Search found 14 matches
- 3 years ago
- Forum: the gazebo
- Topic: worldhaus
- Replies: 120
- Views: 44158
Re: worldhaus
Still seems to exhibit the same behaviour, unfortunately. Could be a change in the browsers' JS implementations or internals, or possibly in one of the libraries you used? I think the last browser I was here on before this one was either Chrome or the last long-term pre-Quantum FF (so, probably Fire...
- 4 years ago
- Forum: the gazebo
- Topic: worldhaus
- Replies: 120
- Views: 44158
Re: worldhaus
Not sure if anyone is actively maintaining this anymore, but if someone is, the worldhaus doesn't seem to be updating positional coordinates properly. https://puu.sh/FFOBh/f9d8c1c9f9.png Note the highlighted line in the console (and chunk coordinates specified therein, and repeated in the chat box),...
- 6 years ago
- Forum: the gazebo
- Topic: YouTube Stuff (mostly the management screwing up AMIRITE)
- Replies: 1619
- Views: 277556
Re: YouTube Stuff (mostly the management screwing up AMIRITE)
Replies to my YouTube comments stopped showing up in the Google Notifications pane (the one on my channel's Google+ page) again . They still show up in the Youtube Notifications pane, but I really don't like it because it's clunky and has less than half the functionality (can't dynamically load comm...
- 6 years ago
- Forum: the gazebo
- Topic: worldhaus
- Replies: 120
- Views: 44158
Re: worldhaus
It's sporadic, and seems to be accompanied by other issues, so I think it's just being caused by a bad connection (and/or connection lag), network slowdown, and/or other speed- or lag-related issues. Probably not caused by any actual bugs, so I'm not sure if there's really anything to fix.
- 6 years ago
- Forum: the cartridgé
- Topic: SMBX vs Lunar Magic: Which is better?
- Replies: 96
- Views: 24120
Re: SMBX vs Lunar Magic: Which is better?
Hmm... to sum up my opinion as shortly as possible... SMBX is better, because it has less limitations (especially in terms of storage space, runtime memory, and active sprites). Pretty much anything you can do in SMW can be done in SMBX if you're willing to take the time (especially when it comes to...
- 6 years ago
- Forum: the cartridgé
- Topic: What games are you playing?
- Replies: 11529
- Views: 1642896
Re: What games are you playing?
Recently, I've been playing Mario & Luigi: Paper Jam, Super Smash Bros. 3DS, andSenran Kagura, and replaying Epic Battle Fantasy 3. Got a few other games to get around to, too, but that's for later.
- 6 years ago
- Forum: the gazebo
- Topic: worldhaus
- Replies: 120
- Views: 44158
Re: worldhaus
Had the "empty panes" thing happen again. http://puu.sh/wEHE0/2e4242104f.JPG I'm starting to think it's just a lag issue, and that it's caused by things loading really slowly, rather than not loading at all; at the very least, it seems to indicate a slow connection to the server, since &qu...
- 6 years ago
- Forum: the gazebo
- Topic: worldhaus
- Replies: 120
- Views: 44158
Re: worldhaus
From what we were talking about ingame, a few ideas I can think of are... Multilayer paths, like an overpass & underpass. It would likely require either more sprite layers (or however you set things up), or the ability to mark a given layer as "walkable", in which case character sprite...
- 6 years ago
- Forum: the gazebo
- Topic: worldhaus
- Replies: 120
- Views: 44158
Re: worldhaus
No, I mean that: It seems to disconnect relatively often while moving, moreso than usual. It doesn't always load sprites or tiles in the helper panes on the right, forcing me to reload to get them back. The lock icon in the upper left shows all squares as unlocked, regardless of whether they're loc...
- 6 years ago
- Forum: the gazebo
- Topic: worldhaus
- Replies: 120
- Views: 44158
Re: worldhaus
No, I mean that: It seems to disconnect relatively often while moving, moreso than usual. It doesn't always load sprites or tiles in the helper panes on the right, forcing me to reload to get them back. The lock icon in the upper left shows all squares as unlocked, regardless of whether they're lock...
- 6 years ago
- Forum: the gazebo
- Topic: worldhaus
- Replies: 120
- Views: 44158
Re: worldhaus
It seems to be a bit glitchy at the moment, I'm not sure if it's just on my end or not.
- 6 years ago
- Forum: the gazebo
- Topic: worldhaus
- Replies: 120
- Views: 44158
Re: worldhaus
I thought I recognised those tilesets. xDrena wrote: ↑6 years agothe code is from scratch and the assets are from the rpg maker xp resource pack http://www.rpgmakerweb.com/download/add ... e-packages
- 6 years ago
- Forum: the cartridgé
- Topic: Childhood games
- Replies: 26
- Views: 7471
Re: Childhood games
Hmm... the Super Mario Land/Wario Land games always bring back memories, being my first games, but even then... I'd have to say Metroid: Zero Mission would probably be the game I loved the most while growing up, and probably one of the most influential for me as a whole.
- 7 years ago
- Forum: let's play
- Topic: DT3 - raocow and the game that ended
- Replies: 2417
- Views: 463778
Re: DT3 - raocow and the game that ended
Just wanted to reply to the "Hexor wins at the end" comments. That's a good point indeed. But at the same time, if winning is defined as getting what you sought, it's not a zero-sum game. Hexor winning doesn't mean the good guys lose. They succeeded in rescuing the world from all of the m...