Search found 674 matches

by Mandew
4 years ago
Forum: let's play
Topic: Spoilers & Backseat Gaming Problem Discussion
Replies: 289
Views: 52046

Re: Spoilers & Backseat Gaming Problem Discussion

I get sad when raocow is robbed of the eureka moments :< For most games, it's natural to give raocow advice. Example; in SMW Hacks or SM64 hacks, explaining engine quirks is kind of a necessity, since most of the time those games assume the quirks are known. But then there are games where discoverin...
by Mandew
4 years ago
Forum: let's play
Topic: Last Impact : Final Impact
Replies: 557
Views: 72947

Re: Last Impact : Forty-Forth Arrested by the Turtle Police

Still, I'd have loved to see FLUDD and co. return not as stage gimmicks, but as extra tools to help a little bit with the platforming in some spots.
by Mandew
4 years ago
Forum: let's play
Topic: Last Impact : Final Impact
Replies: 557
Views: 72947

Re: Last Impact : Forty-Forth Arrested by the Turtle Police

yeah, the acid is definitely what makes course 11 so gross to me
by Mandew
4 years ago
Forum: let's play
Topic: Last Impact : Final Impact
Replies: 557
Views: 72947

Re: Last Impact : Forty-Third Visit To The Zoo Aquarium

squids, clams, rabbits, frogs, clams, squids, clams, frogs, clams, clams, clams, coins, old socks,
by Mandew
4 years ago
Forum: let's play
Topic: Last Impact : Final Impact
Replies: 557
Views: 72947

Re: Last Impact : Forty-Second Blue Screen

I didn't have much of a problem with Jabu-Jabu, but this level makes me physically uneasy a little bit
by Mandew
4 years ago
Forum: let's play
Topic: Last Impact : Final Impact
Replies: 557
Views: 72947

Re: Last Impact : Forty-Second Blue Screen

knowledge of each world has now been attained

You know, I definitely thought that everything was going to be nightmarish from entering final-tier onward -- but it doesn't really look like it'll be the case.
by Mandew
4 years ago
Forum: let's play
Topic: Last Impact : Final Impact
Replies: 557
Views: 72947

Re: Last Impact : Thirty-Ninth shot by a rainbow

No, SM64 does indeed work like that from what I've heard from pannenkoek videos- there's a model, and then there's collision geometry, and they don't have to match. In fact, there's some places where they DON'T in the original game, such as the main stairs to the third floor in the castle. furtherm...
by Mandew
4 years ago
Forum: let's play
Topic: Last Impact : Final Impact
Replies: 557
Views: 72947

Re: Last Impact : Fortieth break (the targets)

If my calculations aren't mistaken, there should be only two official hidden stars left in the game, right? Which would make them the stars from the Final Bowser, probably.
by Mandew
4 years ago
Forum: let's play
Topic: Last Impact : Final Impact
Replies: 557
Views: 72947

Re: Last Impact : Thirty-Ninth shot by a rainbow

In Mario 64, the first star of any course is usually "follow the path through the whole level so you can get acquainted with it". Like, usually, the first star of each level is really far away from the start. And it makes sense, intuitively you go far and up to get a good lay of the land. ...
by Mandew
4 years ago
Forum: let's play
Topic: Last Impact : Final Impact
Replies: 557
Views: 72947

Re: Last Impact : Thirty-Eighth Fall Into Obscurity

there's definitely tons of things that could be improved. I can't exactly blame Kaze for not being able to put himself in the shoes of an Intermediate player -- as extended knowledge of an engine is an all-too-common perspective trap, and the worry of people complaining things are "too easy&quo...
by Mandew
4 years ago
Forum: let's play
Topic: Last Impact : Final Impact
Replies: 557
Views: 72947

Re: Last Impact : Thirty-Fifth Most Very Sky Place Dangerous 2018

At times I was wondering if Kaze had playtested this level, but I don't actually think the overall design is that bad assuming a high entry level of skill - however, little things like the edges of the boat, the post on the island, the shapes of the islands... they're all very pretty and all absolu...
by Mandew
4 years ago
Forum: let's play
Topic: Last Impact : Final Impact
Replies: 557
Views: 72947

Re: Last Impact : Thirty-Fifth Most Very Sky Place Dangerous 2018

learn to tell jokes better
by Mandew
4 years ago
Forum: let's play
Topic: Last Impact : Final Impact
Replies: 557
Views: 72947

Re: Last Impact : Thirty-Fifth Most Very Sky Place Dangerous 2018

Yeah this place could use a few tune-ups to be more forgiving

imo: remove the firebars and give a few more clouds to encourage the player to use 'em
by Mandew
4 years ago
Forum: let's play
Topic: Mega Man Powered Up User Levels - Game Not Over: The User Wins
Replies: 7209
Views: 968034

Re: Mega Man Powered Up - Back to the Beginning

Leet wrote: 4 years ago I refuse to accept as canon that the "turn me into a fighting robot" event happened in the span of 3 lines at most
Yeah it really felt more like we were getting the summarized version at best P:
by Mandew
4 years ago
Forum: let's play
Topic: Last Impact : Final Impact
Replies: 557
Views: 72947

Re: Last Impact : Thirty-Third Paragoomba Accident

Oh! And remember to Hold A while you're in the air to make Mario fall just that little bit slower, makes you able to cover that extra bit of distance.

(although I don't know if you've been doing that or not, but yeah)
by Mandew
4 years ago
Forum: let's play
Topic: Last Impact : Final Impact
Replies: 557
Views: 72947

Re: Last Impact : Thirty-Third Paragoomba Accident

So the wall sometimes opens up instantly when you re-go into the level, huh? My theory about that is that the Bob-omb Explosion somehow persists when you're going into the cave, and re-activates along with the wall when the Camera pans to it in the intro. addition: I think the Cloud Platform should ...
by Mandew
4 years ago
Forum: let's play
Topic: Last Impact : Final Impact
Replies: 557
Views: 72947

Re: Last Impact : Thirty-First DEFEAT THE GIANT SPIER MAN

Ah wow, the object memory doesn't reset unless you just manage to get out of the course completely huh!
by Mandew
4 years ago
Forum: Talkhaus Mosts 2018
Topic: Best Artist 2018
Replies: 7
Views: 1489

Re: Best Artist 2018

Kapus
by Mandew
4 years ago
Forum: let's play
Topic: Last Impact : Final Impact
Replies: 557
Views: 72947

Re: Last Impact : Twenty-Eighth Cold Cash Clash

No, but you can't proceed unless you figure out the very obvious level design. Please clarify. In Super Mario Galaxy, the player encounters scenarios where they're given an Ice Flower and guided to a pool of lava to cross using it. It's less "explained" and more blatantly clued in through...
by Mandew
4 years ago
Forum: let's play
Topic: Last Impact : Final Impact
Replies: 557
Views: 72947

Re: Last Impact : Twenty-Seventh Sting

The entrance to the race zone should have been put somewhere in a Bee Mario obstacle course, imo.
by Mandew
4 years ago
Forum: let's play
Topic: Last Impact : Final Impact
Replies: 557
Views: 72947

Re: Last Impact : Twenty-Seventh Sting

Bee Mario looks way more fun in this hack than it ever was in Galaxy 1 or 2
by Mandew
4 years ago
Forum: let's play
Topic: Last Impact : Final Impact
Replies: 557
Views: 72947

Re: Last Impact : Twenty-Fifth FREEZERDURN

I ran out of kinds of impact so now it's just gonna be stuff for the title
by Mandew
4 years ago
Forum: let's play
Topic: Last Impact : Final Impact
Replies: 557
Views: 72947

Re: Last Impact : Twenty-Fourth Goomba Invasion

With this level probably being the most easygoing and forgiving one thus far, this is probably an ok "boss fight".
by Mandew
4 years ago
Forum: let's play
Topic: Last Impact : Final Impact
Replies: 557
Views: 72947

Re: Last Impact : Twenty-Fourth Goomba Invasion

I'm sure it was more frightful than it was painful. It's definitely a shock and a half.
by Mandew
4 years ago
Forum: let's play
Topic: Last Impact : Final Impact
Replies: 557
Views: 72947

Re: Last Impact : Twenty-Third Prison Break

oh yeah, I meant to add this earlier;

you can clear three boxes of height with side flips

keep in mind thumbs_up.png