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by J. J. W. Mezun
1 day ago
Forum: let's play
Topic: YUMP2 - 17 - Eveningly
Replies: 356
Views: 10766

Re: YUMP2 - 15 - Not Roy

Which absolute madman ported MF Doom - Hoe Cakes for the 'sky world' overworld tho That’s what that song was. I knew I heard it before & it was driving me nuts this whole time trying to remember. This game has a surprisingly good o’erworld. Most hacks, e’en the great 1s, usually just have them just...
by J. J. W. Mezun
2 months ago
Forum: let's play
Topic: COMING UP NEXT
Replies: 1255
Views: 128911

Re: COMING UP NEXT

panic in the mushroom kingdom 1&2 are infamous for having a, quote, "Palace of Hentai" as the ultimate reward. it's just a series of hallways with hentai images converted to 4bpp Long ago I once made a rom hack with a bonus level that parodied this called “Really Sexy Porn!!!” or something that was...
by J. J. W. Mezun
3 months ago
Forum: let's play
Topic: Donkey Kong Land 2 - Grumpy Old Game Boys
Replies: 201
Views: 10882

Re: Donkey Kong Land 2 - Grumpy Old Game Boys

& we end the game with 2 levels that remove the elements everyone remembers ’bout them.
by J. J. W. Mezun
3 months ago
Forum: let's play
Topic: Donkey Kong Land 2 - Grumpy Old Game Boys
Replies: 201
Views: 10882

Re: Donkey Kong Land 2 - Grumpy Old Game Boys

Overall, unfortunately, a game about as exciting and impressive as its palette choices. :ehh: Tho I like how they make their palettes look mo’ colorful by not using white & black, 1 thing that bothers me ’bout this game’s palettes are that they use the same palettes for the same level themes. For e...
by J. J. W. Mezun
3 months ago
Forum: let's play
Topic: Donkey Kong Land 2 - Grumpy Old Game Boys
Replies: 201
Views: 10882

Re: Donkey Kong Land 2 - Grumpy Old Game Boys

raocow’s infuriated @ the level design, but I’m infuriated that they made the neon night roller coaster levels white & tan.
by J. J. W. Mezun
4 months ago
Forum: let's play
Topic: 2 MICE - FINAL - 8 - super miceio bros
Replies: 92
Views: 4109

Re: 2 MICE - 5 - the miceorcist

I think “my cold dead heart” looked very cleverly constructed, just a bit too early in the game.

If anything, I have bigger problems with “swallowing an entire ghost pepper ON CAMERA” being 2 unrelated levels sewed into 1.
by J. J. W. Mezun
4 months ago
Forum: let's play
Topic: 2 MICE - FINAL - 8 - super miceio bros
Replies: 92
Views: 4109

Re: 2 MICE - 4 - miceal weapon

It’s refreshing to see chocolate graphics — ’specially with graphics that actually feel like they go together & are not from disparate video games. That last level’s gimmick looked like DKC3 jank, tho. In particular, the block & block destroyers hitboxes seem to fall into that classic mistake o’ bei...
by J. J. W. Mezun
4 months ago
Forum: project showcase
Topic: Boskeopolis Land
Replies: 4
Views: 382

Re: Boskeopolis Land

¡Thank you for the positive feedback, KobaBeach & Kleetus!
by J. J. W. Mezun
4 months ago
Forum: project showcase
Topic: Boskeopolis Land
Replies: 4
Views: 382

Boskeopolis Land

If anyone’s e’er wondered why I only seem to exist when raocow plays Wario Land , Donkey Kong Country , or Sonic 3D Blast , it’s ’cause I spend most o’ my time working on this game I’ve been working on for mo’ than 3 years so far. TbOuioWTEdY It’s a platformer, heavily inspired by, well, Wario Land ...
by J. J. W. Mezun
6 months ago
Forum: let's play
Topic: Donkey Kong Land 2 - Grumpy Old Game Boys
Replies: 201
Views: 10882

Re: Donkey Kong Land - No Country for Old Game Boys

I love this urban level theme & wished they’d used something like that in the SNES games.
by J. J. W. Mezun
6 months ago
Forum: let's play
Topic: Donkey Kong Land 2 - Grumpy Old Game Boys
Replies: 201
Views: 10882

Re: Donkey Kong Land - No Country for Old Game Boys

I agree that these games’ graphics look muddy a lot, but these games had some fine Super Game Boy palettes. They seemed to be 1 o’ the few developers to realize the brightest color didn’t have to be pure white & the darkest color didn’t have to be pure black. Rare’s weird with counters for lives — i...
by J. J. W. Mezun
6 months ago
Forum: let's play
Topic: Peach's Memory - Memorabilia
Replies: 101
Views: 9361

Re: Peach's Memory - 12 - Hardships

I can empathize with raocow not due to the controls or physics but ’cause o’ that music. In this video, I only had to listen to probably a 20th o’ the amount that raocow had to listen to, & it drove me nuts. I love Super Mario Odyssey, but this song is just awful.
by J. J. W. Mezun
7 months ago
Forum: let's play
Topic: A Hat in Time - FINAL for now - Revisiting the world, but different this time.
Replies: 372
Views: 20553

Re: A Hat in Time - More Hats

Crow wrote: …There was way too much sauce on the pizza.
Best delivery in any video game.
by J. J. W. Mezun
7 months ago
Forum: let's play
Topic: So A Fox, A Rabbit, & Knuckles Walk Into A Bar - Advance 2 - Neon Genesis Evangelion 2
Replies: 4708
Views: 228291

Re: All The S@nics - 3D Blast - Fuzzy And Blue

Not to be a grump, ¿but why did they make the Saturn version o’ Green Grove Zone have muzak as its level music? It’s the 1st stage in the game: it needs to be pumping. This isn’t pumping. They had such musical power & they wasted it on Kenny G. This is almost as bad as when the new versions o’ Super...
by J. J. W. Mezun
7 months ago
Forum: let's play
Topic: A Hat in Time - FINAL for now - Revisiting the world, but different this time.
Replies: 372
Views: 20553

Re: A Hat in Time - Top Hat

Sunshine stands out in retrospect not only for having a unique and compelling gameplay mechanic that's never been revisited, but also having a grounded, cohesive world, with some stages leaning heavy on the exploratory possibilities that Mario 64's hardware couldn't allow. Yeah, I would agree that ...
by J. J. W. Mezun
7 months ago
Forum: let's play
Topic: A Hat in Time - FINAL for now - Revisiting the world, but different this time.
Replies: 372
Views: 20553

Re: A Hat in Time - Top Hat

The rationale ’hind this game always confused me, which is probably why I felt let down by this game ( that & its strikingly low-quality graphics — people like to compare this to GameCube games; but Super Mario Sunshine & Wind Waker look much better than this game ). I always thought this was s’pose...
by J. J. W. Mezun
7 months ago
Forum: let's play
Topic: So A Fox, A Rabbit, & Knuckles Walk Into A Bar - Advance 2 - Neon Genesis Evangelion 2
Replies: 4708
Views: 228291

Re: All The S@nics - 3D Blast - Fuzzy And Blue

For the longest time when I was young, this was the only Sonic game we had, & the only Genesis game we had other than generic baseball game & generic football game, so for the longest time this was what I thought o’ when I thought o’ Sonic. I’m shocked that this came out as late as 1996, which makes...
by J. J. W. Mezun
10 months ago
Forum: let's play
Topic: Donkey Kong Country 3 - Unbelievable type of a situation
Replies: 245
Views: 21556

Re: Donkey Kong Country 3 - Welcome to Kanada!

pp is boring It's not really that that I'm talking about, I can see what you mean, it and Rocket Rush are both anticlimactic, underwhelming levels. It's just that I've seen people in this very thread who got mad at Poisonous Pipeline over never encountering backwards controls before and it's like, ...
by J. J. W. Mezun
10 months ago
Forum: let's play
Topic: Donkey Kong Country 3 - Unbelievable type of a situation
Replies: 245
Views: 21556

Re: Donkey Kong Country 3 - Welcome to Kanada!

& YOUR PASTIMES CONSISTED O’ THE STRANGE & TWISTED & DERANGED & I HATE THAT LI’L GAME YOU HAD CALLED “CRYING LIGHTNING” & HOW YOU LIKED TO AGGRAVATE THE ICKY MAN ON RAINY AFTERNOONS. UNINVITING BUT NOT HALF AS IMPOSSIBLE AS EVERYONE ASSUMES YOU ARE — CRYING LIGHTNING… DUN DUN DUN DUN DUN DUN DUN DU...
by J. J. W. Mezun
10 months ago
Forum: let's play
Topic: Donkey Kong Country 3 - Unbelievable type of a situation
Replies: 245
Views: 21556

Re: Donkey Kong Country 3 - Welcome to Kanada!

“Konveyor Rope Klash”’s 1 o’ those gimmicks — DKC3 has many, actually — that seems so obvious, it’s surprising they hadn’t done it yet. This level feels like a DKC2 level: its gimmick isn’t as wacky as some o’ DKC3 ’s wackier gimmicks, it gives breaks doing basic platforming, & it hides bonus items ...
by J. J. W. Mezun
10 months ago
Forum: let's play
Topic: Donkey Kong Country 3 - Unbelievable type of a situation
Replies: 245
Views: 21556

Re: Donkey Kong Country 3 - Welcome to Kanada!

I think “Tyrant Twin Tussle” makes a solid regular-game level, but a poor example o’ a bonus-world level. “Swoopy Salvo” is yet ’nother “dodge moving obstacles” level, but definitely the best, since you’re not expected to just wait round for a shield to come round, but can manoeuvrer yourself to aim...
by J. J. W. Mezun
10 months ago
Forum: let's play
Topic: Donkey Kong Country 3 - Unbelievable type of a situation
Replies: 245
Views: 21556

Re: Donkey Kong Country 3 - Welcome to Kanada!

raocow made a comment on yesterday’s video ’bout the “Enguard Kongtroversy” that he wanted to adapt it to sound mo’ like English, like how it seems French speakers do when they take foreign words ( & I know that Spanish does with foreign words ). This is interesting, as this concept doesn’t actually...
by J. J. W. Mezun
10 months ago
Forum: let's play
Topic: Donkey Kong Country 3 - Unbelievable type of a situation
Replies: 245
Views: 21556

Re: Donkey Kong Country 3 - Welcome to Kanada!

¿When was the last time you played this game raocow? I play this game almost yearly & I don’t remember half o’ this bear stuff like the flower thing ( granted, I always procrastinate all the bear stuff till the end & oft don’t bother making it to the end… ). “Ropey Rumpus”, despite having a stupid n...
by J. J. W. Mezun
10 months ago
Forum: let's play
Topic: Donkey Kong Country 3 - Unbelievable type of a situation
Replies: 245
Views: 21556

Re: Donkey Kong Country 3 - Welcome to Kanada!

Now I really want to make a franchise called “Crunch House”. It sounds like a music genre, like a mix o’ house & heavy metal. Strangely, like the other 2 DKC games, the 6th world in this game is the weakest. & in this game, it’s a starker contrast, as “K. Rool Keep” was still solid & “Chimp Caverns”...

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