(shouting)

Search found 18 matches

by Quiversee
7 years ago
Forum: Magl X : the Lost Levels
Topic: General Planning Thread
Replies: 289
Views: 85938

Re: General Planning Thread

I'd like to apologize for general absence; long story short, my computer blew up when I was trying to run some fixes on what I claimed, and by the time I got a new one...I kinda forgot to get the ball rolling again. Only casually coming back here on unrelated business reminded me... anyway! Just str...
by Quiversee
8 years ago
Forum: Magl X : the Lost Levels
Topic: Level Testing and Reviews
Replies: 327
Views: 88694

Re: Level Testing and Reviews

To answer your question about the elevator, yes. In truth, I never intended the koopa method at all, it never crossed my mind, so I'll be erasing that guy, but the intended method is that once the event runs, a springboard spawns in one of the toad's houses. And yeah, while typing this I can easily ...
by Quiversee
8 years ago
Forum: Magl X : the Lost Levels
Topic: Level Testing and Reviews
Replies: 327
Views: 88694

Re: Level Testing and Reviews

Very Useful Feedback Putting in spoilers because it's long, addressing every point of feedback. First off, thanks for swift feedback, it's appreciated. As far as the music thing goes, the placement of the songs is due to ignorance, I'll rectify that for sure. The length was intentional, but I didn'...
by Quiversee
8 years ago
Forum: Magl X : the Lost Levels
Topic: Name-Claiming Thread
Replies: 269
Views: 90846

Re: Name-Claiming Thread

My first level is done and just gonna get tweaks based on reviews, so it's time to try another name!

Claiming Ghost.
by Quiversee
8 years ago
Forum: Magl X : the Lost Levels
Topic: Level Submissions
Replies: 102
Views: 45154

Re: Level Submissions

Here it is, my first level ever! What Red Coin? v1 I'm really eager for feedback on this, I admit there's a few things in this level I'm worried may not go over so well, but I want to see what people think before I make any major changes. It's intended to be kinda hard especially in the second half,...
by Quiversee
8 years ago
Forum: Magl X : the Lost Levels
Topic: Help Thread
Replies: 144
Views: 55553

Re: Help Thread

Thanks again Quman. With any luck this should be all I need to get this level rolling; though I still wish there was a way to use the PGE editor to ease the pollen use...especially since I see Rinkas on there and could really have fun with that. Ah well, it all works and that's what matters!
by Quiversee
8 years ago
Forum: Magl X : the Lost Levels
Topic: Help Thread
Replies: 144
Views: 55553

Re: Help Thread

Already coming back with another question. Is there a way to break a loop of events? I have a layer moving up and down in a loop, and I want to have another event stop the movement and keep the layer still. If possible, I'd like to do this without LunaLua; but if there's no other way then of course ...
by Quiversee
8 years ago
Forum: Magl X : the Lost Levels
Topic: Graphic Request Thread
Replies: 76
Views: 33336

Re: Graphic Request Thread

Quman wrote:I've packaged some of the Toad House graphics I found in the MaGL X2 devkit. The download link is here.
Exactly what I need and then some. Thanks!
by Quiversee
8 years ago
Forum: Magl X : the Lost Levels
Topic: Graphic Request Thread
Replies: 76
Views: 33336

Re: Graphic Request Thread

I'm sure this is somewhere on the forums already, but I can't find them anywhere. Does anyone have a few toad house graphics? Even ones identical to what I've seen in MaglX2 would be perfect; and if I'm right and they are somewhere stupidly easy to find I apologize. Never been good at finding stuff ...
by Quiversee
8 years ago
Forum: Magl X : the Lost Levels
Topic: Help Thread
Replies: 144
Views: 55553

Re: Help Thread

Thanks Quman for the suggestion, and oddly enough it didn't work for me...but it gave me the means to solve it without any additional events! Basically I had to tie the restriction to the level start event for this to work properly, though that invisible axe thing may end up helpful for some other p...
by Quiversee
8 years ago
Forum: Magl X : the Lost Levels
Topic: Help Thread
Replies: 144
Views: 55553

Re: Help Thread

Hello people. I'm starting to learn how to use this SMBX magic and I have a couple questions...one for the level itself the other for something a little different/ 1: How do you make it so the screen won't scroll until you run an event? I basically want to prevent the player to explore a part of the...
by Quiversee
8 years ago
Forum: Magl X : the Lost Levels
Topic: Name-Claiming Thread
Replies: 269
Views: 90846

Re: Name-Claiming Thread

You know, I've always wanted to try SMBX, and after seeing what a newcomer can do with a little effort and getting some design practice in Mario Maker...why the heck not? This could be fun!

Claiming "What Red Coin?" (provided I'm reading the spreadsheet thingie correctly)
by Quiversee
8 years ago
Forum: contest center
Topic: Privana Hosts : A Super Mario Maker Competition!
Replies: 26
Views: 6688

Re: Privana Hosts : A Super Mario Maker Competition!

Wow. I wasn't expecting that end result, but I'm so glad you enjoyed my stage! I had fun making it, and yeah the areas you highlighted as needing a fix, I was aware of, but couldn't think of a good way to handle it. Especially the de-synching blocks at that one secret (though it is possible to compl...
by Quiversee
8 years ago
Forum: project showcase
Topic: Distorted Travesty 3
Replies: 184
Views: 55421

Re: Distorted Travesty 3

Speaking of the desert temple, what attack type is the boss's fireballs? So I can see if there's any extra defense I can get. Though I tried several pieces of equipment, none seemed to change much. I don't remember what type it was but I think it was normal type. Incidentally, I've discovered that ...
by Quiversee
8 years ago
Forum: contest center
Topic: Privana Hosts : A Super Mario Maker Competition!
Replies: 26
Views: 6688

Re: Privana Hosts : A Super Mario Maker Competition!

Did you get my level submission? I sent you a PM with it awhile back but my name isn't bolded in the initial post. If not should I just resubmit here?
by Quiversee
8 years ago
Forum: the cartridgé
Topic: Super Mario Maker: Talkhaus Level Exchange
Replies: 291
Views: 62734

Re: Super Mario Maker: Talkhaus Level Exchange

Already have 2 more levels to share! Sonic Springball ID: 57D8-0000-0041-C925 When Sonic jumps, he curls up in a ball. It's clear this has only one practical application, right? #PMMC Mysterious Moving Mansion ID: 6D33-0000-0044-9349 3CCE-0000-004E-4484 This is my submission to Privana's Mario Maker...
by Quiversee
8 years ago
Forum: contest center
Topic: Privana Hosts : A Super Mario Maker Competition!
Replies: 26
Views: 6688

Re: Privana Hosts : A Super Mario Maker Competition!

Random new guy saying I'm in! Eager to see what people submit for this...also curious how many entries will be in which theme. Anyway, looking forward to seeing this through.
by Quiversee
8 years ago
Forum: the cartridgé
Topic: Super Mario Maker: Talkhaus Level Exchange
Replies: 291
Views: 62734

Re: Super Mario Maker: Talkhaus Level Exchange

I've been a long time watcher of the goings on in the Talkhaus, and this right here made me finally say "Screw it, I need to join this place!" So with that said, levels! Spiny Star Coaster ID: E709-0000-002E-64F5 Not exactly a groundbreaking idea in this one, but I thought it'd be fun to m...