Search found 636 matches

by The Doctor
6 years ago
Forum: let's play
Topic: Super Mario Star Road - raocow plays a 3D game (Didn't get to 64 episodes!)
Replies: 743
Views: 113007

Re: Super Mario Star Road - raocow plays a 3D game (Back from the dead edition)

The Boo Zone (Course 5) is a big difficulty spike. You should beat the first four courses to get more comfortable with the controls before attempting it.
by The Doctor
6 years ago
Forum: let's play
Topic: novideo for like a week?
Replies: 183
Views: 36592

Re: novideo for like a week?

raocow certainly shouldn't push himself, but I understand wanting to get the healing over with and return back to your normal life. I took a few weeks off from work earlier this year to recover from surgery and it really messes with your mind. Maybe starting off at one video a day would be a good id...
by The Doctor
6 years ago
Forum: let's play
Topic: request grab-bag
Replies: 6348
Views: 998876

Re: request grab-bag

Well I now know what I'm voting for in the next Patreon Mario vote.
by The Doctor
6 years ago
Forum: let's play
Topic: Super Mario Star Road - raocow plays a 3D game (Didn't get to 64 episodes!)
Replies: 743
Views: 113007

Re: Super Mario Star Road - raocow plays a 3D game

Yeah, playing this myself and watching raocow play it really hits home how badly I miss open world 3D Platformers. As much as I loved the Mario Galaxy games, I really hope that Nintendo's next 3D Mario game for the NX returns to the open world structure of SM64.
by The Doctor
6 years ago
Forum: let's play
Topic: SMWCX - Credits
Replies: 427
Views: 71467

Re: SMWCX - Credits

Bland and boring early to mid-game. High quality and super short late game. Untested and ludicrously frustrating post-game that leaves a sour taste in your mouth. I think that about sums it up. With some improvements to the levels in the first half of the game and proper testing for the post-game th...
by The Doctor
6 years ago
Forum: let's play
Topic: SMWCX - Credits
Replies: 427
Views: 71467

Re: SMWCX - The Very Loooooong Cave

That's actually not why I made the request. It was more because, since The Finale was meant to be a reward of sorts, uploading a video of it to YouTube would take away from those who've already earned a 100% complete save file; they put in the time to make it there, but then suddenly anyone could j...
by The Doctor
6 years ago
Forum: let's play
Topic: SMWCX - Credits
Replies: 427
Views: 71467

Re: SMWCX - The Very Loooooong Cave

Stink Terios wrote:Here's the passwords if you want them btw:
Thanks for this. I have no intention to play the post game of this train wreck, but I will burn these passwords into my memory out of pure spite.
by The Doctor
6 years ago
Forum: let's play
Topic: SMWCX - Credits
Replies: 427
Views: 71467

Re: SMWCX - Phantasm

I'd like for when people would play a game I make, if they would all have differing experiences from the same sandbox . And then two people would, by some off-chance, talk about it and entertain themselves with what each others know and don't know. It's interesting to me that you use the word sandb...
by The Doctor
6 years ago
Forum: let's play
Topic: SMWCX - Credits
Replies: 427
Views: 71467

Re: SMWCX - Phantasm

I can't agree with this. Not wanting your well-designed level that was tested to be a proper difficulty level to be completely broken by an overpowered cape or a Kuribo's Shoe is perfectly valid. You do realize that the entire point of a game is for the player to enjoy it, right? The designer may i...
by The Doctor
6 years ago
Forum: let's play
Topic: SMWCX - Credits
Replies: 427
Views: 71467

Re: SMWCX - Phantasm

"Taking away options from the player" should be part of the essential "don'ts" of Mario level design is what I'm getting at. I can't agree with this. Not wanting your well-designed level that was tested to be a proper difficulty level to be completely broken by an overpowered ca...
by The Doctor
6 years ago
Forum: let's play
Topic: the 'raocow has a patreon' thread
Replies: 996
Views: 179301

Re: the 'raocow has a patreon' thread

You're on the crazy hard endgames of both your A and B side. Yeah, be kind to yourself and take the week off.
by The Doctor
6 years ago
Forum: let's play
Topic: SMWCX - Credits
Replies: 427
Views: 71467

Re: SMWCX - Lava Castle

Oh man, I loved that second level so much. It took me a little longer than raocow to beat it, but it was so intense and incredibly satisfying to beat. I love hard levels like that. Tomorrow's level though? Yeah, that's where I rage quit.
by The Doctor
6 years ago
Forum: let's play
Topic: SMWCX - Credits
Replies: 427
Views: 71467

Re: SMWCX - Nowhere to Hyde

raocow, go back in that side room with the Elevator level. You missed something.
by The Doctor
6 years ago
Forum: let's play
Topic: merak mzagn √-1: Biggie Smalls Appreciation Station
Replies: 226
Views: 35585

Re: merak mzagn √-1: Biggie Smalls Appreciation Station

For those wondering what happens if you use the Illuminati Tape on Illuminati Man.

It's a one hit kill.
by The Doctor
6 years ago
Forum: let's play
Topic: merak mzagn √-1: Biggie Smalls Appreciation Station
Replies: 226
Views: 35585

Re: merak mzagn √-1: Biggie Smalls Appreciation Station

Yeah, I had the same error on the final boss too. I posted it a few pages back.
by The Doctor
6 years ago
Forum: let's play
Topic: SMWCX - Credits
Replies: 427
Views: 71467

Re: SMWCX - Angel Island Zone

I don't change from Mario because the levels were designed for Mario. I don't want to break the level with another character and make it either easier or harder than intended.
by The Doctor
6 years ago
Forum: let's play
Topic: SMWCX - Credits
Replies: 427
Views: 71467

Re: SMWCX - Donut Plains

I'm running SMBX 2.0. My powerups don't get filtered after beating a level. *shrugs*
by The Doctor
6 years ago
Forum: let's play
Topic: SMWCX - Credits
Replies: 427
Views: 71467

Re: SMWCX - Emerald Hill Zone

Why does raocow keep losing his powerup after clearing a level?
by The Doctor
6 years ago
Forum: let's play
Topic: SMWCX - Credits
Replies: 427
Views: 71467

Re: SMWCX - Green Greens

Leet wrote:Uh... I don't think you're supposed to lose your powerup when you return to the hub.

I don't remember that happening and I'm pretty sure I would have noticed.
Yeah, I started playing the game today and I keep my powerups when I return to the hub.
by The Doctor
6 years ago
Forum: let's play
Topic: merak mzagn √-1: Biggie Smalls Appreciation Station
Replies: 226
Views: 35585

Re: merak mzagn √-1: Biggie Smalls Appreciation Station

Oh, and I just experienced another crash. And this one happened at the end of a very long level.

I'm on the fight with Dr. Wily. I defeat his first form at the same time that he kills me. The game then crashes with this error.

Image
by The Doctor
6 years ago
Forum: let's play
Topic: merak mzagn √-1: Biggie Smalls Appreciation Station
Replies: 226
Views: 35585

Re: merak mzagn √-1: Biggie Smalls Appreciation Station

Well since we're reporting crashes I have a couple. On the second Milk level I made it to the second boss , I entered the boss door, dropped down to the floor, the music played, the boss' health went to up 100%, and then nothing. The fight never started and I couldn't pause the game to quit. I had t...
by The Doctor
6 years ago
Forum: let's play
Topic: Wario Land 4; GBA Ambassador
Replies: 402
Views: 62723

Re: Wario Land 4; GBA Ambassador

Oh, come on guys. Even if the game is short, there's 5 more Wario Land games for raocow to play. Wario's not going to be finished for a while.
by The Doctor
6 years ago
Forum: let's play
Topic: merak mzagn √-1: Biggie Smalls Appreciation Station
Replies: 226
Views: 35585

Re: merak mzagn √-1: Biggie Smalls Appreciation Station

Yeah, you can charge some of the special weapons in this game.
by The Doctor
6 years ago
Forum: let's play
Topic: Rex Rocket: fin
Replies: 189
Views: 29585

Re: Rex Rocket: launches grenades (duh)

Jeez, calm down. It was an optional challenge added for people who wanted to test themselves. Marathon levels are a legitimate form of difficulty as they require the player to master the level and manage their nerves with a heavy punishment for death looming over their heads. It's freaking fun and I...
by The Doctor
6 years ago
Forum: let's play
Topic: Rex Rocket: fin
Replies: 189
Views: 29585

Re: Rex Rocket: raocow refuses to use his charge shot

raocow, you have a triple jump. Use your triple jump. It charges up very fast, so you should be using it all the time. You're making the platforming sections so much harder for yourself. That's probably why you enjoy the boss fights more.