(shouting)

Search found 21 matches

by Sixcorby
2 years ago
Forum: project showcase
Topic: JUMP½
Replies: 18
Views: 10059

Re: JUMP½

Disk Poppy wrote: 2 years agoThe link to the resources is broken again.
its working for me
by Sixcorby
3 years ago
Forum: let's play
Topic: Vanilla Level Design Contest X - 1he First place entry...well d0ne to all.
Replies: 666
Views: 98022

Re: Vanilla Level Design Contest X - Pseudo Water is Vanilla???

so I'm a bit confused, does someone have a brief explanation for how fake water works? https://www.youtube.com/watch?v=_MMlw8A3RiY Kaizoman666 did some research, and found out that, for this to happen, the following criteria must be met: - Sprite buoyancy has to be on (does not matter which). - Lev...
by Sixcorby
4 years ago
Forum: project showcase
Topic: JUMP½
Replies: 18
Views: 10059

Re: JUMP½

fixed
by Sixcorby
4 years ago
Forum: project showcase
Topic: JUMP½
Replies: 18
Views: 10059

Re: JUMP½

JUMP½ version 1.01 See changelog for what's been updated (although a few minor changes were not documented). Most bugs that have been reported are patched, but one thing we weren't able to do is pinpoint the cause of the crashes that some players have experienced when playing on an Analogue Super N...
by Sixcorby
4 years ago
Forum: let's play
Topic: JUMP ½ - Half a jump is still a jump
Replies: 1073
Views: 186952

Re: JUMP ½ - Half a jump is still a jump

the real victory is super maks no longer having to come up with new thread names
by Sixcorby
4 years ago
Forum: let's play
Topic: JUMP ½ - Half a jump is still a jump
Replies: 1073
Views: 186952

Re: JUMP log₉3 - Half a jump is still a jump

edit: spoilers below!!!!!!!

by Sixcorby
4 years ago
Forum: let's play
Topic: JUMP ½ - Half a jump is still a jump
Replies: 1073
Views: 186952

Re: JUMP (-1)/(-2) - A jump in the hand is a jump that jumped

Awoo wrote: 4 years ago Can you actually get the moon in Rubicon? :demo:
Image
by Sixcorby
5 years ago
Forum: project showcase
Topic: JUMP½
Replies: 18
Views: 10059

JUMP½

It's finally here! This is the long-awaited sequel to JUMP. Started by aterraformer as a smaller collab inspired by the VIPs, it quickly spiralled out of control and became a true sequel headed by lolyoshi, Sixcorby, and Lazy, and was saved by worldpeace several times over. JUMP½ features even more ...
by Sixcorby
6 years ago
Forum: JUMP½
Topic: Claim a Thing Place
Replies: 395
Views: 146607

Re: Claim a Thing Place

secondary entrances 160-17D for the movie room (169 is unused)
by Sixcorby
6 years ago
Forum: JUMP½
Topic: Claim a Thing Place
Replies: 395
Views: 146607

Re: Claim a Thing Place

sublevels b0 & b1
block slots 1c40, 1c41, 1c50, 1c51
map16 page 8b
by Sixcorby
6 years ago
Forum: JUMP½
Topic: Claim a Thing Place
Replies: 395
Views: 146607

Re: Claim a Thing Place

exgfx fe & ff (flan isn't using fe)
sublevels 37, 38, 3A (aterra isn't using them anymore)
music 9b
by Sixcorby
6 years ago
Forum: JUMP½
Topic: Claim a Thing Place
Replies: 395
Views: 146607

Re: Claim a Thing Place

I want to Claim level 1EF. level claiming should really be closed at this point. it's already pretty odd that people within the team were starting new levels 2 weeks before the deadline, even after it was (unofficially) established that we probably shouldn't start making new levels this late into d...
by Sixcorby
6 years ago
Forum: JUMP½
Topic: Multiperson sections
Replies: 53
Views: 29587

Re: Multiperson sections

bowser room (1D4)

sublvl 1d4 is currently occupied by another bowser room but it's being scrapped so might as well throw this room in there
by Sixcorby
6 years ago
Forum: JUMP½
Topic: Claim a Thing Place
Replies: 395
Views: 146607

Re: Claim a Thing Place

block 3e5
by Sixcorby
6 years ago
Forum: JUMP½
Topic: DEADLINE (8/31/2017(lol)
Replies: 22
Views: 12555

Re: DEADLINE (10/31)

I think we should have all the remaining levels submitted by the end of August. There's still a lot to do beyond that, such as sort all the levels, fix design issues pointed out by playtesters, make the storehouses, finish the overworlds, put together the multipersons, compose/port music, finish ASM...
by Sixcorby
6 years ago
Forum: JUMP½
Topic: [1F7] Bunny Hop
Replies: 0
Views: 4394

[1F7] Bunny Hop

Image

beware of surprise bunnies

btw i ended up using sublevel 6a which i never claimed sorry. it belonged to someone who's no longer making a level though so it should be fine.
by Sixcorby
6 years ago
Forum: JUMP½
Topic: [1EE] Bombs Away!
Replies: 1
Views: 4172

Re: [1EE] Bombs Away!

i re-designed some of the second half (sublevel 1c0) because of sprite limit issues that kept popping up

link
by Sixcorby
6 years ago
Forum: JUMP½
Topic: Claim a Thing Place
Replies: 395
Views: 146607

Re: Claim a Thing Place

i need:

music 97
exgfx fd
sprite 39
sublevel 69 (the list is outdated nao isn't using this anymore k?)

thanks
by Sixcorby
7 years ago
Forum: JUMP½
Topic: [1FE] River of the Living Beards
Replies: 0
Views: 1518

[1FE] River of the Living Beards

Image

thanks gbreeze for that level name suggestion

butts
by Sixcorby
7 years ago
Forum: JUMP½
Topic: [1EE] Bombs Away!
Replies: 1
Views: 4172

[1EE] Bombs Away!

by Sixcorby
7 years ago
Forum: JUMP½
Topic: Claim a Thing Place
Replies: 395
Views: 146607

Re: Claim a Thing Place

i would like sublevel 1c0 and secondary entrance 1ee please