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smw centralpge projectsmbx community

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by Mandew
4 months ago
Forum: let's play
Topic: Re: Donkey Kong Country (La-Banana)(The Great Kongo Bongo Civil War)(LP Subforum Thread one thou- er, make that 999)
Replies: 317
Views: 9044

the basement in the attic

Donkey Kong Country - 1 - he's finally back Donkey Kong Country - 2 - he's the leader of the bunch Donkey Kong Country - 3 - he's the first member Donkey Kong Country - 4 - his coconut gun Donkey Kong Country - 5 - of the dk crew Donkey Kong Country - 6 - to kick some tail Donkey Kong Country - 7 -...
by Mandew
4 months ago
Forum: let's play
Topic: ᘛ⁐̤ᕐᐷ ᘛ⁐̤ᕐᐷ ᘛ⁐̤ᕐᐷ - World Soccer Winning Eleven 5: Final Frog - 9
Replies: 175
Views: 5876

Re: ᘛ⁐̤ᕐᐷ - The Chronicles of Narnia: The Frog, the Witch and the Wardrobe - 7

power-ups are hit and miss in their "good to have"-ness, especially in smw + Fire Flower is a ranged attack, so it's generally good to have (except in cases when enemies are all fireproof) - SMB3 Leaf is generally good to have in SMB3, since the hover helps with platforming and flight and can be use...
by Mandew
4 months ago
Forum: let's play
Topic: All the Mega Men - Everlasting Peace For Now
Replies: 7037
Views: 341051

Re: Mega Man 9 - Retro Reboot

"It's not meant to be deep" and "if you do think about it however, it's pretty fucked up" are not contradictory statements. No. If it's not meant to be deep, it just means that the "hidden fucked up" nature of it is also unintended. However, that doesn't erase the fact that someone can find somethi...
by Mandew
4 months ago
Forum: let's play
Topic: ᘛ⁐̤ᕐᐷ ᘛ⁐̤ᕐᐷ ᘛ⁐̤ᕐᐷ - World Soccer Winning Eleven 5: Final Frog - 9
Replies: 175
Views: 5876

Re: ᘛ⁐̤ᕐᐷ - Robot Koopas That Shoot Beef When They Roar - 2

I think a much better way to develop a sort of "design document", as you said, would be to study the many ways 2D platformers explore gimmicks and variation in gameplay (such as the aforementioned four step method), rather than just try to mimic what you believe Nintendo's levels to be just because...
by Mandew
4 months ago
Forum: let's play
Topic: ᘛ⁐̤ᕐᐷ ᘛ⁐̤ᕐᐷ ᘛ⁐̤ᕐᐷ - World Soccer Winning Eleven 5: Final Frog - 9
Replies: 175
Views: 5876

Re: stick clouds in my chainsaw and then beat my chainsaw in with a mountain and let them back out - 1

You could say that, buuut, most smw resources have a tendency to never actually get used while everyone just keeps submitting 100 levels to the vanilla level design context. This hack actually pushes the resources to their limits immediately rather than just demoing them like a tech demo would. I a...
by Mandew
4 months ago
Forum: let's play
Topic: ᘛ⁐̤ᕐᐷ ᘛ⁐̤ᕐᐷ ᘛ⁐̤ᕐᐷ - World Soccer Winning Eleven 5: Final Frog - 9
Replies: 175
Views: 5876

Re: stick clouds in my chainsaw and then beat my chainsaw in with a mountain and let them back out - 1

raocow wrote: a lot of people have been saying a lot of good things about this
even me. I didn't even like playing this hack, but I really admire it from a designer's standpoint.

It really commits to its premise and isn't afraid of sticking to its niche.
by Mandew
4 months ago
Forum: let's play
Topic: Super Mario Bros. 3MIX - Tippi and Count Bleck
Replies: 235
Views: 9155

Re: Super Mario Bros. 3MIX - the boredom of samuel tanguay

There's no doubt in my mind that the comets bring nothing interesting to the table aside from "being impressive" and appealing to a certain type of fanservice, and I feel as though their inclusion and forced interaction with the player is a very typical kind of mistake - such decisions are often mad...
by Mandew
5 months ago
Forum: let's play
Topic: Super Mario Bros. 3MIX - Tippi and Count Bleck
Replies: 235
Views: 9155

Re: Super Mario Bros. 3MIX - Onionkid Strikes Again: SMB

One of the major issues in this hack (other than the very slow intro into the properly new stuff) is slowdown, most of the levels in this hack suffer from it, it's mostly because the og smb3 never had too many entities on screen at once, since the way smb3 was programmed is different from how smb1/...
by Mandew
5 months ago
Forum: let's play
Topic: Super Mario Bros. 3MIX - Tippi and Count Bleck
Replies: 235
Views: 9155

Re: Super Mario Bros. 3MIX - the bowser killings

yeah, Super Mario Bros. is a very dynamic experience. It's so different depending on how you chose to take on the game.
by Mandew
5 months ago
Forum: let's play
Topic: Super Mario Bros. 3MIX - Tippi and Count Bleck
Replies: 235
Views: 9155

Re: Super Mario Bros. 3MIX - sayonara sakana-sensei

Nah, the warp zone was moved to being the Side-Room where the third Star Coin is and is just by itself. I mean, the Warp Zone is definitely way more iconic than water generic bonus room was there in the og!
by Mandew
5 months ago
Forum: let's play
Topic: Chocolate Island 6 - 1st
Replies: 112
Views: 5191

Re: Chocolate Island 6 - 9th and 8th

That was a really good level coming from levelengine! It's too bad about the time limit problem -- the level probably would have scored just a bit higher if not for that mistake.
by Mandew
5 months ago
Forum: let's play
Topic: Chocolate Island 6 - 1st
Replies: 112
Views: 5191

Re: raocow Plays Secret of Chrono Evermore

Ashan wrote:
Mandew wrote: knowing the author, this is definitely part of a full-on romhack.
Is that not explicitly against the rules of the contest?
So long as the work on the level had started after the contest started, it was allowed.
by Mandew
5 months ago
Forum: let's play
Topic: Chocolate Island 6 - 1st
Replies: 112
Views: 5191

Re: raocow Plays Secret of Chrono Evermore

On today's episode of: raocow Plays Secret of Chrono Evermore, he plays through 2300 AD's Omnitopia Mana Fortress. Heck of a time, dodging those Quickman Lasers though! Was that from a standalone game/hack? It felt like a slice of pie that wasn't large enough but still had a way different flavor th...
by Mandew
5 months ago
Forum: let's play
Topic: Chocolate Island 6 - 1st
Replies: 112
Views: 5191

Re: Chocolate Island 6 - 11th

✓ Takes an absurd crossover premise ✓ Tries to make it dark, depressing and edgy ✓ Spends metric tons of energy trying to make it look cool on the surface ✓ Doesn't finish the job where it matters ✓ Shows attachment to level design set-ups despite the fact that they effectively just become ESP traps...
by Mandew
6 months ago
Forum: let's play
Topic: ><> Fishing ><> Season ><> 2 ><>
Replies: 42
Views: 1849

Re: ><> Fishing ><> Season ><> 2 ><>

Where's the Green Switch? I won't consider the LP finished until it's found! the green switch is a myth. it doesn't exist. It's nowhere to be found. I even made sure to remove the Green Switch's programming from the game so no-one can trace it. you'll never find it. evil laughter. you MONSTER!!! bu...
by Mandew
6 months ago
Forum: let's play
Topic: ><> Fishing ><> Season ><> 2 ><>
Replies: 42
Views: 1849

Re: ><> Fishing ><> Season ><> 2 ><>

Sebby19 wrote: Where's the Green Switch? I won't consider the LP finished until it's found!
the green switch is a myth. it doesn't exist. It's nowhere to be found. I even made sure to remove the Green Switch's programming from the game so no-one can trace it. you'll never find it. evil laughter.
by Mandew
6 months ago
Forum: let's play
Topic: ><> Fishing ><> Season ><> 2 ><>
Replies: 42
Views: 1849

Re: ><> Fishing ><> Season ><> 2 ><>

This was cute as hell. Well done all around. Was that one song with the Kirby 3 soundfont actually a Kirby 3 song? I didn't recognize the melody at all. D: It's actually this song from Kirby's Return to Dreamland. Here's the port's page . It was ported by Pinci. also: thank you so much everyone. I'...
by Mandew
6 months ago
Forum: let's play
Topic: ><> Fishing ><> Season ><> 2 ><>
Replies: 42
Views: 1849

Re: <>< Fishing Season 2

Awoo wrote: I really like the sprite(s) for Nancy, they're super adorable. You did them yourself, right, Mandew?
Yup, I made the Nancy sprites myself <:

Thanks for the compliments and encouragements, everyone!
by Mandew
6 months ago
Forum: let's play
Topic: ><> Fishing ><> Season ><> 2 ><>
Replies: 42
Views: 1849

Re: <>< Fishing Season 2

Kilgamayan wrote: Out of curiosity, what happens in the mine cart level if you jump on a Spiny?
player takes damage
by Mandew
6 months ago
Forum: let's play
Topic: Last Impact : Final Impact
Replies: 557
Views: 23148

Re: Last Impact : Final Impact

the dorito bois save the day
by Mandew
6 months ago
Forum: let's play
Topic: All the Mega Men - Everlasting Peace For Now
Replies: 7037
Views: 341051

Re: Mega Man Powered Up - A Challenging Side Story

Bean wrote: Holding Down - Drops it at his feet. This version explodes faster than all the others for reasons I don't get.
that's because the explosion timer starts when the bomb hits the ground and stops bouncing
when you drop a bomb straight down it doesn't bounce like at all.
by Mandew
6 months ago
Forum: let's play
Topic: ><> Fishing ><> Season ><> 2 ><>
Replies: 42
Views: 1849

Re: Fishing Season 2 ><> [Coming Soon]

that they certainly are
by Mandew
6 months ago
Forum: let's play
Topic: ><> Fishing ><> Season ><> 2 ><>
Replies: 42
Views: 1849

><> Fishing ><> Season ><> 2 ><>

It's the second smw ROMhack I've made It's the sequel to The Hooray: Fishing Season It's something I'm definitely excited to see raocow play It's Fishing Season 2 ! a short, bite-sized hack developed in the first half of 2017, Fishing Season 2 makes the player take the role of Nancy. Wendy Koopa sto...
by Mandew
6 months ago
Forum: let's play
Topic: Last Impact : Final Impact
Replies: 557
Views: 23148

Re: Last Impact : Fifty-Third Surprise

overall I think this game got a lot of things right, and it got some really weird things wrong.

What's even weirder is that the third tier has been having, by far, the least amount of mistakes compared to first tier and second tier.

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