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by Tobi555
1 week ago
Forum: project showcase
Topic: A2MT Complete! 1.9.5 Released!
Replies: 677
Views: 30097

Re: A2MT Complete! 1.9.5 Released!

575Yoshi wrote: Will a resource pack for the hack be released like there was with the original ASMT? Personally I'd like to get my hands on some of the music used.
Not from me but I'm sure someone will do it. YelseyKing already has an SPC set for A2MT.
by Tobi555
1 month ago
Forum: let's play
Topic: Let's Play A2MT: The Fixed Edition! - 74c - a little extra slightly more further over there
Replies: 392
Views: 11640

Re: Let's Play A2MT: The Fixed Edition! - Ep73c - Demistified Forest [So close, yet so...]

What level is that? Is it something I should find and play separately? Don't bother it's missing some ASM for custom save spots, chest is glitchy and contains nothing. Personally I wouldn't bother. Can't wait to watch today's episode! :D EDIT: Gotta vote for 'further over there' after Trials of the...
by Tobi555
1 month ago
Forum: project showcase
Topic: A2MT Complete! 1.9.5 Released!
Replies: 677
Views: 30097

Re: A2MT Complete! 1.9.5 Released!

GlitchMr wrote: I mean, you may want to fix the room to not use transparency. Or something, dunno?
Probs will sometime in the future but for now enabling new gfx engine for players will suffice. :)
by Tobi555
1 month ago
Forum: project showcase
Topic: A2MT Complete! 1.9.5 Released!
Replies: 677
Views: 30097

Re: A2MT Complete! 1.9.5 Released!

GlitchMr wrote: Enable new GFX engine. The issue is that essentially transparency (level mode 0x1E/0x1F) is incompatible with message boxes.
Wow I never knew that thank's XD Hopefully that helps peeps play without this issue :)
by Tobi555
1 month ago
Forum: project showcase
Topic: A2MT Complete! 1.9.5 Released!
Replies: 677
Views: 30097

Re: A2MT Complete! 1.9.5 Released!

Thanks I appreciate that :) I forgot about that one, that cutoff, along with the switch palace hub oversight, will be fixed when I figure out how to fix the switch palace messages.
by Tobi555
1 month ago
Forum: let's play
Topic: Let's Play A2MT: The Fixed Edition! - 74c - a little extra slightly more further over there
Replies: 392
Views: 11640

Re: Let's Play A2MT: The Fixed Edition! - Ep73c - Demistified Forest [So close, yet so...]

And something interesting I found, from this point on every real level (Nezumi's Farm doesn't count) will have more than one checkpoint, and there are three levels left (unless A2MT has Extraordinary Flip Notes, then four, but that level also has more than one checkpoint). Figured that would be int...
by Tobi555
2 months ago
Forum: project showcase
Topic: A2MT Complete! 1.9.5 Released!
Replies: 677
Views: 30097

Re: A2MT Complete! 1.9.5 Released!

RussianManSMWC wrote: IDK, Message don't show up to me too, I used V1.9.5.
For green switch palace? I'll have to do more looking into it then.
by Tobi555
2 months ago
Forum: project showcase
Topic: A2MT Complete! 1.9.5 Released!
Replies: 677
Views: 30097

Re: A2MT Complete! 1.9.5 Released!

I can confirm that the Green Switch palace message still doesn't show. I re-beat the level in v1.9.5, but I loaded an old save state. Not sure if that affected the ram where the message is written. This is the worst kind of bug because it's not consistent...this has NEVER happened to me for any pal...
by Tobi555
2 months ago
Forum: A2XT
Topic: A Second Mario Bros X Thing: analog funk V1.3
Replies: 626
Views: 65764

Re: A Second Mario Bros X Thing: analog funk V1.3

Cross posted from the talkhaus SMBX discord: I have an A2XT bug report: The Calleoca boss fight doesn't work correctly anymore. In her third phase, when she transforms into a lakitu/fishing fish guy, she stays a fixed distance away such that I can never reach her. Actually, the only time I see Call...
by Tobi555
2 months ago
Forum: project showcase
Topic: A2MT Complete! 1.9.5 Released!
Replies: 677
Views: 30097

Re: A2MT Complete! 1.9.5 Released!

If anyone playing the game could notify me if any switch palace messages are blank still after 1.9.5 it would be a big help. Such an unpredictable thing :P
by Tobi555
2 months ago
Forum: let's play
Topic: Let's Play A2MT: The Fixed Edition! - 74c - a little extra slightly more further over there
Replies: 392
Views: 11640

Re: Let's Play A2MT: The Fixed Edition! - Ep72a - Big Terrifying Eye [Final World]

Updated to this version. Thank you! What did the Green Switch Palace textbox say? No problem :) The same typical switch palace message as the others it's just some people have had instances where the text randomly doesn't show up for the palaces and hopefully I found the source of the issue. The le...
by Tobi555
2 months ago
Forum: let's play
Topic: Let's Play A2MT: The Fixed Edition! - 74c - a little extra slightly more further over there
Replies: 392
Views: 11640

Re: Let's Play A2MT: The Fixed Edition! - Ep71c - Stardom [GameBoy Palace]

There's actually 2 midpoint's in further over there. After the first midpoint is 1 parrot coin and after the second one is 1 parrot coin.
The first half has the chest and 3 parrots.

by Tobi555
2 months ago
Forum: let's play
Topic: Let's Play A2MT: The Fixed Edition! - 74c - a little extra slightly more further over there
Replies: 392
Views: 11640

Re: Let's Play A2MT: The Fixed Edition! - Ep71c - Stardom [GameBoy Palace]

Huh, well it's not consistent if that's the case. The text has displayed properly for me every time I've tested it.
by Tobi555
2 months ago
Forum: project showcase
Topic: A2MT Complete! 1.9.5 Released!
Replies: 677
Views: 30097

Re: A2MT Complete! 1.9.5 Released!

idol wrote: the music in this explodes in snes9x whats that about
With how old this game is I discourage snes9x being used with this.
by Tobi555
2 months ago
Forum: project showcase
Topic: A2MT Complete! 1.9.5 Released!
Replies: 677
Views: 30097

Re: A2MT Complete! 1.9.5 Released!

1.9.5 is out with 3 fixes. The 2 instances of cutoff as shown above and (hopefully) the random empty text boxes for switch palaces is fixed now.
by Tobi555
2 months ago
Forum: let's play
Topic: Let's Play A2MT: The Fixed Edition! - 74c - a little extra slightly more further over there
Replies: 392
Views: 11640

Re: Let's Play A2MT: The Fixed Edition! - Ep71c - Stardom [GameBoy Palace]

This whole missing text box thing is bugging me has this happened to anyone else? Through all my testing and looking at the switch palaces in LM there is supposed to be the typical text there. EDIT: Do switch palace messages alternate between using both message boxes for the level? If so that makes ...
by Tobi555
2 months ago
Forum: project showcase
Topic: A2MT Complete! 1.9.5 Released!
Replies: 677
Views: 30097

Re: A2MT Complete! 1.9.4 Released!

SMWCP2?? You know it stopped working 2 years ago. No there's still work being done on it but it's slowed to a crawl and there's lack of communication on it's status. Recently people are divided over if they should just release a zombie version but the devs are saying works being done so I thought I...
by Tobi555
2 months ago
Forum: project showcase
Topic: A2MT Complete! 1.9.5 Released!
Replies: 677
Views: 30097

Re: A2MT Complete! 1.9.4 Released!

Nezumi Farm cutoff and Deadly Ninja scroll issue will be fixed someday but not for now it's a little low on my priorities (thanks for informing me of them :)), I'm gonna try to help the SMWC team finish SMWCP2 if they'll let me.
by Tobi555
3 months ago
Forum: let's play
Topic: Let's Play A2XT! - 43 to 47 FINAL - Zebras and Quack!~Doubt!
Replies: 56
Views: 2000

Re: Let's Play A2XT! - 9 - How The Leek Was Won

New Horizons was not used for A2MT. It was supposed to be the title screen theme but since it doesn't fit with the title screen I decided to cut it. I'm glad it gets liberal use in A2XT.
by Tobi555
3 months ago
Forum: let's play
Topic: Let's Play A2MT: The Fixed Edition! - 74c - a little extra slightly more further over there
Replies: 392
Views: 11640

Re: Let's Play A2MT: The Fixed Edition! - Ep68b - Duck Soup [Skyway to Wonderland]

Question: are there Parrot Coins or chests in the last world, or will the next level have the last collectables in the game? Yes only 1 level in the last world has parrots and a chest and then raocow's further over there postgame level does as well. B-Side, Trials of the Parrot, and Nezumi's Farm (...
by Tobi555
3 months ago
Forum: let's play
Topic: Let's Play A2MT: The Fixed Edition! - 74c - a little extra slightly more further over there
Replies: 392
Views: 11640

Re: Let's Play A2MT: The Fixed Edition! - Ep68b - Duck Soup [Skyway to Wonderland]

Getting ever so closer to the end of A2MT :) Voting for Running Like Clockwork...honestly this is probably the last time to vote since from here on it'll be linear progression
by Tobi555
3 months ago
Forum: let's play
Topic: Let's Play A2MT: The Fixed Edition! - 74c - a little extra slightly more further over there
Replies: 392
Views: 11640

Re: Let's Play A2MT: The Fixed Edition! - Ep67a - Church of the Unnecessarily Long [The level of ghosts and slippery flo

QubicTom wrote: So, I think to get the chest

I might have to use a pipe in the boss room and bring a blue throw block?

This is indeed the intended solution. You managed to go through the coin maze room legit...raocow cheesed it with the springboard :lol:
by Tobi555
3 months ago
Forum: SMBX2 (Current - 2.0 Beta 3)
Topic: development news more like d.,, npcs
Replies: 9
Views: 660

Re: development news more like d.,, npcs

Don't wanna seem like that guy but I'm gonna be that guy...when is save stating going to be supplied for SMBX 2.0? :lol: I heard there was code being worked on for that and while I do play games legit it would be nice to have the option.
by Tobi555
3 months ago
Forum: let's play
Topic: Let's Play A2MT: The Fixed Edition! - 74c - a little extra slightly more further over there
Replies: 392
Views: 11640

Re: Let's Play A2MT: The Fixed Edition! - Ep65a - Crocodiles and Activision [Demo's Wondrous Pitfall]

Awakenyourmind wrote: I thought it was 2 levels away including the post game world. :p
It's 2 levels from the end not 2 levels away :P I also named it that as a reference to 'trial of iron'

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