its working for me
Search found 21 matches
- 2 years ago
- Forum: project showcase
- Topic: JUMP½
- Replies: 18
- Views: 10063
Re: JUMP½
- 3 years ago
- Forum: let's play
- Topic: Vanilla Level Design Contest X - 1he First place entry...well d0ne to all.
- Replies: 666
- Views: 98054
Re: Vanilla Level Design Contest X - Pseudo Water is Vanilla???
so I'm a bit confused, does someone have a brief explanation for how fake water works? https://www.youtube.com/watch?v=_MMlw8A3RiY Kaizoman666 did some research, and found out that, for this to happen, the following criteria must be met: - Sprite buoyancy has to be on (does not matter which). - Lev...
- 4 years ago
- Forum: project showcase
- Topic: JUMP½
- Replies: 18
- Views: 10063
Re: JUMP½
fixed
- 4 years ago
- Forum: project showcase
- Topic: JUMP½
- Replies: 18
- Views: 10063
Re: JUMP½
JUMP½ version 1.01 See changelog for what's been updated (although a few minor changes were not documented). Most bugs that have been reported are patched, but one thing we weren't able to do is pinpoint the cause of the crashes that some players have experienced when playing on an Analogue Super N...
- 4 years ago
- Forum: let's play
- Topic: JUMP ½ - Half a jump is still a jump
- Replies: 1073
- Views: 187214
Re: JUMP ½ - Half a jump is still a jump
the real victory is super maks no longer having to come up with new thread names
- 4 years ago
- Forum: let's play
- Topic: JUMP ½ - Half a jump is still a jump
- Replies: 1073
- Views: 187214
Re: JUMP log₉3 - Half a jump is still a jump
edit: spoilers below!!!!!!!
- 4 years ago
- Forum: let's play
- Topic: JUMP ½ - Half a jump is still a jump
- Replies: 1073
- Views: 187214
- 5 years ago
- Forum: project showcase
- Topic: JUMP½
- Replies: 18
- Views: 10063
JUMP½
It's finally here! This is the long-awaited sequel to JUMP. Started by aterraformer as a smaller collab inspired by the VIPs, it quickly spiralled out of control and became a true sequel headed by lolyoshi, Sixcorby, and Lazy, and was saved by worldpeace several times over. JUMP½ features even more ...
- 6 years ago
- Forum: JUMP½
- Topic: Claim a Thing Place
- Replies: 395
- Views: 146664
Re: Claim a Thing Place
secondary entrances 160-17D for the movie room (169 is unused)
- 6 years ago
- Forum: JUMP½
- Topic: Claim a Thing Place
- Replies: 395
- Views: 146664
Re: Claim a Thing Place
sublevels b0 & b1
block slots 1c40, 1c41, 1c50, 1c51
map16 page 8b
block slots 1c40, 1c41, 1c50, 1c51
map16 page 8b
- 6 years ago
- Forum: JUMP½
- Topic: Claim a Thing Place
- Replies: 395
- Views: 146664
Re: Claim a Thing Place
exgfx fe & ff (flan isn't using fe)
sublevels 37, 38, 3A (aterra isn't using them anymore)
music 9b
sublevels 37, 38, 3A (aterra isn't using them anymore)
music 9b
- 6 years ago
- Forum: JUMP½
- Topic: Claim a Thing Place
- Replies: 395
- Views: 146664
Re: Claim a Thing Place
I want to Claim level 1EF. level claiming should really be closed at this point. it's already pretty odd that people within the team were starting new levels 2 weeks before the deadline, even after it was (unofficially) established that we probably shouldn't start making new levels this late into d...
- 6 years ago
- Forum: JUMP½
- Topic: Multiperson sections
- Replies: 53
- Views: 29599
Re: Multiperson sections
bowser room (1D4)
sublvl 1d4 is currently occupied by another bowser room but it's being scrapped so might as well throw this room in there
sublvl 1d4 is currently occupied by another bowser room but it's being scrapped so might as well throw this room in there
- 6 years ago
- Forum: JUMP½
- Topic: Claim a Thing Place
- Replies: 395
- Views: 146664
Re: Claim a Thing Place
block 3e5
- 6 years ago
- Forum: JUMP½
- Topic: DEADLINE (8/31/2017(lol)
- Replies: 22
- Views: 12562
Re: DEADLINE (10/31)
I think we should have all the remaining levels submitted by the end of August. There's still a lot to do beyond that, such as sort all the levels, fix design issues pointed out by playtesters, make the storehouses, finish the overworlds, put together the multipersons, compose/port music, finish ASM...
- 6 years ago
- Forum: JUMP½
- Topic: [1F7] Bunny Hop
- Replies: 0
- Views: 4395
[1F7] Bunny Hop
beware of surprise bunnies
btw i ended up using sublevel 6a which i never claimed sorry. it belonged to someone who's no longer making a level though so it should be fine.
- 6 years ago
- Forum: JUMP½
- Topic: [1EE] Bombs Away!
- Replies: 1
- Views: 4174
Re: [1EE] Bombs Away!
i re-designed some of the second half (sublevel 1c0) because of sprite limit issues that kept popping up
link
link
- 6 years ago
- Forum: JUMP½
- Topic: Claim a Thing Place
- Replies: 395
- Views: 146664
Re: Claim a Thing Place
i need:
music 97
exgfx fd
sprite 39
sublevel 69 (the list is outdated nao isn't using this anymore k?)
thanks
music 97
exgfx fd
sprite 39
sublevel 69 (the list is outdated nao isn't using this anymore k?)
thanks
- 7 years ago
- Forum: JUMP½
- Topic: [1FE] River of the Living Beards
- Replies: 0
- Views: 1520
- 7 years ago
- Forum: JUMP½
- Topic: [1EE] Bombs Away!
- Replies: 1
- Views: 4174
- 7 years ago
- Forum: JUMP½
- Topic: Claim a Thing Place
- Replies: 395
- Views: 146664
Re: Claim a Thing Place
i would like sublevel 1c0 and secondary entrance 1ee please