish doesn't jump very high just FYI

Also Green Liquid: Yeah the secret exit is easy enough with the knowledge that the screen isn't supposed to scroll
oh don't worry, the ground gets much lower. I just wanted a fair starting position.
by Daarkbuu
13 years ago
Forum: ASMT
Topic: A Super Mario Thing - DEADLINE: Feb 28
Replies: 2258
Views: 356816

Re: A Super Mario Thing - Collab Hack

Image

oh no!!! bad vip 4 memories.

Overly hot!!!
by Daarkbuu
13 years ago
Forum: ASMT
Topic: ideas and inspiration for hackers
Replies: 103
Views: 22850

Re: ideas and inspiration for hackers

Kristian wrote:I really like the raocoin and the "yay".

I think I would rather keep the original power-ups though.
I think the fire flower should actually be "soda" though.
by Daarkbuu
13 years ago
Forum: ASMT
Topic: Levels Signup Thread - NEW INFO
Replies: 614
Views: 124242

Re: A Super Mario Thing - Levels Signup Thread

What is a filler level exactly? If we're expect VIP or Kouhai levels of uniqueness between levels, I doubt that this is possible here. We don't have hordes of experienced hackers, just a bunch of raocow fans who are of various skill levels in terms of smw hacking. Certainly I don't expect most of t...
by Daarkbuu
13 years ago
Forum: ASMT
Topic: Levels Signup Thread - NEW INFO
Replies: 614
Views: 124242

Re: A Super Mario Thing - Levels Signup Thread

Well ow. i'll agree that quality control is needed at some stage but at least let the guy try. if the level isn't good enough it won't get in, and surely it's a good idea to encourage people to do their best, so everyone can have fun getting involved. This is my first time hacking too and i...wow. ...
by Daarkbuu
13 years ago
Forum: ASMT
Topic: Levels Signup Thread - NEW INFO
Replies: 614
Views: 124242

Re: A Super Mario Thing - Levels Signup Thread

just so everyone know, I'm in the making of an automatic level, but it's gonna be my first one. bad idea, as stated before we even officially started this collab thing, we don't want any first time level designers, whether is be regular levels or automatic ones. @YCZ- I'm a little concerned with so...
by Daarkbuu
13 years ago
Forum: ASMT
Topic: ideas and inspiration for hackers
Replies: 103
Views: 22850

Re: ideas and inspiration for hackers

The Raocoin is amazing, so is the little yay!
by Daarkbuu
13 years ago
Forum: let's play
Topic: Super Mario World Returns - No Tools!
Replies: 470
Views: 80130

Re: Super Mario World Returns - No Tools!

Oh man! raocow McStuffy Nose Magee. But seriously, I find it just so darn stupid that KT decided not to include red dots on the map for secret exits. What in the world was he trying to pull with that. I dunno, it just kind of bothers me a bit. But I never really liked the smw returns series to begin...
by Daarkbuu
13 years ago
Forum: ASMT
Topic: Levels Signup Thread - NEW INFO
Replies: 614
Views: 124242

Re: A Super Mario Thing - Levels Signup Thread

I'd like to, ah, de-sign for World 4's cave (Map 19). I'm afraid I just don't have the drive right now. For anyone curious, the following ideas were passed around in my head: 1. A linear map in which you race to follow a shell that is kicked at the start, trying to keep up with it to the end of the...