yell at me loudly for the block roommorsel/morceau wrote: ↑3 years ago As with the yellow switch level, I suppose we are expected to admit to our crimes. I can be blamed for junction 2B (R) and the fish room.
Search found 34 matches
- 3 years ago
- Forum: let's play
- Topic: YUMP2 - Marginal Consciousness
- Replies: 889
- Views: 116181
Re: YUMP2 - Battle! Frontier Brain
- 3 years ago
- Forum: let's play
- Topic: YUMP2 - Marginal Consciousness
- Replies: 889
- Views: 116181
Re: YUMP2 - bowser's castle
today, raocow learns what kaizo means (again)
- 3 years ago
- Forum: let's play
- Topic: YUMP2 - Marginal Consciousness
- Replies: 889
- Views: 116181
Re: YUMP2 - Wind Fortress
you're just looking at the level upside down
- 3 years ago
- Forum: let's play
- Topic: YUMP2 - Marginal Consciousness
- Replies: 889
- Views: 116181
Re: YUMP2 - 33 - The Mountains
that's because all the good puzzle designers ((and dare i say level designers in general)) know which of those two games is actually good
- 3 years ago
- Forum: let's play
- Topic: YUMP2 - Marginal Consciousness
- Replies: 889
- Views: 116181
Re: YUMP2 - 30 - Clocktowers Beneath the Sea
i forgot about the clouds. you are so lucky to have the clouds
- 3 years ago
- Forum: let's play
- Topic: YUMP2 - Marginal Consciousness
- Replies: 889
- Views: 116181
Re: YUMP2 - 30 - Clocktowers Beneath the Sea
I'm also not referring specifically to SMWC. Yes, there is a decently sized Kaizo fanbase on SMWC, but there are entire other communities based on it as well (see for example Romhack Races). There is a huge amount of love for Kaizo all across the SMW scene. And yes, of course there is still plenty o...
- 3 years ago
- Forum: let's play
- Topic: YUMP2 - Marginal Consciousness
- Replies: 889
- Views: 116181
Re: YUMP2 - 30 - Clocktowers Beneath the Sea
I think the biggest reason that levels like today's aren't fun for a lot of people is that they can be fun to solve but most people don't like constantly failing at something even though they know exactly what they're supposed to do. People who actually enjoy repeating the same stretch of level doz...
- 3 years ago
- Forum: let's play
- Topic: YUMP2 - Marginal Consciousness
- Replies: 889
- Views: 116181
Re: YUMP2 - 26 - Suicide Is Painless
cave dnager is a fantastic level
- 3 years ago
- Forum: let's play
- Topic: YUMP2 - Marginal Consciousness
- Replies: 889
- Views: 116181
- 3 years ago
- Forum: let's play
- Topic: YUMP2 - Marginal Consciousness
- Replies: 889
- Views: 116181
Re: YUMP2 - 4 - Around the World
since there's no ysp Creator list, i made fuzzy room, sumo grass room, cave room (i thought the maze aspect was really funny), and fake bowser room. and bowsber hall. crikies i will continue this train by saying i am responsible for both bramble rooms (which were originally one room but it was spli...
- 3 years ago
- Forum: let's play
- Topic: YUMP2 - Marginal Consciousness
- Replies: 889
- Views: 116181
Re: YUMP2 - 4 - Around the World
it's only a gauntlet if you make it one, since you can exit and come back at any time Assuming every room has an unmarked checkpoint, there's no way to know that, either, outside of taking an increasingly large risk. the game explicitly tells you in a message box that all checkpoints are saved when...
- 3 years ago
- Forum: let's play
- Topic: YUMP2 - Marginal Consciousness
- Replies: 889
- Views: 116181
Re: YUMP2 - 4 - Around the World
it's only a gauntlet if you make it one, since you can exit and come back at any time
- 3 years ago
- Forum: let's play
- Topic: YUMP2 - Marginal Consciousness
- Replies: 889
- Views: 116181
Re: YUMP2 - 1 - Tulips or Roses?
Speaking as someone who's done most of the levels, you know what I'm most excited about? Hopefully getting a full list of the ost in this game, because some of these songs are incredible. Not the full list, although a good portion of songs are here: https://www.smwcentral.net/?p=viewthread&t=10...
- 3 years ago
- Forum: let's play
- Topic: YUMP2 - Marginal Consciousness
- Replies: 889
- Views: 116181
Re: YUMP 2 - 4′33″
we're all doomed
- 3 years ago
- Forum: project showcase
- Topic: YUMP 2
- Replies: 9
- Views: 2997
- 3 years ago
- Forum: let's play
- Topic: COMING UP NEXT now w/ BUCKET.TXT
- Replies: 1885
- Views: 352238
- 3 years ago
- Forum: let's play
- Topic: COMING UP NEXT now w/ BUCKET.TXT
- Replies: 1885
- Views: 352238
Re: COMING UP NEXT
good luck
- 3 years ago
- Forum: let's play
- Topic: Vanilla Level Design Contest X - 1he First place entry...well d0ne to all.
- Replies: 666
- Views: 98862
Re: Vanilla Level Design Contest X - 1he First place entry...well d0ne to all.
yo whens the "vanilla with vanilla tools" contest gonna get made cuz idk im just not super impressed with being able to spriteswap to your heart's content as long as you swap them to stuff made from vanilla assets. like sure, in the lunar magic menu you can select different spritesets and...
- 3 years ago
- Forum: let's play
- Topic: Vanilla Level Design Contest X - 1he First place entry...well d0ne to all.
- Replies: 666
- Views: 98862
Re: Vanilla Level Design Contest X - RailF0
i think he was just hoping the walls would contain pork chops like in castlevania
- 3 years ago
- Forum: let's play
- Topic: Vanilla Level Design Contest X - 1he First place entry...well d0ne to all.
- Replies: 666
- Views: 98862
Re: Vanilla Level Design Contest X - How dare you disturb my family vacation ROAR!
the midpoint was in your heart all along
- 3 years ago
- Forum: let's play
- Topic: Vanilla Level Design Contest X - 1he First place entry...well d0ne to all.
- Replies: 666
- Views: 98862
- 3 years ago
- Forum: let's play
- Topic: Vanilla Level Design Contest X - 1he First place entry...well d0ne to all.
- Replies: 666
- Views: 98862
Re: Vanilla Level Design Contest X - Mario gets eaten by paranhas in a cave
do you think there are 0x1F0 1F0's
- 3 years ago
- Forum: let's play
- Topic: Vanilla Level Design Contest X - 1he First place entry...well d0ne to all.
- Replies: 666
- Views: 98862
- 3 years ago
- Forum: let's play
- Topic: Vanilla Level Design Contest X - 1he First place entry...well d0ne to all.
- Replies: 666
- Views: 98862
Re: Vanilla Level Design Contest X - We've hit 100th now! Also raocow liked the new level
for the record i would give this a way higher score if i judged it today. i hated things that were particularly difficult back then but have since come around full circle and am now of the camp that penalizing levels for difficulty alone is unfair. i don't think that level is without flaws, mind you...
- 4 years ago
- Forum: let's play
- Topic: Vanilla Level Design Contest X - 1he First place entry...well d0ne to all.
- Replies: 666
- Views: 98862
Re: Vanilla Level Design Contest X - Did Daizo Catch the 'Rona? A talkhaus Investigation
1) Volume is very easy to change. It is absolutely the author's fault for not addressing that issue, as it implies it was not tested after being inserted. 2) That song is not even hosted on SMWC. It's a Japanese port from elsewhere. Thus the volume issue is even moreso down to the author's lack of p...