Search found 23 matches
- 4 years ago
- Forum: let's play
- Topic: Vanilla Level Design Contest 11 -- Happy New Year!!
- Replies: 356
- Views: 72785
Re: Vanilla Level Design Contest 11 -- Lunchtime somewhere
Tomato jonson's VLDC entry is actually a lot more playable than the one he submitted for the base rom contest. So you've got to give him that at the very least.
- 4 years ago
- Forum: let's play
- Topic: Vanilla Level Design Contest 11 -- Happy New Year!!
- Replies: 356
- Views: 72785
Re: Vanilla Level Design Contest 11 -- Shines per level
Just a word of warning, the timer restrictions do become a bit of an issue in certain levels. (most noticeably in the puzzle themed levels) I think some people didn't quite design their level with the restrictions in mind because some of them seem quite lengthy. You likely will have little time left...
- 5 years ago
- Forum: let's play
- Topic: Last Impact : Final Impact
- Replies: 557
- Views: 89217
Re: Last Impact : Eleventh Bell Toll (for Prince Sable)
It's only a matter of time before they start showing up, and in no time we'll have levels that are 99% bottomless pits and 0.5% platforms that aren't stable We'll see, I guess. Last Impact is surprisingly generous in that sense. Seems Kaze wanted to ease the player into the game a bit more than mos...
- 5 years ago
- Forum: let's play
- Topic: Last Impact : Final Impact
- Replies: 557
- Views: 89217
Re: Last Impact : Eleventh Bell Toll (for Prince Sable)
Anyone else notice the absence of death pits in this hack? In Star Road, they were used quite a lot throughout, but in this hack I can only really recall the first Bowser having a death pit so far.
- 5 years ago
- Forum: let's play
- Topic: cldc 2018 - layers
- Replies: 312
- Views: 57142
Re: i updated this way too late cldc 2018 - mmmmmm
I have a strong feeling we'll see a replay of a certain level after raocow realizes who the level author is.
- 5 years ago
- Forum: let's play
- Topic: cldc 2018 - layers
- Replies: 312
- Views: 57142
Re: someone talk to me about god 2018 - screen-edge scrolling
That's not bad, to be honest. It's Lakitu sending you your reserved item from the heavens. It's better than it being stuck in a rusty old box.
- 5 years ago
- Forum: let's play
- Topic: cldc 2018 - layers
- Replies: 312
- Views: 57142
Re: someone talk to me about god 2018 - screen-edge scrolling
In my opinion, SMW's standard status bar is kinda a pain, because: * It goes over the screen rather than above or below the screen. This means the people don't get a full view of the level, so there is potential of them getting screwed over by something hiding under the status bar. * Most custom bac...
- 5 years ago
- Forum: let's play
- Topic: cldc 2018 - layers
- Replies: 312
- Views: 57142
Re: Chocolate Level Design Contest 2018 - apples
stuff with vldcx is kind of h How can you say such things? You are part of the top 10 in that contest. Last I recall, there were talks of doing a top 60 collab ROM, but I haven’t really followed SMWC in almost a year now so I don’t know if it ever took off/is still happening. I heard that too. I do...
- 5 years ago
- Forum: let's play
- Topic: cldc 2018 - layers
- Replies: 312
- Views: 57142
Re: The Next Mystery raocow LP
I heard that too. I don't think anything came from it. There's no visible progress as far as I can tell.
- 5 years ago
- Forum: let's play
- Topic: cldc 2018 - layers
- Replies: 312
- Views: 57142
Re: The Next Mystery raocow LP
I would have preferred the mystery LP being VLDCX.
- 6 years ago
- Forum: let's play
- Topic: SMB3 e-Reader Stages - Epilogue
- Replies: 159
- Views: 31274
Re: SMB3 e-Reader Stages - Exploration
Nintendo knows most players suck, which is why the sky/sea gives you way too many 1UPs.
- 6 years ago
- Forum: let's play
- Topic: SMB3 e-Reader Stages - Epilogue
- Replies: 159
- Views: 31274
Re: SMB3 e-Reader Stages - Enigmatic
You know what's worse?Stink Terios wrote: ↑6 years ago "This is a Mario game, nothing should feel like garbage!"
Tell that to the Bee and Spring mushrooms.
The SMW P-Balloon.
- 6 years ago
- Forum: Talkhaus Mosts 2017
- Topic: Most Missed 2017
- Replies: 20
- Views: 8446
Re: Most Missed 2017
S.N.N.
- 6 years ago
- Forum: let's play
- Topic: SMB3 e-Reader Stages - Epilogue
- Replies: 159
- Views: 31274
Re: SMB3 e-Reader Stages - Exciting
If he wants a fresh save up until the point he's got to, I've attached it. Only difference being, the extra lives and the fact the levels were beaten by Mario instead.
- 6 years ago
- Forum: let's play
- Topic: YUMP - Yeah! UTrue MTalkhaus Production
- Replies: 658
- Views: 157285
Re: MYUP - Mmmmmh... YUM!
This game really dropped in entertainment value when North Korea began. Every level is just either a puzzle or just really bad and overly difficult and the personality has really been lost. The hack was bad before that point. It's especially disappointing to me because Koopster hinted the possible ...
- 7 years ago
- Forum: let's play
- Topic: VLDC9 - vanilla level design contest 9
- Replies: 1065
- Views: 214256
Re: VLDC9 - varicolored luminosity deluding canopies 9
Actually, I did it on a stream (didn't get the dragon coins though). It's gone now, however. The pitching chucks were positioned in ways where I think it was easy to weave in between the baseballs. The bullet shooters were literally everywhere and it was very stressful, but none of them fired in my...
- 7 years ago
- Forum: let's play
- Topic: VLDC9 - vanilla level design contest 9
- Replies: 1065
- Views: 214256
Re: VLDC9 - varicolored luminosity deluding canopies 9
Tomorrow there will probably be two levels. Oh boy Oh ninja boy indeed I actually really liked his level. For some reason I was able to dodge every single baseball and bullet without getting hit at all, and it was the greatest feeling. Also, wah I don't believe you. Do it again, but this time with ...
- 7 years ago
- Forum: let's play
- Topic: VLDC9 - vanilla level design contest 9
- Replies: 1065
- Views: 214256
Re: VLDC9 - vitreous locomotives diffracted cosmos 9
What I'm wondering is which level are you going to turn into cement blocks this year?
- 7 years ago
- Forum: let's play
- Topic: VLDC9 - vanilla level design contest 9
- Replies: 1065
- Views: 214256
Re: VLDC9 - vitreous locomotives diffracted cosmos 9
worldpeace isn't much of an aesthetics dude. i wonder if he invested more into making his levels pretty would they place even higher. nah, his aesthetics are good. It wouldn't be the same if his levels were all flashy and ornate. Using default smw graphics and palettes is the best way to make it ea...
- 7 years ago
- Forum: let's play
- Topic: VLDC9 - vanilla level design contest 9
- Replies: 1065
- Views: 214256
Re: VLDC9 - vitreous locomotives diffracted cosmos 9
I would think so. :)idol wrote:worldpeace isn't much of an aesthetics dude. i wonder if he invested more into making his levels pretty would they place even higher.
- 7 years ago
- Forum: let's play
- Topic: VLDC9 - vanilla level design contest 9
- Replies: 1065
- Views: 214256
Re: VLDC9 - vitreous locomotives diffracted cosmos 9
Ice Cutting Site is great design wise, but visually it leaves a lot to be desired.
- 7 years ago
- Forum: let's play
- Topic: VLDC9 - vanilla level design contest 9
- Replies: 1065
- Views: 214256
Re: VLDC9 - vast lookouts descriptive checkers 9
Meh! I knew the reception of Square Land would be mixed before it was even judged. Not honestly entirely sure what I was thinking while making it. Flash Black on the other hand is neat. The author is very creative. Though I think the level should have been made way simpler to accommodate the gimmick...
- 7 years ago
- Forum: let's play
- Topic: VLDC9 - vanilla level design contest 9
- Replies: 1065
- Views: 214256
Re: VLDC9 - vertiginous latticework donning creatures 9
Please don't suggest LPing CLDC 2016. I want to forget how terrible I did.Nimono wrote: (Speaking of which, raocow, let me know if you want to play it- I can send you a .zip containing each ROM, labelled in order of submission and stating who made the level!).